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I spent 6 months on building a tool, and got 0 zero users. Here is my story.
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I spent 6 months on building a tool, and got 0 zero users. Here is my story.

Edit Thank you all so much for your time reading my story. Your support, feedback, criticism, and skepticism; all helped me a lot, and I couldn't appreciate it enough \^\_\^ TL;DR I spent 6 months on a tool that currently has 0 users. Below is what I learned during my journey, sharing because I believe most mistakes are easily avoidable. Do not overestimate your product and assume it will be an exception to fundamental principles. Principles are there for a reason. Always look for validation before you start. Avoid building products with a low money-to-effort ratio/in very competitive fields. Unless you have the means, you probably won't make it. Pick a problem space, pick your target audience, and talk to them before thinking about a solution. Identify and match their pain points. Only then should you think of a solution. If people are not overly excited or willing to pay in advance for a discounted price, it might be a sign to rethink. Sell one and only one feature at a time. Avoid everything else. If people don't pay for that one core feature, no secondary feature will change their mind. Always spend twice as much time marketing as you do building. You will not get users if they don't know it exists. Define success metrics ("1000 users in 3 months" or "$6000 in the account at the end of 6 months") before you start. If you don't meet them, strongly consider quitting the project. If you can't get enough users to keep going, nothing else matters. VALIDATION, VALIDATION, VALIDATION. Success is not random, but most of our first products will not make a success story. Know when to admit failure, and move on. Even if a product of yours doesn't succeed, what you learned during its journey will turn out to be invaluable for your future. My story So, this is the story of a product, Summ, that I’ve been working on for the last 6 months. As it's the first product I’ve ever built, after watching you all from the sidelines, I have learned a lot, made many mistakes, and did only a few things right. Just sharing what I’ve learned and some insights from my journey so far. I hope that this post will help you avoid the mistakes I made — most of which I consider easily avoidable — while you enjoy reading it, and get to know me a little bit more 🤓. A slow start after many years Summ isn’t the first product I really wanted to build. Lacking enough dev skills to even get started was a huge blocker for so many years. In fact, the first product I would’ve LOVED to build was a smart personal shopping assistant. I had this idea 4 years ago; but with no GPT, no coding skills, no technical co-founder, I didn’t have the means to make it happen. I still do not know if such a tool exists and is good enough. All I wanted was a tool that could make data-based predictions about when to buy stuff (“buy a new toothpaste every three months”) and suggest physical products that I might need or be strongly interested in. AFAIK, Amazon famously still struggles with the second one. Fast-forward a few years, I learned the very basics of HTML, CSS, and Vanilla JS. Still was not there to build a product; but good enough to code my design portfolio from scratch. Yet, I couldn’t imagine myself building a product using Vanilla JS. I really hated it, I really sucked at it. So, back to tutorial hell, and to learn about this framework I just heard about: React.React introduced so many new concepts to me. “Thinking in React” is a phrase we heard a lot, and with quite good reasons. After some time, I was able to build very basic tutorial apps, both in React, and React Native; but I have to say that I really hated coding for mobile. At this point, I was already a fan of productivity apps, and had a concept for a time management assistant app in my design portfolio. So, why not build one? Surely, it must be easy, since every coding tutorial starts with a todo app. ❌ WRONG! Building a basic todo app is easy enough, but building one good enough for a place in the market was a challenge I took and failed. I wasted one month on that until I abandoned the project for good. Even if I continued working on it, as the productivity landscape is overly competitive, I wouldn’t be able to make enough money to cover costs, assuming I make any. Since I was (and still am) in between jobs, I decided to abandon the project. 👉 What I learned: Do not start projects with a low ratio of money to effort and time. Example: Even if I get 500 monthly users, 200 of which are paid users (unrealistically high number), assuming an average subscription fee of $5/m (such apps are quite cheap, mostly due to the high competition), it would make me around $1000 minus any occurring costs. Any founder with a product that has 500 active users should make more. Even if it was relatively successful, due to the high competition, I wouldn’t make any meaningful money. PS: I use Todoist today. Due to local pricing, I pay less than $2/m. There is no way I could beat this competitive pricing, let alone the app itself. But, somehow, with a project that wasn’t even functional — let alone being an MVP — I made my first Wi-Fi money: Someone decided that the domain I preemptively purchased is worth something. By this point, I had already abandoned the project, certainly wasn’t going to renew the domain, was looking for a FT job, and a new project that I could work on. And out of nowhere, someone hands me some free money — who am I not to take it? Of course, I took it. The domain is still unused, no idea why 🤔. Ngl, I still hate the fact that my first Wi-Fi money came from this. A new idea worth pursuing? Fast-forward some weeks now. Around March, I got this crazy idea of building an email productivity tool. We all use emails, yet we all hate them. So, this must be fixed. Everyone uses emails, in fact everyone HAS TO use emails. So, I just needed to build a tool and wait for people to come. This was all, really. After all, the problem space is huge, there is enough room for another product, everyone uses emails, no need for any further validation, right? ❌ WRONG ONCE AGAIN! We all hear from the greatest in the startup landscape that we must validate our ideas with real people, yet at least some of us (guilty here 🥸) think that our product will be hugely successful and prove them to be an exception. Few might, but most are not. I certainly wasn't. 👉 Lesson learned: Always validate your ideas with real people. Ask them how much they’d pay for such a tool (not if they would). Much better if they are willing to pay upfront for a discount, etc. But even this comes later, keep reading. I think the difference between “How much” and “If” is huge for two reasons: (1) By asking them for “How much”, you force them to think in a more realistic setting. (2) You will have a more realistic idea on your profit margins. Based on my competitive analysis, I already had a solution in my mind to improve our email usage standards and email productivity (huge mistake), but I did my best to learn about their problems regarding those without pushing the idea too hard. The idea is this: Generate concise email summaries with suggested actions, combine them into one email, and send it at their preferred times. Save as much as time the AI you end up with allows. After all, everyone loves to save time. So, what kind of validation did I seek for? Talked with only a few people around me about this crazy, internet-breaking idea. The responses I got were, now I see, mediocre; no one got excited about it, just said things along the lines of “Cool idea, OK”. So, any reasonable person in this situation would think “Okay, not might not be working”, right? Well, I did not. I assumed that they were the wrong audience for this product, and there was this magical land of user segments waiting eagerly for my product, yet unknowingly. To this day, I still have not reached this magical place. Perhaps, it didn’t exist in the first place. If I cannot find it, whether it exists or not doesn’t matter. I am certainly searching for it. 👉 What I should have done: Once I decide on a problem space (time management, email productivity, etc.), I should decide on my potential user segments, people who I plan to sell my product to. Then I should go talk to those people, ask them about their pains, then get to the problem-solving/ideation phase only later. ❗️ VALIDATION COMES FROM THE REALITY OUTSIDE. What validation looks like might change from product to product; but what invalidation looks like is more or less the same for every product. Nico Jeannen told me yesterday “validation = money in the account” on Twitter. This is the ultimate form of validation your product could get. If your product doesn’t make any money, then something is invalidated by reality: Your product, you, your idea, who knows? So, at this point, I knew a little bit of Python from spending some time in tutorial hell a few years ago, some HTML/CSS/JS, barely enough React to build a working app. React could work for this project, but I needed easy-to-implement server interactivity. Luckily, around this time, I got to know about this new gen of indie hackers, and learned (but didn’t truly understand) about their approach to indie hacking, and this library called Nextjs. How good Next.js still blows my mind. So, I was back to tutorial hell once again. But, this time, with a promise to myself: This is the last time I would visit tutorial hell. Time to start building this "ground-breaking idea" Learning the fundamentals of Next.js was easier than learning of React unsurprisingly. Yet, the first time I managed to run server actions on Next.js was one of the rarest moments that completely blew my mind. To this day, I reject the idea that it is something else than pure magic under its hood. Did I absolutely need Nextjs for this project though? I do not think so. Did it save me lots of time? Absolutely. Furthermore, learning Nextjs will certainly be quite helpful for other projects that I will be tackling in the future. Already got a few ideas that might be worth pursuing in the head in case I decide to abandon Summ in the future. Fast-forward few weeks again: So, at this stage, I had a barely working MVP-like product. Since the very beginning, I spent every free hour (and more) on this project as speed is essential. But, I am not so sure it was worth it to overwork in retrospect. Yet, I know I couldn’t help myself. Everything is going kinda smooth, so what’s the worst thing that could ever happen? Well, both Apple and Google announced their AIs (Apple Intelligence and Google Gemini, respectively) will have email summarization features for their products. Summarizing singular emails is no big deal, after all there were already so many similar products in the market. I still think that what truly matters is a frictionless user experience, and this is why I built this product in a certain way: You spend less than a few minutes setting up your account, and you get to enjoy your email summaries, without ever visiting its website again. This is still a very cool concept I really like a lot. So, at this point: I had no other idea that could be pursued, already spent too much time on this project. Do I quit or not? This was the question. Of course not. I just have to launch this product as quickly as possible. So, I did something right, a quite rare occurrence I might say: Re-planned my product, dropped everything secondary to the core feature immediately (save time on reading emails), tried launching it asap. 👉 Insight: Sell only one core feature at one time. Drop anything secondary to this core feature. Well, my primary occupation is product design. So one would expect that a product I build must have stellar design. I considered any considerable time spent on design at this stage would be simply wasted. I still think this is both true and wrong: True, because if your product’s core benefits suck, no one will care about your design. False, because if your design looks amateurish, no one will trust you and your product. So, I always targeted an average level design with it and the way this tool works made it quite easy as I had to design only 2 primary pages: Landing page and user portal (which has only settings and analytics pages). However, even though I knew spending time on design was not worth much of my time, I got a bit “greedy”: In fact, I redesigned those pages three times, and still ended up with a so-so design that I am not proud of. 👉 What I would do differently: Unless absolutely necessary, only one iteration per stage as long as it works. This, in my mind, applies to everything. If your product’s A feature works, then no need to rewrite it from scratch for any reason, or even refactor it. When your product becomes a success, and you absolutely need that part of your codebase to be written, do so, but only then. Ready to launch, now is th etime for some marketing, right? By July 26, I already had a “launchable” product that barely works (I marked this date on a Notion docs, this is how I know). Yet, I had spent almost no time on marketing, sales, whatever. After all, “You build and they will come”. Did I know that I needed marketing? Of course I did, but knowingly didn’t. Why, you might ask. Well, from my perspective, it had to be a dev-heavy product; meaning that you spend most of your time on developing it, mostly coding skills. But, this is simply wrong. As a rule of thumb, as noted by one of the greatests, Marc Louvion, you should spend at least twice of the building time on marketing. ❗️ Time spent on building \* 2 people don’t know your product > they don’t use your product > you don’t get users > you don’t make money Easy as that. Following the same reasoning, a slightly different approach to planning a project is possible. Determine an approximate time to complete the project with a high level project plan. Let’s say 6 months. By the reasoning above, 2 months should go into building, and 4 into marketing. If you need 4 months for building instead of 2, then you need 8 months of marketing, which makes the time to complete the project 12 months. If you don’t have that much time, then quit the project. When does a project count as completed? Well, in reality, never. But, I think we have to define success conditions even before we start for indie projects and startups; so we know when to quit when they are not met. A success condition could look like “Make $6000 in 12 months” or “Have 3000 users in 6 months”. It all depends on the project. But, once you set it, it should be set in stone: You don’t change it unless absolutely necessary. I suspect there are few principles that make a solopreneur successful; and knowing when to quit and when to continue is definitely one of them. Marc Louvion is famously known for his success, but he got there after failing so many projects. To my knowledge, the same applies to Nico Jeannen, Pieter Levels, or almost everyone as well. ❗️ Determining when to continue even before you start will definitely help in the long run. A half-aed launch Time-leap again. Around mid August, I “soft launched” my product. By soft launch, I mean lazy marketing. Just tweeting about it, posting it on free directories. Did I get any traffic? Surely I did. Did I get any users? Nope. Only after this time, it hit me: “Either something is wrong with me, or with this product” Marketing might be a much bigger factor for a project’s success after all. Even though I get some traffic, not convincing enough for people to sign up even for a free trial. The product was still perfect in my eyes at the time (well, still is ^(\_),) so the right people are not finding my product, I thought. Then, a question that I should have been asking at the very first place, one that could prevent all these, comes to my mind: “How do even people search for such tools?” If we are to consider this whole journey of me and my so-far-failed product to be an already destined failure, one metric suffices to show why. Search volume: 30. Even if people have such a pain point, they are not looking for email summaries. So, almost no organic traffic coming from Google. But, as a person who did zero marketing on this or any product, who has zero marketing knowledge, who doesn’t have an audience on social media, there is not much I could do. Finally, it was time to give up. Or not… In my eyes, the most important element that makes a founder (solo or not) successful (this, I am not by any means) is to solve problems. ❗️ So, the problem was this: “People are not finding my product by organic search” How do I make sure I get some organic traffic and gets more visibility? Learn digital marketing and SEO as much as I can within very limited time. Thankfully, without spending much time, I came across Neil Patel's YT channel, and as I said many times, it is an absolute gold mine. I learned a lot, especially about the fundamentals, and surely it will be fruitful; but there is no magic trick that could make people visit your website. SEO certainly helps, but only when people are looking for your keywords. However, it is truly a magical solution to get in touch with REAL people that are in your user segments: 👉 Understand your pains, understand their problems, help them to solve them via building products. I did not do this so far, have to admit. But, in case you would like to have a chat about your email usage, and email productivity, just get in touch; I’d be delighted to hear about them. Getting ready for a ProductHunt launch The date was Sept 1. And I unlocked an impossible achievement: Running out of Supabase’s free plan’s Egres limit while having zero users. I was already considering moving out of their Cloud server and managing a Supabase CLI service on my Hetzner VPS for some time; but never ever suspected that I would have to do this quickly. The cheapest plan Supabase offers is $25/month; yet, at that point, I am in between jobs for such a long time, basically broke, and could barely afford that price. One or two months could be okay, but why pay for it if I will eventually move out of their Cloud service? So, instead of paying $25, I spent two days migrating out of Supabase Cloud. Worth my time? Definitely not. But, when you are broke, you gotta do stupid things. This was the first time that I felt lucky to have zero users: I have no idea how I would manage this migration if I had any. I think this is one of the core tenets of an indie hacker: Controlling their own environment. I can’t remember whose quote this is, but I suspect it was Naval: Entrepreneurs have an almost pathological need to control their own fate. They will take any suffering if they can be in charge of their destiny, and not have it in somebody else’s hands. What’s truly scary is, at least in my case, we make people around us suffer at the expense of our attempting to control our own fates. I know this period has been quite hard on my wife as well, as I neglected her quite a bit, but sadly, I know that this will happen again. It is something that I can barely help with. Still, so sorry. After working the last two weeks on a ProductHunt Launch, I finally launched it this Tuesday. Zero ranking, zero new users, but 36 kind people upvoted my product, and many commented and provided invaluable feedback. I couldn't be more grateful for each one of them 🙏. Considering all these, what lies in the future of Summ though? I have no idea, to be honest. On one hand, I have zero users, have no job, no income. So, I need a way to make money asap. On the other hand, the whole idea of it revolves around one core premise (not an assumption) that I am not so willing to share; and I couldn’t have more trust in it. This might not be the best iteration of it, however I certainly believe that email usage is one of the best problem spaces one could work on. 👉 But, one thing is for certain: I need to get in touch with people, and talk with them about this product I built so far. In fact, this is the only item on my agenda. Nothing else will save my brainchild <3. Below are some other insights and notes that I got during my journey; as they do not 100% fit into this story, I think it is more suitable to list them here. I hope you enjoyed reading this. Give Summ a try, it comes with a generous free trial, no credit card required. Some additional notes and insights: Project planning is one of the most underestimated skills for solopreneurs. It saves you enormous time, and helps you to keep your focus up. Building B2C products beats building B2B products. Businesses are very willing to pay big bucks if your product helps them. On the other hand, spending a few hours per user who would pay $5/m probably is not worth your time. It doesn’t matter how brilliant your product is if no one uses it. If you cannot sell a product in a certain category/niche (or do not know how to sell it), it might be a good idea not to start a project in it. Going after new ideas and ventures is quite risky, especially if you don’t know how to market it. On the other hand, an already established category means that there is already demand. Whether this demand is sufficient or not is another issue. As long as there is enough demand for your product to fit in, any category/niche is good. Some might be better, some might be worse. Unless you are going hardcore B2B, you will need people to find your product by means of organic search. Always conduct thorough keyword research as soon as possible.

How I made a high tech salary in my first selling month
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Human Vibe Score1
Ok_Negotiation_2587This week

How I made a high tech salary in my first selling month

For over 7 years I worked as a full-stack developer, helping other companies bring their ideas to life. But one day, I thought “Why not try making my own dream come true?”. That’s when I decided to quit my job and start my own journey to becoming an entrepreneur. At first, it wasn’t easy. I didn’t make any money for months and had no idea where to start. I felt lost. Then, I decided to focus on something popular and trending. AI was everywhere, and ChatGPT was the most used AI platform. So I looked into it and I found the OpenAI community forum where people had been asking for features that weren’t being added. That gave me an idea. Why not build those features myself? I created a Chrome extension and I worked on some of the most requested features, like: Downloading the advanced voice mode and messages as MP3 Adding folders to organize chats Saving and reusing prompts Pinning important chats Exporting chats to TXT/JSON files Deleting or archiving multiple chats at once Making chat history searches faster and better It took me about a week to build the first version, and when I published it, the response was incredible. People loved it! Some even said things like, “You’re a lifesaver!” That’s when I realized I had something that could not only help people but also turn into a real business. I kept the first version free to see how people would respond. Many users have been downloading my extension, which prompted Chrome to review it to determine if it qualified for the featured badge. I received the badge, and it has significantly boosted traffic to my extension ever since. After all the positive feedback, I launched a paid version one month ago. A few minutes after publishing it, I made my first sale! That moment was so exciting, and it motivated me to keep going. I already have over 4,000 users and have made more than $4,500 in my first selling month. I’ve decided to release 1-2 new features every month to keep improving the extension based on what users ask for. I also created the same extension for Firefox and Edge users because many people have been asking for it! I also started a Reddit community, where I share updates, sales, discount codes, and ideas for new features. It’s been awesome to connect with users directly and get their feedback. Additionally, I’ve started working on another extension for Claude, which I’m hoping will be as successful as this one. My message to you is this: never give up on your dreams. It might feel impossible at first, but with patience, hard work, and some creativity, you can make it happen. I hope this inspires you to go after what you want. Good luck to all of us!

I spent 6 months on building a tool, and got 0 zero users. Here is my story.
reddit
LLM Vibe Score0
Human Vibe Score0.667
GDbuildsGDThis week

I spent 6 months on building a tool, and got 0 zero users. Here is my story.

Edit Thank you all so much for your time reading my story. Your support, feedback, criticism, and skepticism; all helped me a lot, and I couldn't appreciate it enough \^\_\^ TL;DR I spent 6 months on a tool that currently has 0 users. Below is what I learned during my journey, sharing because I believe most mistakes are easily avoidable. Do not overestimate your product and assume it will be an exception to fundamental principles. Principles are there for a reason. Always look for validation before you start. Avoid building products with a low money-to-effort ratio/in very competitive fields. Unless you have the means, you probably won't make it. Pick a problem space, pick your target audience, and talk to them before thinking about a solution. Identify and match their pain points. Only then should you think of a solution. If people are not overly excited or willing to pay in advance for a discounted price, it might be a sign to rethink. Sell one and only one feature at a time. Avoid everything else. If people don't pay for that one core feature, no secondary feature will change their mind. Always spend twice as much time marketing as you do building. You will not get users if they don't know it exists. Define success metrics ("1000 users in 3 months" or "$6000 in the account at the end of 6 months") before you start. If you don't meet them, strongly consider quitting the project. If you can't get enough users to keep going, nothing else matters. VALIDATION, VALIDATION, VALIDATION. Success is not random, but most of our first products will not make a success story. Know when to admit failure, and move on. Even if a product of yours doesn't succeed, what you learned during its journey will turn out to be invaluable for your future. My story So, this is the story of a product, Summ, that I’ve been working on for the last 6 months. As it's the first product I’ve ever built, after watching you all from the sidelines, I have learned a lot, made many mistakes, and did only a few things right. Just sharing what I’ve learned and some insights from my journey so far. I hope that this post will help you avoid the mistakes I made — most of which I consider easily avoidable — while you enjoy reading it, and get to know me a little bit more 🤓. A slow start after many years Summ isn’t the first product I really wanted to build. Lacking enough dev skills to even get started was a huge blocker for so many years. In fact, the first product I would’ve LOVED to build was a smart personal shopping assistant. I had this idea 4 years ago; but with no GPT, no coding skills, no technical co-founder, I didn’t have the means to make it happen. I still do not know if such a tool exists and is good enough. All I wanted was a tool that could make data-based predictions about when to buy stuff (“buy a new toothpaste every three months”) and suggest physical products that I might need or be strongly interested in. AFAIK, Amazon famously still struggles with the second one. Fast-forward a few years, I learned the very basics of HTML, CSS, and Vanilla JS. Still was not there to build a product; but good enough to code my design portfolio from scratch. Yet, I couldn’t imagine myself building a product using Vanilla JS. I really hated it, I really sucked at it. So, back to tutorial hell, and to learn about this framework I just heard about: React.React introduced so many new concepts to me. “Thinking in React” is a phrase we heard a lot, and with quite good reasons. After some time, I was able to build very basic tutorial apps, both in React, and React Native; but I have to say that I really hated coding for mobile. At this point, I was already a fan of productivity apps, and had a concept for a time management assistant app in my design portfolio. So, why not build one? Surely, it must be easy, since every coding tutorial starts with a todo app. ❌ WRONG! Building a basic todo app is easy enough, but building one good enough for a place in the market was a challenge I took and failed. I wasted one month on that until I abandoned the project for good. Even if I continued working on it, as the productivity landscape is overly competitive, I wouldn’t be able to make enough money to cover costs, assuming I make any. Since I was (and still am) in between jobs, I decided to abandon the project. 👉 What I learned: Do not start projects with a low ratio of money to effort and time. Example: Even if I get 500 monthly users, 200 of which are paid users (unrealistically high number), assuming an average subscription fee of $5/m (such apps are quite cheap, mostly due to the high competition), it would make me around $1000 minus any occurring costs. Any founder with a product that has 500 active users should make more. Even if it was relatively successful, due to the high competition, I wouldn’t make any meaningful money. PS: I use Todoist today. Due to local pricing, I pay less than $2/m. There is no way I could beat this competitive pricing, let alone the app itself. But, somehow, with a project that wasn’t even functional — let alone being an MVP — I made my first Wi-Fi money: Someone decided that the domain I preemptively purchased is worth something. By this point, I had already abandoned the project, certainly wasn’t going to renew the domain, was looking for a FT job, and a new project that I could work on. And out of nowhere, someone hands me some free money — who am I not to take it? Of course, I took it. The domain is still unused, no idea why 🤔. Ngl, I still hate the fact that my first Wi-Fi money came from this. A new idea worth pursuing? Fast-forward some weeks now. Around March, I got this crazy idea of building an email productivity tool. We all use emails, yet we all hate them. So, this must be fixed. Everyone uses emails, in fact everyone HAS TO use emails. So, I just needed to build a tool and wait for people to come. This was all, really. After all, the problem space is huge, there is enough room for another product, everyone uses emails, no need for any further validation, right? ❌ WRONG ONCE AGAIN! We all hear from the greatest in the startup landscape that we must validate our ideas with real people, yet at least some of us (guilty here 🥸) think that our product will be hugely successful and prove them to be an exception. Few might, but most are not. I certainly wasn't. 👉 Lesson learned: Always validate your ideas with real people. Ask them how much they’d pay for such a tool (not if they would). Much better if they are willing to pay upfront for a discount, etc. But even this comes later, keep reading. I think the difference between “How much” and “If” is huge for two reasons: (1) By asking them for “How much”, you force them to think in a more realistic setting. (2) You will have a more realistic idea on your profit margins. Based on my competitive analysis, I already had a solution in my mind to improve our email usage standards and email productivity (huge mistake), but I did my best to learn about their problems regarding those without pushing the idea too hard. The idea is this: Generate concise email summaries with suggested actions, combine them into one email, and send it at their preferred times. Save as much as time the AI you end up with allows. After all, everyone loves to save time. So, what kind of validation did I seek for? Talked with only a few people around me about this crazy, internet-breaking idea. The responses I got were, now I see, mediocre; no one got excited about it, just said things along the lines of “Cool idea, OK”. So, any reasonable person in this situation would think “Okay, not might not be working”, right? Well, I did not. I assumed that they were the wrong audience for this product, and there was this magical land of user segments waiting eagerly for my product, yet unknowingly. To this day, I still have not reached this magical place. Perhaps, it didn’t exist in the first place. If I cannot find it, whether it exists or not doesn’t matter. I am certainly searching for it. 👉 What I should have done: Once I decide on a problem space (time management, email productivity, etc.), I should decide on my potential user segments, people who I plan to sell my product to. Then I should go talk to those people, ask them about their pains, then get to the problem-solving/ideation phase only later. ❗️ VALIDATION COMES FROM THE REALITY OUTSIDE. What validation looks like might change from product to product; but what invalidation looks like is more or less the same for every product. Nico Jeannen told me yesterday “validation = money in the account” on Twitter. This is the ultimate form of validation your product could get. If your product doesn’t make any money, then something is invalidated by reality: Your product, you, your idea, who knows? So, at this point, I knew a little bit of Python from spending some time in tutorial hell a few years ago, some HTML/CSS/JS, barely enough React to build a working app. React could work for this project, but I needed easy-to-implement server interactivity. Luckily, around this time, I got to know about this new gen of indie hackers, and learned (but didn’t truly understand) about their approach to indie hacking, and this library called Nextjs. How good Next.js still blows my mind. So, I was back to tutorial hell once again. But, this time, with a promise to myself: This is the last time I would visit tutorial hell. Time to start building this "ground-breaking idea" Learning the fundamentals of Next.js was easier than learning of React unsurprisingly. Yet, the first time I managed to run server actions on Next.js was one of the rarest moments that completely blew my mind. To this day, I reject the idea that it is something else than pure magic under its hood. Did I absolutely need Nextjs for this project though? I do not think so. Did it save me lots of time? Absolutely. Furthermore, learning Nextjs will certainly be quite helpful for other projects that I will be tackling in the future. Already got a few ideas that might be worth pursuing in the head in case I decide to abandon Summ in the future. Fast-forward few weeks again: So, at this stage, I had a barely working MVP-like product. Since the very beginning, I spent every free hour (and more) on this project as speed is essential. But, I am not so sure it was worth it to overwork in retrospect. Yet, I know I couldn’t help myself. Everything is going kinda smooth, so what’s the worst thing that could ever happen? Well, both Apple and Google announced their AIs (Apple Intelligence and Google Gemini, respectively) will have email summarization features for their products. Summarizing singular emails is no big deal, after all there were already so many similar products in the market. I still think that what truly matters is a frictionless user experience, and this is why I built this product in a certain way: You spend less than a few minutes setting up your account, and you get to enjoy your email summaries, without ever visiting its website again. This is still a very cool concept I really like a lot. So, at this point: I had no other idea that could be pursued, already spent too much time on this project. Do I quit or not? This was the question. Of course not. I just have to launch this product as quickly as possible. So, I did something right, a quite rare occurrence I might say: Re-planned my product, dropped everything secondary to the core feature immediately (save time on reading emails), tried launching it asap. 👉 Insight: Sell only one core feature at one time. Drop anything secondary to this core feature. Well, my primary occupation is product design. So one would expect that a product I build must have stellar design. I considered any considerable time spent on design at this stage would be simply wasted. I still think this is both true and wrong: True, because if your product’s core benefits suck, no one will care about your design. False, because if your design looks amateurish, no one will trust you and your product. So, I always targeted an average level design with it and the way this tool works made it quite easy as I had to design only 2 primary pages: Landing page and user portal (which has only settings and analytics pages). However, even though I knew spending time on design was not worth much of my time, I got a bit “greedy”: In fact, I redesigned those pages three times, and still ended up with a so-so design that I am not proud of. 👉 What I would do differently: Unless absolutely necessary, only one iteration per stage as long as it works. This, in my mind, applies to everything. If your product’s A feature works, then no need to rewrite it from scratch for any reason, or even refactor it. When your product becomes a success, and you absolutely need that part of your codebase to be written, do so, but only then. Ready to launch, now is th etime for some marketing, right? By July 26, I already had a “launchable” product that barely works (I marked this date on a Notion docs, this is how I know). Yet, I had spent almost no time on marketing, sales, whatever. After all, “You build and they will come”. Did I know that I needed marketing? Of course I did, but knowingly didn’t. Why, you might ask. Well, from my perspective, it had to be a dev-heavy product; meaning that you spend most of your time on developing it, mostly coding skills. But, this is simply wrong. As a rule of thumb, as noted by one of the greatests, Marc Louvion, you should spend at least twice of the building time on marketing. ❗️ Time spent on building \* 2 people don’t know your product > they don’t use your product > you don’t get users > you don’t make money Easy as that. Following the same reasoning, a slightly different approach to planning a project is possible. Determine an approximate time to complete the project with a high level project plan. Let’s say 6 months. By the reasoning above, 2 months should go into building, and 4 into marketing. If you need 4 months for building instead of 2, then you need 8 months of marketing, which makes the time to complete the project 12 months. If you don’t have that much time, then quit the project. When does a project count as completed? Well, in reality, never. But, I think we have to define success conditions even before we start for indie projects and startups; so we know when to quit when they are not met. A success condition could look like “Make $6000 in 12 months” or “Have 3000 users in 6 months”. It all depends on the project. But, once you set it, it should be set in stone: You don’t change it unless absolutely necessary. I suspect there are few principles that make a solopreneur successful; and knowing when to quit and when to continue is definitely one of them. Marc Louvion is famously known for his success, but he got there after failing so many projects. To my knowledge, the same applies to Nico Jeannen, Pieter Levels, or almost everyone as well. ❗️ Determining when to continue even before you start will definitely help in the long run. A half-aed launch Time-leap again. Around mid August, I “soft launched” my product. By soft launch, I mean lazy marketing. Just tweeting about it, posting it on free directories. Did I get any traffic? Surely I did. Did I get any users? Nope. Only after this time, it hit me: “Either something is wrong with me, or with this product” Marketing might be a much bigger factor for a project’s success after all. Even though I get some traffic, not convincing enough for people to sign up even for a free trial. The product was still perfect in my eyes at the time (well, still is ^(\_),) so the right people are not finding my product, I thought. Then, a question that I should have been asking at the very first place, one that could prevent all these, comes to my mind: “How do even people search for such tools?” If we are to consider this whole journey of me and my so-far-failed product to be an already destined failure, one metric suffices to show why. Search volume: 30. Even if people have such a pain point, they are not looking for email summaries. So, almost no organic traffic coming from Google. But, as a person who did zero marketing on this or any product, who has zero marketing knowledge, who doesn’t have an audience on social media, there is not much I could do. Finally, it was time to give up. Or not… In my eyes, the most important element that makes a founder (solo or not) successful (this, I am not by any means) is to solve problems. ❗️ So, the problem was this: “People are not finding my product by organic search” How do I make sure I get some organic traffic and gets more visibility? Learn digital marketing and SEO as much as I can within very limited time. Thankfully, without spending much time, I came across Neil Patel's YT channel, and as I said many times, it is an absolute gold mine. I learned a lot, especially about the fundamentals, and surely it will be fruitful; but there is no magic trick that could make people visit your website. SEO certainly helps, but only when people are looking for your keywords. However, it is truly a magical solution to get in touch with REAL people that are in your user segments: 👉 Understand your pains, understand their problems, help them to solve them via building products. I did not do this so far, have to admit. But, in case you would like to have a chat about your email usage, and email productivity, just get in touch; I’d be delighted to hear about them. Getting ready for a ProductHunt launch The date was Sept 1. And I unlocked an impossible achievement: Running out of Supabase’s free plan’s Egres limit while having zero users. I was already considering moving out of their Cloud server and managing a Supabase CLI service on my Hetzner VPS for some time; but never ever suspected that I would have to do this quickly. The cheapest plan Supabase offers is $25/month; yet, at that point, I am in between jobs for such a long time, basically broke, and could barely afford that price. One or two months could be okay, but why pay for it if I will eventually move out of their Cloud service? So, instead of paying $25, I spent two days migrating out of Supabase Cloud. Worth my time? Definitely not. But, when you are broke, you gotta do stupid things. This was the first time that I felt lucky to have zero users: I have no idea how I would manage this migration if I had any. I think this is one of the core tenets of an indie hacker: Controlling their own environment. I can’t remember whose quote this is, but I suspect it was Naval: Entrepreneurs have an almost pathological need to control their own fate. They will take any suffering if they can be in charge of their destiny, and not have it in somebody else’s hands. What’s truly scary is, at least in my case, we make people around us suffer at the expense of our attempting to control our own fates. I know this period has been quite hard on my wife as well, as I neglected her quite a bit, but sadly, I know that this will happen again. It is something that I can barely help with. Still, so sorry. After working the last two weeks on a ProductHunt Launch, I finally launched it this Tuesday. Zero ranking, zero new users, but 36 kind people upvoted my product, and many commented and provided invaluable feedback. I couldn't be more grateful for each one of them 🙏. Considering all these, what lies in the future of Summ though? I have no idea, to be honest. On one hand, I have zero users, have no job, no income. So, I need a way to make money asap. On the other hand, the whole idea of it revolves around one core premise (not an assumption) that I am not so willing to share; and I couldn’t have more trust in it. This might not be the best iteration of it, however I certainly believe that email usage is one of the best problem spaces one could work on. 👉 But, one thing is for certain: I need to get in touch with people, and talk with them about this product I built so far. In fact, this is the only item on my agenda. Nothing else will save my brainchild <3. Below are some other insights and notes that I got during my journey; as they do not 100% fit into this story, I think it is more suitable to list them here. I hope you enjoyed reading this. Give Summ a try, it comes with a generous free trial, no credit card required. Some additional notes and insights: Project planning is one of the most underestimated skills for solopreneurs. It saves you enormous time, and helps you to keep your focus up. Building B2C products beats building B2B products. Businesses are very willing to pay big bucks if your product helps them. On the other hand, spending a few hours per user who would pay $5/m probably is not worth your time. It doesn’t matter how brilliant your product is if no one uses it. If you cannot sell a product in a certain category/niche (or do not know how to sell it), it might be a good idea not to start a project in it. Going after new ideas and ventures is quite risky, especially if you don’t know how to market it. On the other hand, an already established category means that there is already demand. Whether this demand is sufficient or not is another issue. As long as there is enough demand for your product to fit in, any category/niche is good. Some might be better, some might be worse. Unless you are going hardcore B2B, you will need people to find your product by means of organic search. Always conduct thorough keyword research as soon as possible.

How I made a high tech salary in my first selling month
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How I made a high tech salary in my first selling month

For over 7 years I worked as a full-stack developer, helping other companies bring their ideas to life. But one day, I thought “Why not try making my own dream come true?”. That’s when I decided to quit my job and start my own journey to becoming an entrepreneur. At first, it wasn’t easy. I didn’t make any money for months and had no idea where to start. I felt lost. Then, I decided to focus on something popular and trending. AI was everywhere, and ChatGPT was the most used AI platform. So I looked into it and I found the OpenAI community forum where people had been asking for features that weren’t being added. That gave me an idea. Why not build those features myself? I created a Chrome extension and I worked on some of the most requested features, like: Downloading the advanced voice mode and messages as MP3 Adding folders to organize chats Saving and reusing prompts Pinning important chats Exporting chats to TXT/JSON files Deleting or archiving multiple chats at once Making chat history searches faster and better It took me about a week to build the first version, and when I published it, the response was incredible. People loved it! Some even said things like, “You’re a lifesaver!” That’s when I realized I had something that could not only help people but also turn into a real business. I kept the first version free to see how people would respond. Many users have been downloading my extension, which prompted Chrome to review it to determine if it qualified for the featured badge. I received the badge, and it has significantly boosted traffic to my extension ever since. After all the positive feedback, I launched a paid version one month ago. A few minutes after publishing it, I made my first sale! That moment was so exciting, and it motivated me to keep going. I already have over 4,000 users and have made more than $4,500 in my first selling month. I’ve decided to release 1-2 new features every month to keep improving the extension based on what users ask for. I also created the same extension for Firefox and Edge users because many people have been asking for it! I also started a Reddit community, where I share updates, sales, discount codes, and ideas for new features. It’s been awesome to connect with users directly and get their feedback. Additionally, I’ve started working on another extension for Claude, which I’m hoping will be as successful as this one. My message to you is this: never give up on your dreams. It might feel impossible at first, but with patience, hard work, and some creativity, you can make it happen. I hope this inspires you to go after what you want. Good luck to all of us!

I spent 6 months on building a tool, and got 0 zero users. Here is my story.
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I spent 6 months on building a tool, and got 0 zero users. Here is my story.

Edit Thank you all so much for your time reading my story. Your support, feedback, criticism, and skepticism; all helped me a lot, and I couldn't appreciate it enough \^\_\^ TL;DR I spent 6 months on a tool that currently has 0 users. Below is what I learned during my journey, sharing because I believe most mistakes are easily avoidable. Do not overestimate your product and assume it will be an exception to fundamental principles. Principles are there for a reason. Always look for validation before you start. Avoid building products with a low money-to-effort ratio/in very competitive fields. Unless you have the means, you probably won't make it. Pick a problem space, pick your target audience, and talk to them before thinking about a solution. Identify and match their pain points. Only then should you think of a solution. If people are not overly excited or willing to pay in advance for a discounted price, it might be a sign to rethink. Sell one and only one feature at a time. Avoid everything else. If people don't pay for that one core feature, no secondary feature will change their mind. Always spend twice as much time marketing as you do building. You will not get users if they don't know it exists. Define success metrics ("1000 users in 3 months" or "$6000 in the account at the end of 6 months") before you start. If you don't meet them, strongly consider quitting the project. If you can't get enough users to keep going, nothing else matters. VALIDATION, VALIDATION, VALIDATION. Success is not random, but most of our first products will not make a success story. Know when to admit failure, and move on. Even if a product of yours doesn't succeed, what you learned during its journey will turn out to be invaluable for your future. My story So, this is the story of a product, Summ, that I’ve been working on for the last 6 months. As it's the first product I’ve ever built, after watching you all from the sidelines, I have learned a lot, made many mistakes, and did only a few things right. Just sharing what I’ve learned and some insights from my journey so far. I hope that this post will help you avoid the mistakes I made — most of which I consider easily avoidable — while you enjoy reading it, and get to know me a little bit more 🤓. A slow start after many years Summ isn’t the first product I really wanted to build. Lacking enough dev skills to even get started was a huge blocker for so many years. In fact, the first product I would’ve LOVED to build was a smart personal shopping assistant. I had this idea 4 years ago; but with no GPT, no coding skills, no technical co-founder, I didn’t have the means to make it happen. I still do not know if such a tool exists and is good enough. All I wanted was a tool that could make data-based predictions about when to buy stuff (“buy a new toothpaste every three months”) and suggest physical products that I might need or be strongly interested in. AFAIK, Amazon famously still struggles with the second one. Fast-forward a few years, I learned the very basics of HTML, CSS, and Vanilla JS. Still was not there to build a product; but good enough to code my design portfolio from scratch. Yet, I couldn’t imagine myself building a product using Vanilla JS. I really hated it, I really sucked at it. So, back to tutorial hell, and to learn about this framework I just heard about: React.React introduced so many new concepts to me. “Thinking in React” is a phrase we heard a lot, and with quite good reasons. After some time, I was able to build very basic tutorial apps, both in React, and React Native; but I have to say that I really hated coding for mobile. At this point, I was already a fan of productivity apps, and had a concept for a time management assistant app in my design portfolio. So, why not build one? Surely, it must be easy, since every coding tutorial starts with a todo app. ❌ WRONG! Building a basic todo app is easy enough, but building one good enough for a place in the market was a challenge I took and failed. I wasted one month on that until I abandoned the project for good. Even if I continued working on it, as the productivity landscape is overly competitive, I wouldn’t be able to make enough money to cover costs, assuming I make any. Since I was (and still am) in between jobs, I decided to abandon the project. 👉 What I learned: Do not start projects with a low ratio of money to effort and time. Example: Even if I get 500 monthly users, 200 of which are paid users (unrealistically high number), assuming an average subscription fee of $5/m (such apps are quite cheap, mostly due to the high competition), it would make me around $1000 minus any occurring costs. Any founder with a product that has 500 active users should make more. Even if it was relatively successful, due to the high competition, I wouldn’t make any meaningful money. PS: I use Todoist today. Due to local pricing, I pay less than $2/m. There is no way I could beat this competitive pricing, let alone the app itself. But, somehow, with a project that wasn’t even functional — let alone being an MVP — I made my first Wi-Fi money: Someone decided that the domain I preemptively purchased is worth something. By this point, I had already abandoned the project, certainly wasn’t going to renew the domain, was looking for a FT job, and a new project that I could work on. And out of nowhere, someone hands me some free money — who am I not to take it? Of course, I took it. The domain is still unused, no idea why 🤔. Ngl, I still hate the fact that my first Wi-Fi money came from this. A new idea worth pursuing? Fast-forward some weeks now. Around March, I got this crazy idea of building an email productivity tool. We all use emails, yet we all hate them. So, this must be fixed. Everyone uses emails, in fact everyone HAS TO use emails. So, I just needed to build a tool and wait for people to come. This was all, really. After all, the problem space is huge, there is enough room for another product, everyone uses emails, no need for any further validation, right? ❌ WRONG ONCE AGAIN! We all hear from the greatest in the startup landscape that we must validate our ideas with real people, yet at least some of us (guilty here 🥸) think that our product will be hugely successful and prove them to be an exception. Few might, but most are not. I certainly wasn't. 👉 Lesson learned: Always validate your ideas with real people. Ask them how much they’d pay for such a tool (not if they would). Much better if they are willing to pay upfront for a discount, etc. But even this comes later, keep reading. I think the difference between “How much” and “If” is huge for two reasons: (1) By asking them for “How much”, you force them to think in a more realistic setting. (2) You will have a more realistic idea on your profit margins. Based on my competitive analysis, I already had a solution in my mind to improve our email usage standards and email productivity (huge mistake), but I did my best to learn about their problems regarding those without pushing the idea too hard. The idea is this: Generate concise email summaries with suggested actions, combine them into one email, and send it at their preferred times. Save as much as time the AI you end up with allows. After all, everyone loves to save time. So, what kind of validation did I seek for? Talked with only a few people around me about this crazy, internet-breaking idea. The responses I got were, now I see, mediocre; no one got excited about it, just said things along the lines of “Cool idea, OK”. So, any reasonable person in this situation would think “Okay, not might not be working”, right? Well, I did not. I assumed that they were the wrong audience for this product, and there was this magical land of user segments waiting eagerly for my product, yet unknowingly. To this day, I still have not reached this magical place. Perhaps, it didn’t exist in the first place. If I cannot find it, whether it exists or not doesn’t matter. I am certainly searching for it. 👉 What I should have done: Once I decide on a problem space (time management, email productivity, etc.), I should decide on my potential user segments, people who I plan to sell my product to. Then I should go talk to those people, ask them about their pains, then get to the problem-solving/ideation phase only later. ❗️ VALIDATION COMES FROM THE REALITY OUTSIDE. What validation looks like might change from product to product; but what invalidation looks like is more or less the same for every product. Nico Jeannen told me yesterday “validation = money in the account” on Twitter. This is the ultimate form of validation your product could get. If your product doesn’t make any money, then something is invalidated by reality: Your product, you, your idea, who knows? So, at this point, I knew a little bit of Python from spending some time in tutorial hell a few years ago, some HTML/CSS/JS, barely enough React to build a working app. React could work for this project, but I needed easy-to-implement server interactivity. Luckily, around this time, I got to know about this new gen of indie hackers, and learned (but didn’t truly understand) about their approach to indie hacking, and this library called Nextjs. How good Next.js still blows my mind. So, I was back to tutorial hell once again. But, this time, with a promise to myself: This is the last time I would visit tutorial hell. Time to start building this "ground-breaking idea" Learning the fundamentals of Next.js was easier than learning of React unsurprisingly. Yet, the first time I managed to run server actions on Next.js was one of the rarest moments that completely blew my mind. To this day, I reject the idea that it is something else than pure magic under its hood. Did I absolutely need Nextjs for this project though? I do not think so. Did it save me lots of time? Absolutely. Furthermore, learning Nextjs will certainly be quite helpful for other projects that I will be tackling in the future. Already got a few ideas that might be worth pursuing in the head in case I decide to abandon Summ in the future. Fast-forward few weeks again: So, at this stage, I had a barely working MVP-like product. Since the very beginning, I spent every free hour (and more) on this project as speed is essential. But, I am not so sure it was worth it to overwork in retrospect. Yet, I know I couldn’t help myself. Everything is going kinda smooth, so what’s the worst thing that could ever happen? Well, both Apple and Google announced their AIs (Apple Intelligence and Google Gemini, respectively) will have email summarization features for their products. Summarizing singular emails is no big deal, after all there were already so many similar products in the market. I still think that what truly matters is a frictionless user experience, and this is why I built this product in a certain way: You spend less than a few minutes setting up your account, and you get to enjoy your email summaries, without ever visiting its website again. This is still a very cool concept I really like a lot. So, at this point: I had no other idea that could be pursued, already spent too much time on this project. Do I quit or not? This was the question. Of course not. I just have to launch this product as quickly as possible. So, I did something right, a quite rare occurrence I might say: Re-planned my product, dropped everything secondary to the core feature immediately (save time on reading emails), tried launching it asap. 👉 Insight: Sell only one core feature at one time. Drop anything secondary to this core feature. Well, my primary occupation is product design. So one would expect that a product I build must have stellar design. I considered any considerable time spent on design at this stage would be simply wasted. I still think this is both true and wrong: True, because if your product’s core benefits suck, no one will care about your design. False, because if your design looks amateurish, no one will trust you and your product. So, I always targeted an average level design with it and the way this tool works made it quite easy as I had to design only 2 primary pages: Landing page and user portal (which has only settings and analytics pages). However, even though I knew spending time on design was not worth much of my time, I got a bit “greedy”: In fact, I redesigned those pages three times, and still ended up with a so-so design that I am not proud of. 👉 What I would do differently: Unless absolutely necessary, only one iteration per stage as long as it works. This, in my mind, applies to everything. If your product’s A feature works, then no need to rewrite it from scratch for any reason, or even refactor it. When your product becomes a success, and you absolutely need that part of your codebase to be written, do so, but only then. Ready to launch, now is th etime for some marketing, right? By July 26, I already had a “launchable” product that barely works (I marked this date on a Notion docs, this is how I know). Yet, I had spent almost no time on marketing, sales, whatever. After all, “You build and they will come”. Did I know that I needed marketing? Of course I did, but knowingly didn’t. Why, you might ask. Well, from my perspective, it had to be a dev-heavy product; meaning that you spend most of your time on developing it, mostly coding skills. But, this is simply wrong. As a rule of thumb, as noted by one of the greatests, Marc Louvion, you should spend at least twice of the building time on marketing. ❗️ Time spent on building \* 2 people don’t know your product > they don’t use your product > you don’t get users > you don’t make money Easy as that. Following the same reasoning, a slightly different approach to planning a project is possible. Determine an approximate time to complete the project with a high level project plan. Let’s say 6 months. By the reasoning above, 2 months should go into building, and 4 into marketing. If you need 4 months for building instead of 2, then you need 8 months of marketing, which makes the time to complete the project 12 months. If you don’t have that much time, then quit the project. When does a project count as completed? Well, in reality, never. But, I think we have to define success conditions even before we start for indie projects and startups; so we know when to quit when they are not met. A success condition could look like “Make $6000 in 12 months” or “Have 3000 users in 6 months”. It all depends on the project. But, once you set it, it should be set in stone: You don’t change it unless absolutely necessary. I suspect there are few principles that make a solopreneur successful; and knowing when to quit and when to continue is definitely one of them. Marc Louvion is famously known for his success, but he got there after failing so many projects. To my knowledge, the same applies to Nico Jeannen, Pieter Levels, or almost everyone as well. ❗️ Determining when to continue even before you start will definitely help in the long run. A half-aed launch Time-leap again. Around mid August, I “soft launched” my product. By soft launch, I mean lazy marketing. Just tweeting about it, posting it on free directories. Did I get any traffic? Surely I did. Did I get any users? Nope. Only after this time, it hit me: “Either something is wrong with me, or with this product” Marketing might be a much bigger factor for a project’s success after all. Even though I get some traffic, not convincing enough for people to sign up even for a free trial. The product was still perfect in my eyes at the time (well, still is ^(\_),) so the right people are not finding my product, I thought. Then, a question that I should have been asking at the very first place, one that could prevent all these, comes to my mind: “How do even people search for such tools?” If we are to consider this whole journey of me and my so-far-failed product to be an already destined failure, one metric suffices to show why. Search volume: 30. Even if people have such a pain point, they are not looking for email summaries. So, almost no organic traffic coming from Google. But, as a person who did zero marketing on this or any product, who has zero marketing knowledge, who doesn’t have an audience on social media, there is not much I could do. Finally, it was time to give up. Or not… In my eyes, the most important element that makes a founder (solo or not) successful (this, I am not by any means) is to solve problems. ❗️ So, the problem was this: “People are not finding my product by organic search” How do I make sure I get some organic traffic and gets more visibility? Learn digital marketing and SEO as much as I can within very limited time. Thankfully, without spending much time, I came across Neil Patel's YT channel, and as I said many times, it is an absolute gold mine. I learned a lot, especially about the fundamentals, and surely it will be fruitful; but there is no magic trick that could make people visit your website. SEO certainly helps, but only when people are looking for your keywords. However, it is truly a magical solution to get in touch with REAL people that are in your user segments: 👉 Understand your pains, understand their problems, help them to solve them via building products. I did not do this so far, have to admit. But, in case you would like to have a chat about your email usage, and email productivity, just get in touch; I’d be delighted to hear about them. Getting ready for a ProductHunt launch The date was Sept 1. And I unlocked an impossible achievement: Running out of Supabase’s free plan’s Egres limit while having zero users. I was already considering moving out of their Cloud server and managing a Supabase CLI service on my Hetzner VPS for some time; but never ever suspected that I would have to do this quickly. The cheapest plan Supabase offers is $25/month; yet, at that point, I am in between jobs for such a long time, basically broke, and could barely afford that price. One or two months could be okay, but why pay for it if I will eventually move out of their Cloud service? So, instead of paying $25, I spent two days migrating out of Supabase Cloud. Worth my time? Definitely not. But, when you are broke, you gotta do stupid things. This was the first time that I felt lucky to have zero users: I have no idea how I would manage this migration if I had any. I think this is one of the core tenets of an indie hacker: Controlling their own environment. I can’t remember whose quote this is, but I suspect it was Naval: Entrepreneurs have an almost pathological need to control their own fate. They will take any suffering if they can be in charge of their destiny, and not have it in somebody else’s hands. What’s truly scary is, at least in my case, we make people around us suffer at the expense of our attempting to control our own fates. I know this period has been quite hard on my wife as well, as I neglected her quite a bit, but sadly, I know that this will happen again. It is something that I can barely help with. Still, so sorry. After working the last two weeks on a ProductHunt Launch, I finally launched it this Tuesday. Zero ranking, zero new users, but 36 kind people upvoted my product, and many commented and provided invaluable feedback. I couldn't be more grateful for each one of them 🙏. Considering all these, what lies in the future of Summ though? I have no idea, to be honest. On one hand, I have zero users, have no job, no income. So, I need a way to make money asap. On the other hand, the whole idea of it revolves around one core premise (not an assumption) that I am not so willing to share; and I couldn’t have more trust in it. This might not be the best iteration of it, however I certainly believe that email usage is one of the best problem spaces one could work on. 👉 But, one thing is for certain: I need to get in touch with people, and talk with them about this product I built so far. In fact, this is the only item on my agenda. Nothing else will save my brainchild <3. Below are some other insights and notes that I got during my journey; as they do not 100% fit into this story, I think it is more suitable to list them here. I hope you enjoyed reading this. Give Summ a try, it comes with a generous free trial, no credit card required. Some additional notes and insights: Project planning is one of the most underestimated skills for solopreneurs. It saves you enormous time, and helps you to keep your focus up. Building B2C products beats building B2B products. Businesses are very willing to pay big bucks if your product helps them. On the other hand, spending a few hours per user who would pay $5/m probably is not worth your time. It doesn’t matter how brilliant your product is if no one uses it. If you cannot sell a product in a certain category/niche (or do not know how to sell it), it might be a good idea not to start a project in it. Going after new ideas and ventures is quite risky, especially if you don’t know how to market it. On the other hand, an already established category means that there is already demand. Whether this demand is sufficient or not is another issue. As long as there is enough demand for your product to fit in, any category/niche is good. Some might be better, some might be worse. Unless you are going hardcore B2B, you will need people to find your product by means of organic search. Always conduct thorough keyword research as soon as possible.

Selling equity - what’s next?
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found_it_online_01This week

Selling equity - what’s next?

Hey all, Seeking some guidance / advice as I plan my exit from a marketing agency I helped grow to $5M Long story short, I was hired part time to build their digital marketing department that sat at around 40k annual agency revenue. Since then I’ve become a minority equity partner, and at one point the agency was above $5M in gross agency revenue. The digital department that I run had up to 13 FTE employees at one point And digital revenue accounted for 60% of all agency revenue for the last 3-4 years. So, why am I leaving? Things are groovy, right? Well, we have dropped from $5M to now $3M this year and we’ll be lucky to hit that. As a minority equity party it’s been hard to watch leadership continue to disregard our agency as a digital agency. They don’t want to niche down, and they don’t want to identify as a digital agency, but instead by a full service “strategic agency”. Clients have felt our lack of expertise and direction, so they leave for someone who is an expert in xyz platform or industry. I no longer see their vision, and so I’m planning a sale of my equity and looking for new venture opportunities. While I am perfectly capable of running Google ads and Facebook ads campaigns, and as an accomplished SEO I know how to rank sites, and still find it fun. But I’m not interested in the labor arbitrage model of agency work anymore. I’d rather build a portfolio of in-house properties or digital assets where I have more control. Lately my obsession has been using AI and zapier to automate business processes, documentation, project management etc. Agency life has also exposed me to a lot of industries and business models, which I am always fascinated by. Eventually I will launch my own business, but I’m supporting my partner while they finish school. So I’m a single income household.. Therefore a W2 would be ideal but I’m open to contract work. So my question is- what positions or roles would I fill? I’ve done my share of research but this community has always given me new things to consider. Any feedback or questions are welcomed.

10y of product development, 2 bankruptcies, and 1 Exit — what next? [Extended Story]
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10y of product development, 2 bankruptcies, and 1 Exit — what next? [Extended Story]

10 years of obsessive pursuit from the bottom to impressive product-market fit and exit. Bootstrapping tech products as Software Developer and 3x Startup Founder (2 bankruptcies and 1 exit). Hi everyone, your motivation has inspired me to delve deeper into my story. So, as promised to some of you, I've expanded on it a bit more, along with my brief reflections. There are many founders, product creators, and proactive individuals, I’ve read many of your crazy stories and lessons so I decided to share mine and the lessons I learned from the bottom to impressive product-market fit and exit. I've spent almost the past 10 years building tech products as a Corporate Team Leader, Senior Software Developer, Online Course Creator, Programming Tutor, Head of Development/CTO, and 3x Startup Founder (2 bankruptcies, and 1 exit). And what next? good question... A brief summary of my journey: Chapter 1: Software Developer / Team Leader / Senior Software Developer I’ve always wanted to create products that win over users’ hearts, carry value, and influence users. Ever since my school days, I’ve loved the tech part of building digital products. At the beginning of school, I started hosting servers for games, blogs and internet forums, and other things that did not require much programming knowledge. My classmates and later even over 100 people played on servers that I hosted on my home PC. Later, as the only person in school, I passed the final exam in computer science. During my computer science studies, I started my first job as a software developer. It was crazy, I was spending 200–300 hours a month in the office attending also to daily classes. Yes, I didn’t have a life, but it truly was the fulfillment of my dreams. I was able to earn good money doing what I love, and I devoted fully myself to it. My key to effectively studying IT and growing my knowledge at rocket speed was learning day by day reading guides, building products to the portfolio, watching youtube channels and attending conferences, and even watching them online, even if I didn’t understand everything at the beginning. In one year we’ve been to every possible event within 400km. We were building healthcare products that were actually used in hospitals and medical facilities. It was a beautiful adventure and tons of knowledge I took from this place. That time I built my first product teams, hired many great people, and over the years became a senior developer and team leader. Even I convinced my study mates to apply to this company and we studied together and worked as well. Finally, there were 4 of us, when I left a friend of mine took over my position and still works there. If you’re reading this, I’m sending you a flood of love and appreciation. I joined as the 8th person, and after around 4 years, when I left hungry for change, there were already over 30 of us, now around 100. It was a good time, greetings to everyone. I finished my Master’s and Engineering degrees in Computer Science, and it was time for changes. Chapter 2: 1st time as a Co-founder — Marketplace In the meantime, there was also my first startup (a marketplace) with four of my friends. We all worked on the product, each of us spent thousands of hours, after hours, entire weekends… and I think finally over a year of work. As you might guess, we lacked the most important things: sales, marketing, and product-market fit. We thought users think like us. We all also worked commercially, so the work went very smoothly, but we didn’t know what we should do next with it… Finally, we didn’t have any customers, but you know what, I don’t regret it, a lot of learning things which I used many times later. The first attempts at validating the idea with the market and business activities. In the end, the product was Airbnb-sized. Landing pages, listings, user panels, customer panels, admin site, notifications, caches, queues, load balancing, and much more. We wanted to publish the fully ready product to the market. It was a marketplace, so if you can guess, we had to attract both sides to be valuable. “Marketplace” — You can imagine something like Uber, if you don’t have passengers it was difficult to convince taxi drivers, if you don’t have a large number of taxi drivers you cannot attract passengers. After a year of development, we were overloaded, and without business, marketing, sales knowledge, and budget. Chapter 3: Corp Team Lead / Programming Tutor / Programming Architecture Workshop Leader Working in a corporation, a totally different environment, an international fintech, another learning experience, large products, and workmates who were waiting for 5 pm to finish — it wasn’t for me. Very slow product development, huge hierarchy, being an ant at the bottom, and low impact on the final product. At that time I understood that being a software developer is not anything special and I compared my work to factory worker. Sorry for that. High rates have been pumped only by high demand. Friends of mine from another industry do more difficult things and have a bigger responsibility for lower rates. That’s how the market works. This lower responsibility time allowed for building the first online course after hours, my own course platform, individual teaching newbies programming, and my first huge success — my first B2C customers, and B2B clients for workshops. I pivoted to full focus on sales, marketing, funnels, advertisements, demand, understanding the market, etc. It was 10x easier than startups but allowed me to learn and validate my conceptions and ideas on an easier market and showed me that it’s much easier to locate their problem/need/want and create a service/product that responds to it than to convince people of your innovative ideas. It’s just supply and demand, such a simple and basic statement, in reality, is very deep and difficult to understand without personal experience. If you’re inexperienced and you think you understand, you don’t. To this day, I love to analyze this catchword in relation to various industries / services / products and rediscover it again and again... While writing this sentence, I’m wondering if I’m not obsessed. Chapter 4: Next try — 2nd time as a founder — Edtech Drawing upon my experiences in selling services, offering trainings, and teaching programming, I wanted to broaden my horizons, delve into various fields of knowledge, involve more teachers, and so on. We started with simple services in different fields of knowledge, mainly relying on teaching in the local area (without online lessons). As I had already gathered some knowledge and experience in marketing and sales, things were going well and were moving in the right direction. The number of teachers in various fields was growing, as was the number of students. I don’t remember the exact statistics anymore, but it was another significant achievement that brought me a lot of satisfaction and new experiences. As you know, I’m a technology lover and couldn’t bear to look at manual processes — I wanted to automate everything: lessons, payments, invoices, customer service, etc. That’s when I hired our first developers (if you’re reading this, I’m sending you a flood of love — we spent a lot of time together and I remember it as a very fruitful and great year) and we began the process of tool and automation development. After a year we had really extended tools for students, teachers, franchise owners, etc. We had really big goals, we wanted to climb higher and higher. Maybe I wouldn’t even fully call it Startup, as the client was paying for the lessons, not for the software. But it gave us positive income, bootstrap financing, and tool development for services provided. Scaling this model was not as costless as SaaS because customer satisfaction was mainly on the side of the teacher, not the quality of the product (software). Finally, we grew to nearly 10 people and dozens of teachers, with zero external funding, and almost $50k monthly revenue. We worked very hard, day and night, and by November 2019, we were packed with clients to the brim. And as you know, that’s when the pandemic hit. It turned everything upside down by 180 degrees. Probably no one was ready for it. With a drastic drop in revenues, society started to save. Tired from the previous months, we had to work even harder. We had to reduce the team, change the model, and save what we had built. We stopped the tool’s development and sales, and with the developers, we started supporting other product teams to not fire them in difficult times. The tool worked passively for the next two years, reducing incomes month by month. With a smaller team providing programming services, we had full stability and earned more than relying only on educational services. At the peak of the pandemic, I promised myself that it was the last digital product I built… Never say never… Chapter 5: Time for fintech — Senior Software Developer / Team Lead / Head of Development I worked for small startups and companies. Building products from scratch, having a significant impact on the product, and complete fulfillment. Thousands of hours and sacrifices. This article mainly talks about startups that I built, so I don’t want to list all the companies, products, and applications that I supported as a technology consultant. These were mainly start-ups with a couple of people up to around 100 people on board. Some of the products were just a rescue mission, others were building an entire tech team. I was fully involved in all of them with the hope that we would work together for a long time, but I wasn’t the only one who made mistakes when looking for a product-market fit. One thing I fully understood: You can’t spend 8–15 hours a day writing code, managing a tech team, and still be able to help build an audience. In marketing and sales, you need to be rested and very creative to bring results and achieve further results and goals. If you have too many responsibilities related to technology, it becomes ineffective. I noticed that when I have more free time, more time to think, and more time to bounce the ball against the wall, I come up with really working marketing/sales strategies and solutions. It’s impossible when you are focused on code all day. You must know that this chapter of my life was long and has continued until now. Chapter 6: 3rd time as a founder — sold Never say never… right?\\ It was a time when the crypto market was really high and it was really trending topic. You know that I love technology right? So I cannot miss the blockchain world. I had experience in blockchain topics by learning on my own and from startups where I worked before. I was involved in crypto communities and I noticed a “starving crowd”. People who did things manually and earned money(crypto) on it.I found potential for building a small product that solves a technological problem. I said a few years before that I don’t want to start from scratch. I decided to share my observations and possibilities with my good friend. He said, “If you gonna built it, I’m in”. I couldn’t stop thinking about it. I had thought and planned every aspect of marketing and sales. And you know what. On this huge mindmap “product” was only one block. 90% of the mindmap was focused on marketing and sales. Now, writing this article, I understood what path I went from my first startup to this one. In the first (described earlier) 90% was the product, but in the last one 90% was sales and marketing. Many years later, I did this approach automatically. What has changed in my head over the years and so many mistakes? At that time, the company for which I provided services was acquired. The next day I got a thank you for my hard work and all my accounts were blocked. Life… I was shocked. We were simply replaced by their trusted technology managers. They wanted to get full control. They acted a bit unkindly, but I knew that they had all my knowledge about the product in the documentation, because I’m used to drawing everything so that in the moment of my weakness (illness, whatever) the team could handle it. That’s what solid leaders do, right? After a time, I know that these are normal procedures in financial companies, the point is that under the influence of emotions, do not do anything inappropriate. I quickly forgot about it, that I was brutally fired. All that mattered was to bring my plan to life. And it has been started, 15–20 hours a day every day. You have to believe me, getting back into the game was incredibly satisfying for me. I didn’t even know that I would be so excited. Then we also noticed that someone was starting to think about the same product as me. So the race began a game against time and the market. I assume that if you have reached this point, you are interested in product-market fit, marketing, and sales, so let me explain my assumptions to you: Product: A very very small tool that allowed you to automate proper tracking and creation of on-chain transactions. Literally, the whole app for the user was located on only three subpages. Starving Crowd: We tapped into an underserved market. The crypto market primarily operates via communities on platforms like Discord, Reddit, Twitter, Telegram, and so on. Therefore, our main strategy was directly communicating with users and demonstrating our tool. This was essentially “free marketing” (excluding the time we invested), as we did not need to invest in ads, promotional materials, or convince people about the efficacy of our tool. The community could directly observe on-chain transactions executed by our algorithms, which were processed at an exceptionally fast rate. This was something they couldn’t accomplish manually, so whenever someone conducted transactions using our algorithm, it was immediately noticeable and stirred a curiosity within the community (how did they do that!). Tests: I conducted the initial tests of the application on myself — we had already invested significantly in developing the product, but I preferred risking my own resources over that of the users. I provided the tool access to my wallet, containing 0.3ETH, and went to sleep. Upon waking up, I discovered that the transactions were successful and my wallet had grown to 0.99ETH. My excitement knew no bounds, it felt like a windfall. But, of course, there was a fair chance I could have lost it too. It worked. As we progressed, some users achieved higher results, but it largely hinged on the parameters set by them. As you can surmise, the strategy was simple — buy low, sell high. There was considerable risk involved. Churn: For those versed in marketing, the significance of repeat visitors cannot be overstated. Access to our tool was granted only after email verification and a special technique that I’d prefer to keep confidential. And this was all provided for free. While we had zero followers on social media, we saw an explosion in our email subscriber base and amassed a substantial number of users and advocates. Revenue Generation: Our product quickly gained popularity as we were effectively helping users earn — an undeniable value proposition. Now, it was time to capitalize on our efforts. We introduced a subscription model charging $300 per week or $1,000 per month — seemingly high rates, but the demand was so intense that it wasn’t an issue. Being a subscriber meant you were prioritized in the queue, ensuring you were among the first to reap benefits — thus adding more “value”. Marketing: The quality of our product and its ability to continually engage users contributed to it achieving what can best be described as viral. It was both a source of pride and astonishment to witness users sharing charts and analyses derived from our tool in forum discussions. They weren’t actively promoting our product but rather using screenshots from our application to illustrate certain aspects of the crypto world. By that stage, we had already assembled a team to assist with marketing, and programming, and to provide round-the-clock helpdesk support. Unforgettable Time: Despite the hype, my focus remained steadfast on monitoring our servers, their capacity, and speed. Considering we had only been on the market for a few weeks, we were yet to implement alerts, server scaling, etc. Our active user base spanned from Japan to the West Coast of the United States. Primarily, our application was used daily during the evenings, but considering the variety of time zones, the only time I could afford to sleep was during the evening hours in Far Eastern Europe, where we had the least users. However, someone always needed to be on guard, and as such, my phone was constantly by my side. After all, we couldn’t afford to let our users down. We found ourselves working 20 hours a day, catering to thousands of users, enduring physical fatigue, engaging in talks with VCs, and participating in conferences. Sudden Downturn: Our pinnacle was abruptly interrupted by the war in Ukraine (next macroeconomic shot straight in the face, lucky guy), a precipitous drop in cryptocurrency value, and swiftly emerging competition. By this time, there were 5–8 comparable tools had infiltrated the market. It was a challenging period as we continually stumbled upon new rivals. They immediately embarked on swift fundraising endeavors — a strategy we overlooked, which in retrospect was a mistake. Although our product was superior, the competitors’ rapid advancement and our insufficient funds for expeditious scaling posed significant challenges. Nonetheless, we made a good decision. We sold the product (exit) to competitors. The revenue from “exit” compensated for all the losses, leaving us with enough rest. We were a small team without substantial budgets for rapid development, and the risk of forming new teams without money to survive for more than 1–2 months was irresponsible. You have to believe me that this decision consumed us sleepless nights. Finally, we sold it. They turned off our app but took algorithms and users. Whether you believe it or not, after several months of toiling day and night, experiencing burnout, growing weary of the topic, and gaining an extra 15 kg in weight, we finally found our freedom… The exit wasn’t incredibly profitable, but we knew they had outdone us. The exit covered all our expenses and granted us a well-deserved rest for the subsequent quarter. It was an insane ride. Despite the uncertainty, stress, struggles, and sleepless nights, the story and experience will remain etched in my memory for the rest of my life. Swift Takeaways: Comprehending User Needs: Do you fully understand the product-market fit? Is your offering just an accessory or does it truly satisfy the user’s needs? The Power of Viral Marketing: Take inspiration from giants like Snapchat, ChatGPT, and Clubhouse. While your product might not attain the same scale (but remember, never say never…), the closer your concept is to theirs, the easier your journey will be. If your user is motivated to text a friend saying, “Hey, check out how cool this is” (like sharing ChatGPT), then you’re on the best track. Really. Even if it doesn’t seem immediately evident, there could be a way to incorporate this into your product. Keep looking until you find it. Niche targeting — the more specific and tailored your product is to a certain audience, the easier your journey will be People love buying from people — establishing a personal brand and associating yourself with the product can make things easier. Value: Seek to understand why users engage with your product and keep returning. The more specific and critical the issue you’re aiming to solve, the easier your path will be. Consider your offerings in terms of products and services and focus on sales and marketing, regardless of personal sentiments. These are just a few points, I plan to elaborate on all of them in a separate article. Many products undergo years of development in search of market fit, refining the user experience, and more. And guess what? There’s absolutely nothing wrong with that. Each product and market follows its own rules. Many startups have extensive histories before they finally make their mark (for instance, OpenAI). This entire journey spanned maybe 6–8 months. I grasped and capitalized on the opportunity, but we understood from the start that establishing a startup carried a significant risk, and our crypto product was 10 times riskier. Was it worth it? Given my passion for product development — absolutely. Was it profitable? — No, considering the hours spent — we lose. Did it provide a stable, problem-free life — nope. Did this entire adventure offer a wealth of happiness, joy, and unforgettable experiences — definitely yes. One thing is certain — we’ve amassed substantial experience and it’s not over yet :) So, what lies ahead? Chapter 7: Reverting to the contractor, developing a product for a crypto StartupReturning to the past, we continue our journey… I had invested substantial time and passion into the tech rescue mission product. I came on board as the technical Team Leader of a startup that had garnered over $20M in seed round funding, affiliated with the realm of cryptocurrencies. The investors were individuals with extensive backgrounds in the crypto world. My role was primarily technical, and there was an abundance of work to tackle. I was fully immersed, and genuinely devoted to the role. I was striving for excellence, knowing that if we secured another round of financing, the startup would accelerate rapidly. As for the product and marketing, I was more of an observer. After all, there were marketing professionals with decades of experience on board. These were individuals recruited from large crypto-related firms. I had faith in them, kept an eye on their actions, and focused on my own responsibilities. However, the reality was far from satisfactory. On the last day, the principal investor for the Series A round withdrew. The board made the tough decision to shut down. It was a period of intense observation and gaining experience in product management. This was a very brief summary of the last 10 years. And what next? (Last) Chapter 8: To be announced — Product Owner / Product Consultant / Strategist / CTO After spending countless hours and days deliberating my next steps, one thing is clear: My aspiration is to continue traversing the path of software product development, with the hopeful anticipation that one day, I might ride the crest of the next big wave and ascend to the prestigious status of a unicorn company. I find myself drawn to the process of building products, exploring product-market fit, strategizing, engaging in software development, seeking out new opportunities, networking, attending conferences, and continuously challenging myself by understanding the market and its competitive landscape. Product Owner / Product Consultant / CTO / COO: I’m not entirely sure how to categorize this role, as I anticipate that it will largely depend on the product to which I will commit myself fully. My idea is to find one startup/company that wants to build a product / or already has a product, want to speed up, or simply doesn’t know what’s next. Alternatively, I could be a part of an established company with a rich business history, which intends to invest in digitization and technological advancements. The goal would be to enrich their customer experience by offering complementary digital products Rather than initiating a new venture from ground zero with the same team, I am receptive to new challenges. I am confident that my past experiences will prove highly beneficial for the founders of promising, burgeoning startups that already possess a product, or are in the initial phases of development. ‘Consultant’ — I reckon we interpret this term differently. My aim is to be completely absorbed in a single product, crafting funnels, niches, strategies, and all that is necessary to repeatedly achieve the ‘product-market fit’ and significant revenue. To me, ‘consultant’ resonates more akin to freelancing than being an employee. My current goal is to kickstart as a consultant and aide, dealing with facilitating startups in their journey from point A to B. Here are two theoretical scenarios to illustrate my approach: Scenario 1: (Starting from point A) You have a product but struggle with marketing, adoption, software, strategy, sales, fundraising, or something else. I conduct an analysis and develop a strategy to reach point B. I take on the “dirty work” and implement necessary changes, including potential pivots or shifts (going all-in) to guide the product to point B. The goal is to reach point B, which could involve achieving a higher valuation, expanding the user base, increasing sales, or generating monthly revenue, among other metrics. Scenario 2: (Starting from point A) You have a plan or idea but face challenges with marketing, adoption, strategy, software, sales, fundraising, or something else. I analyze the situation and devise a strategy to reach point B. I tackle the necessary tasks, build the team, and overcome obstacles to propel the product to point B. I have come across the view that finding the elusive product-market fit is the job of the founder, and it’s hard for me to disagree. However, I believe that my support and experiences can help save money, many failures, and most importantly, time. I have spent a great deal of time learning from my mistakes, enduring failure after failure, and even had no one to ask for support or opinion, which is why I offer my help. Saving even a couple of years, realistically speaking, seems like a value I’m eager to provide… I invite you to share your thoughts and insights on these scenarios :) Closing Remarks: I appreciate your time and effort in reaching this point. This has been my journey, and I wouldn’t change it for the world. I had an extraordinary adventure, and now I’m ready for the next exciting battle with the market and new software products. While my entire narrative is centered around startups, especially the ones I personally built, I’m planning to share more insights drawn from all of my experiences, not just those as a co-founder. If you’re currently developing your product or even just considering the idea, I urge you to reach out to me. Perhaps together, we can create something monumental :) Thank you for your time and insights. I eagerly look forward to engaging in discussions and hearing your viewpoints. Please remember to like and subscribe. Nothing motivates to write more than positive feedback :) Matt.

Looking for a Marketing Partner for an Innovative AI Mobile App [i will not promote]
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Altruistic-Flan-8222This week

Looking for a Marketing Partner for an Innovative AI Mobile App [i will not promote]

Hello everyone! I'm a software engineer and AI developer working on something great in the mobile AI space. If you have been following the trends on TikTok and similar platforms, you have probably noticed the explosion of AI apps (like Rizz AI and similar) that follow the simple "scan → solve" concept. These apps have been massively successful because they solve specific problems with minimal user friction. Here's what makes my project different: I have identified an unique market where there is currently zero competition for this app idea that I'm creating and the potential user base is massive - we are talking about 200M+ potential users in the US alone (60% of the US population could use this app). Even capturing just 0.05% of this market could generate significant revenue, considering similar apps typically charge $4-6 per user. What I'm looking for: A marketing partner (preferably US-based or someone familiar with the US market/audience) who can help grow this app. Initially, it requires about 30–60 minutes per day for content creation and posting. No experience is required. If you don't have marketing experience, don't worry. In today's marketing, passion is often more important than skills (and a bit of luck, haha). What I'm offering: For now, it's a revenue share partnership. I have invested my savings into the development of the app and the necessary equipment and I'm offering a revenue share until we generate enough profit for paid positions. Once we gain traction, the goal is to transition this into a part-time or full-time role. If you have zero creativity skills, I can provide you with my automated content generation tool to assist with marketing. It is basically a script that generates the type of content that gets the most views on other AI apps promoted on social media platforms. This is also a long-term partnership, if we achieve some results but not good enough with one app, we can try a new niche or just continue on this one. About the project: The app is almost complete and will likely launch in mid-February. It is a self-funded venture, meaning all profits will be reinvested into growth, including ads, revenue sharing and potentially useful tools to improve marketing. Also, the app is unique, I made a deep research and there is no similar app in this niche and it is very easy to promote. Overall, it follows a simple and effective business model with a clear monetization strategy. If you're interested in being part of something with genuine growth potential and want to learn more, DM me. We can discuss details on Reddit, Discord, LinkedIn, anything you like. The app launches in mid-February so I'm looking to bring someone on board soon to help out. Note: I will share specific details about the niche and app functionality in private messages to protect the idea before launch.

Online Reputation AI - Startup got stuck
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kyr0x0This week

Online Reputation AI - Startup got stuck

Hi, I‘m one of 3 co-founders of a startup that built an AI-driven SaaS and App product this year. We‘re coming from an SaaS background, two of us senior developers (in the 3% of highest earning freelancers in Germany) and expert in our fields. The third is a seasoned sales strategist. We have a minor 4th co-founder (legal advisor). The company is self-funded, no investors. Our tech is owned by us, built by us and the product was already operational after a few months. We basically solve three data science/NLP issues in a generalized way: understand customer feedback to improve your business. Analyzes online review with context and explains it with a drill down, aggregation, charts (AI insights, timeframe reports); evidence driven, agentic LLM and ETL processes drive this. respond to customer feedback, half-automated, human in the loop, but AI supported. In the tone of your brand, any language. And context-aware, with your customer support signature etc. competitor analysis. Because we do 1 for you, we can do 1. for all of your competitors and compare the results, yielding insights like „oh, this happens to everyone in November to December, so I should focus on something else“ — etc. Now, after a huge sales effort we got only one paying customer. This customer is petty happy with the product. They tell us that they use our product daily, it‘s better than all the other solutions out there (better than TrustYou, etc.) However, after cold calling/emailing hundreds of leads, we almost always hear that „what we have is good enough“. Or that they don‘t have budget. I‘m the introverted tech part of the startup. I‘m good with algorithms. Give me any tech issue and I will solve it for you quickly and efficiently. I make stuff work. But with my startups I never had commercial luck. People always tell me about my stellar potential, because I can build things almost nobody else can. I come from a poor families background, worked my way up the very hard way. I just love tech and programming. I wrote a book for O’Reilly once. I‘m not doing bad economically, but I‘m probably not the best sales person. After founding a few startups with amazing tech, people using the products and loving them, but no commercial success, I truly question myself and if I‘m just unlucky with the fact that I‘m located in Europe, targeting the wrong industries, or are just unlucky somehow? I won‘t blame my co-founders here. They definitely did the best they could. I‘m just a bit resignated. I recently thought about valuing my own lifetime more and only building software for myself anymore. Basically not focusing on what problems other people face and trying to solve them, but solely focusing on what I enjoy doing most — e.g. coding algorithms for a music visualizer. Because in the end, my time is my most valuable resource. If I waste any second on something that isn‘t contributing to „my life“ and how I define success, then it would be a rather stupid deed? I don‘t want to derail too much here. I‘m confused and seeking for advice. Burn me if you like, but please be aware that you are talking to a broadly educated nerd.

I spent 6 months on building a tool, and got 0 zero users. Here is my story.
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I spent 6 months on building a tool, and got 0 zero users. Here is my story.

Edit Thank you all so much for your time reading my story. Your support, feedback, criticism, and skepticism; all helped me a lot, and I couldn't appreciate it enough \^\_\^ TL;DR I spent 6 months on a tool that currently has 0 users. Below is what I learned during my journey, sharing because I believe most mistakes are easily avoidable. Do not overestimate your product and assume it will be an exception to fundamental principles. Principles are there for a reason. Always look for validation before you start. Avoid building products with a low money-to-effort ratio/in very competitive fields. Unless you have the means, you probably won't make it. Pick a problem space, pick your target audience, and talk to them before thinking about a solution. Identify and match their pain points. Only then should you think of a solution. If people are not overly excited or willing to pay in advance for a discounted price, it might be a sign to rethink. Sell one and only one feature at a time. Avoid everything else. If people don't pay for that one core feature, no secondary feature will change their mind. Always spend twice as much time marketing as you do building. You will not get users if they don't know it exists. Define success metrics ("1000 users in 3 months" or "$6000 in the account at the end of 6 months") before you start. If you don't meet them, strongly consider quitting the project. If you can't get enough users to keep going, nothing else matters. VALIDATION, VALIDATION, VALIDATION. Success is not random, but most of our first products will not make a success story. Know when to admit failure, and move on. Even if a product of yours doesn't succeed, what you learned during its journey will turn out to be invaluable for your future. My story So, this is the story of a product, Summ, that I’ve been working on for the last 6 months. As it's the first product I’ve ever built, after watching you all from the sidelines, I have learned a lot, made many mistakes, and did only a few things right. Just sharing what I’ve learned and some insights from my journey so far. I hope that this post will help you avoid the mistakes I made — most of which I consider easily avoidable — while you enjoy reading it, and get to know me a little bit more 🤓. A slow start after many years Summ isn’t the first product I really wanted to build. Lacking enough dev skills to even get started was a huge blocker for so many years. In fact, the first product I would’ve LOVED to build was a smart personal shopping assistant. I had this idea 4 years ago; but with no GPT, no coding skills, no technical co-founder, I didn’t have the means to make it happen. I still do not know if such a tool exists and is good enough. All I wanted was a tool that could make data-based predictions about when to buy stuff (“buy a new toothpaste every three months”) and suggest physical products that I might need or be strongly interested in. AFAIK, Amazon famously still struggles with the second one. Fast-forward a few years, I learned the very basics of HTML, CSS, and Vanilla JS. Still was not there to build a product; but good enough to code my design portfolio from scratch. Yet, I couldn’t imagine myself building a product using Vanilla JS. I really hated it, I really sucked at it. So, back to tutorial hell, and to learn about this framework I just heard about: React.React introduced so many new concepts to me. “Thinking in React” is a phrase we heard a lot, and with quite good reasons. After some time, I was able to build very basic tutorial apps, both in React, and React Native; but I have to say that I really hated coding for mobile. At this point, I was already a fan of productivity apps, and had a concept for a time management assistant app in my design portfolio. So, why not build one? Surely, it must be easy, since every coding tutorial starts with a todo app. ❌ WRONG! Building a basic todo app is easy enough, but building one good enough for a place in the market was a challenge I took and failed. I wasted one month on that until I abandoned the project for good. Even if I continued working on it, as the productivity landscape is overly competitive, I wouldn’t be able to make enough money to cover costs, assuming I make any. Since I was (and still am) in between jobs, I decided to abandon the project. 👉 What I learned: Do not start projects with a low ratio of money to effort and time. Example: Even if I get 500 monthly users, 200 of which are paid users (unrealistically high number), assuming an average subscription fee of $5/m (such apps are quite cheap, mostly due to the high competition), it would make me around $1000 minus any occurring costs. Any founder with a product that has 500 active users should make more. Even if it was relatively successful, due to the high competition, I wouldn’t make any meaningful money. PS: I use Todoist today. Due to local pricing, I pay less than $2/m. There is no way I could beat this competitive pricing, let alone the app itself. But, somehow, with a project that wasn’t even functional — let alone being an MVP — I made my first Wi-Fi money: Someone decided that the domain I preemptively purchased is worth something. By this point, I had already abandoned the project, certainly wasn’t going to renew the domain, was looking for a FT job, and a new project that I could work on. And out of nowhere, someone hands me some free money — who am I not to take it? Of course, I took it. The domain is still unused, no idea why 🤔. Ngl, I still hate the fact that my first Wi-Fi money came from this. A new idea worth pursuing? Fast-forward some weeks now. Around March, I got this crazy idea of building an email productivity tool. We all use emails, yet we all hate them. So, this must be fixed. Everyone uses emails, in fact everyone HAS TO use emails. So, I just needed to build a tool and wait for people to come. This was all, really. After all, the problem space is huge, there is enough room for another product, everyone uses emails, no need for any further validation, right? ❌ WRONG ONCE AGAIN! We all hear from the greatest in the startup landscape that we must validate our ideas with real people, yet at least some of us (guilty here 🥸) think that our product will be hugely successful and prove them to be an exception. Few might, but most are not. I certainly wasn't. 👉 Lesson learned: Always validate your ideas with real people. Ask them how much they’d pay for such a tool (not if they would). Much better if they are willing to pay upfront for a discount, etc. But even this comes later, keep reading. I think the difference between “How much” and “If” is huge for two reasons: (1) By asking them for “How much”, you force them to think in a more realistic setting. (2) You will have a more realistic idea on your profit margins. Based on my competitive analysis, I already had a solution in my mind to improve our email usage standards and email productivity (huge mistake), but I did my best to learn about their problems regarding those without pushing the idea too hard. The idea is this: Generate concise email summaries with suggested actions, combine them into one email, and send it at their preferred times. Save as much as time the AI you end up with allows. After all, everyone loves to save time. So, what kind of validation did I seek for? Talked with only a few people around me about this crazy, internet-breaking idea. The responses I got were, now I see, mediocre; no one got excited about it, just said things along the lines of “Cool idea, OK”. So, any reasonable person in this situation would think “Okay, not might not be working”, right? Well, I did not. I assumed that they were the wrong audience for this product, and there was this magical land of user segments waiting eagerly for my product, yet unknowingly. To this day, I still have not reached this magical place. Perhaps, it didn’t exist in the first place. If I cannot find it, whether it exists or not doesn’t matter. I am certainly searching for it. 👉 What I should have done: Once I decide on a problem space (time management, email productivity, etc.), I should decide on my potential user segments, people who I plan to sell my product to. Then I should go talk to those people, ask them about their pains, then get to the problem-solving/ideation phase only later. ❗️ VALIDATION COMES FROM THE REALITY OUTSIDE. What validation looks like might change from product to product; but what invalidation looks like is more or less the same for every product. Nico Jeannen told me yesterday “validation = money in the account” on Twitter. This is the ultimate form of validation your product could get. If your product doesn’t make any money, then something is invalidated by reality: Your product, you, your idea, who knows? So, at this point, I knew a little bit of Python from spending some time in tutorial hell a few years ago, some HTML/CSS/JS, barely enough React to build a working app. React could work for this project, but I needed easy-to-implement server interactivity. Luckily, around this time, I got to know about this new gen of indie hackers, and learned (but didn’t truly understand) about their approach to indie hacking, and this library called Nextjs. How good Next.js still blows my mind. So, I was back to tutorial hell once again. But, this time, with a promise to myself: This is the last time I would visit tutorial hell. Time to start building this "ground-breaking idea" Learning the fundamentals of Next.js was easier than learning of React unsurprisingly. Yet, the first time I managed to run server actions on Next.js was one of the rarest moments that completely blew my mind. To this day, I reject the idea that it is something else than pure magic under its hood. Did I absolutely need Nextjs for this project though? I do not think so. Did it save me lots of time? Absolutely. Furthermore, learning Nextjs will certainly be quite helpful for other projects that I will be tackling in the future. Already got a few ideas that might be worth pursuing in the head in case I decide to abandon Summ in the future. Fast-forward few weeks again: So, at this stage, I had a barely working MVP-like product. Since the very beginning, I spent every free hour (and more) on this project as speed is essential. But, I am not so sure it was worth it to overwork in retrospect. Yet, I know I couldn’t help myself. Everything is going kinda smooth, so what’s the worst thing that could ever happen? Well, both Apple and Google announced their AIs (Apple Intelligence and Google Gemini, respectively) will have email summarization features for their products. Summarizing singular emails is no big deal, after all there were already so many similar products in the market. I still think that what truly matters is a frictionless user experience, and this is why I built this product in a certain way: You spend less than a few minutes setting up your account, and you get to enjoy your email summaries, without ever visiting its website again. This is still a very cool concept I really like a lot. So, at this point: I had no other idea that could be pursued, already spent too much time on this project. Do I quit or not? This was the question. Of course not. I just have to launch this product as quickly as possible. So, I did something right, a quite rare occurrence I might say: Re-planned my product, dropped everything secondary to the core feature immediately (save time on reading emails), tried launching it asap. 👉 Insight: Sell only one core feature at one time. Drop anything secondary to this core feature. Well, my primary occupation is product design. So one would expect that a product I build must have stellar design. I considered any considerable time spent on design at this stage would be simply wasted. I still think this is both true and wrong: True, because if your product’s core benefits suck, no one will care about your design. False, because if your design looks amateurish, no one will trust you and your product. So, I always targeted an average level design with it and the way this tool works made it quite easy as I had to design only 2 primary pages: Landing page and user portal (which has only settings and analytics pages). However, even though I knew spending time on design was not worth much of my time, I got a bit “greedy”: In fact, I redesigned those pages three times, and still ended up with a so-so design that I am not proud of. 👉 What I would do differently: Unless absolutely necessary, only one iteration per stage as long as it works. This, in my mind, applies to everything. If your product’s A feature works, then no need to rewrite it from scratch for any reason, or even refactor it. When your product becomes a success, and you absolutely need that part of your codebase to be written, do so, but only then. Ready to launch, now is th etime for some marketing, right? By July 26, I already had a “launchable” product that barely works (I marked this date on a Notion docs, this is how I know). Yet, I had spent almost no time on marketing, sales, whatever. After all, “You build and they will come”. Did I know that I needed marketing? Of course I did, but knowingly didn’t. Why, you might ask. Well, from my perspective, it had to be a dev-heavy product; meaning that you spend most of your time on developing it, mostly coding skills. But, this is simply wrong. As a rule of thumb, as noted by one of the greatests, Marc Louvion, you should spend at least twice of the building time on marketing. ❗️ Time spent on building \* 2 people don’t know your product > they don’t use your product > you don’t get users > you don’t make money Easy as that. Following the same reasoning, a slightly different approach to planning a project is possible. Determine an approximate time to complete the project with a high level project plan. Let’s say 6 months. By the reasoning above, 2 months should go into building, and 4 into marketing. If you need 4 months for building instead of 2, then you need 8 months of marketing, which makes the time to complete the project 12 months. If you don’t have that much time, then quit the project. When does a project count as completed? Well, in reality, never. But, I think we have to define success conditions even before we start for indie projects and startups; so we know when to quit when they are not met. A success condition could look like “Make $6000 in 12 months” or “Have 3000 users in 6 months”. It all depends on the project. But, once you set it, it should be set in stone: You don’t change it unless absolutely necessary. I suspect there are few principles that make a solopreneur successful; and knowing when to quit and when to continue is definitely one of them. Marc Louvion is famously known for his success, but he got there after failing so many projects. To my knowledge, the same applies to Nico Jeannen, Pieter Levels, or almost everyone as well. ❗️ Determining when to continue even before you start will definitely help in the long run. A half-aed launch Time-leap again. Around mid August, I “soft launched” my product. By soft launch, I mean lazy marketing. Just tweeting about it, posting it on free directories. Did I get any traffic? Surely I did. Did I get any users? Nope. Only after this time, it hit me: “Either something is wrong with me, or with this product” Marketing might be a much bigger factor for a project’s success after all. Even though I get some traffic, not convincing enough for people to sign up even for a free trial. The product was still perfect in my eyes at the time (well, still is ^(\_),) so the right people are not finding my product, I thought. Then, a question that I should have been asking at the very first place, one that could prevent all these, comes to my mind: “How do even people search for such tools?” If we are to consider this whole journey of me and my so-far-failed product to be an already destined failure, one metric suffices to show why. Search volume: 30. Even if people have such a pain point, they are not looking for email summaries. So, almost no organic traffic coming from Google. But, as a person who did zero marketing on this or any product, who has zero marketing knowledge, who doesn’t have an audience on social media, there is not much I could do. Finally, it was time to give up. Or not… In my eyes, the most important element that makes a founder (solo or not) successful (this, I am not by any means) is to solve problems. ❗️ So, the problem was this: “People are not finding my product by organic search” How do I make sure I get some organic traffic and gets more visibility? Learn digital marketing and SEO as much as I can within very limited time. Thankfully, without spending much time, I came across Neil Patel's YT channel, and as I said many times, it is an absolute gold mine. I learned a lot, especially about the fundamentals, and surely it will be fruitful; but there is no magic trick that could make people visit your website. SEO certainly helps, but only when people are looking for your keywords. However, it is truly a magical solution to get in touch with REAL people that are in your user segments: 👉 Understand your pains, understand their problems, help them to solve them via building products. I did not do this so far, have to admit. But, in case you would like to have a chat about your email usage, and email productivity, just get in touch; I’d be delighted to hear about them. Getting ready for a ProductHunt launch The date was Sept 1. And I unlocked an impossible achievement: Running out of Supabase’s free plan’s Egres limit while having zero users. I was already considering moving out of their Cloud server and managing a Supabase CLI service on my Hetzner VPS for some time; but never ever suspected that I would have to do this quickly. The cheapest plan Supabase offers is $25/month; yet, at that point, I am in between jobs for such a long time, basically broke, and could barely afford that price. One or two months could be okay, but why pay for it if I will eventually move out of their Cloud service? So, instead of paying $25, I spent two days migrating out of Supabase Cloud. Worth my time? Definitely not. But, when you are broke, you gotta do stupid things. This was the first time that I felt lucky to have zero users: I have no idea how I would manage this migration if I had any. I think this is one of the core tenets of an indie hacker: Controlling their own environment. I can’t remember whose quote this is, but I suspect it was Naval: Entrepreneurs have an almost pathological need to control their own fate. They will take any suffering if they can be in charge of their destiny, and not have it in somebody else’s hands. What’s truly scary is, at least in my case, we make people around us suffer at the expense of our attempting to control our own fates. I know this period has been quite hard on my wife as well, as I neglected her quite a bit, but sadly, I know that this will happen again. It is something that I can barely help with. Still, so sorry. After working the last two weeks on a ProductHunt Launch, I finally launched it this Tuesday. Zero ranking, zero new users, but 36 kind people upvoted my product, and many commented and provided invaluable feedback. I couldn't be more grateful for each one of them 🙏. Considering all these, what lies in the future of Summ though? I have no idea, to be honest. On one hand, I have zero users, have no job, no income. So, I need a way to make money asap. On the other hand, the whole idea of it revolves around one core premise (not an assumption) that I am not so willing to share; and I couldn’t have more trust in it. This might not be the best iteration of it, however I certainly believe that email usage is one of the best problem spaces one could work on. 👉 But, one thing is for certain: I need to get in touch with people, and talk with them about this product I built so far. In fact, this is the only item on my agenda. Nothing else will save my brainchild <3. Below are some other insights and notes that I got during my journey; as they do not 100% fit into this story, I think it is more suitable to list them here. I hope you enjoyed reading this. Give Summ a try, it comes with a generous free trial, no credit card required. Some additional notes and insights: Project planning is one of the most underestimated skills for solopreneurs. It saves you enormous time, and helps you to keep your focus up. Building B2C products beats building B2B products. Businesses are very willing to pay big bucks if your product helps them. On the other hand, spending a few hours per user who would pay $5/m probably is not worth your time. It doesn’t matter how brilliant your product is if no one uses it. If you cannot sell a product in a certain category/niche (or do not know how to sell it), it might be a good idea not to start a project in it. Going after new ideas and ventures is quite risky, especially if you don’t know how to market it. On the other hand, an already established category means that there is already demand. Whether this demand is sufficient or not is another issue. As long as there is enough demand for your product to fit in, any category/niche is good. Some might be better, some might be worse. Unless you are going hardcore B2B, you will need people to find your product by means of organic search. Always conduct thorough keyword research as soon as possible.

How I made a high tech salary in my first selling month
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Ok_Negotiation_2587This week

How I made a high tech salary in my first selling month

For over 7 years I worked as a full-stack developer, helping other companies bring their ideas to life. But one day, I thought “Why not try making my own dream come true?”. That’s when I decided to quit my job and start my own journey to becoming an entrepreneur. At first, it wasn’t easy. I didn’t make any money for months and had no idea where to start. I felt lost. Then, I decided to focus on something popular and trending. AI was everywhere, and ChatGPT was the most used AI platform. So I looked into it and I found the OpenAI community forum where people had been asking for features that weren’t being added. That gave me an idea. Why not build those features myself? I created a Chrome extension and I worked on some of the most requested features, like: Downloading the advanced voice mode and messages as MP3 Adding folders to organize chats Saving and reusing prompts Pinning important chats Exporting chats to TXT/JSON files Deleting or archiving multiple chats at once Making chat history searches faster and better It took me about a week to build the first version, and when I published it, the response was incredible. People loved it! Some even said things like, “You’re a lifesaver!” That’s when I realized I had something that could not only help people but also turn into a real business. I kept the first version free to see how people would respond. Many users have been downloading my extension, which prompted Chrome to review it to determine if it qualified for the featured badge. I received the badge, and it has significantly boosted traffic to my extension ever since. After all the positive feedback, I launched a paid version one month ago. A few minutes after publishing it, I made my first sale! That moment was so exciting, and it motivated me to keep going. I already have over 4,000 users and have made more than $4,500 in my first selling month. I’ve decided to release 1-2 new features every month to keep improving the extension based on what users ask for. I also created the same extension for Firefox and Edge users because many people have been asking for it! I also started a Reddit community, where I share updates, sales, discount codes, and ideas for new features. It’s been awesome to connect with users directly and get their feedback. Additionally, I’ve started working on another extension for Claude, which I’m hoping will be as successful as this one. My message to you is this: never give up on your dreams. It might feel impossible at first, but with patience, hard work, and some creativity, you can make it happen. I hope this inspires you to go after what you want. Good luck to all of us!

I spent 6 months on building a web product, and got zero users. Here is my story.
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I spent 6 months on building a web product, and got zero users. Here is my story.

Edit Thank you all so much for your time reading my story. Your support, feedback, criticism, and skepticism; all helped me a lot, and I couldn't appreciate it enough \^\_\^ I have stuff to post on Reddit very rarely, but I share how my project is going on, random stuff, and memes on X. Just in case few might want to keep in touch 👀 TL;DR I spent 6 months on a tool that currently has 0 users. Below is what I learned during my journey, sharing because I believe most mistakes are easily avoidable. Do not overestimate your product and assume it will be an exception to fundamental principles. Principles are there for a reason. Always look for validation before you start. Avoid building products with a low money-to-effort ratio/in very competitive fields. Unless you have the means, you probably won't make it. Pick a problem space, pick your target audience, and talk to them before thinking about a solution. Identify and match their pain points. Only then should you think of a solution. If people are not overly excited or willing to pay in advance for a discounted price, it might be a sign to rethink. Sell one and only one feature at a time. Avoid everything else. If people don't pay for that one core feature, no secondary feature will change their mind. Always spend twice as much time marketing as you do building. You will not get users if they don't know it exists. Define success metrics ("1000 users in 3 months" or "$6000 in the account at the end of 6 months") before you start. If you don't meet them, strongly consider quitting the project. If you can't get enough users to keep going, nothing else matters. VALIDATION, VALIDATION, VALIDATION. Success is not random, but most of our first products will not make a success story. Know when to admit failure, and move on. Even if a product of yours doesn't succeed, what you learned during its journey will turn out to be invaluable for your future. My story So, this is the story of a product that I’ve been working on for the last 6 months. As it's the first product I’ve ever built, after watching you all from the sidelines, I have learned a lot, made many mistakes, and did only a few things right. Just sharing what I’ve learned and some insights from my journey so far. I hope that this post will help you avoid the mistakes I made — most of which I consider easily avoidable — while you enjoy reading it, and get to know me a little bit more 🤓. A slow start after many years Summ isn’t the first product I really wanted to build. Lacking enough dev skills to even get started was a huge blocker for so many years. In fact, the first product I would’ve LOVED to build was a smart personal shopping assistant. I had this idea 4 years ago; but with no GPT, no coding skills, no technical co-founder, I didn’t have the means to make it happen. I still do not know if such a tool exists and is good enough. All I wanted was a tool that could make data-based predictions about when to buy stuff (“buy a new toothpaste every three months”) and suggest physical products that I might need or be strongly interested in. AFAIK, Amazon famously still struggles with the second one. Fast-forward a few years, I learned the very basics of HTML, CSS, and Vanilla JS. Still was not there to build a product; but good enough to code my design portfolio from scratch. Yet, I couldn’t imagine myself building a product using Vanilla JS. I really hated it, I really sucked at it. So, back to tutorial hell, and to learn about this framework I just heard about: React.React introduced so many new concepts to me. “Thinking in React” is a phrase we heard a lot, and with quite good reasons. After some time, I was able to build very basic tutorial apps, both in React, and React Native; but I have to say that I really hated coding for mobile. At this point, I was already a fan of productivity apps, and had a concept for a time management assistant app in my design portfolio. So, why not build one? Surely, it must be easy, since every coding tutorial starts with a todo app. ❌ WRONG! Building a basic todo app is easy enough, but building one good enough for a place in the market was a challenge I took and failed. I wasted one month on that until I abandoned the project for good. Even if I continued working on it, as the productivity landscape is overly competitive, I wouldn’t be able to make enough money to cover costs, assuming I make any. Since I was (and still am) in between jobs, I decided to abandon the project. 👉 What I learned: Do not start projects with a low ratio of money to effort and time. Example: Even if I get 500 monthly users, 200 of which are paid users (unrealistically high number), assuming an average subscription fee of $5/m (such apps are quite cheap, mostly due to the high competition), it would make me around $1000 minus any occurring costs. Any founder with a product that has 500 active users should make more. Even if it was relatively successful, due to the high competition, I wouldn’t make any meaningful money. PS: I use Todoist today. Due to local pricing, I pay less than $2/m. There is no way I could beat this competitive pricing, let alone the app itself. But, somehow, with a project that wasn’t even functional — let alone being an MVP — I made my first Wi-Fi money: Someone decided that the domain I preemptively purchased is worth something. By this point, I had already abandoned the project, certainly wasn’t going to renew the domain, was looking for a FT job, and a new project that I could work on. And out of nowhere, someone hands me some free money — who am I not to take it? Of course, I took it. The domain is still unused, no idea why 🤔. Ngl, I still hate the fact that my first Wi-Fi money came from this. A new idea worth pursuing? Fast-forward some weeks now. Around March, I got this crazy idea of building an email productivity tool. We all use emails, yet we all hate them. So, this must be fixed. Everyone uses emails, in fact everyone HAS TO use emails. So, I just needed to build a tool and wait for people to come. This was all, really. After all, the problem space is huge, there is enough room for another product, everyone uses emails, no need for any further validation, right? ❌ WRONG ONCE AGAIN! We all hear from the greatest in the startup landscape that we must validate our ideas with real people, yet at least some of us (guilty here 🥸) think that our product will be hugely successful and prove them to be an exception. Few might, but most are not. I certainly wasn't. 👉 Lesson learned: Always validate your ideas with real people. Ask them how much they’d pay for such a tool (not if they would). Much better if they are willing to pay upfront for a discount, etc. But even this comes later, keep reading. I think the difference between “How much” and “If” is huge for two reasons: (1) By asking them for “How much”, you force them to think in a more realistic setting. (2) You will have a more realistic idea on your profit margins. Based on my competitive analysis, I already had a solution in my mind to improve our email usage standards and email productivity (huge mistake), but I did my best to learn about their problems regarding those without pushing the idea too hard. The idea is this: Generate concise email summaries with suggested actions, combine them into one email, and send it at their preferred times. Save as much as time the AI you end up with allows. After all, everyone loves to save time. So, what kind of validation did I seek for? Talked with only a few people around me about this crazy, internet-breaking idea. The responses I got were, now I see, mediocre; no one got excited about it, just said things along the lines of “Cool idea, OK”. So, any reasonable person in this situation would think “Okay, not might not be working”, right? Well, I did not. I assumed that they were the wrong audience for this product, and there was this magical land of user segments waiting eagerly for my product, yet unknowingly. To this day, I still have not reached this magical place. Perhaps, it didn’t exist in the first place. If I cannot find it, whether it exists or not doesn’t matter. I am certainly searching for it. 👉 What I should have done: Once I decide on a problem space (time management, email productivity, etc.), I should decide on my potential user segments, people who I plan to sell my product to. Then I should go talk to those people, ask them about their pains, then get to the problem-solving/ideation phase only later. ❗️ VALIDATION COMES FROM THE REALITY OUTSIDE. What validation looks like might change from product to product; but what invalidation looks like is more or less the same for every product. Nico Jeannen told me yesterday “validation = money in the account” on Twitter. This is the ultimate form of validation your product could get. If your product doesn’t make any money, then something is invalidated by reality: Your product, you, your idea, who knows? So, at this point, I knew a little bit of Python from spending some time in tutorial hell a few years ago, some HTML/CSS/JS, barely enough React to build a working app. React could work for this project, but I needed easy-to-implement server interactivity. Luckily, around this time, I got to know about this new gen of indie hackers, and learned (but didn’t truly understand) about their approach to indie hacking, and this library called Nextjs. How good Next.js still blows my mind. So, I was back to tutorial hell once again. But, this time, with a promise to myself: This is the last time I would visit tutorial hell. Time to start building this "ground-breaking idea" Learning the fundamentals of Next.js was easier than learning of React unsurprisingly. Yet, the first time I managed to run server actions on Next.js was one of the rarest moments that completely blew my mind. To this day, I reject the idea that it is something else than pure magic under its hood. Did I absolutely need Nextjs for this project though? I do not think so. Did it save me lots of time? Absolutely. Furthermore, learning Nextjs will certainly be quite helpful for other projects that I will be tackling in the future. Already got a few ideas that might be worth pursuing in the head in case I decide to abandon Summ in the future. Fast-forward few weeks again: So, at this stage, I had a barely working MVP-like product. Since the very beginning, I spent every free hour (and more) on this project as speed is essential. But, I am not so sure it was worth it to overwork in retrospect. Yet, I know I couldn’t help myself. Everything is going kinda smooth, so what’s the worst thing that could ever happen? Well, both Apple and Google announced their AIs (Apple Intelligence and Google Gemini, respectively) will have email summarization features for their products. Summarizing singular emails is no big deal, after all there were already so many similar products in the market. I still think that what truly matters is a frictionless user experience, and this is why I built this product in a certain way: You spend less than a few minutes setting up your account, and you get to enjoy your email summaries, without ever visiting its website again. This is still a very cool concept I really like a lot. So, at this point: I had no other idea that could be pursued, already spent too much time on this project. Do I quit or not? This was the question. Of course not. I just have to launch this product as quickly as possible. So, I did something right, a quite rare occurrence I might say: Re-planned my product, dropped everything secondary to the core feature immediately (save time on reading emails), tried launching it asap. 👉 Insight: Sell only one core feature at one time. Drop anything secondary to this core feature. Well, my primary occupation is product design. So one would expect that a product I build must have stellar design. I considered any considerable time spent on design at this stage would be simply wasted. I still think this is both true and wrong: True, because if your product’s core benefits suck, no one will care about your design. False, because if your design looks amateurish, no one will trust you and your product. So, I always targeted an average level design with it and the way this tool works made it quite easy as I had to design only 2 primary pages: Landing page and user portal (which has only settings and analytics pages). However, even though I knew spending time on design was not worth much of my time, I got a bit “greedy”: In fact, I redesigned those pages three times, and still ended up with a so-so design that I am not proud of. 👉 What I would do differently: Unless absolutely necessary, only one iteration per stage as long as it works. This, in my mind, applies to everything. If your product’s A feature works, then no need to rewrite it from scratch for any reason, or even refactor it. When your product becomes a success, and you absolutely need that part of your codebase to be written, do so, but only then. Ready to launch, now is th etime for some marketing, right? By July 26, I already had a “launchable” product that barely works (I marked this date on a Notion docs, this is how I know). Yet, I had spent almost no time on marketing, sales, whatever. After all, “You build and they will come”. Did I know that I needed marketing? Of course I did, but knowingly didn’t. Why, you might ask. Well, from my perspective, it had to be a dev-heavy product; meaning that you spend most of your time on developing it, mostly coding skills. But, this is simply wrong. As a rule of thumb, as noted by one of the greatests, Marc Louvion, you should spend at least twice of the building time on marketing. ❗️ Time spent on building \* 2 people don’t know your product > they don’t use your product > you don’t get users > you don’t make money Easy as that. Following the same reasoning, a slightly different approach to planning a project is possible. Determine an approximate time to complete the project with a high level project plan. Let’s say 6 months. By the reasoning above, 2 months should go into building, and 4 into marketing. If you need 4 months for building instead of 2, then you need 8 months of marketing, which makes the time to complete the project 12 months. If you don’t have that much time, then quit the project. When does a project count as completed? Well, in reality, never. But, I think we have to define success conditions even before we start for indie projects and startups; so we know when to quit when they are not met. A success condition could look like “Make $6000 in 12 months” or “Have 3000 users in 6 months”. It all depends on the project. But, once you set it, it should be set in stone: You don’t change it unless absolutely necessary. I suspect there are few principles that make a solopreneur successful; and knowing when to quit and when to continue is definitely one of them. Marc Louvion is famously known for his success, but he got there after failing so many projects. To my knowledge, the same applies to Nico Jeannen, Pieter Levels, or almost everyone as well. ❗️ Determining when to continue even before you start will definitely help in the long run. A half-aed launch Time-leap again. Around mid August, I “soft launched” my product. By soft launch, I mean lazy marketing. Just tweeting about it, posting it on free directories. Did I get any traffic? Surely I did. Did I get any users? Nope. Only after this time, it hit me: “Either something is wrong with me, or with this product” Marketing might be a much bigger factor for a project’s success after all. Even though I get some traffic, not convincing enough for people to sign up even for a free trial. The product was still perfect in my eyes at the time (well, still is ^(\_),) so the right people are not finding my product, I thought. Then, a question that I should have been asking at the very first place, one that could prevent all these, comes to my mind: “How do even people search for such tools?” If we are to consider this whole journey of me and my so-far-failed product to be an already destined failure, one metric suffices to show why. Search volume: 30. Even if people have such a pain point, they are not looking for email summaries. So, almost no organic traffic coming from Google. But, as a person who did zero marketing on this or any product, who has zero marketing knowledge, who doesn’t have an audience on social media, there is not much I could do. Finally, it was time to give up. Or not… In my eyes, the most important element that makes a founder (solo or not) successful (this, I am not by any means) is to solve problems. ❗️ So, the problem was this: “People are not finding my product by organic search” How do I make sure I get some organic traffic and gets more visibility? Learn digital marketing and SEO as much as I can within very limited time. Thankfully, without spending much time, I came across Neil Patel's YT channel, and as I said many times, it is an absolute gold mine. I learned a lot, especially about the fundamentals, and surely it will be fruitful; but there is no magic trick that could make people visit your website. SEO certainly helps, but only when people are looking for your keywords. However, it is truly a magical solution to get in touch with REAL people that are in your user segments: 👉 Understand your pains, understand their problems, help them to solve them via building products. I did not do this so far, have to admit. But, in case you would like to have a chat about your email usage, and email productivity, just get in touch; I’d be delighted to hear about them. Getting ready for a ProductHunt launch The date was Sept 1. And I unlocked an impossible achievement: Running out of Supabase’s free plan’s Egres limit while having zero users. I was already considering moving out of their Cloud server and managing a Supabase CLI service on my Hetzner VPS for some time; but never ever suspected that I would have to do this quickly. The cheapest plan Supabase offers is $25/month; yet, at that point, I am in between jobs for such a long time, basically broke, and could barely afford that price. One or two months could be okay, but why pay for it if I will eventually move out of their Cloud service? So, instead of paying $25, I spent two days migrating out of Supabase Cloud. Worth my time? Definitely not. But, when you are broke, you gotta do stupid things. This was the first time that I felt lucky to have zero users: I have no idea how I would manage this migration if I had any. I think this is one of the core tenets of an indie hacker: Controlling their own environment. I can’t remember whose quote this is, but I suspect it was Naval: Entrepreneurs have an almost pathological need to control their own fate. They will take any suffering if they can be in charge of their destiny, and not have it in somebody else’s hands. What’s truly scary is, at least in my case, we make people around us suffer at the expense of our attempting to control our own fates. I know this period has been quite hard on my wife as well, as I neglected her quite a bit, but sadly, I know that this will happen again. It is something that I can barely help with. Still, so sorry. After working the last two weeks on a ProductHunt Launch, I finally launched it this Tuesday. Zero ranking, zero new users, but 36 kind people upvoted my product, and many commented and provided invaluable feedback. I couldn't be more grateful for each one of them 🙏. Considering all these, what lies in the future of Summ though? I have no idea, to be honest. On one hand, I have zero users, have no job, no income. So, I need a way to make money asap. On the other hand, the whole idea of it revolves around one core premise (not an assumption) that I am not so willing to share; and I couldn’t have more trust in it. This might not be the best iteration of it, however I certainly believe that email usage is one of the best problem spaces one could work on. 👉 But, one thing is for certain: I need to get in touch with people, and talk with them about this product I built so far. In fact, this is the only item on my agenda. Nothing else will save my brainchild <3. Below are some other insights and notes that I got during my journey; as they do not 100% fit into this story, I think it is more suitable to list them here. I hope you enjoyed reading this. Give Summ a try, it comes with a generous free trial, no credit card required. Some additional notes and insights: Project planning is one of the most underestimated skills for solopreneurs. It saves you enormous time, and helps you to keep your focus up. Building B2C products beats building B2B products. Businesses are very willing to pay big bucks if your product helps them. On the other hand, spending a few hours per user who would pay $5/m probably is not worth your time. It doesn’t matter how brilliant your product is if no one uses it. If you cannot sell a product in a certain category/niche (or do not know how to sell it), it might be a good idea not to start a project in it. Going after new ideas and ventures is quite risky, especially if you don’t know how to market it. On the other hand, an already established category means that there is already demand. Whether this demand is sufficient or not is another issue. As long as there is enough demand for your product to fit in, any category/niche is good. Some might be better, some might be worse. Unless you are going hardcore B2B, you will need people to find your product by means of organic search. Always conduct thorough keyword research as soon as possible.

I spent 6 months on building a web product, and got zero users. Here is my story.
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I spent 6 months on building a web product, and got zero users. Here is my story.

Edit Thank you all so much for your time reading my story. Your support, feedback, criticism, and skepticism; all helped me a lot, and I couldn't appreciate it enough \^\_\^ I have stuff to post on Reddit very rarely, but I share how my project is going on, random stuff, and memes on X. Just in case few might want to keep in touch 👀 TL;DR I spent 6 months on a tool that currently has 0 users. Below is what I learned during my journey, sharing because I believe most mistakes are easily avoidable. Do not overestimate your product and assume it will be an exception to fundamental principles. Principles are there for a reason. Always look for validation before you start. Avoid building products with a low money-to-effort ratio/in very competitive fields. Unless you have the means, you probably won't make it. Pick a problem space, pick your target audience, and talk to them before thinking about a solution. Identify and match their pain points. Only then should you think of a solution. If people are not overly excited or willing to pay in advance for a discounted price, it might be a sign to rethink. Sell one and only one feature at a time. Avoid everything else. If people don't pay for that one core feature, no secondary feature will change their mind. Always spend twice as much time marketing as you do building. You will not get users if they don't know it exists. Define success metrics ("1000 users in 3 months" or "$6000 in the account at the end of 6 months") before you start. If you don't meet them, strongly consider quitting the project. If you can't get enough users to keep going, nothing else matters. VALIDATION, VALIDATION, VALIDATION. Success is not random, but most of our first products will not make a success story. Know when to admit failure, and move on. Even if a product of yours doesn't succeed, what you learned during its journey will turn out to be invaluable for your future. My story So, this is the story of a product that I’ve been working on for the last 6 months. As it's the first product I’ve ever built, after watching you all from the sidelines, I have learned a lot, made many mistakes, and did only a few things right. Just sharing what I’ve learned and some insights from my journey so far. I hope that this post will help you avoid the mistakes I made — most of which I consider easily avoidable — while you enjoy reading it, and get to know me a little bit more 🤓. A slow start after many years Summ isn’t the first product I really wanted to build. Lacking enough dev skills to even get started was a huge blocker for so many years. In fact, the first product I would’ve LOVED to build was a smart personal shopping assistant. I had this idea 4 years ago; but with no GPT, no coding skills, no technical co-founder, I didn’t have the means to make it happen. I still do not know if such a tool exists and is good enough. All I wanted was a tool that could make data-based predictions about when to buy stuff (“buy a new toothpaste every three months”) and suggest physical products that I might need or be strongly interested in. AFAIK, Amazon famously still struggles with the second one. Fast-forward a few years, I learned the very basics of HTML, CSS, and Vanilla JS. Still was not there to build a product; but good enough to code my design portfolio from scratch. Yet, I couldn’t imagine myself building a product using Vanilla JS. I really hated it, I really sucked at it. So, back to tutorial hell, and to learn about this framework I just heard about: React.React introduced so many new concepts to me. “Thinking in React” is a phrase we heard a lot, and with quite good reasons. After some time, I was able to build very basic tutorial apps, both in React, and React Native; but I have to say that I really hated coding for mobile. At this point, I was already a fan of productivity apps, and had a concept for a time management assistant app in my design portfolio. So, why not build one? Surely, it must be easy, since every coding tutorial starts with a todo app. ❌ WRONG! Building a basic todo app is easy enough, but building one good enough for a place in the market was a challenge I took and failed. I wasted one month on that until I abandoned the project for good. Even if I continued working on it, as the productivity landscape is overly competitive, I wouldn’t be able to make enough money to cover costs, assuming I make any. Since I was (and still am) in between jobs, I decided to abandon the project. 👉 What I learned: Do not start projects with a low ratio of money to effort and time. Example: Even if I get 500 monthly users, 200 of which are paid users (unrealistically high number), assuming an average subscription fee of $5/m (such apps are quite cheap, mostly due to the high competition), it would make me around $1000 minus any occurring costs. Any founder with a product that has 500 active users should make more. Even if it was relatively successful, due to the high competition, I wouldn’t make any meaningful money. PS: I use Todoist today. Due to local pricing, I pay less than $2/m. There is no way I could beat this competitive pricing, let alone the app itself. But, somehow, with a project that wasn’t even functional — let alone being an MVP — I made my first Wi-Fi money: Someone decided that the domain I preemptively purchased is worth something. By this point, I had already abandoned the project, certainly wasn’t going to renew the domain, was looking for a FT job, and a new project that I could work on. And out of nowhere, someone hands me some free money — who am I not to take it? Of course, I took it. The domain is still unused, no idea why 🤔. Ngl, I still hate the fact that my first Wi-Fi money came from this. A new idea worth pursuing? Fast-forward some weeks now. Around March, I got this crazy idea of building an email productivity tool. We all use emails, yet we all hate them. So, this must be fixed. Everyone uses emails, in fact everyone HAS TO use emails. So, I just needed to build a tool and wait for people to come. This was all, really. After all, the problem space is huge, there is enough room for another product, everyone uses emails, no need for any further validation, right? ❌ WRONG ONCE AGAIN! We all hear from the greatest in the startup landscape that we must validate our ideas with real people, yet at least some of us (guilty here 🥸) think that our product will be hugely successful and prove them to be an exception. Few might, but most are not. I certainly wasn't. 👉 Lesson learned: Always validate your ideas with real people. Ask them how much they’d pay for such a tool (not if they would). Much better if they are willing to pay upfront for a discount, etc. But even this comes later, keep reading. I think the difference between “How much” and “If” is huge for two reasons: (1) By asking them for “How much”, you force them to think in a more realistic setting. (2) You will have a more realistic idea on your profit margins. Based on my competitive analysis, I already had a solution in my mind to improve our email usage standards and email productivity (huge mistake), but I did my best to learn about their problems regarding those without pushing the idea too hard. The idea is this: Generate concise email summaries with suggested actions, combine them into one email, and send it at their preferred times. Save as much as time the AI you end up with allows. After all, everyone loves to save time. So, what kind of validation did I seek for? Talked with only a few people around me about this crazy, internet-breaking idea. The responses I got were, now I see, mediocre; no one got excited about it, just said things along the lines of “Cool idea, OK”. So, any reasonable person in this situation would think “Okay, not might not be working”, right? Well, I did not. I assumed that they were the wrong audience for this product, and there was this magical land of user segments waiting eagerly for my product, yet unknowingly. To this day, I still have not reached this magical place. Perhaps, it didn’t exist in the first place. If I cannot find it, whether it exists or not doesn’t matter. I am certainly searching for it. 👉 What I should have done: Once I decide on a problem space (time management, email productivity, etc.), I should decide on my potential user segments, people who I plan to sell my product to. Then I should go talk to those people, ask them about their pains, then get to the problem-solving/ideation phase only later. ❗️ VALIDATION COMES FROM THE REALITY OUTSIDE. What validation looks like might change from product to product; but what invalidation looks like is more or less the same for every product. Nico Jeannen told me yesterday “validation = money in the account” on Twitter. This is the ultimate form of validation your product could get. If your product doesn’t make any money, then something is invalidated by reality: Your product, you, your idea, who knows? So, at this point, I knew a little bit of Python from spending some time in tutorial hell a few years ago, some HTML/CSS/JS, barely enough React to build a working app. React could work for this project, but I needed easy-to-implement server interactivity. Luckily, around this time, I got to know about this new gen of indie hackers, and learned (but didn’t truly understand) about their approach to indie hacking, and this library called Nextjs. How good Next.js still blows my mind. So, I was back to tutorial hell once again. But, this time, with a promise to myself: This is the last time I would visit tutorial hell. Time to start building this "ground-breaking idea" Learning the fundamentals of Next.js was easier than learning of React unsurprisingly. Yet, the first time I managed to run server actions on Next.js was one of the rarest moments that completely blew my mind. To this day, I reject the idea that it is something else than pure magic under its hood. Did I absolutely need Nextjs for this project though? I do not think so. Did it save me lots of time? Absolutely. Furthermore, learning Nextjs will certainly be quite helpful for other projects that I will be tackling in the future. Already got a few ideas that might be worth pursuing in the head in case I decide to abandon Summ in the future. Fast-forward few weeks again: So, at this stage, I had a barely working MVP-like product. Since the very beginning, I spent every free hour (and more) on this project as speed is essential. But, I am not so sure it was worth it to overwork in retrospect. Yet, I know I couldn’t help myself. Everything is going kinda smooth, so what’s the worst thing that could ever happen? Well, both Apple and Google announced their AIs (Apple Intelligence and Google Gemini, respectively) will have email summarization features for their products. Summarizing singular emails is no big deal, after all there were already so many similar products in the market. I still think that what truly matters is a frictionless user experience, and this is why I built this product in a certain way: You spend less than a few minutes setting up your account, and you get to enjoy your email summaries, without ever visiting its website again. This is still a very cool concept I really like a lot. So, at this point: I had no other idea that could be pursued, already spent too much time on this project. Do I quit or not? This was the question. Of course not. I just have to launch this product as quickly as possible. So, I did something right, a quite rare occurrence I might say: Re-planned my product, dropped everything secondary to the core feature immediately (save time on reading emails), tried launching it asap. 👉 Insight: Sell only one core feature at one time. Drop anything secondary to this core feature. Well, my primary occupation is product design. So one would expect that a product I build must have stellar design. I considered any considerable time spent on design at this stage would be simply wasted. I still think this is both true and wrong: True, because if your product’s core benefits suck, no one will care about your design. False, because if your design looks amateurish, no one will trust you and your product. So, I always targeted an average level design with it and the way this tool works made it quite easy as I had to design only 2 primary pages: Landing page and user portal (which has only settings and analytics pages). However, even though I knew spending time on design was not worth much of my time, I got a bit “greedy”: In fact, I redesigned those pages three times, and still ended up with a so-so design that I am not proud of. 👉 What I would do differently: Unless absolutely necessary, only one iteration per stage as long as it works. This, in my mind, applies to everything. If your product’s A feature works, then no need to rewrite it from scratch for any reason, or even refactor it. When your product becomes a success, and you absolutely need that part of your codebase to be written, do so, but only then. Ready to launch, now is th etime for some marketing, right? By July 26, I already had a “launchable” product that barely works (I marked this date on a Notion docs, this is how I know). Yet, I had spent almost no time on marketing, sales, whatever. After all, “You build and they will come”. Did I know that I needed marketing? Of course I did, but knowingly didn’t. Why, you might ask. Well, from my perspective, it had to be a dev-heavy product; meaning that you spend most of your time on developing it, mostly coding skills. But, this is simply wrong. As a rule of thumb, as noted by one of the greatests, Marc Louvion, you should spend at least twice of the building time on marketing. ❗️ Time spent on building \* 2 people don’t know your product > they don’t use your product > you don’t get users > you don’t make money Easy as that. Following the same reasoning, a slightly different approach to planning a project is possible. Determine an approximate time to complete the project with a high level project plan. Let’s say 6 months. By the reasoning above, 2 months should go into building, and 4 into marketing. If you need 4 months for building instead of 2, then you need 8 months of marketing, which makes the time to complete the project 12 months. If you don’t have that much time, then quit the project. When does a project count as completed? Well, in reality, never. But, I think we have to define success conditions even before we start for indie projects and startups; so we know when to quit when they are not met. A success condition could look like “Make $6000 in 12 months” or “Have 3000 users in 6 months”. It all depends on the project. But, once you set it, it should be set in stone: You don’t change it unless absolutely necessary. I suspect there are few principles that make a solopreneur successful; and knowing when to quit and when to continue is definitely one of them. Marc Louvion is famously known for his success, but he got there after failing so many projects. To my knowledge, the same applies to Nico Jeannen, Pieter Levels, or almost everyone as well. ❗️ Determining when to continue even before you start will definitely help in the long run. A half-aed launch Time-leap again. Around mid August, I “soft launched” my product. By soft launch, I mean lazy marketing. Just tweeting about it, posting it on free directories. Did I get any traffic? Surely I did. Did I get any users? Nope. Only after this time, it hit me: “Either something is wrong with me, or with this product” Marketing might be a much bigger factor for a project’s success after all. Even though I get some traffic, not convincing enough for people to sign up even for a free trial. The product was still perfect in my eyes at the time (well, still is ^(\_),) so the right people are not finding my product, I thought. Then, a question that I should have been asking at the very first place, one that could prevent all these, comes to my mind: “How do even people search for such tools?” If we are to consider this whole journey of me and my so-far-failed product to be an already destined failure, one metric suffices to show why. Search volume: 30. Even if people have such a pain point, they are not looking for email summaries. So, almost no organic traffic coming from Google. But, as a person who did zero marketing on this or any product, who has zero marketing knowledge, who doesn’t have an audience on social media, there is not much I could do. Finally, it was time to give up. Or not… In my eyes, the most important element that makes a founder (solo or not) successful (this, I am not by any means) is to solve problems. ❗️ So, the problem was this: “People are not finding my product by organic search” How do I make sure I get some organic traffic and gets more visibility? Learn digital marketing and SEO as much as I can within very limited time. Thankfully, without spending much time, I came across Neil Patel's YT channel, and as I said many times, it is an absolute gold mine. I learned a lot, especially about the fundamentals, and surely it will be fruitful; but there is no magic trick that could make people visit your website. SEO certainly helps, but only when people are looking for your keywords. However, it is truly a magical solution to get in touch with REAL people that are in your user segments: 👉 Understand your pains, understand their problems, help them to solve them via building products. I did not do this so far, have to admit. But, in case you would like to have a chat about your email usage, and email productivity, just get in touch; I’d be delighted to hear about them. Getting ready for a ProductHunt launch The date was Sept 1. And I unlocked an impossible achievement: Running out of Supabase’s free plan’s Egres limit while having zero users. I was already considering moving out of their Cloud server and managing a Supabase CLI service on my Hetzner VPS for some time; but never ever suspected that I would have to do this quickly. The cheapest plan Supabase offers is $25/month; yet, at that point, I am in between jobs for such a long time, basically broke, and could barely afford that price. One or two months could be okay, but why pay for it if I will eventually move out of their Cloud service? So, instead of paying $25, I spent two days migrating out of Supabase Cloud. Worth my time? Definitely not. But, when you are broke, you gotta do stupid things. This was the first time that I felt lucky to have zero users: I have no idea how I would manage this migration if I had any. I think this is one of the core tenets of an indie hacker: Controlling their own environment. I can’t remember whose quote this is, but I suspect it was Naval: Entrepreneurs have an almost pathological need to control their own fate. They will take any suffering if they can be in charge of their destiny, and not have it in somebody else’s hands. What’s truly scary is, at least in my case, we make people around us suffer at the expense of our attempting to control our own fates. I know this period has been quite hard on my wife as well, as I neglected her quite a bit, but sadly, I know that this will happen again. It is something that I can barely help with. Still, so sorry. After working the last two weeks on a ProductHunt Launch, I finally launched it this Tuesday. Zero ranking, zero new users, but 36 kind people upvoted my product, and many commented and provided invaluable feedback. I couldn't be more grateful for each one of them 🙏. Considering all these, what lies in the future of Summ though? I have no idea, to be honest. On one hand, I have zero users, have no job, no income. So, I need a way to make money asap. On the other hand, the whole idea of it revolves around one core premise (not an assumption) that I am not so willing to share; and I couldn’t have more trust in it. This might not be the best iteration of it, however I certainly believe that email usage is one of the best problem spaces one could work on. 👉 But, one thing is for certain: I need to get in touch with people, and talk with them about this product I built so far. In fact, this is the only item on my agenda. Nothing else will save my brainchild <3. Below are some other insights and notes that I got during my journey; as they do not 100% fit into this story, I think it is more suitable to list them here. I hope you enjoyed reading this. Give Summ a try, it comes with a generous free trial, no credit card required. Some additional notes and insights: Project planning is one of the most underestimated skills for solopreneurs. It saves you enormous time, and helps you to keep your focus up. Building B2C products beats building B2B products. Businesses are very willing to pay big bucks if your product helps them. On the other hand, spending a few hours per user who would pay $5/m probably is not worth your time. It doesn’t matter how brilliant your product is if no one uses it. If you cannot sell a product in a certain category/niche (or do not know how to sell it), it might be a good idea not to start a project in it. Going after new ideas and ventures is quite risky, especially if you don’t know how to market it. On the other hand, an already established category means that there is already demand. Whether this demand is sufficient or not is another issue. As long as there is enough demand for your product to fit in, any category/niche is good. Some might be better, some might be worse. Unless you are going hardcore B2B, you will need people to find your product by means of organic search. Always conduct thorough keyword research as soon as possible.

I spent 6 months on building a web product, and got zero users. Here is my story.
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I spent 6 months on building a web product, and got zero users. Here is my story.

Edit Thank you all so much for your time reading my story. Your support, feedback, criticism, and skepticism; all helped me a lot, and I couldn't appreciate it enough \^\_\^ I have stuff to post on Reddit very rarely, but I share how my project is going on, random stuff, and memes on X. Just in case few might want to keep in touch 👀 TL;DR I spent 6 months on a tool that currently has 0 users. Below is what I learned during my journey, sharing because I believe most mistakes are easily avoidable. Do not overestimate your product and assume it will be an exception to fundamental principles. Principles are there for a reason. Always look for validation before you start. Avoid building products with a low money-to-effort ratio/in very competitive fields. Unless you have the means, you probably won't make it. Pick a problem space, pick your target audience, and talk to them before thinking about a solution. Identify and match their pain points. Only then should you think of a solution. If people are not overly excited or willing to pay in advance for a discounted price, it might be a sign to rethink. Sell one and only one feature at a time. Avoid everything else. If people don't pay for that one core feature, no secondary feature will change their mind. Always spend twice as much time marketing as you do building. You will not get users if they don't know it exists. Define success metrics ("1000 users in 3 months" or "$6000 in the account at the end of 6 months") before you start. If you don't meet them, strongly consider quitting the project. If you can't get enough users to keep going, nothing else matters. VALIDATION, VALIDATION, VALIDATION. Success is not random, but most of our first products will not make a success story. Know when to admit failure, and move on. Even if a product of yours doesn't succeed, what you learned during its journey will turn out to be invaluable for your future. My story So, this is the story of a product that I’ve been working on for the last 6 months. As it's the first product I’ve ever built, after watching you all from the sidelines, I have learned a lot, made many mistakes, and did only a few things right. Just sharing what I’ve learned and some insights from my journey so far. I hope that this post will help you avoid the mistakes I made — most of which I consider easily avoidable — while you enjoy reading it, and get to know me a little bit more 🤓. A slow start after many years Summ isn’t the first product I really wanted to build. Lacking enough dev skills to even get started was a huge blocker for so many years. In fact, the first product I would’ve LOVED to build was a smart personal shopping assistant. I had this idea 4 years ago; but with no GPT, no coding skills, no technical co-founder, I didn’t have the means to make it happen. I still do not know if such a tool exists and is good enough. All I wanted was a tool that could make data-based predictions about when to buy stuff (“buy a new toothpaste every three months”) and suggest physical products that I might need or be strongly interested in. AFAIK, Amazon famously still struggles with the second one. Fast-forward a few years, I learned the very basics of HTML, CSS, and Vanilla JS. Still was not there to build a product; but good enough to code my design portfolio from scratch. Yet, I couldn’t imagine myself building a product using Vanilla JS. I really hated it, I really sucked at it. So, back to tutorial hell, and to learn about this framework I just heard about: React.React introduced so many new concepts to me. “Thinking in React” is a phrase we heard a lot, and with quite good reasons. After some time, I was able to build very basic tutorial apps, both in React, and React Native; but I have to say that I really hated coding for mobile. At this point, I was already a fan of productivity apps, and had a concept for a time management assistant app in my design portfolio. So, why not build one? Surely, it must be easy, since every coding tutorial starts with a todo app. ❌ WRONG! Building a basic todo app is easy enough, but building one good enough for a place in the market was a challenge I took and failed. I wasted one month on that until I abandoned the project for good. Even if I continued working on it, as the productivity landscape is overly competitive, I wouldn’t be able to make enough money to cover costs, assuming I make any. Since I was (and still am) in between jobs, I decided to abandon the project. 👉 What I learned: Do not start projects with a low ratio of money to effort and time. Example: Even if I get 500 monthly users, 200 of which are paid users (unrealistically high number), assuming an average subscription fee of $5/m (such apps are quite cheap, mostly due to the high competition), it would make me around $1000 minus any occurring costs. Any founder with a product that has 500 active users should make more. Even if it was relatively successful, due to the high competition, I wouldn’t make any meaningful money. PS: I use Todoist today. Due to local pricing, I pay less than $2/m. There is no way I could beat this competitive pricing, let alone the app itself. But, somehow, with a project that wasn’t even functional — let alone being an MVP — I made my first Wi-Fi money: Someone decided that the domain I preemptively purchased is worth something. By this point, I had already abandoned the project, certainly wasn’t going to renew the domain, was looking for a FT job, and a new project that I could work on. And out of nowhere, someone hands me some free money — who am I not to take it? Of course, I took it. The domain is still unused, no idea why 🤔. Ngl, I still hate the fact that my first Wi-Fi money came from this. A new idea worth pursuing? Fast-forward some weeks now. Around March, I got this crazy idea of building an email productivity tool. We all use emails, yet we all hate them. So, this must be fixed. Everyone uses emails, in fact everyone HAS TO use emails. So, I just needed to build a tool and wait for people to come. This was all, really. After all, the problem space is huge, there is enough room for another product, everyone uses emails, no need for any further validation, right? ❌ WRONG ONCE AGAIN! We all hear from the greatest in the startup landscape that we must validate our ideas with real people, yet at least some of us (guilty here 🥸) think that our product will be hugely successful and prove them to be an exception. Few might, but most are not. I certainly wasn't. 👉 Lesson learned: Always validate your ideas with real people. Ask them how much they’d pay for such a tool (not if they would). Much better if they are willing to pay upfront for a discount, etc. But even this comes later, keep reading. I think the difference between “How much” and “If” is huge for two reasons: (1) By asking them for “How much”, you force them to think in a more realistic setting. (2) You will have a more realistic idea on your profit margins. Based on my competitive analysis, I already had a solution in my mind to improve our email usage standards and email productivity (huge mistake), but I did my best to learn about their problems regarding those without pushing the idea too hard. The idea is this: Generate concise email summaries with suggested actions, combine them into one email, and send it at their preferred times. Save as much as time the AI you end up with allows. After all, everyone loves to save time. So, what kind of validation did I seek for? Talked with only a few people around me about this crazy, internet-breaking idea. The responses I got were, now I see, mediocre; no one got excited about it, just said things along the lines of “Cool idea, OK”. So, any reasonable person in this situation would think “Okay, not might not be working”, right? Well, I did not. I assumed that they were the wrong audience for this product, and there was this magical land of user segments waiting eagerly for my product, yet unknowingly. To this day, I still have not reached this magical place. Perhaps, it didn’t exist in the first place. If I cannot find it, whether it exists or not doesn’t matter. I am certainly searching for it. 👉 What I should have done: Once I decide on a problem space (time management, email productivity, etc.), I should decide on my potential user segments, people who I plan to sell my product to. Then I should go talk to those people, ask them about their pains, then get to the problem-solving/ideation phase only later. ❗️ VALIDATION COMES FROM THE REALITY OUTSIDE. What validation looks like might change from product to product; but what invalidation looks like is more or less the same for every product. Nico Jeannen told me yesterday “validation = money in the account” on Twitter. This is the ultimate form of validation your product could get. If your product doesn’t make any money, then something is invalidated by reality: Your product, you, your idea, who knows? So, at this point, I knew a little bit of Python from spending some time in tutorial hell a few years ago, some HTML/CSS/JS, barely enough React to build a working app. React could work for this project, but I needed easy-to-implement server interactivity. Luckily, around this time, I got to know about this new gen of indie hackers, and learned (but didn’t truly understand) about their approach to indie hacking, and this library called Nextjs. How good Next.js still blows my mind. So, I was back to tutorial hell once again. But, this time, with a promise to myself: This is the last time I would visit tutorial hell. Time to start building this "ground-breaking idea" Learning the fundamentals of Next.js was easier than learning of React unsurprisingly. Yet, the first time I managed to run server actions on Next.js was one of the rarest moments that completely blew my mind. To this day, I reject the idea that it is something else than pure magic under its hood. Did I absolutely need Nextjs for this project though? I do not think so. Did it save me lots of time? Absolutely. Furthermore, learning Nextjs will certainly be quite helpful for other projects that I will be tackling in the future. Already got a few ideas that might be worth pursuing in the head in case I decide to abandon Summ in the future. Fast-forward few weeks again: So, at this stage, I had a barely working MVP-like product. Since the very beginning, I spent every free hour (and more) on this project as speed is essential. But, I am not so sure it was worth it to overwork in retrospect. Yet, I know I couldn’t help myself. Everything is going kinda smooth, so what’s the worst thing that could ever happen? Well, both Apple and Google announced their AIs (Apple Intelligence and Google Gemini, respectively) will have email summarization features for their products. Summarizing singular emails is no big deal, after all there were already so many similar products in the market. I still think that what truly matters is a frictionless user experience, and this is why I built this product in a certain way: You spend less than a few minutes setting up your account, and you get to enjoy your email summaries, without ever visiting its website again. This is still a very cool concept I really like a lot. So, at this point: I had no other idea that could be pursued, already spent too much time on this project. Do I quit or not? This was the question. Of course not. I just have to launch this product as quickly as possible. So, I did something right, a quite rare occurrence I might say: Re-planned my product, dropped everything secondary to the core feature immediately (save time on reading emails), tried launching it asap. 👉 Insight: Sell only one core feature at one time. Drop anything secondary to this core feature. Well, my primary occupation is product design. So one would expect that a product I build must have stellar design. I considered any considerable time spent on design at this stage would be simply wasted. I still think this is both true and wrong: True, because if your product’s core benefits suck, no one will care about your design. False, because if your design looks amateurish, no one will trust you and your product. So, I always targeted an average level design with it and the way this tool works made it quite easy as I had to design only 2 primary pages: Landing page and user portal (which has only settings and analytics pages). However, even though I knew spending time on design was not worth much of my time, I got a bit “greedy”: In fact, I redesigned those pages three times, and still ended up with a so-so design that I am not proud of. 👉 What I would do differently: Unless absolutely necessary, only one iteration per stage as long as it works. This, in my mind, applies to everything. If your product’s A feature works, then no need to rewrite it from scratch for any reason, or even refactor it. When your product becomes a success, and you absolutely need that part of your codebase to be written, do so, but only then. Ready to launch, now is th etime for some marketing, right? By July 26, I already had a “launchable” product that barely works (I marked this date on a Notion docs, this is how I know). Yet, I had spent almost no time on marketing, sales, whatever. After all, “You build and they will come”. Did I know that I needed marketing? Of course I did, but knowingly didn’t. Why, you might ask. Well, from my perspective, it had to be a dev-heavy product; meaning that you spend most of your time on developing it, mostly coding skills. But, this is simply wrong. As a rule of thumb, as noted by one of the greatests, Marc Louvion, you should spend at least twice of the building time on marketing. ❗️ Time spent on building \* 2 people don’t know your product > they don’t use your product > you don’t get users > you don’t make money Easy as that. Following the same reasoning, a slightly different approach to planning a project is possible. Determine an approximate time to complete the project with a high level project plan. Let’s say 6 months. By the reasoning above, 2 months should go into building, and 4 into marketing. If you need 4 months for building instead of 2, then you need 8 months of marketing, which makes the time to complete the project 12 months. If you don’t have that much time, then quit the project. When does a project count as completed? Well, in reality, never. But, I think we have to define success conditions even before we start for indie projects and startups; so we know when to quit when they are not met. A success condition could look like “Make $6000 in 12 months” or “Have 3000 users in 6 months”. It all depends on the project. But, once you set it, it should be set in stone: You don’t change it unless absolutely necessary. I suspect there are few principles that make a solopreneur successful; and knowing when to quit and when to continue is definitely one of them. Marc Louvion is famously known for his success, but he got there after failing so many projects. To my knowledge, the same applies to Nico Jeannen, Pieter Levels, or almost everyone as well. ❗️ Determining when to continue even before you start will definitely help in the long run. A half-aed launch Time-leap again. Around mid August, I “soft launched” my product. By soft launch, I mean lazy marketing. Just tweeting about it, posting it on free directories. Did I get any traffic? Surely I did. Did I get any users? Nope. Only after this time, it hit me: “Either something is wrong with me, or with this product” Marketing might be a much bigger factor for a project’s success after all. Even though I get some traffic, not convincing enough for people to sign up even for a free trial. The product was still perfect in my eyes at the time (well, still is ^(\_),) so the right people are not finding my product, I thought. Then, a question that I should have been asking at the very first place, one that could prevent all these, comes to my mind: “How do even people search for such tools?” If we are to consider this whole journey of me and my so-far-failed product to be an already destined failure, one metric suffices to show why. Search volume: 30. Even if people have such a pain point, they are not looking for email summaries. So, almost no organic traffic coming from Google. But, as a person who did zero marketing on this or any product, who has zero marketing knowledge, who doesn’t have an audience on social media, there is not much I could do. Finally, it was time to give up. Or not… In my eyes, the most important element that makes a founder (solo or not) successful (this, I am not by any means) is to solve problems. ❗️ So, the problem was this: “People are not finding my product by organic search” How do I make sure I get some organic traffic and gets more visibility? Learn digital marketing and SEO as much as I can within very limited time. Thankfully, without spending much time, I came across Neil Patel's YT channel, and as I said many times, it is an absolute gold mine. I learned a lot, especially about the fundamentals, and surely it will be fruitful; but there is no magic trick that could make people visit your website. SEO certainly helps, but only when people are looking for your keywords. However, it is truly a magical solution to get in touch with REAL people that are in your user segments: 👉 Understand your pains, understand their problems, help them to solve them via building products. I did not do this so far, have to admit. But, in case you would like to have a chat about your email usage, and email productivity, just get in touch; I’d be delighted to hear about them. Getting ready for a ProductHunt launch The date was Sept 1. And I unlocked an impossible achievement: Running out of Supabase’s free plan’s Egres limit while having zero users. I was already considering moving out of their Cloud server and managing a Supabase CLI service on my Hetzner VPS for some time; but never ever suspected that I would have to do this quickly. The cheapest plan Supabase offers is $25/month; yet, at that point, I am in between jobs for such a long time, basically broke, and could barely afford that price. One or two months could be okay, but why pay for it if I will eventually move out of their Cloud service? So, instead of paying $25, I spent two days migrating out of Supabase Cloud. Worth my time? Definitely not. But, when you are broke, you gotta do stupid things. This was the first time that I felt lucky to have zero users: I have no idea how I would manage this migration if I had any. I think this is one of the core tenets of an indie hacker: Controlling their own environment. I can’t remember whose quote this is, but I suspect it was Naval: Entrepreneurs have an almost pathological need to control their own fate. They will take any suffering if they can be in charge of their destiny, and not have it in somebody else’s hands. What’s truly scary is, at least in my case, we make people around us suffer at the expense of our attempting to control our own fates. I know this period has been quite hard on my wife as well, as I neglected her quite a bit, but sadly, I know that this will happen again. It is something that I can barely help with. Still, so sorry. After working the last two weeks on a ProductHunt Launch, I finally launched it this Tuesday. Zero ranking, zero new users, but 36 kind people upvoted my product, and many commented and provided invaluable feedback. I couldn't be more grateful for each one of them 🙏. Considering all these, what lies in the future of Summ though? I have no idea, to be honest. On one hand, I have zero users, have no job, no income. So, I need a way to make money asap. On the other hand, the whole idea of it revolves around one core premise (not an assumption) that I am not so willing to share; and I couldn’t have more trust in it. This might not be the best iteration of it, however I certainly believe that email usage is one of the best problem spaces one could work on. 👉 But, one thing is for certain: I need to get in touch with people, and talk with them about this product I built so far. In fact, this is the only item on my agenda. Nothing else will save my brainchild <3. Below are some other insights and notes that I got during my journey; as they do not 100% fit into this story, I think it is more suitable to list them here. I hope you enjoyed reading this. Give Summ a try, it comes with a generous free trial, no credit card required. Some additional notes and insights: Project planning is one of the most underestimated skills for solopreneurs. It saves you enormous time, and helps you to keep your focus up. Building B2C products beats building B2B products. Businesses are very willing to pay big bucks if your product helps them. On the other hand, spending a few hours per user who would pay $5/m probably is not worth your time. It doesn’t matter how brilliant your product is if no one uses it. If you cannot sell a product in a certain category/niche (or do not know how to sell it), it might be a good idea not to start a project in it. Going after new ideas and ventures is quite risky, especially if you don’t know how to market it. On the other hand, an already established category means that there is already demand. Whether this demand is sufficient or not is another issue. As long as there is enough demand for your product to fit in, any category/niche is good. Some might be better, some might be worse. Unless you are going hardcore B2B, you will need people to find your product by means of organic search. Always conduct thorough keyword research as soon as possible.

Why I would encourage everyone to create a side project
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EffectiveTrifle7284This week

Why I would encourage everyone to create a side project

Many people are afraid to start working on their projects, fearing they will be unsuccessful and waste a lot of time without gaining anything in return. However, this is the biggest trap of all: you actually gain much more than just money. Even if you don't become super successful and make millions of dollars, what is it really about? When you work on your project, you immerse yourself in development across all aspects. For example, when I used to work, I focused solely on my direct responsibilities. But when you create your project, you cannot limit yourself to a narrow range of tasks; you need to handle everything. If it's a website or an app, you must manage the frontend, backend, and deployment. If it's an app, you need to upload it to stores and understand legal nuances like terms of use and privacy policies. This is just one part of it. Here, you already realize the wealth of knowledge you can gain. Additionally, you are likely to enhance your competence in the technical aspects of your work. Now, let's move to part two—part one is about creating, and part two is about selling. Selling is essentially a separate art and often more complex than development. Thus, you will probably have to immerse yourself in a completely new area and gain experience in it. On top of that, there's another nice bonus: introductions. If you develop a product publicly, you will receive feedback, and perhaps someone will appreciate your project. That person may reach out to you, leading to new connections and acquaintances—often very valuable ones. So even if you don't earn a penny from your project, you will have gained tremendous experience. Of course, if your project consists merely of jumping into AI, writing something, and publishing it immediately without thoughtful consideration, it's unlikely you'll gain any benefit. Therefore, every time I complete a project, I never focus on making millions of dollars. Instead, I first thank the universe for the opportunities I had to create this project, gain experience, and meet wonderful people. Good luck!

I built a library to visualize and edit audio filters
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I built a library to visualize and edit audio filters

Hey everyone! TLDR: No fancy AI Agents or trendy micro-SaaS here — just an old-school library. Scroll down for the demo link! 🙃 App Demo The Story Behind Several years ago, I deep-dived into reverse engineering the parameter system used in VAG (Volkswagen, Audi, Porsche, etc) infotainment units. I managed to decode their binary format for storing settings for each car type and body style. To explain it simply - their firmware contains equalizer settings for each channel of the on-board 5.1 speaker system based on cabin volume and other parameters, very similar to how home theater systems are configured (gains, delays, limiters, etc). I published this research for the car enthusiast community. While the interest was huge, the reach remained small since most community members weren't familiar with hex editors. Only a few could really replicate what I documented. After some time, I built a web application that visualized these settings and allowed to unpack, edit and repack that data back into the binary format. Nowadays The original project was pretty messy (spaghetti code, honestly) and had a very narrow focus. But then I realized the visualization library itself could be useful for any audio processing software. When I first tried to visualize audio filters with that project, I hit a wall. Most charting libraries are built for business data, all those "enterprise-ready visualization solutions". But NONE of them is designed for audio-specific needs. D3.js is the only real option here — it’s powerful but requires days of digging through docs just to get basic styling right. And if you want interactive features like drag-and-drop? Good luck with that. (Fun fact: due to D3's multiple abstraction layers, just the same filter calculations in DSSSP are 1.4-2x faster than D3's implementation). So, I built a custom vector-based graph from scratch with a modern React stack. The library focuses on one thing - audio filters. No unnecessary abstractions, no enterprise bloat, just fast and convenient (I hope!) tools for tools for audio processing software. Core Features Logarithmic frequency response visualization Interactive biquad filter manipulation Custom audio calculation engine Drag-and-drop + Mouse wheel controls Flexible theming API Technical Details Built with React + SVG (no Canvas) Zero external dependencies besides React Full TypeScript support Live Demo & Docs & GitHub This is the first public release, landing page is missing, and the backlog is huge, and docs do not cover some aspects. (You know, there's never a perfect timimng - I just had to stop implementing my ideas and make it community driven). I'd love to see what you could build with these components. What's missing? What could be improved? I'm still lacking the understanding of how it could gain some cash flow, while staying open-source. Any ideas?

I retired at 32 from my side project. Here's the path I took.
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I retired at 32 from my side project. Here's the path I took.

EDIT 2: Thanks for the award kind stranger! I've stopped responding to reddit comments for this post. I'm adding an FAQ to the original post based on the most common high quality questions. If you have a question that you're dying to know the answer to and that only I can help you with (vs. Google, ChatGPT, etc.), DM me. EDIT: I love how controversial this post has become (50% upvote rate), and only in this subreddit (vs. other subreddits that I posted the same content in). I trust that the open-minded half of you will find something useful in this post and my other posts and comments. I retired at 32 years old, in large part thanks to a B2C SaaS app that I developed on my own. Now, I don't have to work in order to cover my living expenses, and wouldn't have to work for quite a while. In other words, I can finally sip mai tais at the beach. I've condensed how I got there into this post. First, a super simplified timeline of events, followed by some critical details. Timeline 2013 Graduated college in the US 2013 Started first corporate job 2013 Started side project (B2C app) that would eventually lead to my retirement 2020 Started charging for use of my B2C app (was free, became freemium) 2021 Quit my last corporate job 2022 Retired: time freedom attained Details First, some summary statistics of my path to retirement: 9 years: time between graduating college and my retirement. 8 years: total length of my career where I worked at some corporate day job. 7 years: time it took my B2C app to make its first revenue dollar 2 years: time between my first dollar of SaaS revenue and my retirement. "Something something overnight success a decade in the making". I got extremely lucky on my path to retirement, both in terms of the business environment I was in and who I am as a person. I'd also like to think that some of the conscious decisions I made along the way contributed to my early retirement. Lucky Breaks Was born in the US middle class. Had a natural affinity for computer programming and entrepreneurial mindset (initiative, resourcefulness, pragmatism, courage, growth mindset). Had opportunities to develop these mindsets throughout life. Got into a good college which gave me the credentials to get high paying corporate jobs. Was early to a platform that saw large adoption (see "barnacle on whale" strategy). Business niche is shareworthy: my SaaS received free media. Business niche is relatively stable, and small enough to not be competitive. "Skillful" Decisions I decided to spend the nights and weekends of my early career working on side projects in the hopes that one would hit. I also worked a day job to support myself and build my savings. My launch funnel over roughly 7 years of working on side projects: Countless side projects prototyped. 5 side projects publically launched. 2 side projects made > $0. 1 side project ended up becoming the SaaS that would help me retire. At my corporate day jobs, I optimized for learning and work-life balance. My learning usually stalled after a year or two at one company, so I’d quit and find another job. I invested (and continute to do so) in physical and mental wellbeing via regular workouts, meditation, journaling, traveling, and good food. My fulfilling non-work-life re-energized me for my work-life, and my work-life supported my non-work-life: a virtuous cycle. I automated the most time-consuming aspects of my business (outside of product development). Nowadays, I take long vacations and work at most 20 hours a week / a three-day work week . I decided to keep my business entirely owned and operated by me. It's the best fit for my work-style (high autonomy, deep focus, fast decision-making) and need to have full creative freedom and control. I dated and married a very supportive and inspiring partner. I try not to succumb to outrageous lifestyle creep, which keeps my living expenses low and drastically extends my burn-rate. Prescription To share some aphorisms I’ve leaned with the wantrepreneurs or those who want to follow a similar path: Maximize your at bats, because you only need one hit. Bias towards action. Launch quickly. Get your ideas out into the real world for feedback. Perfect is the enemy of good. If you keep swinging and improving, you'll hit the ball eventually. Keep the big picture in mind. You don't necessarily need a home-run to be happy: a base hit will often do the job. Think about what matters most to you in life: is it a lot of money or status? Or is it something more satisfying, and often just as if not more attainable, like freedom, loving relationships, or fulfillment? Is what you’re doing now a good way to get what you want? Or is there a better way? At more of a micro-level of "keep the big picture in mind", I often see talented wantrepreneurs get stuck in the weeds of lower-level optimizations, usually around technical design choices. They forget (or maybe subconsciously avoid) the higher-level and more important questions of customer development, user experience, and distribution. For example: “Are you solving a real problem?” or “Did you launch an MVP and what did your users think?” Adopt a growth mindset. Believe that you are capable of learning whatever you need to learn in order to do what you want to do. The pain of regret is worse than the pain of failure. I’ve noticed that fear of failure is the greatest thing holding people back from taking action towards their dreams. Unless failure means death in your case, a debilitating fear of failure is a surmountable mental block. You miss 100% of the shots you don't take. When all is said and done, we often regret the things we didn't do in life than the things we did. There’s more to life than just work. Blasphemous (at least among my social circle)! But the reality is that many of the dying regret having worked too much in their lives. As Miss Frizzle from The Magic Schoolbus says: "Take chances, make mistakes, get messy!" Original post

I spent 6 months on a web app as a side project, and got 0 users. Here is my story.
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I spent 6 months on a web app as a side project, and got 0 users. Here is my story.

Edit Thank you all so much for your time reading my story. Your support, feedback, criticism, and skepticism; all helped me a lot, and I couldn't appreciate it enough \^\_\^ I very rarely have stuff to post on Reddit, but I share how my project is going on, just random stuff, and memes on X. In case few might want to keep up 👀 TL;DR I spent 6 months on a tool that currently has 0 users. Below is what I learned during my journey, sharing because I believe most mistakes are easily avoidable. Do not overestimate your product and assume it will be an exception to fundamental principles. Principles are there for a reason. Always look for validation before you start. Avoid building products with a low money-to-effort ratio/in very competitive fields. Unless you have the means, you probably won't make it. Pick a problem space, pick your target audience, and talk to them before thinking about a solution. Identify and match their pain points. Only then should you think of a solution. If people are not overly excited or willing to pay in advance for a discounted price, it might be a sign to rethink. Sell one and only one feature at a time. Avoid everything else. If people don't pay for that one core feature, no secondary feature will change their mind. Always spend twice as much time marketing as you do building. You will not get users if they don't know it exists. Define success metrics ("1000 users in 3 months" or "$6000 in the account at the end of 6 months") before you start. If you don't meet them, strongly consider quitting the project. If you can't get enough users to keep going, nothing else matters. VALIDATION, VALIDATION, VALIDATION. Success is not random, but most of our first products will not make a success story. Know when to admit failure, and move on. Even if a product of yours doesn't succeed, what you learned during its journey will turn out to be invaluable for your future. My story So, this is the story of a product that I’ve been working on for the last 6 months. As it's the first product I’ve ever built, after watching you all from the sidelines, I have learned a lot, made many mistakes, and did only a few things right. Just sharing what I’ve learned and some insights from my journey so far. I hope that this post will help you avoid the mistakes I made — most of which I consider easily avoidable — while you enjoy reading it, and get to know me a little bit more 🤓. A slow start after many years Summ isn’t the first product I really wanted to build. Lacking enough dev skills to even get started was a huge blocker for so many years. In fact, the first product I would’ve LOVED to build was a smart personal shopping assistant. I had this idea 4 years ago; but with no GPT, no coding skills, no technical co-founder, I didn’t have the means to make it happen. I still do not know if such a tool exists and is good enough. All I wanted was a tool that could make data-based predictions about when to buy stuff (“buy a new toothpaste every three months”) and suggest physical products that I might need or be strongly interested in. AFAIK, Amazon famously still struggles with the second one. Fast-forward a few years, I learned the very basics of HTML, CSS, and Vanilla JS. Still was not there to build a product; but good enough to code my design portfolio from scratch. Yet, I couldn’t imagine myself building a product using Vanilla JS. I really hated it, I really sucked at it. So, back to tutorial hell, and to learn about this framework I just heard about: React.React introduced so many new concepts to me. “Thinking in React” is a phrase we heard a lot, and with quite good reasons. After some time, I was able to build very basic tutorial apps, both in React, and React Native; but I have to say that I really hated coding for mobile. At this point, I was already a fan of productivity apps, and had a concept for a time management assistant app in my design portfolio. So, why not build one? Surely, it must be easy, since every coding tutorial starts with a todo app. ❌ WRONG! Building a basic todo app is easy enough, but building one good enough for a place in the market was a challenge I took and failed. I wasted one month on that until I abandoned the project for good. Even if I continued working on it, as the productivity landscape is overly competitive, I wouldn’t be able to make enough money to cover costs, assuming I make any. Since I was (and still am) in between jobs, I decided to abandon the project. 👉 What I learned: Do not start projects with a low ratio of money to effort and time. Example: Even if I get 500 monthly users, 200 of which are paid users (unrealistically high number), assuming an average subscription fee of $5/m (such apps are quite cheap, mostly due to the high competition), it would make me around $1000 minus any occurring costs. Any founder with a product that has 500 active users should make more. Even if it was relatively successful, due to the high competition, I wouldn’t make any meaningful money. PS: I use Todoist today. Due to local pricing, I pay less than $2/m. There is no way I could beat this competitive pricing, let alone the app itself. But, somehow, with a project that wasn’t even functional — let alone being an MVP — I made my first Wi-Fi money: Someone decided that the domain I preemptively purchased is worth something. By this point, I had already abandoned the project, certainly wasn’t going to renew the domain, was looking for a FT job, and a new project that I could work on. And out of nowhere, someone hands me some free money — who am I not to take it? Of course, I took it. The domain is still unused, no idea why 🤔. Ngl, I still hate the fact that my first Wi-Fi money came from this. A new idea worth pursuing? Fast-forward some weeks now. Around March, I got this crazy idea of building an email productivity tool. We all use emails, yet we all hate them. So, this must be fixed. Everyone uses emails, in fact everyone HAS TO use emails. So, I just needed to build a tool and wait for people to come. This was all, really. After all, the problem space is huge, there is enough room for another product, everyone uses emails, no need for any further validation, right? ❌ WRONG ONCE AGAIN! We all hear from the greatest in the startup landscape that we must validate our ideas with real people, yet at least some of us (guilty here 🥸) think that our product will be hugely successful and prove them to be an exception. Few might, but most are not. I certainly wasn't. 👉 Lesson learned: Always validate your ideas with real people. Ask them how much they’d pay for such a tool (not if they would). Much better if they are willing to pay upfront for a discount, etc. But even this comes later, keep reading. I think the difference between “How much” and “If” is huge for two reasons: (1) By asking them for “How much”, you force them to think in a more realistic setting. (2) You will have a more realistic idea on your profit margins. Based on my competitive analysis, I already had a solution in my mind to improve our email usage standards and email productivity (huge mistake), but I did my best to learn about their problems regarding those without pushing the idea too hard. The idea is this: Generate concise email summaries with suggested actions, combine them into one email, and send it at their preferred times. Save as much as time the AI you end up with allows. After all, everyone loves to save time. So, what kind of validation did I seek for? Talked with only a few people around me about this crazy, internet-breaking idea. The responses I got were, now I see, mediocre; no one got excited about it, just said things along the lines of “Cool idea, OK”. So, any reasonable person in this situation would think “Okay, not might not be working”, right? Well, I did not. I assumed that they were the wrong audience for this product, and there was this magical land of user segments waiting eagerly for my product, yet unknowingly. To this day, I still have not reached this magical place. Perhaps, it didn’t exist in the first place. If I cannot find it, whether it exists or not doesn’t matter. I am certainly searching for it. 👉 What I should have done: Once I decide on a problem space (time management, email productivity, etc.), I should decide on my potential user segments, people who I plan to sell my product to. Then I should go talk to those people, ask them about their pains, then get to the problem-solving/ideation phase only later. ❗️ VALIDATION COMES FROM THE REALITY OUTSIDE. What validation looks like might change from product to product; but what invalidation looks like is more or less the same for every product. Nico Jeannen told me yesterday “validation = money in the account” on Twitter. This is the ultimate form of validation your product could get. If your product doesn’t make any money, then something is invalidated by reality: Your product, you, your idea, who knows? So, at this point, I knew a little bit of Python from spending some time in tutorial hell a few years ago, some HTML/CSS/JS, barely enough React to build a working app. React could work for this project, but I needed easy-to-implement server interactivity. Luckily, around this time, I got to know about this new gen of indie hackers, and learned (but didn’t truly understand) about their approach to indie hacking, and this library called Nextjs. How good Next.js still blows my mind. So, I was back to tutorial hell once again. But, this time, with a promise to myself: This is the last time I would visit tutorial hell. Time to start building this "ground-breaking idea" Learning the fundamentals of Next.js was easier than learning of React unsurprisingly. Yet, the first time I managed to run server actions on Next.js was one of the rarest moments that completely blew my mind. To this day, I reject the idea that it is something else than pure magic under its hood. Did I absolutely need Nextjs for this project though? I do not think so. Did it save me lots of time? Absolutely. Furthermore, learning Nextjs will certainly be quite helpful for other projects that I will be tackling in the future. Already got a few ideas that might be worth pursuing in the head in case I decide to abandon Summ in the future. Fast-forward few weeks again: So, at this stage, I had a barely working MVP-like product. Since the very beginning, I spent every free hour (and more) on this project as speed is essential. But, I am not so sure it was worth it to overwork in retrospect. Yet, I know I couldn’t help myself. Everything is going kinda smooth, so what’s the worst thing that could ever happen? Well, both Apple and Google announced their AIs (Apple Intelligence and Google Gemini, respectively) will have email summarization features for their products. Summarizing singular emails is no big deal, after all there were already so many similar products in the market. I still think that what truly matters is a frictionless user experience, and this is why I built this product in a certain way: You spend less than a few minutes setting up your account, and you get to enjoy your email summaries, without ever visiting its website again. This is still a very cool concept I really like a lot. So, at this point: I had no other idea that could be pursued, already spent too much time on this project. Do I quit or not? This was the question. Of course not. I just have to launch this product as quickly as possible. So, I did something right, a quite rare occurrence I might say: Re-planned my product, dropped everything secondary to the core feature immediately (save time on reading emails), tried launching it asap. 👉 Insight: Sell only one core feature at one time. Drop anything secondary to this core feature. Well, my primary occupation is product design. So one would expect that a product I build must have stellar design. I considered any considerable time spent on design at this stage would be simply wasted. I still think this is both true and wrong: True, because if your product’s core benefits suck, no one will care about your design. False, because if your design looks amateurish, no one will trust you and your product. So, I always targeted an average level design with it and the way this tool works made it quite easy as I had to design only 2 primary pages: Landing page and user portal (which has only settings and analytics pages). However, even though I knew spending time on design was not worth much of my time, I got a bit “greedy”: In fact, I redesigned those pages three times, and still ended up with a so-so design that I am not proud of. 👉 What I would do differently: Unless absolutely necessary, only one iteration per stage as long as it works. This, in my mind, applies to everything. If your product’s A feature works, then no need to rewrite it from scratch for any reason, or even refactor it. When your product becomes a success, and you absolutely need that part of your codebase to be written, do so, but only then. Ready to launch, now is th etime for some marketing, right? By July 26, I already had a “launchable” product that barely works (I marked this date on a Notion docs, this is how I know). Yet, I had spent almost no time on marketing, sales, whatever. After all, “You build and they will come”. Did I know that I needed marketing? Of course I did, but knowingly didn’t. Why, you might ask. Well, from my perspective, it had to be a dev-heavy product; meaning that you spend most of your time on developing it, mostly coding skills. But, this is simply wrong. As a rule of thumb, as noted by one of the greatests, Marc Louvion, you should spend at least twice of the building time on marketing. ❗️ Time spent on building \* 2 people don’t know your product > they don’t use your product > you don’t get users > you don’t make money Easy as that. Following the same reasoning, a slightly different approach to planning a project is possible. Determine an approximate time to complete the project with a high level project plan. Let’s say 6 months. By the reasoning above, 2 months should go into building, and 4 into marketing. If you need 4 months for building instead of 2, then you need 8 months of marketing, which makes the time to complete the project 12 months. If you don’t have that much time, then quit the project. When does a project count as completed? Well, in reality, never. But, I think we have to define success conditions even before we start for indie projects and startups; so we know when to quit when they are not met. A success condition could look like “Make $6000 in 12 months” or “Have 3000 users in 6 months”. It all depends on the project. But, once you set it, it should be set in stone: You don’t change it unless absolutely necessary. I suspect there are few principles that make a solopreneur successful; and knowing when to quit and when to continue is definitely one of them. Marc Louvion is famously known for his success, but he got there after failing so many projects. To my knowledge, the same applies to Nico Jeannen, Pieter Levels, or almost everyone as well. ❗️ Determining when to continue even before you start will definitely help in the long run. A half-aed launch Time-leap again. Around mid August, I “soft launched” my product. By soft launch, I mean lazy marketing. Just tweeting about it, posting it on free directories. Did I get any traffic? Surely I did. Did I get any users? Nope. Only after this time, it hit me: “Either something is wrong with me, or with this product” Marketing might be a much bigger factor for a project’s success after all. Even though I get some traffic, not convincing enough for people to sign up even for a free trial. The product was still perfect in my eyes at the time (well, still is ^(\_),) so the right people are not finding my product, I thought. Then, a question that I should have been asking at the very first place, one that could prevent all these, comes to my mind: “How do even people search for such tools?” If we are to consider this whole journey of me and my so-far-failed product to be an already destined failure, one metric suffices to show why. Search volume: 30. Even if people have such a pain point, they are not looking for email summaries. So, almost no organic traffic coming from Google. But, as a person who did zero marketing on this or any product, who has zero marketing knowledge, who doesn’t have an audience on social media, there is not much I could do. Finally, it was time to give up. Or not… In my eyes, the most important element that makes a founder (solo or not) successful (this, I am not by any means) is to solve problems. ❗️ So, the problem was this: “People are not finding my product by organic search” How do I make sure I get some organic traffic and gets more visibility? Learn digital marketing and SEO as much as I can within very limited time. Thankfully, without spending much time, I came across Neil Patel's YT channel, and as I said many times, it is an absolute gold mine. I learned a lot, especially about the fundamentals, and surely it will be fruitful; but there is no magic trick that could make people visit your website. SEO certainly helps, but only when people are looking for your keywords. However, it is truly a magical solution to get in touch with REAL people that are in your user segments: 👉 Understand your pains, understand their problems, help them to solve them via building products. I did not do this so far, have to admit. But, in case you would like to have a chat about your email usage, and email productivity, just get in touch; I’d be delighted to hear about them. Getting ready for a ProductHunt launch The date was Sept 1. And I unlocked an impossible achievement: Running out of Supabase’s free plan’s Egres limit while having zero users. I was already considering moving out of their Cloud server and managing a Supabase CLI service on my Hetzner VPS for some time; but never ever suspected that I would have to do this quickly. The cheapest plan Supabase offers is $25/month; yet, at that point, I am in between jobs for such a long time, basically broke, and could barely afford that price. One or two months could be okay, but why pay for it if I will eventually move out of their Cloud service? So, instead of paying $25, I spent two days migrating out of Supabase Cloud. Worth my time? Definitely not. But, when you are broke, you gotta do stupid things. This was the first time that I felt lucky to have zero users: I have no idea how I would manage this migration if I had any. I think this is one of the core tenets of an indie hacker: Controlling their own environment. I can’t remember whose quote this is, but I suspect it was Naval: Entrepreneurs have an almost pathological need to control their own fate. They will take any suffering if they can be in charge of their destiny, and not have it in somebody else’s hands. What’s truly scary is, at least in my case, we make people around us suffer at the expense of our attempting to control our own fates. I know this period has been quite hard on my wife as well, as I neglected her quite a bit, but sadly, I know that this will happen again. It is something that I can barely help with. Still, so sorry. After working the last two weeks on a ProductHunt Launch, I finally launched it this Tuesday. Zero ranking, zero new users, but 36 kind people upvoted my product, and many commented and provided invaluable feedback. I couldn't be more grateful for each one of them 🙏. Considering all these, what lies in the future of Summ though? I have no idea, to be honest. On one hand, I have zero users, have no job, no income. So, I need a way to make money asap. On the other hand, the whole idea of it revolves around one core premise (not an assumption) that I am not so willing to share; and I couldn’t have more trust in it. This might not be the best iteration of it, however I certainly believe that email usage is one of the best problem spaces one could work on. 👉 But, one thing is for certain: I need to get in touch with people, and talk with them about this product I built so far. In fact, this is the only item on my agenda. Nothing else will save my brainchild <3. Below are some other insights and notes that I got during my journey; as they do not 100% fit into this story, I think it is more suitable to list them here. I hope you enjoyed reading this. Give Summ a try, it comes with a generous free trial, no credit card required. Some additional notes and insights: Project planning is one of the most underestimated skills for solopreneurs. It saves you enormous time, and helps you to keep your focus up. Building B2B products beats building B2C products. Businesses are very willing to pay big bucks if your product helps them. On the other hand, spending a few hours per user who would pay $5/m probably is not worth your time. It doesn’t matter how brilliant your product is if no one uses it. If you cannot sell a product in a certain category/niche (or do not know how to sell it), it might be a good idea not to start a project in it. Going after new ideas and ventures is quite risky, especially if you don’t know how to market it. On the other hand, an already established category means that there is already demand. Whether this demand is sufficient or not is another issue. As long as there is enough demand for your product to fit in, any category/niche is good. Some might be better, some might be worse. Unless you are going hardcore B2B, you will need people to find your product by means of organic search. Always conduct thorough keyword research as soon as possible.

Things I did to promote my product, and how they turned out
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Things I did to promote my product, and how they turned out

(I will share more updates in the future, you can find me on Twitter and/or Mastodon) Ask any ten indie developers about the toughest part of their job, and nine will likely say "marketing." I recently got a taste of this firsthand when I launched Xylect. Here's a rundown of my promotional attempts - hopefully, my experiences can help fellow developers out there. Podcast Community (✅ Success) I kicked things off by promoting Xylect in my podcast listener group. It wasn't a blockbuster, but I managed to sell a few copies and got some invaluable feedback from friends. Shoutout to those early supporters! Reddit r/macapps (✅ Success) Having had some luck promoting open-source projects on Reddit before, I decided to make r/macapps my first stop in the English-speaking world. I made an app to help you automate boring tasks with one click This post turned out to be a hit! I sold about ten copies and got a ton of useful feedback. Users pointed out compatibility issues with PopClip and suggested improvements for the website. One Italian user even requested localization, which I happily added. https://preview.redd.it/y4fuwh6hleqd1.png?width=959&format=png&auto=webp&s=7bb1b68cbf8a4f94998999e0832b9b7bd85bac67 https://preview.redd.it/8uu4cmyhleqd1.png?width=683&format=png&auto=webp&s=8f1744636aee8074b0e7491a334ef06076b143b0 I also got an intriguing email from a French user - more on that later. More Reddit Posts (❌ Failure) Riding high on my r/macapps success, I branched out to r/SideProject, r/Entrepreneur, and r/indiehackers. These subreddits frown upon direct self-promotion, so I took a softer approach with an article: The unexpected emotional cost of being an indiehacker While the article was heartfelt, it fell flat. Across all three posts, I got a grand total of three comments - two of which were complaints about the font size on mobile. Needless to say, I didn't sell a single copy. Hacker News (❌ Failure) As one of the tech world's major forums, I had to give Hacker News a shot. I wasn't too optimistic, given my past experiences there. Posting on HN feels like a mix of luck and dark magic. As expected, my post vanished without a trace - no comments, no sales. I might give it another go someday. If you're curious, you can check out my previous HN submissions. Tools Directory Websites (❌ Failure) These sites have a simple premise: you list your app, they display it. Seemed like an easy way to get some backlinks, right? Well, I learned the hard way that it's not that simple. I stumbled upon a Reddit post where someone claimed to have made a killing with their directory site in just a few days. The catch? Each listing cost $19. The site had a handful of apps listed, so I thought, "Why not? Early bird gets the worm." I paid up and listed Xylect. Spoiler alert: all I got was $19 poorer 🥲 Lesson learned: These directory sites won't magically sell your product. At best, they're just glorified backlinks. There might be some value in paid promotions on these platforms, but I can't speak to that from experience. V2EX (❌ Failure) After striking out in the English-speaking world, I turned my attention to the Chinese market, starting with V2EX (think of it as China's hybrid of HN and Reddit). This turned out to be my most unexpected flop. Here's the post: [\[Launch Discount\] Mac's most powerful AI search (Perplexity + Wikipedia + Google), boost your efficiency tenfold with one click. No API key required, no prompt needed, no token limit 🔥 - V2EX](https://www.v2ex.com/t/1064930?p=1#reply36) I'd seen decent engagement on other promo posts, so I had high hopes. I posted late at night (US time) and went to bed dreaming of waking up to a flood of comments. Reality check: The next morning, I had exactly one reply - from Kilerd, a loyal podcast listener showing some love. I was baffled. After re-reading my post, I realized I'd missed a crucial element: promo codes. A quick scan of popular posts confirmed my suspicion. Nearly every successful promo post was offering codes, and most comments were just base64-encoded email addresses. Talk about a facepalm moment. I scrambled to add a note about an upcoming free trial and invited users to drop their emails. This got the ball rolling with some code requests, but by then, the damage was done. The post fizzled out, and I didn't sell a single copy 🫠 A French Friend's Newsletter (✅ Success) At this point, my promotional efforts were looking pretty grim. My sales chart had a depressing stretch of flatline. But then, a glimmer of hope appeared in my inbox. Remember that French user I mentioned earlier? He ran a newsletter called vvmac and offered to feature Xylect if I added French support and sent him a free license. It was an offer I couldn't refuse. What followed was a crash course in French localization (thank you, Claude!) and the start of an incredible partnership. This guy was the most thorough beta tester I've ever encountered. We exchanged over sixty emails, covering everything from translations to UI tweaks to bug fixes. His response time was lightning-fast - I'd fix a bug, and five minutes later, he'd confirm it was sorted. The result? A much-improved Xylect and a glowing feature in his newsletter. https://preview.redd.it/ylcq2wxoleqd1.png?width=991&format=png&auto=webp&s=ee395110f50417d5c7f61318f27bf3dc30247809 I'm still in awe of his dedication. He single-handedly transformed Xylect from a buggy mess into a polished product. I'll be forever grateful for his help. The newsletter feature led to a few more sales, but honestly, that felt like a bonus at that point. Influencers (❌ Failure) I knew from the start that to really make waves, I'd need influencer backing. So, I added a note offering free licenses to content creators willing to collaborate. https://preview.redd.it/tyb2m1rqleqd1.png?width=799&format=png&auto=webp&s=56eabf126e772515322595613c546e6ba69fb431 I did get one taker: Hey, I'll be honest, I am not a huge content creator but I think I put a lot of effort in evaluating and figuring out which apps work... So I was wondering if I could get a license in case you are willing to share it. Thank you for considering. Have a great weekend. But I knew I needed to aim higher. With the new French localization, I thought I'd try my luck with some French-speaking Mac YouTubers. I crafted emails highlighting how Xylect could help their French audience with English content. https://preview.redd.it/07oqzemrleqd1.png?width=542&format=png&auto=webp&s=3d160c1d149f28e9029816a277c6ab2496fcd57e After days of silence, I got one reply. It was... not what I was hoping for: Hi, Thank you for your proposal. I can help you to promote your service on Tiktok, Instagram et YouTube, with unique short video. Price for this project is 3500€. Unless I've completely lost my marbles, there's no way I'm dropping 3500€ on promotion. Sure, given their follower count (YouTube: 348K, TikTok: 2.7M, Instagram: 400K), it's not an outrageous ask. For some products, it might even be worth it. But for Xylect? No way. I also reached out to a Chinese influencer on Xiaohongshu, but they weren't interested. Back to the drawing board. Conclusion If you've made it this far, you've probably realized this isn't exactly a success story. My search for effective promotional channels came up largely empty-handed. I'd naively thought that my success with open-source projects would translate seamlessly to the indie dev world. Boy, was I wrong. As I mentioned in my previous article, open-source projects create a dynamic where users feel indebted to developers for their free labor. But in the commercial world of indie development, that dynamic completely flips. While this experience was often frustrating, it was also enlightening - which was kind of the point. As my first foray into indie development, my main goal was to learn the ropes and understand the process. Making money would've been nice, sure, but it wasn't my primary focus. Thanks for sticking with me through this post. I will share more updates in the future, you can follow me on  Twitter and/or Mastodon.

I spent 6 months on a web app as a side project, and got 0 users. Here is my story.
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GDbuildsGDThis week

I spent 6 months on a web app as a side project, and got 0 users. Here is my story.

Edit Thank you all so much for your time reading my story. Your support, feedback, criticism, and skepticism; all helped me a lot, and I couldn't appreciate it enough \^\_\^ I very rarely have stuff to post on Reddit, but I share how my project is going on, just random stuff, and memes on X. In case few might want to keep up 👀 TL;DR I spent 6 months on a tool that currently has 0 users. Below is what I learned during my journey, sharing because I believe most mistakes are easily avoidable. Do not overestimate your product and assume it will be an exception to fundamental principles. Principles are there for a reason. Always look for validation before you start. Avoid building products with a low money-to-effort ratio/in very competitive fields. Unless you have the means, you probably won't make it. Pick a problem space, pick your target audience, and talk to them before thinking about a solution. Identify and match their pain points. Only then should you think of a solution. If people are not overly excited or willing to pay in advance for a discounted price, it might be a sign to rethink. Sell one and only one feature at a time. Avoid everything else. If people don't pay for that one core feature, no secondary feature will change their mind. Always spend twice as much time marketing as you do building. You will not get users if they don't know it exists. Define success metrics ("1000 users in 3 months" or "$6000 in the account at the end of 6 months") before you start. If you don't meet them, strongly consider quitting the project. If you can't get enough users to keep going, nothing else matters. VALIDATION, VALIDATION, VALIDATION. Success is not random, but most of our first products will not make a success story. Know when to admit failure, and move on. Even if a product of yours doesn't succeed, what you learned during its journey will turn out to be invaluable for your future. My story So, this is the story of a product that I’ve been working on for the last 6 months. As it's the first product I’ve ever built, after watching you all from the sidelines, I have learned a lot, made many mistakes, and did only a few things right. Just sharing what I’ve learned and some insights from my journey so far. I hope that this post will help you avoid the mistakes I made — most of which I consider easily avoidable — while you enjoy reading it, and get to know me a little bit more 🤓. A slow start after many years Summ isn’t the first product I really wanted to build. Lacking enough dev skills to even get started was a huge blocker for so many years. In fact, the first product I would’ve LOVED to build was a smart personal shopping assistant. I had this idea 4 years ago; but with no GPT, no coding skills, no technical co-founder, I didn’t have the means to make it happen. I still do not know if such a tool exists and is good enough. All I wanted was a tool that could make data-based predictions about when to buy stuff (“buy a new toothpaste every three months”) and suggest physical products that I might need or be strongly interested in. AFAIK, Amazon famously still struggles with the second one. Fast-forward a few years, I learned the very basics of HTML, CSS, and Vanilla JS. Still was not there to build a product; but good enough to code my design portfolio from scratch. Yet, I couldn’t imagine myself building a product using Vanilla JS. I really hated it, I really sucked at it. So, back to tutorial hell, and to learn about this framework I just heard about: React.React introduced so many new concepts to me. “Thinking in React” is a phrase we heard a lot, and with quite good reasons. After some time, I was able to build very basic tutorial apps, both in React, and React Native; but I have to say that I really hated coding for mobile. At this point, I was already a fan of productivity apps, and had a concept for a time management assistant app in my design portfolio. So, why not build one? Surely, it must be easy, since every coding tutorial starts with a todo app. ❌ WRONG! Building a basic todo app is easy enough, but building one good enough for a place in the market was a challenge I took and failed. I wasted one month on that until I abandoned the project for good. Even if I continued working on it, as the productivity landscape is overly competitive, I wouldn’t be able to make enough money to cover costs, assuming I make any. Since I was (and still am) in between jobs, I decided to abandon the project. 👉 What I learned: Do not start projects with a low ratio of money to effort and time. Example: Even if I get 500 monthly users, 200 of which are paid users (unrealistically high number), assuming an average subscription fee of $5/m (such apps are quite cheap, mostly due to the high competition), it would make me around $1000 minus any occurring costs. Any founder with a product that has 500 active users should make more. Even if it was relatively successful, due to the high competition, I wouldn’t make any meaningful money. PS: I use Todoist today. Due to local pricing, I pay less than $2/m. There is no way I could beat this competitive pricing, let alone the app itself. But, somehow, with a project that wasn’t even functional — let alone being an MVP — I made my first Wi-Fi money: Someone decided that the domain I preemptively purchased is worth something. By this point, I had already abandoned the project, certainly wasn’t going to renew the domain, was looking for a FT job, and a new project that I could work on. And out of nowhere, someone hands me some free money — who am I not to take it? Of course, I took it. The domain is still unused, no idea why 🤔. Ngl, I still hate the fact that my first Wi-Fi money came from this. A new idea worth pursuing? Fast-forward some weeks now. Around March, I got this crazy idea of building an email productivity tool. We all use emails, yet we all hate them. So, this must be fixed. Everyone uses emails, in fact everyone HAS TO use emails. So, I just needed to build a tool and wait for people to come. This was all, really. After all, the problem space is huge, there is enough room for another product, everyone uses emails, no need for any further validation, right? ❌ WRONG ONCE AGAIN! We all hear from the greatest in the startup landscape that we must validate our ideas with real people, yet at least some of us (guilty here 🥸) think that our product will be hugely successful and prove them to be an exception. Few might, but most are not. I certainly wasn't. 👉 Lesson learned: Always validate your ideas with real people. Ask them how much they’d pay for such a tool (not if they would). Much better if they are willing to pay upfront for a discount, etc. But even this comes later, keep reading. I think the difference between “How much” and “If” is huge for two reasons: (1) By asking them for “How much”, you force them to think in a more realistic setting. (2) You will have a more realistic idea on your profit margins. Based on my competitive analysis, I already had a solution in my mind to improve our email usage standards and email productivity (huge mistake), but I did my best to learn about their problems regarding those without pushing the idea too hard. The idea is this: Generate concise email summaries with suggested actions, combine them into one email, and send it at their preferred times. Save as much as time the AI you end up with allows. After all, everyone loves to save time. So, what kind of validation did I seek for? Talked with only a few people around me about this crazy, internet-breaking idea. The responses I got were, now I see, mediocre; no one got excited about it, just said things along the lines of “Cool idea, OK”. So, any reasonable person in this situation would think “Okay, not might not be working”, right? Well, I did not. I assumed that they were the wrong audience for this product, and there was this magical land of user segments waiting eagerly for my product, yet unknowingly. To this day, I still have not reached this magical place. Perhaps, it didn’t exist in the first place. If I cannot find it, whether it exists or not doesn’t matter. I am certainly searching for it. 👉 What I should have done: Once I decide on a problem space (time management, email productivity, etc.), I should decide on my potential user segments, people who I plan to sell my product to. Then I should go talk to those people, ask them about their pains, then get to the problem-solving/ideation phase only later. ❗️ VALIDATION COMES FROM THE REALITY OUTSIDE. What validation looks like might change from product to product; but what invalidation looks like is more or less the same for every product. Nico Jeannen told me yesterday “validation = money in the account” on Twitter. This is the ultimate form of validation your product could get. If your product doesn’t make any money, then something is invalidated by reality: Your product, you, your idea, who knows? So, at this point, I knew a little bit of Python from spending some time in tutorial hell a few years ago, some HTML/CSS/JS, barely enough React to build a working app. React could work for this project, but I needed easy-to-implement server interactivity. Luckily, around this time, I got to know about this new gen of indie hackers, and learned (but didn’t truly understand) about their approach to indie hacking, and this library called Nextjs. How good Next.js still blows my mind. So, I was back to tutorial hell once again. But, this time, with a promise to myself: This is the last time I would visit tutorial hell. Time to start building this "ground-breaking idea" Learning the fundamentals of Next.js was easier than learning of React unsurprisingly. Yet, the first time I managed to run server actions on Next.js was one of the rarest moments that completely blew my mind. To this day, I reject the idea that it is something else than pure magic under its hood. Did I absolutely need Nextjs for this project though? I do not think so. Did it save me lots of time? Absolutely. Furthermore, learning Nextjs will certainly be quite helpful for other projects that I will be tackling in the future. Already got a few ideas that might be worth pursuing in the head in case I decide to abandon Summ in the future. Fast-forward few weeks again: So, at this stage, I had a barely working MVP-like product. Since the very beginning, I spent every free hour (and more) on this project as speed is essential. But, I am not so sure it was worth it to overwork in retrospect. Yet, I know I couldn’t help myself. Everything is going kinda smooth, so what’s the worst thing that could ever happen? Well, both Apple and Google announced their AIs (Apple Intelligence and Google Gemini, respectively) will have email summarization features for their products. Summarizing singular emails is no big deal, after all there were already so many similar products in the market. I still think that what truly matters is a frictionless user experience, and this is why I built this product in a certain way: You spend less than a few minutes setting up your account, and you get to enjoy your email summaries, without ever visiting its website again. This is still a very cool concept I really like a lot. So, at this point: I had no other idea that could be pursued, already spent too much time on this project. Do I quit or not? This was the question. Of course not. I just have to launch this product as quickly as possible. So, I did something right, a quite rare occurrence I might say: Re-planned my product, dropped everything secondary to the core feature immediately (save time on reading emails), tried launching it asap. 👉 Insight: Sell only one core feature at one time. Drop anything secondary to this core feature. Well, my primary occupation is product design. So one would expect that a product I build must have stellar design. I considered any considerable time spent on design at this stage would be simply wasted. I still think this is both true and wrong: True, because if your product’s core benefits suck, no one will care about your design. False, because if your design looks amateurish, no one will trust you and your product. So, I always targeted an average level design with it and the way this tool works made it quite easy as I had to design only 2 primary pages: Landing page and user portal (which has only settings and analytics pages). However, even though I knew spending time on design was not worth much of my time, I got a bit “greedy”: In fact, I redesigned those pages three times, and still ended up with a so-so design that I am not proud of. 👉 What I would do differently: Unless absolutely necessary, only one iteration per stage as long as it works. This, in my mind, applies to everything. If your product’s A feature works, then no need to rewrite it from scratch for any reason, or even refactor it. When your product becomes a success, and you absolutely need that part of your codebase to be written, do so, but only then. Ready to launch, now is th etime for some marketing, right? By July 26, I already had a “launchable” product that barely works (I marked this date on a Notion docs, this is how I know). Yet, I had spent almost no time on marketing, sales, whatever. After all, “You build and they will come”. Did I know that I needed marketing? Of course I did, but knowingly didn’t. Why, you might ask. Well, from my perspective, it had to be a dev-heavy product; meaning that you spend most of your time on developing it, mostly coding skills. But, this is simply wrong. As a rule of thumb, as noted by one of the greatests, Marc Louvion, you should spend at least twice of the building time on marketing. ❗️ Time spent on building \* 2 people don’t know your product > they don’t use your product > you don’t get users > you don’t make money Easy as that. Following the same reasoning, a slightly different approach to planning a project is possible. Determine an approximate time to complete the project with a high level project plan. Let’s say 6 months. By the reasoning above, 2 months should go into building, and 4 into marketing. If you need 4 months for building instead of 2, then you need 8 months of marketing, which makes the time to complete the project 12 months. If you don’t have that much time, then quit the project. When does a project count as completed? Well, in reality, never. But, I think we have to define success conditions even before we start for indie projects and startups; so we know when to quit when they are not met. A success condition could look like “Make $6000 in 12 months” or “Have 3000 users in 6 months”. It all depends on the project. But, once you set it, it should be set in stone: You don’t change it unless absolutely necessary. I suspect there are few principles that make a solopreneur successful; and knowing when to quit and when to continue is definitely one of them. Marc Louvion is famously known for his success, but he got there after failing so many projects. To my knowledge, the same applies to Nico Jeannen, Pieter Levels, or almost everyone as well. ❗️ Determining when to continue even before you start will definitely help in the long run. A half-aed launch Time-leap again. Around mid August, I “soft launched” my product. By soft launch, I mean lazy marketing. Just tweeting about it, posting it on free directories. Did I get any traffic? Surely I did. Did I get any users? Nope. Only after this time, it hit me: “Either something is wrong with me, or with this product” Marketing might be a much bigger factor for a project’s success after all. Even though I get some traffic, not convincing enough for people to sign up even for a free trial. The product was still perfect in my eyes at the time (well, still is ^(\_),) so the right people are not finding my product, I thought. Then, a question that I should have been asking at the very first place, one that could prevent all these, comes to my mind: “How do even people search for such tools?” If we are to consider this whole journey of me and my so-far-failed product to be an already destined failure, one metric suffices to show why. Search volume: 30. Even if people have such a pain point, they are not looking for email summaries. So, almost no organic traffic coming from Google. But, as a person who did zero marketing on this or any product, who has zero marketing knowledge, who doesn’t have an audience on social media, there is not much I could do. Finally, it was time to give up. Or not… In my eyes, the most important element that makes a founder (solo or not) successful (this, I am not by any means) is to solve problems. ❗️ So, the problem was this: “People are not finding my product by organic search” How do I make sure I get some organic traffic and gets more visibility? Learn digital marketing and SEO as much as I can within very limited time. Thankfully, without spending much time, I came across Neil Patel's YT channel, and as I said many times, it is an absolute gold mine. I learned a lot, especially about the fundamentals, and surely it will be fruitful; but there is no magic trick that could make people visit your website. SEO certainly helps, but only when people are looking for your keywords. However, it is truly a magical solution to get in touch with REAL people that are in your user segments: 👉 Understand your pains, understand their problems, help them to solve them via building products. I did not do this so far, have to admit. But, in case you would like to have a chat about your email usage, and email productivity, just get in touch; I’d be delighted to hear about them. Getting ready for a ProductHunt launch The date was Sept 1. And I unlocked an impossible achievement: Running out of Supabase’s free plan’s Egres limit while having zero users. I was already considering moving out of their Cloud server and managing a Supabase CLI service on my Hetzner VPS for some time; but never ever suspected that I would have to do this quickly. The cheapest plan Supabase offers is $25/month; yet, at that point, I am in between jobs for such a long time, basically broke, and could barely afford that price. One or two months could be okay, but why pay for it if I will eventually move out of their Cloud service? So, instead of paying $25, I spent two days migrating out of Supabase Cloud. Worth my time? Definitely not. But, when you are broke, you gotta do stupid things. This was the first time that I felt lucky to have zero users: I have no idea how I would manage this migration if I had any. I think this is one of the core tenets of an indie hacker: Controlling their own environment. I can’t remember whose quote this is, but I suspect it was Naval: Entrepreneurs have an almost pathological need to control their own fate. They will take any suffering if they can be in charge of their destiny, and not have it in somebody else’s hands. What’s truly scary is, at least in my case, we make people around us suffer at the expense of our attempting to control our own fates. I know this period has been quite hard on my wife as well, as I neglected her quite a bit, but sadly, I know that this will happen again. It is something that I can barely help with. Still, so sorry. After working the last two weeks on a ProductHunt Launch, I finally launched it this Tuesday. Zero ranking, zero new users, but 36 kind people upvoted my product, and many commented and provided invaluable feedback. I couldn't be more grateful for each one of them 🙏. Considering all these, what lies in the future of Summ though? I have no idea, to be honest. On one hand, I have zero users, have no job, no income. So, I need a way to make money asap. On the other hand, the whole idea of it revolves around one core premise (not an assumption) that I am not so willing to share; and I couldn’t have more trust in it. This might not be the best iteration of it, however I certainly believe that email usage is one of the best problem spaces one could work on. 👉 But, one thing is for certain: I need to get in touch with people, and talk with them about this product I built so far. In fact, this is the only item on my agenda. Nothing else will save my brainchild <3. Below are some other insights and notes that I got during my journey; as they do not 100% fit into this story, I think it is more suitable to list them here. I hope you enjoyed reading this. Give Summ a try, it comes with a generous free trial, no credit card required. Some additional notes and insights: Project planning is one of the most underestimated skills for solopreneurs. It saves you enormous time, and helps you to keep your focus up. Building B2B products beats building B2C products. Businesses are very willing to pay big bucks if your product helps them. On the other hand, spending a few hours per user who would pay $5/m probably is not worth your time. It doesn’t matter how brilliant your product is if no one uses it. If you cannot sell a product in a certain category/niche (or do not know how to sell it), it might be a good idea not to start a project in it. Going after new ideas and ventures is quite risky, especially if you don’t know how to market it. On the other hand, an already established category means that there is already demand. Whether this demand is sufficient or not is another issue. As long as there is enough demand for your product to fit in, any category/niche is good. Some might be better, some might be worse. Unless you are going hardcore B2B, you will need people to find your product by means of organic search. Always conduct thorough keyword research as soon as possible.

I retired at 32 from my side project. Here's the path I took.
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inputoriginThis week

I retired at 32 from my side project. Here's the path I took.

EDIT 2: Thanks for the award kind stranger! I've stopped responding to reddit comments for this post. I'm adding an FAQ to the original post based on the most common high quality questions. If you have a question that you're dying to know the answer to and that only I can help you with (vs. Google, ChatGPT, etc.), DM me. EDIT: I love how controversial this post has become (50% upvote rate), and only in this subreddit (vs. other subreddits that I posted the same content in). I trust that the open-minded half of you will find something useful in this post and my other posts and comments. I retired at 32 years old, in large part thanks to a B2C SaaS app that I developed on my own. Now, I don't have to work in order to cover my living expenses, and wouldn't have to work for quite a while. In other words, I can finally sip mai tais at the beach. I've condensed how I got there into this post. First, a super simplified timeline of events, followed by some critical details. Timeline 2013 Graduated college in the US 2013 Started first corporate job 2013 Started side project (B2C app) that would eventually lead to my retirement 2020 Started charging for use of my B2C app (was free, became freemium) 2021 Quit my last corporate job 2022 Retired: time freedom attained Details First, some summary statistics of my path to retirement: 9 years: time between graduating college and my retirement. 8 years: total length of my career where I worked at some corporate day job. 7 years: time it took my B2C app to make its first revenue dollar 2 years: time between my first dollar of SaaS revenue and my retirement. "Something something overnight success a decade in the making". I got extremely lucky on my path to retirement, both in terms of the business environment I was in and who I am as a person. I'd also like to think that some of the conscious decisions I made along the way contributed to my early retirement. Lucky Breaks Was born in the US middle class. Had a natural affinity for computer programming and entrepreneurial mindset (initiative, resourcefulness, pragmatism, courage, growth mindset). Had opportunities to develop these mindsets throughout life. Got into a good college which gave me the credentials to get high paying corporate jobs. Was early to a platform that saw large adoption (see "barnacle on whale" strategy). Business niche is shareworthy: my SaaS received free media. Business niche is relatively stable, and small enough to not be competitive. "Skillful" Decisions I decided to spend the nights and weekends of my early career working on side projects in the hopes that one would hit. I also worked a day job to support myself and build my savings. My launch funnel over roughly 7 years of working on side projects: Countless side projects prototyped. 5 side projects publically launched. 2 side projects made > $0. 1 side project ended up becoming the SaaS that would help me retire. At my corporate day jobs, I optimized for learning and work-life balance. My learning usually stalled after a year or two at one company, so I’d quit and find another job. I invested (and continute to do so) in physical and mental wellbeing via regular workouts, meditation, journaling, traveling, and good food. My fulfilling non-work-life re-energized me for my work-life, and my work-life supported my non-work-life: a virtuous cycle. I automated the most time-consuming aspects of my business (outside of product development). Nowadays, I take long vacations and work at most 20 hours a week / a three-day work week . I decided to keep my business entirely owned and operated by me. It's the best fit for my work-style (high autonomy, deep focus, fast decision-making) and need to have full creative freedom and control. I dated and married a very supportive and inspiring partner. I try not to succumb to outrageous lifestyle creep, which keeps my living expenses low and drastically extends my burn-rate. Prescription To share some aphorisms I’ve leaned with the wantrepreneurs or those who want to follow a similar path: Maximize your at bats, because you only need one hit. Bias towards action. Launch quickly. Get your ideas out into the real world for feedback. Perfect is the enemy of good. If you keep swinging and improving, you'll hit the ball eventually. Keep the big picture in mind. You don't necessarily need a home-run to be happy: a base hit will often do the job. Think about what matters most to you in life: is it a lot of money or status? Or is it something more satisfying, and often just as if not more attainable, like freedom, loving relationships, or fulfillment? Is what you’re doing now a good way to get what you want? Or is there a better way? At more of a micro-level of "keep the big picture in mind", I often see talented wantrepreneurs get stuck in the weeds of lower-level optimizations, usually around technical design choices. They forget (or maybe subconsciously avoid) the higher-level and more important questions of customer development, user experience, and distribution. For example: “Are you solving a real problem?” or “Did you launch an MVP and what did your users think?” Adopt a growth mindset. Believe that you are capable of learning whatever you need to learn in order to do what you want to do. The pain of regret is worse than the pain of failure. I’ve noticed that fear of failure is the greatest thing holding people back from taking action towards their dreams. Unless failure means death in your case, a debilitating fear of failure is a surmountable mental block. You miss 100% of the shots you don't take. When all is said and done, we often regret the things we didn't do in life than the things we did. There’s more to life than just work. Blasphemous (at least among my social circle)! But the reality is that many of the dying regret having worked too much in their lives. As Miss Frizzle from The Magic Schoolbus says: "Take chances, make mistakes, get messy!" Original post

[D] Playing big league at home on a budget?
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ballerburg9005This week

[D] Playing big league at home on a budget?

I am a hobbyist and my Nvidia 660 is 10 years old and only has 2GB. Obviously that isn't going to cut it nowadays anymore. I am thinking about options here. I don't have thousands and thousands of dollars. And I highly doubt that spending close to a thousand dollars on a brand new card is still viable in 2020-2022. I wanted to use Wavenet today and then found out about Melnet. I mean, maybe I could run Wavenet but nobody in their right mind wants to after hearing Melnet results. On Github this one guy complained he couldn't get his implementation to work due to OOM with 2x 2080 RTX, which he bought solely for this purpose. Then on the other repo the guy casually mentioned that tier XY doesn't fit with some 10 year old lowfi dataset, even with batch size 1, on a 16GB Tesla P100. The wisdom for OOM has always been "decrease batch size". But as far as I can tell, for most of any of the interesting stuff in the last 8 years or so you simply can't decrease batch size. Either because batch sizes are already so tiny, or because the code is written in a way that would require you to somehow turn it inside out, probably involving extreme knowledge of higher mathematics. I am a hobbyist, not a researcher. I am happy if I crudely can grasp what is going on. Most of anything in the field suffers from exactly the same issue: It simply won't run without utterly absurd amounts of VRAM. So what about buying shitty cheapo AMD GPUs with lots of VRAM? This seems to be the sensible choice if you want to be able to run anything noteworthy at all that comes up in the next 2 years and maybe beyond. People say, don't but AMD its slow and it sucks, but those are apparently the same people that buy a 16GB Titan GPU for $1500 three times on Ebay without hesitation, when there are also 16GB AMD GPUs for $300. How much slower are AMD GPUs really? Let's say they are 5 times cheaper so they could be just 5 times slower. So I have to train my model over night instead of seeing the result in the afternoon. That would be totally awesome!; given that the alternative is to buy a $300 Nvidia GPU, which has maybe 4 or 6GB and simply can't run the code without running out of memory. And say $300 is not enough, let's buy a $700 RTX 3080. It still only has 10GB of VRAM not even 16GB. Then its just as useless! What's the point of buying a fast GPU if it can't even run the code? I don't know how much slower AMD GPUs really are. Maybe they are not 5x but 50x slower. Then of course training a model that was developed on some 64GB Tesla might take month and years. But maybe speed is not the issue, only memory. I have seen some stuff even being optimized for CPU, apparently because there weren't any big enough GPUs around. I don't really know how viable that can be (it seems rarely if ever it is), I have no experience. And what about renting AWS? Let's say, I am a beginner and I want to toy around for a week and probably max out 4 Teslas like 80% of the time without really getting anywhere. How expensive is that? $25, $50, $100, $500? (Found the answer: fucking $2000 https://aws.amazon.com/ec2/instance-types/p3/ ) Ok, so AWS is bullshit, here its 6x cheaper: https://vast.ai/console/create/ . They don't really have 4x 16GB V100 though, just one V100. $0.5 per hour 24 7 = $84 per month (there are more hidden cost like bandwidth, it doesn't seem to be huge but I never used this so don't take it at face value). On AWS the same is over $3 per hour. So a day is $12, this could be viable! (look at calculation below). There really isn't much info on the net about hardware requirements and performance for machine learning stuff. What bothers me the most is that people seem to be very ignorant of the VRAM issue. Either because they aren't looking ahead of what might come in 1-2 years. Or because they are simply so rich they have no issue spending thousands and thousands of dollars every year instead of just 500 every couple of years. Or maybe they are both. So, yeah, what are your thoughts? Here is what I found out just today: Until 2 years ago, tensorflow and pytorch wouldn't work with AMD cards, but this has changed. https://rocmdocs.amd.com/en/latest/Deep_learning/Deep-learning.html For older cards though, ROCm only works with certain CPUs: it needs PCIe 3.0 with atomics (see: https://github.com/RadeonOpenCompute/ROCm ). So you can't simply buy any 16GB card for $300 on Ebay like I suggested, even if it supports ROCm, because it will only work for "newer" PCs. The newer GFX9 AMD cards (like Radeon VII and Vega) don't suffer from this problem and work with PCIe 2.0 again... Although I have seen 16GB Vega cards for like $350 on Ebay, I think that is a pretty rare catch. However looking 1-2 years in the future, this is great because Radeon VII prices will be hugely inflated by Nvidia 3000 series hype (maybe down to $180 even) and maybe the next gen cards from AMD even have 24 or 32GB for $500-$1000 and can still run on old machines. According to this https://arxiv.org/pdf/1909.06842.pdf Radeon VII 16GB performs only half as good as Tesla V100 16GB, whereas V100 should be roughly along the lines of 11GB RTX 2080 Ti. So you could say that you get half the RAM, double the speed, double the price. I am not sure though if that holds. I think they were putting 16GB in those cards trying to push it for ML with ROCm, clearly addressing the problem of the time, but no one really jumped on the train and now Resnet shrinks RAM but needs more processing power. So they released 8GB cards again with slightly better performance, and I guess we are lucky if the next generation even has 16GB because games probably don't need it at all. Still though with Revnets and everything said in the comments, I think on a budget you are better on the safe side buying the card with the most amount of VRAM, rather than the most performance. Tomorrow some paper might come out that uses another method, then you can't trick-shrink your network anymore and then everyone needs to buy big ass cards again like it used to be and can do nothing but throw their fancy faster cards in the dumpster. Also the huge bulk of ML currently focuses on image processing, while sound has only been gaining real momentum recently and this will be followed by video processing and eventually human-alike thought processes that sit atop of all that and have not even been tackled yet. Its a rapidly evolving field, hard to predict what will come and stay. Running out of VRAM means total hardware failure, running slower just means waiting longer. If you just buy the newest card every year, its probably save to buy the fast card because things won't change that fast after all. If you buy a new card every 4 years or longer then just try to get as much VRAM as possible. Check this out: https://www.techspot.com/news/86811-gigabyte-accidentally-reveals-rtx-3070-16gb-rtx-3080.html There will be a 3070 16GB version! Let's compare renting one V100 at $12/day vs. buying a 3070 Ti 16GB: The 2080 Ti was 1.42x the price of the regular 2080 and released the next summer. So let's assume the same will be true to the 3070 Ti so it will cost $700. That is $30/month & $1.88/day for two years - $15/month & $0.94/day in four years (by which time you can probably rent some 32GB Tesla card for the same price and nothing recent runs on less anymore). If you max out your setup 24/7 all year, then power cost obviously becomes a huge factor to that figure. In my country running at 500W cost $4.21/day, or $1.60 / 9hrs overnight. If you live elsewhere it might be as much as a quarter of that price. Of course your PC may run 10h a day anyway, so its maybe just 300W plus, and an older graphics card is inefficient for games it eats more Watts to do the same things so you save some there as well. There is a lot to take into account if comparing. Anyway, factoring in power cost, to break even with buying the card vs. renting within two years, you would have to use it for at least 4 days a month, or almost 2 weeks every 3 month. If you use it less than that, you maybe have a nice new graphics card and less hassle with pushing stuff back and forth onto servers all the time. But it would have been more economic to rent. So renting isn't that bad after all. Overall if you are thinking about having this as your hobby, you could say that it will cost you at least $30 per month, if not $50 or more (when keeping up to date with cards every 2 instead of 4 years + using it more cost more power). I think that is quite hefty. Personally I am not even invested enough into this even if it wasn't over my finances. I want a new card of course and also play some new games, but I don't really need to. There are a lot of other (more) important things I am interested in, that are totally free.

[D] A Jobless Rant - ML is a Fool's Gold
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good_riceThis week

[D] A Jobless Rant - ML is a Fool's Gold

Aside from the clickbait title, I am earnestly looking for some advice and discussion from people who are actually employed. That being said, here's my gripe: I have been relentlessly inundated by the words "AI, ML, Big Data" throughout my undergrad from other CS majors, business and sales oriented people, media, and .ai type startups. It seems like everyone was peddling ML as the go to solution, the big money earner, and the future of the field. I've heard college freshman ask stuff like, "if I want to do CS, am I going to need to learn ML to be relevant" - if you're on this sub, I probably do not need to continue to elaborate on just how ridiculous the ML craze is. Every single university has opened up ML departments or programs and are pumping out ML graduates at an unprecedented rate. Surely, there'd be a job market to meet the incredible supply of graduates and cultural interest? Swept up in a mixture of genuine interest and hype, I decided to pursue computer vision. I majored in Math-CS at a top-10 CS university (based on at least one arbitrary ranking). I had three computer vision internships, two at startups, one at NASA JPL, in each doing non-trivial CV work; I (re)implemented and integrated CV systems from mixtures of recently published papers. I have a bunch of projects showing both CV and CS fundamentals (OS, networking, data structures, algorithms, etc) knowledge. I have taken graduate level ML coursework. I was accepted to Carnegie Mellon for an MS in Computer Vision, but I deferred to 2021 - all in all, I worked my ass off to try to simultaneously get a solid background in math AND computer science AND computer vision. That brings me to where I am now, which is unemployed and looking for jobs. Almost every single position I have seen requires a PhD and/or 5+ years of experience, and whatever I have applied for has ghosted me so far. The notion that ML is a high paying in-demand field seems to only be true if your name is Andrej Karpathy - and I'm only sort of joking. It seems like unless you have a PhD from one of the big 4 in CS and multiple publications in top tier journals you're out of luck, or at least vying for one of the few remaining positions at small companies. This seems normalized in ML, but this is not the case for quite literally every other subfield or even generalized CS positions. Getting a high paying job at a Big N company is possible as a new grad with just a bachelors and general SWE knowledge, and there are a plethora of positions elsewhere. Getting the equivalent with basically every specialization, whether operating systems, distributed systems, security, networking, etc, is also possible, and doesn't require 5 CVPR publications. TL;DR From my personal perspective, if you want to do ML because of career prospects, salaries, or job security, pick almost any other CS specialization. In ML, you'll find yourself working 2x as hard through difficult theory and math to find yourself competing with more applicants for fewer positions. I am absolutely complaining and would love to hear a more positive perspective, but in the meanwhile I'll be applying to jobs, working on more post-grad projects, and contemplating switching fields.

12 months ago, I was unemployed. Last week my side hustle got acquired by a $500m fintech company
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wutangsamThis week

12 months ago, I was unemployed. Last week my side hustle got acquired by a $500m fintech company

I’ve learned so much over the years from this subreddit. I thought I’d return the favour and share some of my own learnings. In November 2020 my best friend and I had an idea. “What if we could find out which stocks the Internet is talking about?” This formed the origins of Ticker Nerd. 9 months later we sold Ticker Nerd to Finder (an Australian fintech company valued at around $500m). In this post, I am going to lay out how we got there. How we came up with the idea First off, like other posts have covered - you don’t NEED a revolutionary or original idea to build a business. There are tonnes of “boring” businesses making over 7 figures a year e.g. law firms, marketing agencies, real estate companies etc. If you’re looking for an exact formula to come up with a great business idea I’m sorry, but it doesn’t exist. Finding new business opportunities is more of an art than a science. Although, there are ways you can make it easier to find inspiration. Below are the same resources I use for inspiration. I rarely ever come up with ideas without first searching one of the resources below for inspiration: Starter Story Twitter Startup Ideas My First Million Trends by the Hustle Trends VC To show how you how messy, random and unpredictable it can be to find an idea - let me explain how my co-founder and I came up with the idea for Ticker Nerd: We discovered a new product on Twitter called Exploding Topics. It was a newsletter that uses a bunch of software and algorithms to find trends that are growing quickly before they hit the mainstream. I had recently listened to a podcast episode from My First Million where they spoke about Motley Fool making hundreds of millions from their investment newsletters. We asked ourselves what if we could build a SaaS platform similar to Exploding Topics but it focused on stocks? We built a quick landing page using Carrd + Gumroad that explained what our new idea will do and included a payment option to get early access for $49. We called it Exploding Stock (lol). We shared it around a bunch of Facebook groups and subreddits. We made $1,000 in pre-sales within a couple days. My co-founder and I can’t code so we had to find a developer to build our idea. We interviewed a bunch of potential candidates. Meanwhile, I was trawling through Wall Street Bets and found a bunch of free tools that did roughly what we wanted to build. Instead of building another SaaS tool that did the same thing as these free tools we decided to pivot from our original idea. Our new idea = a paid newsletter that sends a weekly report that summarises 2 of the best stocks that are growing in interest on the Internet. We emailed everyone who pre-ordered access, telling them about the change and offered a full refund if they wanted. tl;dr: We essentially combined two existing businesses (Exploding Topics and Motley Fool) and made it way better. We validated the idea by finding out if people will actually pay money for it BEFORE we decided to build it. The idea we started out with changed over time. How to work out if your idea will actually make money It’s easy to get hung up on designing the logo or choosing the perfect domain name for your new idea. At this stage none of that matters. The most important thing is working out if people will pay money for it. This is where validation comes in. We usually validate ideas using Carrd. It lets you build a simple one page site without having to code. The Ticker Nerd site was actually built using a Carrd template. Here’s how you can do it yourself (at a high level): Create a Carrd pro account (yes it's a $49 one off payment but you’ll get way more value out of it). Buy a cheap template and send it to your Carrd account. You can build your own template but this will save you a lot of time. Once the template reaches your Carrd account, duplicate it. Leave the original so it can be duplicated for other ideas. Jump onto Canva (free) and create a logo using the free logos provided. Import your logo. Add copy to the page that explains your idea. Use the AIDA formula. Sign up to Gumroad (free) and create a pre-sale campaign. Create a discounted lifetime subscription or version of the product. This will be used pre-sales. Add the copy from the site into the pre-sale campaign on Gumroad. Add a ‘widget’ to Carrd and connect it to Gumroad using the existing easy integration feature. Purchase a domain name. Connect it to Carrd. Test the site works. Share your website Now the site is ready you can start promoting it in various places to see how the market reacts. An easy method is to find relevant subreddits using Anvaka (Github tool) or Subreddit Stats. The Anvaka tool provides a spider map of all the connected subreddits that users are active in. The highlighted ones are most relevant. You can post a thread in these subreddits that offer value or can generate discussion. For example: ‘I’m creating a tool that can write all your copy, would anyone actually use this?’ ‘What does everything think of using AI to get our copy written faster?’ ‘It’s time to scratch my own itch, I’m creating a tool that writes marketing copy using GPT-3. What are the biggest problems you face writing marketing copy? I’ll build a solution for it’ Reddit is pretty brutal these days so make sure the post is genuine and only drop your link in the comments or in the post if it seems natural. If people are interested they’ll ask for the link. Another great place to post is r/entrepreuerridealong and r/business_ideas. These subreddits expect people to share their ideas and you’ll likely make some sales straight off the bat. I also suggest posting in some Facebook groups (related to your idea) as well just for good measure. Assess the results If people are paying you for early access you can assume that it’s worth building your idea. The beauty of posting your idea on Reddit or in Facebook groups is you’ll quickly learn why people love/hate your idea. This can help you decide how to tweak the idea or if you should drop it and move on to the next one. How we got our first 100 customers (for free) By validating Ticker Nerd using subreddits and Facebook groups this gave us our first paying customers. But we knew this wouldn’t be sustainable. We sat down and brainstormed every organic strategy we could use to get traction as quickly as possible. The winner: a Product Hunt launch. A successful Product Hunt launch isn’t easy. You need: Someone that has a solid reputation and audience to “hunt” your product (essentially an endorsement). An aged Product Hunt account - you can’t post any products if your account is less than a week old. To be following relevant Product Hunt members - since they get notified when you launch a new product if they’re following you. Relationships with other builders and makers on Product Hunt that also have a solid reputation and following. Although, if you can pull it off you can get your idea in front of tens of thousands of people actively looking for new products. Over the next few weeks, I worked with my co-founder on connecting with different founders, indie hackers and entrepreneurs mainly via Twitter. We explained to them our plans for the Product Hunt launch and managed to get a small army of people ready to upvote our product on launch day. We were both nervous on the day of the launch. We told ourselves to have zero expectations. The worst that could happen was no one signed up and we were in the same position as we’re in now. Luckily, within a couple of hours Ticker Nerd was on the homepage of Product Hunt and in the top 10. The results were instant. After 24 hours we had around 200 people enter their payment details to sign up for our free trial. These signups were equal to around $5,800 in monthly recurring revenue. \-- I hope this post was useful! Drop any questions you have below and I’ll do my best to respond :)

Made $19.2k this month, and just surpassed $1000 the last 24 hours. What I did and what's next.
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dams96This week

Made $19.2k this month, and just surpassed $1000 the last 24 hours. What I did and what's next.

It's the first time I hit $1000+ in 24 hours and I had no one to share it with (except you guys). I'm quite proud of my journey, and I would have thought that making $1000 in a day would make me ecstatic, but actually it's not the case. Not sure if it's because my revenue has grown by increment step so I had time to "prepare" myself to achieve this at one point, or just that I'm nowhere near my goal of 100k/month so that I'm not that affected by it. But it's crazy to think that my goal was to make 100$ daily at the end of 2024. So for those who don't know me (I guess most of you), I build mobile apps and ship them as fast as I can. Most of them are in the AI space. I already made a post here on how I become a mobile app developer so you can check it for more details, but essentially here's what I did : Always loved creating my own things and solve problems Built multiple YouTube channels since I was 15 (mobile gaming actually) that all worked great (but it was too niche so not that scalable, didn't like that) Did a few businesses here and there (drop shopping, selling merch to school, etc) Finished my master's degree in engineering about 2 years ago Worked a moment in a famous watch industry company and saw my potential. The combo of health issues, fixed salary (although it was quite a lot), and me wanting to be an entrepreneur made me leave the company. Created a TikTok account in mobile tech (got 10+ million views the 1st 3 days), manage to grow it to 200k subs in about 3 months Got plenty of collabs for promoting mobile apps (between $500 - $2000 for a collab) Said fuck it I should do my own apps and market them on my TikTok instead of doing collabs Me wanting to build my own apps happened around May-June 2023. Started my TikTok in Feb 2023. At this point I had already 150k+ subs on TikTok. You guys need to know that I suck at coding big time. During my studies I tried to limit as much as I could coding because I was a lazy bast*rd, even though I knew it would come to bite me in the ass one day. But an angel appeared to me in broad daylight, that angel was called GPT-4. I subscribed for 20$/month to get access, and instantly I saw the potential of AI and how much it could help me. Last year GPT-4 was ahead of its time and could already code me basic apps. I had already a mac so I just downloaded Xcode and that was it. My 1st app was a wallpaper app, and I kid you not 90% of it was made by AI. Yes sometimes I had to try again and again with different prompts but it was still so much faster compared to if I had to learn coding from scratch and write code with my own hands. The only thing I didn't do was implement the in app purchase, from which I find a guy on Fiverr to do it for me for 50$. After about 2 months of on-off coding, my first app was ready to be launched. So it was launched, had a great successful launch without doing any videos at that point (iOS 17 was released and my app was the first one alongside another one to offer live wallpapers for iOS 17. I knew that there was a huge app potential there when iOS 17 was released in beta as Apple changed their live wallpaper feature). I Then made a video a few weeks after on my mobile tiktok channel, made about 1 million views in 48 hours, brought me around 40k additional users. Was top 1 chart in graphism and design category for a few weeks (in France, as I'm French so my TikTok videos are in French). And was top 100 in that same category in 120+ countries. Made about 500$ ? Okay that was trash, but I had no idea to monetize the app correctly at that point. It was still a huge W to me and proved me that I could successfully launch apps. Then I learned ASO (App Store Optimization) in depth, searched on internet, followed mobile app developers on Twitter, checked YouTube videos, you name it. I was eager to learn more. I needed more. Then I just iterated, build my 2nd app in less than a month, my 3rd in 3 weeks and so on. I just build my 14th app in 3 days and is now in review. Everytime I manage to reuse some of my other app's code in my new one, which is why I can build them so much faster now. I know how to monetize my app better by checking out my competitors. I learn so much by just "spying" other apps. Funnily enough, I only made this one Tiktok video on my main account to promote my app. For all my other apps, I didn't do a single video where I showcase it, the downloads has only been thanks to ASO. I still use AI everyday. I'm still not good at coding (a bit better than when I started). I use AI to create my app icons (midjourney or the new AI model Flux which is great). I use figma + midjourney to create my App Store screenshots (and they actually look quite good). I use GPT-4o and Claude 3.5 Sonnet to code most of my apps features. I use gpt-4o to localize my app (if you want to optimize the number of downloads I strongly suggest localizing your app, it takes me about 10 minutes thanks to AI). Now what are my next goals ? To achieve the 100k/month I need to change my strategy a little. Right now the $20k/month comes from purely organic downloads, I didn't do any paid advertising. It will be hard for me to keep on launching new apps and rely on ASO to reach the 100k mark. The best bet to reach 100k is to collab with content creators and they create a viral video showcasing your app. Depending on the app it's not that easy, luckily some of my apps can be viral so I will need to find the right content creators. Second way is to try tiktok/meta ads, I can check (have checked) all the ads that have been made by my competitors (thank you EU), so what I would do is copy their ad concept and create similar ads than them. Some of them have millions in ad budget so I know they create high converting ads, so you don't need to try to create an ad creative from scratch. My only big fear is to get banned by Apple (for no reason of mine). In just a snap of a finger they can just ban you from the platform, that shit scares me. And you pretty much can't do anything. So that's about it for me. I'm quite proud of myself not going to lie. Have been battling so many health issues these past years where I just stay in bed all day I'm surprised to be able to make it work. Anyways feel free to ask questions. I hope it was interesting for some of you at least. PS: My new app was just approved by app review, let the app gods favor me and bring me many downloads ! Also forgot to talk about a potential $100k+ acquisition of one of my apps, but if that ever happens I'll make a post on it.

We made $325k in 2023 from AI products, starting from 0, with no-code, no funding and no audience
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hopefully_usefulThis week

We made $325k in 2023 from AI products, starting from 0, with no-code, no funding and no audience

I met my co-founder in late 2022 after an introduction from a mutual friend to talk about how to find contract Product Management roles. I was sporadically contracting at start-up at the time and he had just come out of another start-up that was wiped out by the pandemic. We hit it off, talking about ideas, sharing what other indie-hackers were doing, and given GPT-3’s prominence at the time, we started throwing around ideas about things we could build with it, if nothing else, just to learn. I should caveat, neither of us were AI experts when starting out, everything we learned has been through Twitter and blogs, my background is as an accountant, and his a consultant. Here’s how it went since then: &#x200B; Nov 2022 (+$50) \- We built a simple tool in around a week using GPT-3 fine-tuning and a no-code tool (Bubble) that helped UK university students write their personal statements for their applications \- We set some Google Ads going and managed to make a few sales (\~$50) in the first week \- OpenAI were still approving applications at the time and said this went against their “ethics” so we had to take it down &#x200B; Dec 2022 (+$200) \- We couldn’t stop coming up with ideas related to AI fine-tuning, but realised it was almost impossible to decide which to pursue \- We needed a deadline to force us so we signed up for the Ben’s Bites hackathon in late December \- In a week, we built and launched a no-code fine-tuning platform, allowing people to create fine-tuned models by dragging and dropping an Excel file onto it \- We launched it on Product Hunt, having no idea how to price it, and somehow managed to get \~2,000 visitors on the site and make 2 sales at $99 &#x200B; Jan 2023 (+$3,000) \- We doubled down on the fine-tuning idea and managed to get up to \~$300 MRR, plus a bunch of one-time sales and a few paid calls to help people get the most out of their models \- We quickly realised that people didn’t want to curate models themselves, they just wanted to dump data and get magic out \- That was when we saw people building “Talk with x book/podcast” on Twitter as side projects and realised that was the missing piece, we needed to turn it into a tool \- We started working on the new product in late January &#x200B; Feb 2023 (+$9,000) \- We started pre-selling access to an MVP for the new product, which allowed people to “chat with their data/content”, we got $5,000 in pre-sales, more than we made from the previous product in total \- By mid-February, after 3 weeks of building we were able to launch and immediately managed to get traction, getting to $1k MRR in < 1 week, building on the hype of ChatGPT and AI (we were very lucky here) &#x200B; Mar - Jul 2023 (+$98,000) \- We worked all the waking hours to keep up with customer demand, bugs, OpenAI issues \- We built integrations for a bunch of services like Slack, Teams, Wordpress etc, added tons of new functionality and continue talking to customers every day \- We managed to grow to $17k MRR (just about enough to cover our living expenses and costs in London) through building in public on Twitter, newsletters and AI directories (and a million other little things) \- We sold our fine-tuning platform for \~$20k and our university project for \~$3k on Acquire &#x200B; Aug 2023 (+$100,000) \- We did some custom development work based on our own product for a customer that proved pretty lucrative &#x200B; Sep - Oct 2023 (+$62,000) \- After 8 months of building constantly, we started digging more seriously into our usage and saw subscriptions plateauing \- We talked to and analysed all our paying users to identify the main use cases and found 75% were for SaaS customer support \- We took the leap to completely rebuild a version of our product around this use case, our biggest to date (especially given most features with no-code took us <1 day) &#x200B; Nov - Dec 2023 (+$53,000) \- We picked up some small custom development work that utilised our own tech \- We’re sitting at around $22k MRR now with a few bigger clients signed up and coming soon \- After 2 months of building and talking to users, we managed to finish our “v2” of our product, focussed squarely on SaaS customer support and launched it today. &#x200B; We have no idea what the response will be to this new version, but we’re pretty happy with it, but couldn’t have planned anything that happened to us in 2023 so who knows what will come of 2024, we just know that we are going to be learning a ton more. &#x200B; Overall, it is probably the most I have had to think in my life - other jobs you can zone out from time to time or rely on someone else if you aren’t feeling it - not when you are doing this, case and point, I am writing this with a banging head-cold right now, but wanted to get this done. A few more things we have learned along the way - context switching is unreal, as is keeping up with, learning and reacting to AI. There isn’t a moment of the day I am not thinking about what we do next. But while in some way we now have hundreds of bosses (our customers) I still haven’t felt this free and can’t imagine ever going back to work for someone else. Next year we’re really hoping to figure out some repeatable distribution channels and personally, I want to get a lot better at creating content/writing, this is a first step! Hope this helps someone else reading this to just try starting something and see what happens.

[CASE STUDY] From 217/m to $2,836/m in 9 months - Sold for $59,000; I grow and monetise web traffic of 5, 6, 7 figures USD valued passive income content sites [AMA]
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jamesackerman1234This week

[CASE STUDY] From 217/m to $2,836/m in 9 months - Sold for $59,000; I grow and monetise web traffic of 5, 6, 7 figures USD valued passive income content sites [AMA]

Hello Everyone (VERY LONG CASE STUDY AHEAD) - 355% return in 9 months Note: I own a 7-figures USD valued portfolio of 41+ content sites that generates 5-6 figures USD a month in passive income. This is my first time posting in this sub and my goal is to NOT share generic advice but precise numbers, data and highly refined processes so you can also get started with this business yourself or if you already have an existing business, drive huge traffic to it and scale it substantially (get more customers). I will use a case study to explain the whole process. As most of us are entrepreneurs here, explaining an actual project would be more meaningful. In this case study I used AI assisted content to grow an existing site from $217/m to $2,836/m in 9 months (NO BACKLINKS) and sold it for $59,000. ROI of 3 months: 355% Previous case studies (before I give an overview of the model) Amazon Affiliate Content Site: $371/m to $19,263/m in 14 MONTHS - $900K CASE STUDY \[AMA\] Affiliate Website from $267/m to $21,853/m in 19 months (CASE STUDY - Amazon?) \[AMA\] Amazon Affiliate Website from $0 to $7,786/month in 11 months Amazon Affiliate Site from $118/m to $3,103/m in 8 MONTHS (SOLD it for $62,000+) Note: You can check pinned posts on my profile. Do go through the comments as well as a lot of questions are answered in those. However, if you still have any questions, feel free to reach out. This is an \[AMA\]. Quick Overview of the Model Approach: High traffic, niche specific, informative content websites that monetise its traffic through highly automated methods like display ads and affiliate. The same model can be applied to existing businesses to drive traffic and get customers. Main idea: Make passive income in a highly automated way Easy to understand analogy You have real estate (here you have digital asset like a website) You get rental income (here you get ads and affiliate income with no physical hassle, in case you have a business like service, product etc. then you can get customers for that too but if not, it's alright) Real estate has value (this digital asset also has value that can be appreciated with less effort) Real estate can be sold (this can be sold too but faster) IMPORTANT NOTE: Search traffic is the BEST way to reach HUGE target audience and it's important when it comes to scaling. This essentially means that you can either monetise that via affiliate, display etc. or if you have a business then you can reach a bigger audience to scale. Overview of this website's valuation (then and now: Oct. 2022 and June 2023) Oct 2022: $217/m Valuation: $5,750.5 (26.5x) - set it the same as the multiple it was sold for June 2023: $2,836/m Traffic and revenue trend: growing fast Last 3 months avg: $2,223 Valuation now: $59,000 (26.5x) Description: The domain was registered in 2016, it grew and then the project was left unattended. I decided to grow it again using properly planned AI assisted content. Backlink profile: 500+ Referring domains (Ahrefs). Backlinks mean the sites linking back to you. This is important when it comes to ranking. Summary of Results of This Website - Before and After Note: If the terms seem technical, do not worry. I will explain them in detail later. Still if you have any questions. Feel free to comment or reach out. |Metric|Oct 2022|June 2023|Difference|Comments| |:-|:-|:-|:-|:-| |Articles|314|804|\+490|AI Assisted content published in 3 months| |Traffic|9,394|31,972|\+22,578|Organic| |Revenue|$217|$2,836|\+$2,619|Multiple sources| |RPM (revenue/1000 web traffic)|23.09|$88.7|\+$65.61|Result of Conversion rate optimisation (CRO). You make changes to the site for better conversions| |EEAT (expertise, experience, authority and trust of website)|2 main authors|8 authors|6|Tables, video ads and 11 other fixations| |CRO|Nothing|Tables, video ads |Tables, video ads and 11 other fixations || &#x200B; Month by Month Growth |Month|Revenue|Steps| |:-|:-|:-| |Sept 2022|NA|Content Plan| |Oct 2022|$217|Content Production| |Nov 2022|$243|Content production + EEAT authors| |Dec 2022|$320|Content production + EEAT authors| |Jan 2023|$400|Monitoring| |Feb 2023|$223|Content production + EEAT authors| |Mar 2023|$2,128|CRO & Fixations| |April 2023|$1,609|CRO & Fixations| |May 2023|$2,223|Content production + EEAT authors| |June 2023|$2,836|CRO and Fixations| |Total|$10,199|| &#x200B; What will I share Content plan and Website structure Content Writing Content Uploading, formatting and onsite SEO Faster indexing Conversion rate optimisation Guest Posting EEAT (Experience, Expertise, Authority, Trust) Costing ROI The plans moving forward with these sites &#x200B; Website Structure and Content Plan This is probably the most important important part of the whole process. The team spends around a month just to get this right. It's like defining the direction of the project. Description: Complete blueprint of the site's structure in terms of organisation of categories, subcategories and sorting of articles in each one of them. It also includes the essential pages. The sorted articles target main keyword, relevant entities and similar keywords. This has to be highly data driven and we look at over 100 variables just to get it right. It's like beating Google's algorithm to ensure you have a blueprint for a site that will rank. It needs to be done right. If there is a mistake, then even if you do everything right - it's not going to work out and after 8-16 months you will realise that everything went to waste. Process For this project, we had a niche selected already so we didn't need to do a lot of research pertaining to that. We also knew the topic since the website was already getting good traffic on that. We just validated from Ahrefs, SEMRUSH and manual analysis if it would be worth it to move forward with that topic. &#x200B; Find entities related to the topic: We used Ahrefs and InLinks to get an idea about the related entities (topics) to create a proper topical relevance. In order to be certain and have a better idea, we used ChatGPT to find relevant entities as well \> Ahrefs (tool): Enter main keyword in keywords explorer. Check the left pain for popular topics \> Inlinks (tool): Enter the main keyword, check the entity maps \> ChatGPT (tool): Ask it to list down the most important and relevant entities in order of their priority Based on this info, you can map out the most relevant topics that are semantically associated to your main topic Sorting the entities in topics (categories) and subtopics (subcategories): Based on the information above, cluster them properly. The most relevant ones must be grouped together. Each group must be sorted into its relevant category. \> Example: Site about cycling. \> Categories/entities: bicycles, gear and equipment, techniques, safety, routes etc. \> The subcategories/subentities for let's say "techniques" would be: Bike handling, pedaling, drafting etc. Extract keywords for each subcategory/subentity: You can do this using Ahrefs or Semrush. Each keyword would be an article. Ensure that you target the similar keywords in one article. For example: how to ride a bicycle and how can I ride a bicycle will be targeted by one article. Make the more important keyword in terms of volume and difficulty as the main keyword and the other one(s) as secondary Define main focus vs secondary focus: Out of all these categories/entities - there will be one that you would want to dominate in every way. So, focus on just that in the start. This will be your main focus. Try to answer ALL the questions pertaining to that. You can extract the questions using Ahrefs. \> Ahrefs > keywords explorer \> enter keyword \> Questions \> Download the list and cluster the similar ones. This will populate your main focus category/entity and will drive most of the traffic. Now, you need to write in other categories/subentities as well. This is not just important, but crucial to complete the topical map loop. In simple words, if you do this Google sees you as a comprehensive source on the topic - otherwise, it ignores you and you don't get ranked Define the URLs End result: List of all the entities and sub-entities about the main site topic in the form of categories and subcategories respectively. A complete list of ALL the questions about the main focus and at around 10 questions for each one of the subcategories/subentities that are the secondary focus Content Writing So, now that there's a plan. Content needs to be produced. Pick out a keyword (which is going to be a question) and... Answer the question Write about 5 relevant entities Answer 10 relevant questions Write a conclusion Keep the format the same for all the articles. Content Uploading, formatting and onsite SEO Ensure the following is taken care of: H1 Permalink H2s H3s Lists Tables Meta description Socials description Featured image 2 images in text \\Schema Relevant YouTube video (if there is) Note: There are other pointers link internal linking in a semantically relevant way but this should be good to start with. Faster Indexing Indexing means Google has read your page. Ranking only after this step has been done. Otherwise, you can't rank if Google hasn't read the page. Naturally, this is a slow process. But, we expedite it in multiple ways. You can use RankMath to quickly index the content. Since, there are a lot of bulk pages you need a reliable method. Now, this method isn't perfect. But, it's better than most. Use Google Indexing API and developers tools to get indexed. Rank Math plugin is used. I don't want to bore you and write the process here. But, a simple Google search can help you set everything up. Additionally, whenever you post something - there will be an option to INDEX NOW. Just press that and it would be indexed quite fast. Conversion rate optimisation Once you get traffic, try adding tables right after the introduction of an article. These tables would feature a relevant product on Amazon. This step alone increased our earnings significantly. Even though the content is informational and NOT review. This still worked like a charm. Try checking out the top pages every single day in Google analytics and add the table to each one of them. Moreover, we used EZOIC video ads as well. That increased the RPM significantly as well. Both of these steps are highly recommended. Overall, we implemented over 11 fixations but these two contribute the most towards increasing the RPM so I would suggest you stick to these two in the start. Guest Posting We made additional income by selling links on the site as well. However, we were VERY careful about who we offered a backlink to. We didn't entertain any objectionable links. Moreover, we didn't actively reach out to anyone. We had a professional email clearly stated on the website and a particularly designated page for "editorial guidelines" A lot of people reached out to us because of that. As a matter of fact, the guy who bought the website is in the link selling business and plans to use the site primarily for selling links. According to him, he can easily make $4000+ from that alone. Just by replying to the prospects who reached out to us. We didn't allow a lot of people to be published on the site due to strict quality control. However, the new owner is willing to be lenient and cash it out. EEAT (Experience, Expertise, Authority, Trust) This is an important ranking factor. You need to prove on the site that your site has authors that are experienced, have expertise, authority and trust. A lot of people were reaching out to publish on our site and among them were a few established authors as well. We let them publish on our site for free, added them on our official team, connected their socials and shared them on all our socials. In return, we wanted them to write 3 articles each for us and share everything on all the social profiles. You can refer to the tables I shared above to check out the months it was implemented. We added a total of 6 writers (credible authors). Their articles were featured on the homepage and so were their profiles. Costing Well, we already had the site and the backlinks on it. Referring domains (backlinks) were already 500+. We just needed to focus on smart content and content. Here is the summary of the costs involved. Articles: 490 Avg word count per article: 1500 Total words: 735,000 (approximately) Cost per word: 2 cents (includes research, entities, production, quality assurance, uploading, formatting, adding images, featured image, alt texts, onsite SEO, publishing/scheduling etc.) Total: $14,700 ROI (Return on investment) Earning: Oct 22 - June 23 Earnings: $10,199 Sold for: $59,000 Total: $69,199 Expenses: Content: $14,700 Misc (hosting and others): $500 Total: $15,200 ROI over a 9 months period: 355.25% The plans moving forward This website was a part of a research and development experiment we did. With AI, we wanted to test new waters and transition more towards automation. Ideally, we want to use ChatGPT or some other API to produce these articles and bulk publish on the site. The costs with this approach are going to be much lower and the ROI is much more impressive. It's not the the 7-figures projects I created earlier (as you may have checked the older case studies on my profile), but it's highly scalable. We plan to refine this model even further, test more and automate everything completely to bring down our costs significantly. Once we have a model, we are going to scale it to 100s of sites. The process of my existing 7-figures websites portfolio was quite similar. I tested out a few sites, refined the model and scaled it to over 41 sites. Now, the fundamentals are the same however, we are using AI in a smarter way to do the same but at a lower cost, with a smaller team and much better returns. The best thing in my opinion is to run numerous experiments now. Our experimentation was slowed down a lot in the past since we couldn't write using AI but now it's much faster. The costs are 3-6 times lower so when it used to take $50-100k to start, grow and sell a site. Now you can pump 3-6 more sites for the same budget. This is a good news for existing business owners as well who want to grow their brand. Anyway, I am excited to see the results of more sites. In the meantime, if you have any questions - feel free to let me know. Best of luck for everything. Feel free to ask questions. I'd be happy to help. This is an AMA.

We made $325k in 2023 from AI products, starting from 0, with no-code, no funding and no audience
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hopefully_usefulThis week

We made $325k in 2023 from AI products, starting from 0, with no-code, no funding and no audience

I met my co-founder in late 2022 after an introduction from a mutual friend to talk about how to find contract Product Management roles. I was sporadically contracting at start-up at the time and he had just come out of another start-up that was wiped out by the pandemic. We hit it off, talking about ideas, sharing what other indie-hackers were doing, and given GPT-3’s prominence at the time, we started throwing around ideas about things we could build with it, if nothing else, just to learn. I should caveat, neither of us were AI experts when starting out, everything we learned has been through Twitter and blogs, my background is as an accountant, and his a consultant. Here’s how it went since then: &#x200B; Nov 2022 (+$50) \- We built a simple tool in around a week using GPT-3 fine-tuning and a no-code tool (Bubble) that helped UK university students write their personal statements for their applications \- We set some Google Ads going and managed to make a few sales (\~$50) in the first week \- OpenAI were still approving applications at the time and said this went against their “ethics” so we had to take it down &#x200B; Dec 2022 (+$200) \- We couldn’t stop coming up with ideas related to AI fine-tuning, but realised it was almost impossible to decide which to pursue \- We needed a deadline to force us so we signed up for the Ben’s Bites hackathon in late December \- In a week, we built and launched a no-code fine-tuning platform, allowing people to create fine-tuned models by dragging and dropping an Excel file onto it \- We launched it on Product Hunt, having no idea how to price it, and somehow managed to get \~2,000 visitors on the site and make 2 sales at $99 &#x200B; Jan 2023 (+$3,000) \- We doubled down on the fine-tuning idea and managed to get up to \~$300 MRR, plus a bunch of one-time sales and a few paid calls to help people get the most out of their models \- We quickly realised that people didn’t want to curate models themselves, they just wanted to dump data and get magic out \- That was when we saw people building “Talk with x book/podcast” on Twitter as side projects and realised that was the missing piece, we needed to turn it into a tool \- We started working on the new product in late January &#x200B; Feb 2023 (+$9,000) \- We started pre-selling access to an MVP for the new product, which allowed people to “chat with their data/content”, we got $5,000 in pre-sales, more than we made from the previous product in total \- By mid-February, after 3 weeks of building we were able to launch and immediately managed to get traction, getting to $1k MRR in < 1 week, building on the hype of ChatGPT and AI (we were very lucky here) &#x200B; Mar - Jul 2023 (+$98,000) \- We worked all the waking hours to keep up with customer demand, bugs, OpenAI issues \- We built integrations for a bunch of services like Slack, Teams, Wordpress etc, added tons of new functionality and continue talking to customers every day \- We managed to grow to $17k MRR (just about enough to cover our living expenses and costs in London) through building in public on Twitter, newsletters and AI directories (and a million other little things) \- We sold our fine-tuning platform for \~$20k and our university project for \~$3k on Acquire &#x200B; Aug 2023 (+$100,000) \- We did some custom development work based on our own product for a customer that proved pretty lucrative &#x200B; Sep - Oct 2023 (+$62,000) \- After 8 months of building constantly, we started digging more seriously into our usage and saw subscriptions plateauing \- We talked to and analysed all our paying users to identify the main use cases and found 75% were for SaaS customer support \- We took the leap to completely rebuild a version of our product around this use case, our biggest to date (especially given most features with no-code took us <1 day) &#x200B; Nov - Dec 2023 (+$53,000) \- We picked up some small custom development work that utilised our own tech \- We’re sitting at around $22k MRR now with a few bigger clients signed up and coming soon \- After 2 months of building and talking to users, we managed to finish our “v2” of our product, focussed squarely on SaaS customer support and launched it today. &#x200B; We have no idea what the response will be to this new version, but we’re pretty happy with it, but couldn’t have planned anything that happened to us in 2023 so who knows what will come of 2024, we just know that we are going to be learning a ton more. &#x200B; Overall, it is probably the most I have had to think in my life - other jobs you can zone out from time to time or rely on someone else if you aren’t feeling it - not when you are doing this, case and point, I am writing this with a banging head-cold right now, but wanted to get this done. A few more things we have learned along the way - context switching is unreal, as is keeping up with, learning and reacting to AI. There isn’t a moment of the day I am not thinking about what we do next. But while in some way we now have hundreds of bosses (our customers) I still haven’t felt this free and can’t imagine ever going back to work for someone else. Next year we’re really hoping to figure out some repeatable distribution channels and personally, I want to get a lot better at creating content/writing, this is a first step! Hope this helps someone else reading this to just try starting something and see what happens.

Started a content marketing agency 6 years ago - $0 to $5,974,324 (2023 update)
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Started a content marketing agency 6 years ago - $0 to $5,974,324 (2023 update)

Hey friends, My name is Tyler and for the past 6 years, I’ve been documenting my experience building a content marketing agency called Optimist. Year 1 - 0 to $500k ARR Year 2 - $500k to $1MM ARR Year 3 - $1MM ARR to $1.5MM(ish) ARR Year 4 - $3,333,686 Revenue Year 5 - $4,539,659 Revenue How Optimist Works First, an overview/recap of the Optimist business model: We operate as a “collective” of full time/professional freelancers Everyone aside from me is a contractor Entirely remote/distributed team Each freelancer earns $65-85/hour Clients pay us a flat monthly fee for full-service content marketing (research, strategy, writing, editing, design/photography, reporting and analytics, targeted linkbuilding, and more) We recently introduced hourly engagements for clients who fit our model but have some existing in-house support Packages range in price from $10-20k/mo We offer profit share to everyone on our core team as a way to give everyone ownership in the company In 2022, we posted $1,434,665 in revenue. It was our highest revenue year to date and brings our lifetime total to $5,974,324. Here’s our monthly revenue from January 2017 to December of 2022. But, like every year, it was a mix of ups and downs. Here’s my dispatch for 2023. — Running a business is like spilling a drink. It starts as a small and simple thing. But, if you don’t clean it up, the spill will spread and grow — taking up more space, seeping into every crack. There’s always something you could be doing. Marketing you could be working on. Pitches you could be making. Networking you could be doing. Client work you could help with. It can be all-consuming. And it will be — if you don’t clean up the spill. I realized this year that I had no containment for the spill that I created. Running an agency was spilling over into nearly every moment of my life. When I wasn’t working, I was thinking about work. When I wasn’t thinking about work, I was dreaming about it. Over the years, I’ve shared about a lot of my personal feelings and experience as an entrepreneur. And I also discussed my reckoning with the limitations of running the business we’ve built. My acceptance that it was an airplane but not a rocket. And my plan to try to compartmentalize the agency to make room in my life for other things — new business ideas, new revenue streams, and maybe some non-income-producing activity. 🤷 What I found in 2022 was that the business wasn’t quite ready for me to make that move. It was still sucking up too much of my time and attention. There were still too many gaps to fill and I was the one who was often filling them. So what do you do? Ultimately you have two choices on the table anytime you run a business and it’s not going the way you want it: Walk away Turn the ship — slowly For a huge number of reasons (personal, professional, financial, etc), walking away from Optimist was not really even an option or the right move for me. But it did feel like things needed to change. I needed to keep turning the ship to get it to the place where it fit into my life — instead of my life fitting around the business. This means 2022 was a year of transition for the agency. (Again?) Refocusing on Profit Some money is better than no money. Right? Oddly, this was one of the questions I found myself asking in 2022. Over the years, we’ve been fortunate to have many clients who have stuck with us a long time. In some cases, we’ve had clients work with us for 2, 3, or even 4 years. (That’s over half of our existence!) But, things have gotten more expensive — we’ve all felt it. We’ve had to increase pay to remain competitive for top talent. Software costs have gone up. It’s eaten into our margin. Because of our increasing costs and evolving scope, many of our best, most loyal clients were our least profitable. In fact, many were barely profitable — if at all. We’ve tried to combat that by increasing rates on new, incoming clients to reflect our new costs and try to make up for shrinking margin on long-term clients. But we didn’t have a good strategy in place for updating pricing for current clients. And it bit us in the ass. Subsidizing lower-profit, long-term clients with new, higher-margin clients ultimately didn’t work out. Our margins continued to dwindle and some months we were barely breaking even while posting six-figures of monthly revenue. 2022 was our highest revenue year but one of our least profitable. It only left one option. We had to raise rates on some of our long-term clients. But, of course, raising rates on a great, long-term client can be delicate. You’ve built a relationship with these people over the years and you’re setting yourself up for an ultimatum — are you more valuable to the client or is the client more valuable to you? Who will blink first? We offered all of these clients the opportunity to move to updated pricing. Unfortunately, some of them weren’t on board. Again, we had 2 options: Keep them at a low/no profit rate Let them churn It seems intuitive that having a low-profit client is better than having no client. But we’ve learned an important lesson many times over the years. Our business doesn’t scale infinitely and we can only handle so many clients at a time. That means that low-profit clients are actually costing us money in some cases. Say our average client generates $2,500 per month in profit — $30,000 per year. If one of our clients is only generating $500/mo in profit, working with them means missing out on bringing on a more profitable client (assuming our team is currently at capacity). Instead of $30,000/year, we’re only making $6,000. Keeping that client costs us $24,000. That’s called opportunity cost. So it’s clear: We had to let these clients churn. We decided to churn about 25% of our existing clients. On paper, the math made sense. And we had a pretty consistent flow of new opportunities coming our way. At the time, it felt like a no-brainer decision. And I felt confident that we could quickly replace these low-profit clients with higher-margin ones. I was wrong. Eating Shit Right after we initiated proactively churning some of our clients, other clients — ones we planned to keep — gave us notice that they were planning to end the engagement. Ouch. Fuck. We went from a 25% planned drop in revenue to a nearly 40% cliff staring us right in the face. Then things got even worse. Around Q3 of this year, talk of recession and layoffs really started to intensify. We work primarily with tech companies and startups. And these were the areas most heavily impacted by the economic news. Venture funding was drying up. Our leads started to slow down. This put us in a tough position. Looking back now, I think it’s clear that I made the wrong decision. We went about this process in the wrong way. The reality sinks in when you consider the imbalance between losing a client and gaining a client. It takes 30 days for someone to fire us. It’s a light switch. But it could take 1-3 months to qualify, close, and onboard a new client. We have lots of upfront work, research, and planning that goes into the process. We have to learn a new brand voice, tone, and style. It’s a marathon. So, for every client we “trade”, there’s a lapse in revenue and work. This means that, in retrospect, I would probably have made this transition using some kind of staggered schedule rather than a cut-and-dry approach. We could have gradually off-boarded clients when we had more definitive work to replace them. I was too confident. But that’s a lesson I had to learn the hard way. Rebuilding & Resetting Most of the voluntary and involuntary churn happened toward the end of 2022. So we’re still dealing with the fall out. Right now, it feels like a period of rebuilding. We didn’t quite lose 50% of our revenue, but we definitely saw a big hit heading into 2023. To be transparent: It sucks. It feels like a gigantic mistake that I made which set us back significantly from our previous high point. I acted rashly and it cost us a lot of money — at least on the surface. But I remind myself of the situation we were in previously. Nearly twice the revenue but struggling to maintain profitability. Would it have been better to try to slowly fix that situation and battle through months of loss or barely-break-even profits? Or was ripping off the bandaid the right move after all? I’m an optimist. (Heh, heh) Plus, I know that spiraling over past decisions won’t change them or help me move forward. So I’m choosing to look at this as an opportunity — to rebuild, reset, and refocus the company. I get to take all of the tough lessons I’ve learned over the last 6 years and apply them to build the company in a way that better aligns with our new and current goals. It’s not quite a fresh, clean start, but by parting ways with some of our oldest clients, we’ve eliminated some of the “debt” that’s accumulated over the years. We get a chance to fully realize the new positioning that we rolled out last year. Many of those long-term clients who churned had a scope of work or engagement structure that didn’t fit with our new positioning and focus. So, by losing them, we’re able to completely close up shop on the SOWs that no longer align with the future version of Optimist. Our smaller roster of clients is a better fit for that future. My job is to protect that positioning by ensuring that while we’re rebuilding our new roster of clients we don’t get desperate. We maintain the qualifications we set out for future clients and only take on work that fits. How’s that for seeing the upside? Some other upside from the situation is that we got an opportunity to ask for candid feedback from clients who were leaving. We asked for insight about their decision, what factors they considered, how they perceived us, and the value of our work. Some of the reasons clients left were obvious and possibly unavoidable. Things like budget cuts, insourcing, and uncertainty about the economy all played at least some part of these decisions. But, reading between the lines, where was one key insight that really struck me. It’s one of those, “oh, yeah — duh — I already knew that,” things that can be difficult to learn and easy to forget…. We’re in the Relationship Business (Plan Accordingly) For all of our focus on things like rankings, keywords, content, conversions, and a buffet of relevant metrics, it can be easy to lose the forest for the trees. Yes, the work itself matters. Yes, the outcomes — the metrics — matter. But sometimes the relationship matters more. When you’re running an agency, you can live or die by someone just liking you. Admittedly, this feels totally unfair. It opens up all kinds of dilemmas, frustration, opportunity for bias and prejudice, and other general messiness. But it’s the real world. If a client doesn’t enjoy working with us — even if for purely personal reasons — they could easily have the power to end of engagement, regardless of how well we did our actual job. We found some evidence of this in the offboarding conversations we had with clients. In some cases, we had clients who we had driven triple- and quadruple-digital growth. Our work was clearly moving the needle and generating positive ROI and we had the data to prove it. But they decided to “take things in another direction” regardless. And when we asked about why they made the decision, it was clear that it was more about the working relationship than anything we could have improved about the service itself. The inverse is also often true. Our best clients have lasting relationships with our team. The work is important — and they want results. But even if things aren’t quite going according to plan, they’re patient and quick to forgive. Those relationships feel solid — unshakeable. Many of these folks move onto new roles or new companies and quickly look for an opportunity to work with us again. On both sides, relationships are often more important than the work itself. We’ve already established that we’re not building a business that will scale in a massive way. Optimist will always be a small, boutique service firm. We don’t need 100 new leads per month We need a small, steady roster of clients who are a great fit for the work we do and the value we create. We want them to stick around. We want to be their long-term partner. I’m not built for churn-and-burn agency life. And neither is the business. When I look at things through this lens, I realize how much I can cut from our overall business strategy. We don’t need an ultra-sophisticated, multi-channel marketing strategy. We just need strong relationships — enough of them to make our business work. There are a few key things we can take away from this as a matter of business strategy: Put most of our effort into building and strengthening relationships with our existing clients Be intentional about establishing a strong relationship with new clients as part of onboarding Focus on relationships as the main driver of future business development Embracing Reality: Theory vs Practice Okay, so with the big learnings out the way, I want to pivot into another key lesson from 2022. It’s the importance of understanding theory vs practice — specifically when it comes to thinking about time, work, and life. It all started when I was considering how to best structure my days and weeks around running Optimist, my other ventures, and my life goals outside of work. Over the years, I’ve dabbled in many different ways to block time and find focus — to compartmentalize all of the things that are spinning and need my attention. As I mapped this out, I realized that I often tried to spread myself too thin throughout the week. Not just that I was trying to do too much but that I was spreading that work into too many small chunks rather than carving out time for focus. In theory, 5 hours is 5 hours. If you have 5 hours of work to get done, you just fit into your schedule whenever you have an open time slot. In reality, a single 5-hour block of work is 10x more productive and satisfying than 10, 30-minute blocks of work spread out across the week. In part, this is because of context switching. Turning your focus from one thing to another thing takes time. Achieving flow and focus takes time. And the more you jump from one project to another, the more time you “lose” to switching. This is insightful for me both in the context of work and planning my day, but also thinking about my life outside of Optimist. One of my personal goals is to put a finite limit on my work time and give myself more freedom. I can structure that in many different ways. Is it better to work 5 days a week but log off 1 hour early each day? Or should I try to fit more hours into each workday so I can take a full day off? Of course, it’s the latter. Both because of the cost of context switching and spreading work into more, smaller chunks — but also because of the remainder that I end up with when I’m done working. A single extra hour in my day probably means nothing. Maybe I can binge-watch one more episode of a new show or do a few extra chores around the house. But it doesn’t significantly improve my life or help me find greater balance. Most things I want to do outside of work can’t fit into a single extra hour. A full day off from work unlocks many more options. I can take the day to go hiking or biking. I can spend the day with my wife, planning or playing a game. Or I can push it up against the weekend and take a 3-day trip. It gives me more of the freedom and balance that I ultimately want. So this has become a guiding principle for how I structure my schedule. I want to: Minimize context switching Maximize focused time for work and for non-work The idea of embracing reality also bleeds into some of the shifts in business strategy that I mentioned above. In theory, any time spent on marketing will have a positive impact on the company. In reality, focusing more on relationships than blasting tweets into the ether is much more likely to drive the kind of growth and stability that we’re seeking. As I think about 2023, I think this is a recurring theme. It manifests in many ways. Companies are making budget cuts and tough decisions about focus and strategy. Most of us are looking for ways to rein in the excess and have greater impact with a bit less time and money. We can’t do everything. We can’t even do most things. So our #1 priority should be to understand the reality of our time and our effort to make the most of every moment (in both work and leisure). That means thinking deeply about our strengths and our limitations. Being practical, even if it feels like sacrifice. Update on Other Businesses Finally, I want to close up by sharing a bit about my ventures outside of Optimist. I shared last year how I planned to shift some of my (finite) time and attention to new ventures and opportunities. And, while I didn’t get to devote as much as I hoped to these new pursuits, they weren’t totally in vain. I made progress across the board on all of the items I laid out in my post. Here’s what happened: Juice: The first Optimist spin-out agency At the end of 2021, we launched our first new service business based on demand from Optimist clients. Focused entirely on building links for SEO, we called the agency Juice. Overall, we made strong progress toward turning this into a legitimate standalone business in 2022. Relying mostly on existing Optimist clients and a few word-of-mouth opportunities (no other marketing), we built a team and set up a decent workflow and operations. There’s still many kinks and challenges that we’re working through on this front. All told, Juice posted almost $100,000 in revenue in our first full year. Monetizing the community I started 2022 with a focus on figuring out how to monetize our free community, Top of the Funnel. Originally, my plan was to sell sponsorships as the main revenue driver. And that option is still on the table. But, this year, I pivoted to selling paid content and subscriptions. We launched a paid tier for content and SEO entrepreneurs where I share more of my lessons, workflows, and ideas for building and running a freelance or agency business. It’s gained some initial traction — we reached \~$1,000 MRR from paid subscriptions. In total, our community revenue for 2022 was about $2,500. In 2023, I’m hoping to turn this into a $30,000 - $50,000 revenue opportunity. Right now, we’re on track for \~$15,000. Agency partnerships and referrals In 2022, we also got more serious about referring leads to other agencies. Any opportunity that was not a fit for Optimist or we didn’t have capacity to take on, we’d try to connect with another partner. Transparently, we struggled to operationalize this as effectively as I would have liked. In part, this was driven by my lack of focus here. With the other challenges throughout the year, I wasn’t able to dedicate as much time as I’d like to setting goals and putting workflows into place. But it wasn’t a total bust. We referred out several dozen potential clients to partner agencies. Of those, a handful ended up converting into sales — and referral commission. In total, we generated about $10,000 in revenue from referrals. I still see this as a huge opportunity for us to unlock in 2023. Affiliate websites Lastly, I mentioned spending some time on my new and existing affiliate sites as another big business opportunity in 2022. This ultimately fell to the bottom of my list and didn’t get nearly the attention I wanted. But I did get a chance to spend a few weeks throughout the year building this income stream. For 2022, I generated just under $2,000 in revenue from affiliate content. My wife has graciously agreed to dedicate some of her time and talent to these projects. So, for 2023, I think this will become a bit of a family venture. I’m hoping to build a solid and consistent workflow, expand the team, and develop a more solid business strategy. Postscript — AI, SEO, OMG As I’m writing this, much of my world is in upheaval. If you’re not in this space (and/or have possibly been living under a rock), the release of ChatGPT in late 2022 has sparked an arms race between Google, Bing, OpenAI, and many other players. The short overview: AI is likely to fundamentally change the way internet search works. This has huge impact on almost all of the work that I do and the businesses that I run. Much of our focus is on SEO and understanding the current Google algorithm, how to generate traffic for clients, and how to drive traffic to our sites and projects. That may all change — very rapidly. This means we’re standing at a very interesting point in time. On the one hand, it’s scary as hell. There’s a non-zero chance that this will fundamentally shift — possibly upturn — our core business model at Optimist. It could dramatically change how we work and/or reduce demand for our core services. No bueno. But it’s also an opportunity (there’s the optimist in me, again). I certainly see a world where we can become leaders in this new frontier. We can pivot, adjust, and capitalize on a now-unknown version of SEO that’s focused on understanding and optimizing for AI-as-search. With that, we may also be able to help others — say, those in our community? — also navigate this tumultuous time. See? It’s an opportunity. I wish I had the answers right now. But, it’s still a time of uncertainty. I just know that there’s a lot of change happening and I want to be in front of it rather than trying to play catch up. Wish me luck. — Alright friends — that's my update for 2023! I’ve always appreciated sharing these updates with the Reddit community, getting feedback, being asked tough questions, and even battling it out with some of my haters (hey!! 👋) As usual, I’m going to pop in throughout the next few days to respond to comments or answer questions. Feel free to share thoughts, ideas, and brutal takedowns in the comments. If you're interested in following the Optimist journey and the other projects I'm working on in 2023, you can follow me on Twitter. Cheers, Tyler P.S. - If you're running or launching a freelance or agency business and looking for help figuring it out, please DM me. Our subscription community, Middle of the Funnel, was created to provide feedback, lessons, and resources for other entrepreneurs in this space.

12 months ago, I was unemployed. Last week my side hustle got acquired by a $500m fintech company
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wutangsamThis week

12 months ago, I was unemployed. Last week my side hustle got acquired by a $500m fintech company

I’ve learned so much over the years from this subreddit. I thought I’d return the favour and share some of my own learnings. In November 2020 my best friend and I had an idea. “What if we could find out which stocks the Internet is talking about?” This formed the origins of Ticker Nerd. 9 months later we sold Ticker Nerd to Finder (an Australian fintech company valued at around $500m). In this post, I am going to lay out how we got there. How we came up with the idea First off, like other posts have covered - you don’t NEED a revolutionary or original idea to build a business. There are tonnes of “boring” businesses making over 7 figures a year e.g. law firms, marketing agencies, real estate companies etc. If you’re looking for an exact formula to come up with a great business idea I’m sorry, but it doesn’t exist. Finding new business opportunities is more of an art than a science. Although, there are ways you can make it easier to find inspiration. Below are the same resources I use for inspiration. I rarely ever come up with ideas without first searching one of the resources below for inspiration: Starter Story Twitter Startup Ideas My First Million Trends by the Hustle Trends VC To show how you how messy, random and unpredictable it can be to find an idea - let me explain how my co-founder and I came up with the idea for Ticker Nerd: We discovered a new product on Twitter called Exploding Topics. It was a newsletter that uses a bunch of software and algorithms to find trends that are growing quickly before they hit the mainstream. I had recently listened to a podcast episode from My First Million where they spoke about Motley Fool making hundreds of millions from their investment newsletters. We asked ourselves what if we could build a SaaS platform similar to Exploding Topics but it focused on stocks? We built a quick landing page using Carrd + Gumroad that explained what our new idea will do and included a payment option to get early access for $49. We called it Exploding Stock (lol). We shared it around a bunch of Facebook groups and subreddits. We made $1,000 in pre-sales within a couple days. My co-founder and I can’t code so we had to find a developer to build our idea. We interviewed a bunch of potential candidates. Meanwhile, I was trawling through Wall Street Bets and found a bunch of free tools that did roughly what we wanted to build. Instead of building another SaaS tool that did the same thing as these free tools we decided to pivot from our original idea. Our new idea = a paid newsletter that sends a weekly report that summarises 2 of the best stocks that are growing in interest on the Internet. We emailed everyone who pre-ordered access, telling them about the change and offered a full refund if they wanted. tl;dr: We essentially combined two existing businesses (Exploding Topics and Motley Fool) and made it way better. We validated the idea by finding out if people will actually pay money for it BEFORE we decided to build it. The idea we started out with changed over time. How to work out if your idea will actually make money It’s easy to get hung up on designing the logo or choosing the perfect domain name for your new idea. At this stage none of that matters. The most important thing is working out if people will pay money for it. This is where validation comes in. We usually validate ideas using Carrd. It lets you build a simple one page site without having to code. The Ticker Nerd site was actually built using a Carrd template. Here’s how you can do it yourself (at a high level): Create a Carrd pro account (yes it's a $49 one off payment but you’ll get way more value out of it). Buy a cheap template and send it to your Carrd account. You can build your own template but this will save you a lot of time. Once the template reaches your Carrd account, duplicate it. Leave the original so it can be duplicated for other ideas. Jump onto Canva (free) and create a logo using the free logos provided. Import your logo. Add copy to the page that explains your idea. Use the AIDA formula. Sign up to Gumroad (free) and create a pre-sale campaign. Create a discounted lifetime subscription or version of the product. This will be used pre-sales. Add the copy from the site into the pre-sale campaign on Gumroad. Add a ‘widget’ to Carrd and connect it to Gumroad using the existing easy integration feature. Purchase a domain name. Connect it to Carrd. Test the site works. Share your website Now the site is ready you can start promoting it in various places to see how the market reacts. An easy method is to find relevant subreddits using Anvaka (Github tool) or Subreddit Stats. The Anvaka tool provides a spider map of all the connected subreddits that users are active in. The highlighted ones are most relevant. You can post a thread in these subreddits that offer value or can generate discussion. For example: ‘I’m creating a tool that can write all your copy, would anyone actually use this?’ ‘What does everything think of using AI to get our copy written faster?’ ‘It’s time to scratch my own itch, I’m creating a tool that writes marketing copy using GPT-3. What are the biggest problems you face writing marketing copy? I’ll build a solution for it’ Reddit is pretty brutal these days so make sure the post is genuine and only drop your link in the comments or in the post if it seems natural. If people are interested they’ll ask for the link. Another great place to post is r/entrepreuerridealong and r/business_ideas. These subreddits expect people to share their ideas and you’ll likely make some sales straight off the bat. I also suggest posting in some Facebook groups (related to your idea) as well just for good measure. Assess the results If people are paying you for early access you can assume that it’s worth building your idea. The beauty of posting your idea on Reddit or in Facebook groups is you’ll quickly learn why people love/hate your idea. This can help you decide how to tweak the idea or if you should drop it and move on to the next one. How we got our first 100 customers (for free) By validating Ticker Nerd using subreddits and Facebook groups this gave us our first paying customers. But we knew this wouldn’t be sustainable. We sat down and brainstormed every organic strategy we could use to get traction as quickly as possible. The winner: a Product Hunt launch. A successful Product Hunt launch isn’t easy. You need: Someone that has a solid reputation and audience to “hunt” your product (essentially an endorsement). An aged Product Hunt account - you can’t post any products if your account is less than a week old. To be following relevant Product Hunt members - since they get notified when you launch a new product if they’re following you. Relationships with other builders and makers on Product Hunt that also have a solid reputation and following. Although, if you can pull it off you can get your idea in front of tens of thousands of people actively looking for new products. Over the next few weeks, I worked with my co-founder on connecting with different founders, indie hackers and entrepreneurs mainly via Twitter. We explained to them our plans for the Product Hunt launch and managed to get a small army of people ready to upvote our product on launch day. We were both nervous on the day of the launch. We told ourselves to have zero expectations. The worst that could happen was no one signed up and we were in the same position as we’re in now. Luckily, within a couple of hours Ticker Nerd was on the homepage of Product Hunt and in the top 10. The results were instant. After 24 hours we had around 200 people enter their payment details to sign up for our free trial. These signups were equal to around $5,800 in monthly recurring revenue. \-- I hope this post was useful! Drop any questions you have below and I’ll do my best to respond :)

Made $19.2k this month, and just surpassed $1000 the last 24 hours. What I did and what's next.
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dams96This week

Made $19.2k this month, and just surpassed $1000 the last 24 hours. What I did and what's next.

It's the first time I hit $1000+ in 24 hours and I had no one to share it with (except you guys). I'm quite proud of my journey, and I would have thought that making $1000 in a day would make me ecstatic, but actually it's not the case. Not sure if it's because my revenue has grown by increment step so I had time to "prepare" myself to achieve this at one point, or just that I'm nowhere near my goal of 100k/month so that I'm not that affected by it. But it's crazy to think that my goal was to make 100$ daily at the end of 2024. So for those who don't know me (I guess most of you), I build mobile apps and ship them as fast as I can. Most of them are in the AI space. I already made a post here on how I become a mobile app developer so you can check it for more details, but essentially here's what I did : Always loved creating my own things and solve problems Built multiple YouTube channels since I was 15 (mobile gaming actually) that all worked great (but it was too niche so not that scalable, didn't like that) Did a few businesses here and there (drop shopping, selling merch to school, etc) Finished my master's degree in engineering about 2 years ago Worked a moment in a famous watch industry company and saw my potential. The combo of health issues, fixed salary (although it was quite a lot), and me wanting to be an entrepreneur made me leave the company. Created a TikTok account in mobile tech (got 10+ million views the 1st 3 days), manage to grow it to 200k subs in about 3 months Got plenty of collabs for promoting mobile apps (between $500 - $2000 for a collab) Said fuck it I should do my own apps and market them on my TikTok instead of doing collabs Me wanting to build my own apps happened around May-June 2023. Started my TikTok in Feb 2023. At this point I had already 150k+ subs on TikTok. You guys need to know that I suck at coding big time. During my studies I tried to limit as much as I could coding because I was a lazy bast*rd, even though I knew it would come to bite me in the ass one day. But an angel appeared to me in broad daylight, that angel was called GPT-4. I subscribed for 20$/month to get access, and instantly I saw the potential of AI and how much it could help me. Last year GPT-4 was ahead of its time and could already code me basic apps. I had already a mac so I just downloaded Xcode and that was it. My 1st app was a wallpaper app, and I kid you not 90% of it was made by AI. Yes sometimes I had to try again and again with different prompts but it was still so much faster compared to if I had to learn coding from scratch and write code with my own hands. The only thing I didn't do was implement the in app purchase, from which I find a guy on Fiverr to do it for me for 50$. After about 2 months of on-off coding, my first app was ready to be launched. So it was launched, had a great successful launch without doing any videos at that point (iOS 17 was released and my app was the first one alongside another one to offer live wallpapers for iOS 17. I knew that there was a huge app potential there when iOS 17 was released in beta as Apple changed their live wallpaper feature). I Then made a video a few weeks after on my mobile tiktok channel, made about 1 million views in 48 hours, brought me around 40k additional users. Was top 1 chart in graphism and design category for a few weeks (in France, as I'm French so my TikTok videos are in French). And was top 100 in that same category in 120+ countries. Made about 500$ ? Okay that was trash, but I had no idea to monetize the app correctly at that point. It was still a huge W to me and proved me that I could successfully launch apps. Then I learned ASO (App Store Optimization) in depth, searched on internet, followed mobile app developers on Twitter, checked YouTube videos, you name it. I was eager to learn more. I needed more. Then I just iterated, build my 2nd app in less than a month, my 3rd in 3 weeks and so on. I just build my 14th app in 3 days and is now in review. Everytime I manage to reuse some of my other app's code in my new one, which is why I can build them so much faster now. I know how to monetize my app better by checking out my competitors. I learn so much by just "spying" other apps. Funnily enough, I only made this one Tiktok video on my main account to promote my app. For all my other apps, I didn't do a single video where I showcase it, the downloads has only been thanks to ASO. I still use AI everyday. I'm still not good at coding (a bit better than when I started). I use AI to create my app icons (midjourney or the new AI model Flux which is great). I use figma + midjourney to create my App Store screenshots (and they actually look quite good). I use GPT-4o and Claude 3.5 Sonnet to code most of my apps features. I use gpt-4o to localize my app (if you want to optimize the number of downloads I strongly suggest localizing your app, it takes me about 10 minutes thanks to AI). Now what are my next goals ? To achieve the 100k/month I need to change my strategy a little. Right now the $20k/month comes from purely organic downloads, I didn't do any paid advertising. It will be hard for me to keep on launching new apps and rely on ASO to reach the 100k mark. The best bet to reach 100k is to collab with content creators and they create a viral video showcasing your app. Depending on the app it's not that easy, luckily some of my apps can be viral so I will need to find the right content creators. Second way is to try tiktok/meta ads, I can check (have checked) all the ads that have been made by my competitors (thank you EU), so what I would do is copy their ad concept and create similar ads than them. Some of them have millions in ad budget so I know they create high converting ads, so you don't need to try to create an ad creative from scratch. My only big fear is to get banned by Apple (for no reason of mine). In just a snap of a finger they can just ban you from the platform, that shit scares me. And you pretty much can't do anything. So that's about it for me. I'm quite proud of myself not going to lie. Have been battling so many health issues these past years where I just stay in bed all day I'm surprised to be able to make it work. Anyways feel free to ask questions. I hope it was interesting for some of you at least. PS: My new app was just approved by app review, let the app gods favor me and bring me many downloads ! Also forgot to talk about a potential $100k+ acquisition of one of my apps, but if that ever happens I'll make a post on it.

Recently hit 6,600,000 monthly organic traffic for a B2C SaaS website. Here's the 40 tips that helped me make that happen.
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DrJigsawThis week

Recently hit 6,600,000 monthly organic traffic for a B2C SaaS website. Here's the 40 tips that helped me make that happen.

Hey guys! So as title says, we recently hit 6,600,000 monthly organic traffic / month for a B2C SaaS website (screenshot. Can't give name publicly, but can show testimonial to a mod). Here's 40 tips that "helped" me make this happen. If you get some value of the post, I write an SEO tip every other day on /r/seogrowth. There's around 10 more tips already up there other than the ones I mention here. If you want to give back for all my walls of text, I'd appreciate a sub <3 Also, there are a bunch of free stuff I mention in the article: content outline, writer guidelines, SEO checklist, and other stuff. Here's the Google Doc with all that! Tip #1. Take SEO With a Grain of Salt A lot of the SEO advice and best practices on the internet are based on 2 things: Personal experiences and case studies of companies that managed to make SEO work for them. Google or John Mueller (Google’s Senior Webmaster Trends Analyst). And, unfortunately, neither of these sources are always accurate. Personal SEO accounts are simply about what worked for specific companies. Sometimes, what worked for others, won’t work for you. For example, you might find a company that managed to rank with zero link-building because their website already had a very strong backlink profile. If you’re starting with a fresh website, chances are, you won’t be able to get the same results. At the same time, information from Google or John Mueller is also not 100% accurate. For example, they’ve said that guest posting is against Google’s guidelines and doesn’t work… But practically, guest posting is a very effective link-building strategy. So the takeaway is this: Take all information you read about SEO with a grain of salt. Analyze the information yourself, and make your conclusions. SEO Tip #2. SEO Takes Time You’ve already heard this one before, but considering how many people keep asking, thought I'd include this anyway. On average, it’s going to take you 6 months to 2 years to get SEO results, depending on the following factors: Your backlink profile. The more quality backlinks you have (or build), the faster you’ll rank. Age of your website. If your website is older (or you purchased an aged website), you can expect your content to rank faster. Amount of content published. The more quality content you publish on your website, the more “authoritative” it is in the eyes of Google, and thus more likely to rank faster. SEO work done on the website. If a lot of your pages are already ranking on Google (page 2-3), it’s easier to get them to page #1 than if you just published the content piece. Local VS global SEO. Ranking locally is (sometimes) easier and faster than ranking globally. That said, some marketing agencies can use “SEO takes time” as an excuse for not driving results. Well, fortunately, there is a way to track SEO results from month #2 - #3 of work. Simply check if your new content pieces/pages are getting more and more impressions on Google Search Console month-to-month. While your content won’t be driving traffic for a while after being published, they’ll still have a growing number of impressions from month #2 or #3 since publication. SEO Tip #3. SEO Might Not Be The Best Channel For You In theory, SEO sounds like the best marketing channel ever. You manage to rank on Google and your marketing seemingly goes on auto-pilot - you’re driving new leads every day from existing content without having to lift a finger… And yet, SEO is not for everyone. Avoid SEO as a marketing channel if: You’re just getting started with your business and need to start driving revenue tomorrow (and not in 1-2 years). If this is you, try Google ads, Facebook ads, or organic marketing. Your target audience is pretty small. If you’re selling enterprise B2B software and have around 2,000 prospects in total worldwide, then it’s simply easier to directly reach out to these prospects. Your product type is brand-new. If customers don’t know your product exists, they probably won’t be Googling it. SEO Tip #4. Traffic Can Be a Vanity Metric I've seen hundreds of websites that drive 6-7 digits of traffic but generate only 200-300 USD per month from those numbers. “What’s the deal?” You might be thinking. “How can you fail to monetize that much traffic?” Well, that brings us to today’s tip: traffic can be a vanity metric. See, not all traffic is created equal. Ranking for “hormone balance supplement” is a lot more valuable than ranking for “Madagascar character names.” The person Googling the first keyword is an adult ready to buy your product. Someone Googling the latter, on the other hand, is a child with zero purchasing power. So, when deciding on which keywords to pursue, always keep in mind the buyer intent behind and don’t go after rankings or traffic just because 6-digit traffic numbers look good. SEO Tip #5. Push Content Fast Whenever you publish a piece of content, you can expect it to rank within 6 months to a year (potentially less if you’re an authority in your niche). So, the faster you publish your content, the faster they’re going to age, and, as such, the faster they’ll rank on Google. On average, I recommend you publish a minimum of 10,000 words of content per month and 20,000 to 30,000 optimally. If you’re not doing link-building for your website, then I’d recommend pushing for even more content. Sometimes, content velocity can compensate for the lack of backlinks. SEO Tip #6. Use Backlink Data to Prioritize Content You might be tempted to go for that juicy, 6-digit traffic cornerstone keyword right from the get-go... But I'd recommend doing the opposite. More often than not, to rank for more competitive, cornerstone keywords, you’ll need to have a ton of supporting content, high-quality backlinks, website authority, and so on. Instead, it’s a lot more reasonable to first focus on the less competitive keywords and then, once you’ve covered those, move on to the rest. Now, as for how to check keyword competitiveness, here are 2 options: Use Mozbar to see the number of backlinks for top-ranking pages, as well as their Domain Authority (DA). If all the pages ranking on page #1 have <5 backlinks and DA of 20 - 40, it’s a good opportunity. Use SEMrush or Ahrefs to sort your keywords by difficulty, and focus on the less difficult keywords first. Now, that said, keep in mind that both of these metrics are third-party, and hence not always accurate. SEO Tip #7. Always Start With Competitive Analysis When doing keyword research, the easiest way to get started is via competitive analysis. Chances are, whatever niche you’re in, there’s a competitor that is doing great with SEO. So, instead of having to do all the work from scratch, run their website through SEMrush or Ahrefs and steal their keyword ideas. But don’t just stop there - once you’ve borrowed keyword ideas from all your competitors, run the seed keywords through a keyword research tool such as UberSuggest or SEMrush Keyword Magic Tool. This should give you dozens of new ideas that your competitors might’ve missed. Finally, don’t just stop at borrowing your competitor’s keyword ideas. You can also borrow some inspiration on: The types of graphics and images you can create to supplement your blog content. The tone and style you can use in your articles. The type of information you can include in specific content pieces. SEO Tip #8. Source a LOT of Writers Content writing is one of those professions that has a very low barrier to entry. Anyone can take a writing course, claim to be a writer, and create an UpWork account… This is why 99% of the writers you’ll have to apply for your gigs are going to be, well, horrible. As such, if you want to produce a lot of content on the reg, you’ll need to source a LOT of writers. Let’s do the math: If, by posting a job ad, you source 100 writers, you’ll see that only 5 of them are a good fit. Out of the 5 writers, 1 has a very high rate, so they drop out. Another doesn’t reply back to your communication, which leaves you with 3 writers. You get the 3 writers to do a trial task, and only one turns out to be a good fit for your team. Now, since the writer is freelance, the best they can do is 4 articles per month for a total of 5,000-words (which, for most niches, ain’t all that much). So, what we’re getting at here is, to hire quality writers, you should source a LOT of them. SEO Tip #9. Create a Process for Filtering Writers If you follow the previous tip, you'll end up with a huge database of hundreds of writers. This creates a whole new problem: You now have a database of 500+ writers waiting for you to sift through them and decide which ones are worth the hire. It would take you 2-3 days of intense work to go through all these writers and vet them yourself. Let’s be real - you don’t have time for that. Here’s what you can do instead: When sourcing writers, always get them to fill in a Google form (instead of DMing or emailing you). In this form, make sure to ask for 3 relevant written samples, a link to the writer’s portfolio page, and the writer’s rate per word. Create a SOP for evaluating writers. The criteria for evaluation should be: Level of English. Does the writer’s sample have any English mistakes? If so, they’re not a good fit. Quality of Samples. Are the samples long-form and engaging content or are they boring 500-word copy-pastes? Technical Knowledge. Has the writer written about a hard-to-explain topic before? Anyone can write about simple topics like traveling—you want to look for someone who knows how to research a new topic and explain it in a simple and easy-to-read way. If someone’s written about how to create a perfect cover letter, they can probably write about traveling, but the opposite isn’t true. Get your VA to evaluate the writer’s samples as per the criteria above and short-list writers that seem competent. If you sourced 500 writers, the end result of this process should be around 50 writers. You or your editor goes through the short-list of 50 writers and invites 5-10 for a (paid) trial task. The trial task is very important - you’ll sometimes find that the samples provided by the writer don’t match their writing level. SEO Tip #10. Use the Right Websites to Find Writers Not sure where to source your writers? Here are some ideas: ProBlogger \- Our #1 choice - a lot of quality writers frequent this website. LinkedIn \- You can headhunt content writers in specific locations. Upwork \- If you post a content gig, most writers are going to be awful. Instead, I recommend headhunting top writers instead. WeWorkRemotely \- Good if you’re looking to make a full-time remote hire. Facebook \- There are a ton of quality Facebook groups for writers. Some of our faves are Cult of Copy Job Board and Content Marketing Lounge. SEO Tip #11. Always Use Content Outlines When giving tasks to your writing team, you need to be very specific about the instructions you give them. Don’t just provide a keyword and tell them to “knock themselves out.” The writer isn’t a SEO expert; chances are, they’re going to mess it up big-time and talk about topics that aren’t related to the keyword you’re targeting. Instead, when giving tasks to writers, do it through content outlines. A content outline, in a nutshell, is a skeleton of the article they’re supposed to write. It includes information on: Target word count (aim for the same or 50% more the word count than that of the competition). Article title. Article structure (which sections should be mentioned and in what order). Related topics of keywords that need to be mentioned in the article. Content outline example in the URL in the post intro. SEO Tip #12. Focus on One Niche at a Time I used to work with this one client that had a SaaS consisting of a mixture of CRM, Accounting Software, and HRS. I had to pick whether we were going to focus on topics for one of these 3 niches or focus on all of them at the same time. I decided to do the former. Here’s why: When evaluating what to rank, Google considers the authority of your website. If you have 60 articles about accounting (most of which link to each other), you’re probably an authority in the niche and are more likely to get good rankings. If you have 20 sales, 20 HR, and 20 accounting articles, though, none of these categories are going to rank as well. It always makes more sense to first focus on a single niche (the one that generates the best ROI for your business), and then move on to the rest. This also makes it easier to hire writers - you hire writers specialized in accounting, instead of having to find writers who can pull off 3 unrelated topics. SEO Tip #13. Just Hire a VA Already It’s 2021 already guys—unless you have a virtual assistant, you’re missing out big-time. Since a lot of SEO tasks are very time-consuming, it really helps to have a VA around to take over. As long as you have solid SOPs in place, you can hire a virtual assistant, train them, and use them to free up your time. Some SEO tasks virtual assistants can help with are: Internal linking. Going through all your blog content and ensuring that they link to each other. Backlink prospecting. Going through hundreds of websites daily to find link opportunities. Uploading content on WordPress and ensuring that the content is optimized well for on-page SEO. SEO Tip #14. Use WordPress (And Make Your Life Easier) Not sure which CMS platform to use? 99% of the time, you’re better off with WordPress. It has a TON of plugins that will make your life easier. Want a drag & drop builder? Use Elementor. It’s cheap, efficient, extremely easy to learn, and comes jam-packed with different plugins and features. Wix, SiteGround, and similar drag & drops are pure meh. SEO Tip #15. Use These Nifty WordPress Plugins There are a lot of really cool WordPress plugins that can make your (SEO) life so much easier. Some of our favorites include: RankMath. A more slick alternative to YoastSEO. Useful for on-page SEO. Smush. App that helps you losslessly compress all images on your website, as well as enables lazy loading. WP Rocket. This plugin helps speed up your website pretty significantly. Elementor. Not a techie? This drag & drop plugin makes it significantly easier to manage your website. WP Forms. Very simple form builder. Akismet Spam Protection. Probably the most popular anti-spam WP plugin. Mammoth Docx. A plugin that uploads your content from a Google doc directly to WordPress. SEO Tip #16. No, Voice Search Is Still Not Relevant Voice search is not and will not be relevant (no matter what sensationalist articles might say). Sure, it does have its application (“Alexa, order me toilet paper please”), but it’s pretty niche and not relevant to most SEOs. After all, you wouldn’t use voice search for bigger purchases (“Alexa, order me a new laptop please”) or informational queries (“Alexa, teach me how to do accounting, thanks”). SEO Tip #17. SEO Is Obviously Not Dead I see these articles every year - “SEO is dead because I failed to make it work.” SEO is not dead and as long as there are people looking up for information/things online, it never will be. And no, SEO is not just for large corporations with huge budgets, either. Some niches are hypercompetitive and require a huge link-building budget (CBD, fitness, VPN, etc.), but they’re more of an exception instead of the rule. SEO Tip #18. Doing Local SEO? Focus on Service Pages If you’re doing local SEO, you’re better off focusing on local service pages than blog content. E.g. if you’re an accounting firm based in Boston, you can make a landing page about /accounting-firm-boston/, /tax-accounting-boston/, /cpa-boston/, and so on. Or alternatively, if you’re a personal injury law firm, you’d want to create pages like /car-accident-law-firm/, /truck-accident-law-firm/, /wrongful-death-law-firm/, and the like. Thing is, you don’t really need to rank on global search terms—you just won’t get leads from there. Even if you ranked on the term “financial accounting,” it wouldn’t really matter for your bottom line that much. SEO Tip #19. Engage With the SEO Community The SEO community is (for the most part) composed of extremely helpful and friendly people. There are a lot of online communities (including this sub) where you can ask for help, tips, case studies, and so on. Some of our faves are: This sub :) SEO Signals Lab (FB Group) Fat Graph Content Ops (FB Group) Proper SEO Group (FB Group) BigSEO Subreddit SEO Tip #20. Test Keywords Before Pursuing Them You can use Google ads to test how profitable any given keyword is before you start trying to rank for it. The process here is: Create a Google Ads account. Pick a keyword you want to test. Create a landing page that corresponds to the search intent behind the keyword. Allocate an appropriate budget. E.g. if you assume a conversion rate of 2%, you’d want to buy 100+ clicks. If the CPC is 2 USD, then the right budget would be 200 USD plus. Run the ads! If you don’t have the budget for this, you can still use the average CPC for the keyword to estimate how well it’s going to convert. If someone is willing to bid 10 USD to rank for a certain keyword, it means that the keyword is most probably generating pretty good revenue/conversions. SEO Tip #21. Test & Improve SEO Headlines Sometimes, you’ll see that you’re ranking in the top 3 positions for your search query, but you’re still not driving that much traffic. “What’s the deal?” you might be asking. Chances are, your headline is not clickable enough. Every 3-4 months, go through your Google Search Console and check for articles that are ranking well but not driving enough traffic. Then, create a Google sheet and include the following data: Targeted keyword Page link CTR (for the last 28 days) Date when you implemented the new title Old title New title New CTR (for the month after the CTR change was implemented) From then on, implement the new headline and track changes in the CTR. If you don’t reach your desired result, you can always test another headline. SEO Tip #22. Longer Content Isn’t Always Better Content You’ve probably heard that long-form content is where it’s at in 2021. Well, this isn’t always the case. Rather, this mostly depends on the keyword you’re targeting. If, for example, you’re targeting the keyword “how to tie a tie,” you don’t need a long-ass 5,000-word mega-guide. In such a case, the reader is looking for something that can be explained in 200-300 words and if your article fails to do this, the reader will bounce off and open a different page. On the other hand, if you’re targeting the keyword “how to write a CV,” you’ll need around 4,000 to 5,000 words to adequately explain the topic and, chances are, you won’t rank with less. SEO Tip #23. SEO is Not All About Written Content More often than not, when people talk about SEO they talk about written blog content creation. It’s very important not to forget, though, that blog content is not end-all-be-all for SEO. Certain keywords do significantly better with video content. For example, if the keyword is “how to do a deadlift,” video content is going to perform significantly better than blog content. Or, if the keyword is “CV template,” you’ll see that a big chunk of the rankings are images of the templates. So, the lesson here is, don’t laser-focus on written content—keep other content mediums in mind, too. SEO Tip #24. Write For Your Audience It’s very important that your content resonates well with your target audience. If, for example, you’re covering the keyword “skateboard tricks,” you can be very casual with your language. Heck, it’s even encouraged! Your readers are Googling the keyword in their free time and are most likely teens or in their early 20s. Meaning, you can use informal language, include pop culture references, and avoid complicated language. Now, on the other hand, if you’re writing about high-level investment advice, your audience probably consists of 40-something suit-and-ties. If you include Rick & Morty references in your article, you'll most likely lose credibility and the Googler, who will go to another website. Some of our best tips on writing for your audience include: Define your audience. Who’s the person you’re writing for? Are they reading the content at work or in their free time? Keep your reader’s level of knowledge in mind. If you’re covering an accounting 101 topic, you want to cover the topic’s basics, as the reader is probably a student. If you’re writing about high-level finance, though, you don’t have to teach the reader what a balance sheet is. More often than not, avoid complicated language. The best practice is to write on a 6th-grade level, as it’s understandable for anyone. Plus, no one wants to read Shakespeare when Googling info online (unless they’re looking for Shakespeare's work, of course). SEO Tip #25. Create Compelling Headlines Want to drive clicks to your articles? You’ll need compelling headlines. Compare the following headline: 101 Productivity Tips \[To Get Things Done in 2021\] With this one: Productivity Tips Guide Which one would you click? Data says it’s the first! To create clickable headlines, I recommend you include the following elements: Keyword. This one’s non-negotiable - you need to include the target keyword in the headline. Numbers. If Buzzfeed taught us anything, it’s that people like to click articles with numbers in their titles. Results. If I read your article, what’s going to be the end result? E.g. “X Resume tips (to land the job)”.* Year (If Relevant). Adding a year to your title shows that the article is recent (which is relevant for some specific topics). E.g. If the keyword is “Marketing Trends,” I want to know marketing trends in 2021, not in 2001. So, adding a year in the title makes the headline more clickable. SEO Tip #26. Make Your Content Visual How good your content looks matters, especially if you're in a competitive niche. Here are some tips on how to make your content as visual as possible: Aim for 2-4 sentences per paragraph. Avoid huge blocks of text. Apply a 60-65% content width to your blog pages. Pick a good-looking font. I’d recommend Montserrat, PT Sans, and Roboto. Alternatively, you can also check out your favorite blogs, see which fonts they’re using, and do the same. Use a reasonable font size. Most top blogs use font sizes ranging from 16 pt to 22 pt. Add images when possible. Avoid stock photos, though. No one wants to see random “office people smiling” scattered around your blog posts. Use content boxes to help convey information better. Content boxes example in the URL in the intro of the post. SEO Tip #27. Ditch the Skyscraper Technique Already Brian Dean’s skyscraper technique is awesome and all, but the following bit really got old: “Hey \[name\], I saw you wrote an article. I, too, wrote an article. Please link to you?” The theory here is, if your content is good, the person will be compelled to link to it. In practice, though, the person really, really doesn’t care. At the end of the day, there’s no real incentive for the person to link to your content. They have to take time out of their day to head over to their website, log in to WordPress, find the article you mentioned, and add a link... Just because some stranger on the internet asked them to. Here’s something that works much better: Instead of fake compliments, be very straightforward about what you can offer them in exchange for that link. Some things you can offer are: A free version of your SaaS. Free product delivered to their doorstep. Backlink exchange. A free backlink from your other website. Sharing their content to your social media following. Money. SEO Tip #28. Get the URL Slug Right for Seasonal Content If you want to rank on a seasonal keyword, there are 2 ways to do this. If you want your article to be evergreen (i.e. you update it every year with new information), then your URL should not contain the year. E.g. your URL would be /saas-trends/, and you simply update the article’s contents+headline each year to keep it timely. If you’re planning on publishing a new trends report annually, though, then you can add a year to the URL. E.g. /saas-trends-2020/ instead of /saas-trends/. SEO Tip #29. AI Content Tools Are a Mixed Bag Lots of people are talking about AI content tools these days. Usually, they’re either saying: “AI content tools are garbage and the output is horrible,” Or: “AI content tools are a game-changer!” So which one is it? The truth is somewhere in-between. In 2021, AI content writing tools are pretty bad. The output you’re going to get is far from something you can publish on your website. That said, some SEOs use such tools to get a very, very rough draft of the article written, and then they do intense surgery on it to make it usable. Should you use AI content writing tools? If you ask me, no - it’s easier to hire a proficient content writer than spend hours salvaging AI-written content. That said, I do believe that such tools are going to get much better years down the line. This one was, clearly, more of a personal opinion than a fact. I’d love to hear YOUR opinion on AI content tools! Are they a fad, or are they the future of content creation? Let me know in the comments. SEO Tip #30. Don’t Overdo it With SEO Tools There are a lot of SEO tools out there for pretty much any SEO function. Keyword research, link-building, on-page, outreach, technical SEO, you name it! If you were to buy most of these tools for your business, you’d easily spend 4-figures on SEO tools per month. Luckily, though, you don’t actually need most of them. At the end of the day, the only must-have SEO tools are: An SEO Suite (Paid). Basically SEMrush or Ahrefs. Both of these tools offer an insane number of features - backlink analysis, keyword research, and a ton of other stuff. Yes, 99 USD a month is expensive for a tool. But then again, if you value your time 20 USD/hour and this tool saves you 6 hours, it's obviously worth it, right? On-Page SEO Tool (Free). RankMath or Yoast. Basically, a tool that's going to help you optimize web pages or blog posts as per SEO best practices. Technical SEO Tool (Freemium). You can use ScreamingFrog to crawl your entire website and find technical SEO problems. There are probably other tools that also do this, but ScreamingFrog is the most popular option. The freemium version of the tool only crawls a limited number of pages (500 URLs, to be exact), so if your website is relatively big, you'll need to pay for the tool. Analytics (Free). Obviously, you'll need Google Analytics (to track website traffic) and Google Search Console (to track organic traffic, specifically) set up on your website. Optionally, you can also use Google Track Manager to better track how your website visitors interact with the site. MozBar (Free). Chrome toolbar that lets you simply track the number of backlinks on Google Search Queries, Domain Authority, and a bunch of other stuff. Website Speed Analysis (Free). You can use Google Page Speed Insights to track how fast your website loads, as well as how mobile-friendly it is. Outreach Tool (Paid). Tool for reaching out to prospects for link-building, guest posting, etc. There are about a dozen good options for this. Personally, I like to use Snov for this. Optimized GMB Profile (Free). Not a tool per se, but if you're a local business, you need to have a well-optimized Google My Business profile. Google Keyword Planner (Free). This gives you the most reliable search volume data of all the tools. So, when doing keyword research, grab the search volume from here. Tool for Storing Keyword Research (Free). You can use Google Sheets or AirTable to store your keyword research and, at the same time, use it as a content calendar. Hemingway App (Free). Helps keep your SEO content easy to read. Spots passive voice, complicated words, etc. Email Finder (Freemium). You can use a tool like Hunter to find the email address of basically anyone on the internet (for link-building or guest posting purposes). Most of the tools that don’t fit into these categories are 100% optional. SEO Tip #31. Hiring an SEO? Here’s How to Vet Them Unless you’re an SEO pro yourself, hiring one is going to be far from easy. There’s a reason there are so many “SEO experts” out there - for the layman, it’s very hard to differentiate between someone who knows their salt and a newbie who took an SEO course, like, last week. Here’s how you can vet both freelance and full-time SEOs: Ask for concrete traffic numbers. The SEO pro should give you the exact numbers on how they’ve grown a website in the past - “100% SEO growth in 1 year” doesn’t mean much if the growth is from 10 monthly traffic to 20. “1,000 to 30,000” traffic, on the other hand, is much better. Ask for client names. While some clients ask their SEOs to sign an NDA and not disclose their collaboration, most don’t. If an SEO can’t name a single client they’ve worked with in the past, that’s a red flag. Make sure they have the right experience. Global and local SEO have very different processes. Make sure that the SEO has experience with the type of SEO you need. Make sure you’re looking for the right candidate. SEO pros can be content writers, link-builders, web developers, or all of the above simultaneously. Make sure you understand which one you need before making the hire. If you’re looking for someone to oversee your content ops, you shouldn’t hire a technical SEO expert. Look for SEO pros in the right places. Conventional job boards are overrated. Post your job ads on SEO communities instead. E.g. this sub, bigseo, SEO Signals Facebook group, etc. SEO Tip #32. Blog Post Not Ranking? Follow This Checklist I wanted to format the post natively for Reddit, but it’s just SO much better on Notion. Tl;dr, the checklist covers every reason your post might not be ranking: Search intent mismatch. Inferior content. Lack of internal linking. Lack of backlinks. And the like. Checklist URL at the intro of the post. SEO Tip #33. Avoid BS Link-Building Tactics The only type of link-building that works is building proper, quality links from websites with a good backlink profile and decent organic traffic. Here’s what DOESN’T work: Blog comment links Forum spam links Drive-by Reddit comment/post links Web 2.0 links Fiverr “100 links for 10 bucks” bs If your “SEO agency” says they’re doing any of the above instead of actually trying to build you links from quality websites, you’re being scammed. SEO Tip #34. Know When to Use 301 and 302 Redirects When doing redirects, it’s very important to know the distinction between these two. 301 is a permanent page redirect and passes on link juice. If you’re killing off a page that has backlinks, it’s better to 301 it to your homepage so that you don’t lose the link juice. If you simply delete a page, it’s going to be a 404, and the backlink juice is lost forever. 302 is a temporary page redirect and doesn’t pass on link juice. If the redirect is temporary, you do a 302. E.g. you want to test how well a new page is going to perform w/ your audience. SEO Tip #35. Social Signals Matter (But Not How You Think) Social signals are NOT a ranking factor. And yet, they can help your content rank on Google’s front page. Wondering what the hell am I talking about? Here’s what’s up: As I said, social signals are not a ranking factor. It’s not something Google takes into consideration to decide whether your article should rank or not. That said, social signals CAN lead to your article ranking better. Let’s say your article goes viral and gets around 20k views within a week. A chunk of these viewers are going to forget your domain/link and they’re going to look up the topic on Google via your chosen keyword + your brand name. The amount of people looking for YOUR keyword and exclusively picking your result over others is going to make Google think that your content is satisfying search intent better than the rest, and thus, reward you with better ranking. SEO Tip #36. Run Remarketing Ads to Lift Organic Traffic Conversions Not satisfied with your conversion rates? You can use Facebook ads to help increase them. Facebook allows you to do something called “remarketing.” This means you can target anyone that visited a certain page (or multiple pages) on your website and serve them ads on Facebook. There are a TON of ways you can take advantage of this. For example, you can target anyone that landed on a high buyer intent page and serve them ads pitching your product or a special offer. Alternatively, you can target people who landed on an educational blog post and offer them something to drive them down the funnel. E.g. free e-book or white paper to teach them more about your product or service. SEO Tip #37. Doing Local SEO? Follow These Tips Local SEO is significantly different from global SEO. Here’s how the two differ (and what you need to do to drive local SEO results): You don’t need to publish content. For 95% of local businesses, you only want to rank for keywords related to your services/products, you don’t actually need to create educational content. You need to focus more on reviews and citation-building. One of Google Maps’ biggest ranking factors is the of reviews your business has. Encourage your customers to leave a review if they enjoyed your product/service through email or real-life communication. You need to create service pages for each location. As a local business, your #1 priority is to rank for keywords around your service. E.g. If you're a personal injury law firm, you want to optimize your homepage for “personal injury law firm” and then create separate pages for each service you provide, e.g. “car accident lawyer,” “motorcycle injury law firm,” etc. Focus on building citations. Being listed on business directories makes your business more trustworthy for Google. BrightLocal is a good service for this. You don’t need to focus as much on link-building. As local SEO is less competitive than global, you don’t have to focus nearly as much on building links. You can, in a lot of cases, rank with the right service pages and citations. SEO Tip #38. Stop Ignoring the Outreach Emails You’re Getting (And Use Them to Build Your Own Links) Got a ton of people emailing you asking for links? You might be tempted to just send them all straight to spam, and I don’t blame you. Outreach messages like “Hey Dr Jigsaw, your article is A+++ amazing! ...can I get a backlink?” can get hella annoying. That said, there IS a better way to deal with these emails: Reply and ask for a link back. Most of the time, people who send such outreach emails are also doing heavy guest posting. So, you can ask for a backlink from a 3rd-party website in exchange for you mentioning their link in your article. Win-win! SEO Tip #39. Doing Internal Linking for a Large Website? This’ll Help Internal linking can get super grueling once you have hundreds of articles on your website. Want to make the process easier? Do this: Pick an article you want to interlink on your website. For the sake of the example, let’s say it’s about “business process improvement.” Go on Google and look up variations of this keyword mentioned on your website. For example: Site:\[yourwebsite\] “improve business process” Site:\[yourwebsite\] “improve process” Site:\[yourwebsite\] “process improvement” The above queries will find you the EXACT articles where these keywords are mentioned. Then, all you have to do is go through them and include the links. SEO Tip #40. Got a Competitor Copying Your Content? File a DMCA Notice Fun fact - if your competitors are copying your website, you can file a DMCA notice with Google. That said, keep in mind that there are consequences for filing a fake notice.

Started a content marketing agency 8 years ago - $0 to $7,863,052 (2025 update)
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Started a content marketing agency 8 years ago - $0 to $7,863,052 (2025 update)

Hey friends, My name is Tyler and for the past 8 years, I’ve been documenting my experience building a content marketing agency called Optimist. Year 1 — 0 to $500k ARR Year 2 — $500k to $1MM ARR Year 3 — $1MM ARR to $1.5MM(ish) ARR Year 4 — $3,333,686 Revenue Year 5 — $4,539,659 Revenue Year 6 — $5,974,324 Revenue Year 7 - $6,815,503 Revenue (Edit: Seems like links are banned now. You can check my post history for all of my previous updates with lessons and learnings.) How Optimist Works First, an overview/recap of the Optimist business model: We operate as a “collective” of full time/professional freelancers Everyone aside from me is a contractor Entirely remote/distributed team We pay freelancers a flat fee for most work, working out to roughly $65-100/hour. Clients pay us a flat monthly fee for full-service content marketing (research, strategy, writing, editing, design/photography, reporting and analytics, targeted linkbuilding, and more)\ Packages range in price from \~$10-20k/mo \This is something we are revisiting now* The Financials In 2024, we posted $1,032,035.34 in revenue. This brings our lifetime revenue to $7,863,052. Here’s our monthly revenue from January 2017 to December of 2024. (Edit: Seems like I'm not allowed to link to the chart.) The good news: Revenue is up 23% YoY. EBITDA in Q4 trending up 1-2 points. We hosted our first retreat in 4 years, going to Ireland with about half the team. The bad news: Our revenue is still historically low. At $1MM for the year, we’re down about 33% from our previous years over $1.5MM. Revenue has been rocky. It doesn’t feel like we’ve really “recovered” from the bumps last year. The trend doesn’t really look great. Even though, anecdotally, it feels like we are moving in a good direction. EBITDA is still hovering at around 7%. Would love to get that closer to 20%. (For those who may ask: I’m calculating EBITDA after paying taxes and W2 portion of my income.) — Almost every year, my update starts the same way: This has been a year of growth and change. Both for my business—and me personally. 2024 was no different. I guess that tells you something about entrepreneurship. It’s a lot more like sailing a ship than driving a car. You’re constantly adapting, tides are shifting, and any blip of calm is usually just a moment before the next storm. As with past years, there’s a lot to unpack from the last 12 months. Here we go again. Everything is Burning In the last 2 years, everything has turned upside down in the world of content and SEO. Back in 2020, we made a big decision to re-position the agency. (See post history) We decided to narrow our focus to our most successful, profitable, and consistent segment of clients and re-work our entire operation to focus on serving them. We defined our ICP as: \~Series A ($10mm+ funding) with 6-12 months runway to scale organic as a channel Product-led company with “simple” sales cycle involving fewer stakeholders Demonstrable opportunity to use SEO to drive business growth Our services: Content focused on growing organic search (SEO) Full-service engagements that included research, planning, writing, design, reporting And our engagement structure: Engaged directly with an executive; ownership over strategy and day-to-day execution 1-2 points of contact or stakeholders Strategic partner that drives business growth (not a service vendor who makes content) Most importantly, we decided that we were no longer going to offer a broader range of content that we used to sell. That included everything from thought leadership content to case studies and ebooks. We doubled-down on “SEO content” for product-led SaaS companies. And this worked phenomenally for us. We started bringing on more clients than ever. We developed a lot of internal system and processes that helped us scale and take on more work than we’ve ever had and drive great outcomes for our ideal clients. But in 2023 and 2024, things started going awry. One big change, of course, was the rise of AI. Many companies and executives (and writers) feel that AI can write content just as well as an agency like ours. That made it a lot harder to sell a $10,000 per month engagement when they feel like the bulk of the work could be “done for free.” (Lots of thoughts on this if you want my opinions.) But it wasn’t just that. Google also started tinkering with their algorithm, introducing new features like AI Overviews, and generally changing the rules of the game. This created 3 big shifts in our world: The perceived value of content (especially “SEO content”) dropped dramatically in many people’s minds because of AI’s writing capabilities SEO became less predictable as a source of traffic and revenue It’s harder than ever for startups and smaller companies to rank for valuable keywords (let alone generate any meaningful traffic or revenue from them) The effect? The middle of the content market has hollowed out. People—like us—providing good, human-crafted content aimed on driving SEO growth saw a dramatic decline in demand. We felt it all year. Fewer and fewer leads. The leads we did see usually scoffed at our prices. They were indexing us against the cost of content mills and mass-produced AI articles. It was a time of soul-searching and looking for a way forward. I spent the first half of the year convinced that the only way to survive was to run toward the fire. We have to build our own AI workflows. We have to cut our rates internally. We have to get faster and cheaper to stay competitive with the agencies offering the same number of deliverables for a fraction of our rates. It’s the only way forward. But then I asked myself a question… Is this the game I actually want to play? As an entrepreneur, do I want to run a business where I’m competing mostly on price and efficiency rather than quality and value? Do I want to hop into a race toward cheaper and cheaper content? Do I want to help people chase a dwindling amount of organic traffic that’s shrinking in value? No. That’s not the game I want to play. That’s not a business I want to run. I don’t want to be in the content mill business. So I decided to turn the wheel—again. Repositioning Part II: Electric Boogaloo What do you do when the whole world shifts around you and the things that used to work aren’t working anymore? You pivot. You re-position the business and move in another direction. So that’s what we decided to do. Again. There was only one problem: I honestly wasn’t sure what opportunities existed in the content marketing industry outside of what we were already doing. We lived in a little echo chamber of startups and SEO. It felt like the whole market was on fire and I had fight through the smoke to find an escape hatch. So I started making calls. Good ol’ fashioned market research. I reached out to a few dozen marketing and content leaders at a bunch of different companies. I got on the phone and just asked lots of questions about their content programs, their goals, and their pain points. I wanted to understand what was happening in the market and how we could be valuable. And, luckily, this process really paid off. I learned a lot about the fragmentation happening across content and how views were shifting. I noticed key trends and how our old target market really wasn’t buying what we were selling. Startups and small companies are no longer willing to invest in an agency like ours. If they were doing content and SEO at all, they were focused entirely on using AI to scale output and minimize costs. VC money is still scarce and venture-backed companies are more focused on profitability than pure growth and raising another round. Larger companies (\~500+ employees) are doing more content than ever and drowning in content production. They want to focus on strategy but can barely tread water keeping up with content requests from sales, demand gen, the CEO, and everyone else. Many of the companies still investing in content are looking at channels and formats outside of SEO. Things like thought leadership, data reports, interview-driven content, and more. They see it as a way to stand out from the crowd of “bland SEO content.” Content needs are constantly in flux. They range from data reports and blog posts to product one-pagers. The idea of a fixed-scope retainer is a total mismatch for the needs of most companies. All of this led to the logical conclusion: We were talking to the wrong people about the wrong things\.\ Many companies came to one of two logical conclusions: SEO is a risky bet, so it’s gotta be a moonshot—super-low cost with a possibility for a big upside (i.e., use AI to crank out lots of content. If it works, great. If it doesn’t, then at least we aren’t out much money.) SEO is a risky bet, so we should diversify into other strategies and channels to drive growth (i.e., shift our budget from SEO and keyword-focused content to video, podcasts, thought leadership, social, etc) Unless we were going to lean into AI and dramatically cut our costs and rates, our old buyers weren’t interested. And the segment of the market that needs our help most are looking primarily for production support across a big range of content types. They’re not looking for a team to run a full-blown program focused entirely on SEO. So we had to go back to the drawing board. I’ve written before about our basic approach to repositioning the business. But, ultimately it comes down to identifying our unique strengths as a team and then connecting them to needs in the market. After reviewing the insights from my discussions and taking another hard look at our business and our strengths, I decided on a new direction: Move upmarket: Serve mid-size to enterprise businesses with \~500-5,000 employees instead of startups Focus on content that supports a broader range of business goals instead of solely on SEO and organic growth (e.g., sales, demand gen, brand, etc) Shift back to our broader playbook of content deliverables, including thought leadership, data studies, and more Focus on content execution and production to support an internally-directed content strategy across multiple functions In a way, it’s sort of a reverse-niche move. Rather than zooming in specifically on driving organic growth for startups, we want to be more of an end-to-end content production partner that solves issues of execution and operations for all kinds of content teams. It’s early days, but the response here has been promising. We’ve seen an uptick in leads through Q4. And more companies in our pipeline fit the new ICP. They’re bigger, often have more budget. (But they move more slowly). We should know by the end of the quarter if this maneuver is truly paying off. Hopefully, this will work out. Hopefully our research and strategy are right and we’ll find a soft landing serving a different type of client. If it doesn’t? Then it will be time to make some harder decisions. As I already mentioned, I’m not interested in the race to the bottom of AI content. And if that’s the only game left in town, then it might be time to think hard about a much bigger change. — To be done: Build new content playbooks for expanded deliverables Build new showcase page for expanded deliverables Retooling the Operation It’s easy to say we’re doing something new. It’s a lot harder to actually do it—and do it well. Beyond just changing our positioning, we have to do open-heart surgery on the entire content operation behind the scenes. We need to create new systems that work for a broader range of content types, formats, and goals. Here’s the first rub: All of our workflows are tooled specifically for SEO-focused content. Every template, worksheet, and process that we’ve built and scaled in the last 5 years assumes that the primary goal of every piece of content is SEO. Even something as simple as requiring a target keyword is a blocker in a world where we’re not entirely focused on SEO. This is relatively easy to fix, but it requires several key changes: Update content calendars to make keywords optional Update workflows to determine whether we need an optimization report for each deliverable Next, we need to break down the deliverables into parts rather than a single line item. In our old system, we would plan content as a single row in a Content Calendar spreadsheet. It was a really wide sheet with lots of fields where we’d define the dimensions of each individual article. This was very efficient and simple to follow. But every article had the same overall scope when it came to the workflow. In Asana (our project management tool), all of the steps in the creation were strung together in a single task. We would create a few basic templates for each client, and then each piece would flow through the same steps: Briefing Writing Editing Design etc. If we had anything that didn’t fit into the “standard” workflow, we’d just tag it in the calendar with an unofficial notation \[USING BRACKETS\]. It worked. But it wasn’t ideal. Now we need the steps to be more modular. Imagine, for example, a client asks us to create a mix of deliverables: 1 article with writing + design 1 content brief 1 long-form ebook with an interview + writing + design Each of these would require its own steps and its own workflow. We need to break down the work to accommodate for a wider variety of workflows and variables. This means we need to update the fields and structure of our calendar to accommodate for the new dimensions—while also keeping the planning process simple and manageable. This leads to the next challenge: The number of “products” that we’re offering could be almost infinite. Just looking at the example scope above, you can mix and match all of these different building blocks to create a huge variety of different types of work, each requiring its own workflow. This is part of the reason we pivoted away from this model to focus on a productized, SEO-focused content service back in 2020. Take something as simple as a case study. On the surface, it seems like one deliverable that can be easily scoped and priced, right? Well, unpack what goes into a case study: Is there already source material from the customer or do we need to conduct an interview? How long is it? Is it a short overview case study or a long-form narrative? Does it need images and graphics? How many? Each of these variables opens up 2-3 possibilities. And when you combine them, we end up with something like 10 possible permutations for this single type of deliverable. It gets a bit messy. But not only do we have to figure out how to scope and price all for all of these variables, we also have to figure out how to account for these variables in the execution. We have to specify—for every deliverable—what type it is, how long, which steps are involved and not involved, the timeline for delivery, and all of the other factors. We’re approaching infinite complexity, here. We have to figure out a system that allows for a high level of flexibility to serve the diverse needs of our clients but is also productized enough that we can build workflows, process, and templates to deliver the work. I’ve spent the last few months designing that system. Failed Attempt #1: Ultra-Productization In my first pass, I tried to make it as straight forward as possible. Just sit down, make a list of all of the possible deliverables we could provide and then assign them specific scopes and services. Want a case study? Okay that’ll include an interview, up to 2,000 words of content, and 5 custom graphics. It costs $X. But this solution quickly fell apart when we started testing it against real-world scenarios. What if the client provided the brief instead of us creating one? What if they didn’t want graphics? What if this particular case study really needs to be 3,000 words but all of the others should be 2,000? In order for this system to work, we’d need to individual scope and price all of these permutations of each productized service. Then we’d need to somehow keep track of all of these and make sure that we accurately scope, price, and deliver them across dozens of clients. It’s sort of like a restaurant handling food allergies by creating separate versions of every single dish to account for every individual type of allergy. Most restaurants have figured out that it makes way more sense to have a “standard” and an “allergy-free” version. Then you only need 2 options to cover 100% of the cases. Onto the next option. Failed Attempt #2: Deliverable-Agnostic Services Next, I sat down with my head of Ops, Katy, to try to map it out. We took a big step back and said: Why does the deliverable itself even matter? At the end of the day, what we’re selling is just a few types of work (research, writing, editing, design, etc) that can be packaged up in an infinite number of ways. Rather than try to define deliverables, shouldn’t we leave it open ended for maximum flexibility? From there, we decided to break down everything into ultra-modular building blocks. We started working on this super complex system of modular deliverables where we would have services like writing, design, editing, etc—plus a sliding scale for different scopes like the length of writing or the number of images. In theory, it would allow us to mix and match any combination of services to create custom deliverables for the client. In fact, we wanted the work to be deliverable-agnostic. That way we could mold it to fit any client’s needs and deliver any type of content, regardless of the format or goal. Want a 5,000-word case study with 15 custom graphics? That’ll be $X. Want a 2,000-word blog post with an interview and no visuals? $Y. Just want us to create 10 briefs, you handle the writing, and we do design? It’s $Z. Again, this feels like a reasonable solution. But it quickly spiraled out of amuck. (That’s an Office reference.) For this to work, we need to have incredibly precise scoping process for every single deliverable. Before we can begin work (or even quote a price), we need to know pretty much the exact word count of the final article, for example. In the real world? This almost never happens. The content is as long as the content needs to be. Clients rarely know if the blog post should be 2,000 words or 3,000 words. They just want good content. We have a general ballpark, but we can rarely dial it in within just 1,000 words until we’ve done enough research to create the brief. Plus, from a packaging and pricing perspective, it introduces all kind of weird scenarios where clients will owe exactly $10,321 for this ultra-specific combination of services. We were building an open system that could accommodate any and all types of potential deliverables. On the face that seems great because it makes us incredibly flexible. In reality, the ambiguity actually works against us. It makes it harder for us to communicate to clients clearly about what they’ll get, how much it will cost, and how long it will take. That, of course, also means that it hurts our client relationships. (This actually kind of goes back to my personal learnings, which I’ll mention in a bit. I tend to be a “let’s leave things vague so we don’t have to limit our options” kind of person. But I’m working on fixing this to be more precise, specific, and clear in everything that we do.) Dialing It In: Building a Closed System We were trying to build an open system. We need to build a closed system. We need to force clarity and get specific about what we do, what we don’t do, and how much it all costs. Then we need a system to expand on that closed system—add new types of deliverables, new content playbooks, and new workflows if and when the need arises. With that in mind, we can start by mapping out the key dimensions of any type of deliverable that we would ever want to deliver. These are the universal dimensions that determine the scope, workflow, and price of any deliverable—regardless of the specific type output. Dimensions are: Brief scope Writing + editing scope Design scope Interview scope Revision (rounds) Scope, essentially, just tells us how many words, graphics, interviews, etc are required for the content we’re creating. In our first crack at the system, we got super granular with these scopes. But to help force a more manageable system, we realized that we didn’t need tiny increments for most of this work. Instead, we just need boundaries—you pay $X for up to Y words. We still need some variability around the scope of these articles. Obviously, most clients won’t be willing to pay the same price for a 1,000-word article as a 10,000-word article. But we can be smarter about the realistic break points. We boiled it down to the most common ranges: (Up to) 250 words 1,000 words 3,000 words 6,000 words 10,000 words This gives us a much more manageable number of variables. But we still haven’t exactly closed the system. We need one final dimension: Deliverable type. This tells us what we’re actually building with these building blocks. This is how we’ll put a cap on the potentially infinite number of combinations we could offer. The deliverable type will define what the final product should look like (e.g., blog post, case study, ebook, etc). And it will also give us a way to put standards and expectations around different types of deliverables that we want to offer. Then we can expand on this list of deliverables to offer new services. In the mean time, only the deliverables that we have already defined are, “on the menu,” so to speak. If a client comes to us and asks for something like a podcast summary article (which we don’t currently offer), we’ll have to either say we can’t provide that work or create a new deliverable type and define the dimensions of that specific piece. But here’s the kicker: No matter the deliverable type, it has to still fit within the scopes we’ve already defined. And the pricing will be the same. This means that if you’re looking for our team to write up to 1,000 words of content, it costs the same amount—whether it’s a blog post, an ebook, a LinkedIn post, or anything else. Rather than trying to retool our entire system to offer this new podcast summary article deliverable, we’ll just create the new deliverable type, add it to the list of options, and it’s ready to sell with the pre-defined dimensions we’ve already identified. To do: Update onboarding workflow Update contracts and scope documents Dial in new briefing process Know Thyself For the last year, I’ve been going through personal therapy. (Huge shout out to my wife, Laura, for her support and encouragement throughout the process.) It’s taught me a lot about myself and my tendencies. It’s helped me find some of my weaknesses and think about how I can improve as a person, as a partner, and as an entrepreneur. And it’s forced me to face a lot of hard truths. For example, consider some of the critical decisions I’ve made for my business: Unconventional freelance “collective” model No formal management structure Open-ended retainers with near-infinite flexibility General contracts without defined scope “Take it or leave it” approach to sales and marketing Over the years, I’ve talked about almost everything on this list as a huge advantage. I saw these things as a reflection of how I wanted to do things differently and better than other companies. But now, I see them more as a reflection of my fears and insecurities. Why did I design my business like this? Why do I want so much “flexibility” and why do I want things left open-ended rather than clearly defined? One reason that could clearly explain it: I’m avoidant. If you’re not steeped in the world of therapy, this basically means that my fight or flight response gets turned all the way to “flight.” If I’m unhappy or uncomfortable, my gut reaction is usually to withdraw from the situation. I see commitment and specificity as a prelude to future conflict. And I avoid conflict whenever possible. So I built my business to minimize it. If I don’t have a specific schedule of work that I’m accountable for delivering, then we can fudge the numbers a bit and hope they even out in the end. If I don’t set a specific standard for the length of an article, then I don’t have to let the client know when their request exceeds that limit. Conflict….avoided? Now, that’s not to say that everything I’ve built was wrong or bad. There is a lot of value in having flexibility in your business. For example, I would say that our flexible retainers are, overall, an advantage. Clients have changing needs. Having flexibility to quickly adapt to those needs can be a huge value add. And not everything can be clearly defined upfront (at least not without a massive amount of time and work just to decide how long to write an article). Overly-rigid structures and processes can be just as problematic as loosey-goosey ones. But, on the whole, I realized that my avoidant tendencies and laissez faire approach to management have left a vacuum in many areas. The places where I avoided specificity were often the places where there was the most confusion, uncertainty, and frustration from the team and from clients. People simply didn’t know what to expect or what was expected of them. Ironically, this often creates the conflict I’m trying to avoid. For example, if I don’t give feedback to people on my team, then they feel uneasy about their work. Or they make assumptions about expectations that don’t match what I’m actually expecting. Then the client might get upset, I might get upset, and our team members may be upset. Conflict definitely not avoided. This happens on the client side, too. If we don’t define a specific timeline when something will be delivered, the client might expect it sooner than we can deliver—creating frustration when we don’t meet their expectation. This conflict actually would have been avoided if we set clearer expectations upfront. But we didn’t do that. I didn’t do that. So it’s time to step up and close the gaps. Stepping Up and Closing the Gaps If I’m going to address these gaps and create more clarity and stability, I have to step up. Both personally and professionally. I have to actually face the fear and uncertainty that drives me to be avoidant. And then apply that to my business in meaningful ways that aren’t cop-out ways of kinda-sorta providing structure without really doing it. I’ve gotta be all in. This means: Fill the gaps where I rely on other people to do things that aren’t really their job but I haven’t put someone in place to do it Set and maintain expectations about our internal work processes, policies, and standards Define clear boundaries on things like roles, timelines, budgets, and scopes Now, this isn’t going to happen overnight. And just because I say that I need to step up to close these gaps doesn’t mean that I need to be the one who’s responsible for them (at least not forever). It just means that, as the business leader, I need to make sure the gaps get filled—by me or by someone else who has been specifically charged with owning that part of the operation. So, this is probably my #1 focus over the coming quarter. And it starts by identifying the gaps that exist. Then, step into those gaps myself, pay someone else to fill that role, or figure out how to eliminate the gap another way. This means going all the way back to the most basic decisions in our business. One of the foundational things about Optimist is being a “different kind” of agency. I always wanted to build something that solved for the bureaucracy, hierarchy, and siloed structure of agencies. If a client has feedback, they should be able to talk directly to the person doing the work rather than going through 3 layers of account management and creative directors. So I tried to be clever. I tried to design all kinds of systems and processes that eliminated these middle rungs. (In retrospect, what I was actually doing was designing a system that played into my avoidant tendencies and made it easy to abdicate responsibility for lots of things.) Since we didn’t want to create hierarchy, we never implemented things like Junior and Senior roles. We never hired someone to manage or direct the individual creatives. We didn’t have Directors or VPs. (Hell, we barely had a project manager for the first several years of existence.) This aversion to hierarchy aligned with our values around elevating ownership and collective contribution. I still believe in the value a flat structure. But a flat structure doesn’t eliminate the complexity of a growing business. No one to review writers and give them 1:1 feedback? I guess I’ll just have to do that….when I have some spare time. No Content Director? Okay, well someone needs to manage our content playbooks and roll out new ones. Just add it to my task list. Our flat structure didn’t eliminate the need for these roles. It just eliminated the people to do them. All of those unfilled roles ultimately fell back on me or our ops person, Katy. Of course, this isn’t the first time we’ve recognized this. We’ve known there were growing holes in our business as it’s gotten bigger and more complex. Over the years, we’ve experimented with different ways to solve for it. The Old Solution: Distributed Ops One system we designed was a “distributed ops” framework. Basically, we had one person who was the head of ops (at the time, we considered anything that was non-client-facing to be “ops”). They’d plan and organize all of the various things that needed to happen around Optimist. Then they’d assign out the work to whoever was able to help. We had a whole system for tying this into the our profit share and even gave people “Partner” status based on their contributions to ops. It worked—kinda. One big downfall is that all of the tasks and projects were ad hoc. People would pick up jobs, but they didn’t have much context or expertise to apply. So the output often varied. Since we were trying to maintain a flat structure, there was minimal oversight or management of the work. In other words, we didn’t always get the best results. But, more importantly, we still didn’t close all of the gaps entirely. Because everything was an ad-hoc list of tasks and projects, we never really had the “big picture” view of everything that needed to be done across the business. This also meant we rarely had clarity on what was important, what was trivial, and what was critical. We need a better system. Stop Reinventing the Wheel (And Create a Damn Org Chart) It’s time to get serious about filling the gaps in our business. It can’t be a half-fix or an ad hoc set of projects and tasks. We need clarity on the roles that need to be filled and then fill them. The first step here is to create an org chart. A real one. Map out all of the jobs that need to be done for Optimist to be successful besides just writers and designers. Roles like: Content director Design director SEO manager Reporting Finance Account management Business development Sales Marketing Project management It feels a bit laughable listing all of these roles. Because most are either empty or have my name attached to them. And that’s the problem. I can’t do everything. And all of the empty roles are gaps in our structure—places where people aren’t getting the direction, feedback, or guidance they need to do their best work. Or where things just aren’t being done consistently. Content director, for example, should be responsible for steering the output of our content strategists, writers, and editors. They’re not micromanaging every deliverable. But they give feedback, set overall policy, and help our team identify opportunities to get better. Right now we don’t have anyone in that role. Which means it’s my job—when I have time. Looking at the org chart (a real org chart that I actually built to help with this), it’s plain as day how many roles look like this. Even if we aren’t going to implement a traditional agency structure and a strict hierarchy, we still need to address these gaps. And the only way for that to happen is face the reality and then create a plan to close the gaps. Now that we have a list of theoretical roles, we need to clearly define the responsibilities and boundaries of those roles to make sure they cover everything that actually needs to happen. Then we can begin the process of delegating, assigning, hiring, and otherwise addressing each one. So that’s what I need to do. To be done: Create job descriptions for all of the roles we need to fill Hire Biz Dev role Hire Account Lead role(s) Hire Head of Content Playing Offense As we move into Q1 of 2025 and I reflect on the tumultuous few years we’ve had, one thought keeps running through my head. We need to play offense. Most of the last 1-2 years was reacting to changes that were happening around us. Trying to make sense and chart a new path forward. Reeling. But what I really want—as a person and as an entrepreneur—is to be proactive. I want to think and plan ahead. Figure out where we want to go before we’re forced to change course by something that’s out of our control. So my overarching focus for Q1 is playing offense. Thinking longer term. Getting ahead of the daily deluge and creating space to be more proactive, innovative, and forward thinking. To do: Pilot new content formats Audit and update our own content strategy Improve feedback workflows Build out long-term roadmap for 1-2 years for Optimist Final Note on Follow-Through and Cadence In my reflection this year, one of the things I’ve realized is how helpful these posts are for me. I process by writing. So I actually end up making a lot of decisions and seeing things more clearly each time I sit down to reflect and write my yearly recap. It also gives me a space to hold myself accountable for the things I said I would do. So, I’m doing two things a bit differently from here on out. First: I’m identifying clear action items that I’m holding myself accountable for getting done in the next 3 months (listed in the above sections). In each future update, I’ll do an accounting of what I got done and what wasn’t finished (and why). Second: I’m going to start writing shorter quarterly updates. This will gives me more chances each year to reflect, process, and make decisions. Plus it gives me a shorter feedback loop for the action items that I identified above. (See—playing offense.) — Okay friends, enemies, and frenemies. This is my first update for 2025. Glad to share with y’all. And thanks to everyone who’s read, commented, reached out, and shared their own experiences over the years. We are all the accumulation of our connections and our experiences. As always, I will pop in to respond to comments and answer questions. Feel free to share your thoughts, questions, and general disdain down below. Cheers, Tyler

Made $19.2k this month, and just surpassed $1000 the last 24 hours. What I did and what's next.
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Made $19.2k this month, and just surpassed $1000 the last 24 hours. What I did and what's next.

It's the first time I hit $1000+ in 24 hours and I had no one to share it with (except you guys). I'm quite proud of my journey, and I would have thought that making $1000 in a day would make me ecstatic, but actually it's not the case. Not sure if it's because my revenue has grown by increment step so I had time to "prepare" myself to achieve this at one point, or just that I'm nowhere near my goal of 100k/month so that I'm not that affected by it. But it's crazy to think that my goal was to make 100$ daily at the end of 2024. So for those who don't know me (I guess most of you), I build mobile apps and ship them as fast as I can. Most of them are in the AI space. I already made a post here on how I become a mobile app developer so you can check it for more details, but essentially here's what I did : Always loved creating my own things and solve problems Built multiple YouTube channels since I was 15 (mobile gaming actually) that all worked great (but it was too niche so not that scalable, didn't like that) Did a few businesses here and there (drop shopping, selling merch to school, etc) Finished my master's degree in engineering about 2 years ago Worked a moment in a famous watch industry company and saw my potential. The combo of health issues, fixed salary (although it was quite a lot), and me wanting to be an entrepreneur made me leave the company. Created a TikTok account in mobile tech (got 10+ million views the 1st 3 days), manage to grow it to 200k subs in about 3 months Got plenty of collabs for promoting mobile apps (between $500 - $2000 for a collab) Said fuck it I should do my own apps and market them on my TikTok instead of doing collabs Me wanting to build my own apps happened around May-June 2023. Started my TikTok in Feb 2023. At this point I had already 150k+ subs on TikTok. You guys need to know that I suck at coding big time. During my studies I tried to limit as much as I could coding because I was a lazy bast*rd, even though I knew it would come to bite me in the ass one day. But an angel appeared to me in broad daylight, that angel was called GPT-4. I subscribed for 20$/month to get access, and instantly I saw the potential of AI and how much it could help me. Last year GPT-4 was ahead of its time and could already code me basic apps. I had already a mac so I just downloaded Xcode and that was it. My 1st app was a wallpaper app, and I kid you not 90% of it was made by AI. Yes sometimes I had to try again and again with different prompts but it was still so much faster compared to if I had to learn coding from scratch and write code with my own hands. The only thing I didn't do was implement the in app purchase, from which I find a guy on Fiverr to do it for me for 50$. After about 2 months of on-off coding, my first app was ready to be launched. So it was launched, had a great successful launch without doing any videos at that point (iOS 17 was released and my app was the first one alongside another one to offer live wallpapers for iOS 17. I knew that there was a huge app potential there when iOS 17 was released in beta as Apple changed their live wallpaper feature). I Then made a video a few weeks after on my mobile tiktok channel, made about 1 million views in 48 hours, brought me around 40k additional users. Was top 1 chart in graphism and design category for a few weeks (in France, as I'm French so my TikTok videos are in French). And was top 100 in that same category in 120+ countries. Made about 500$ ? Okay that was trash, but I had no idea to monetize the app correctly at that point. It was still a huge W to me and proved me that I could successfully launch apps. Then I learned ASO (App Store Optimization) in depth, searched on internet, followed mobile app developers on Twitter, checked YouTube videos, you name it. I was eager to learn more. I needed more. Then I just iterated, build my 2nd app in less than a month, my 3rd in 3 weeks and so on. I just build my 14th app in 3 days and is now in review. Everytime I manage to reuse some of my other app's code in my new one, which is why I can build them so much faster now. I know how to monetize my app better by checking out my competitors. I learn so much by just "spying" other apps. Funnily enough, I only made this one Tiktok video on my main account to promote my app. For all my other apps, I didn't do a single video where I showcase it, the downloads has only been thanks to ASO. I still use AI everyday. I'm still not good at coding (a bit better than when I started). I use AI to create my app icons (midjourney or the new AI model Flux which is great). I use figma + midjourney to create my App Store screenshots (and they actually look quite good). I use GPT-4o and Claude 3.5 Sonnet to code most of my apps features. I use gpt-4o to localize my app (if you want to optimize the number of downloads I strongly suggest localizing your app, it takes me about 10 minutes thanks to AI). Now what are my next goals ? To achieve the 100k/month I need to change my strategy a little. Right now the $20k/month comes from purely organic downloads, I didn't do any paid advertising. It will be hard for me to keep on launching new apps and rely on ASO to reach the 100k mark. The best bet to reach 100k is to collab with content creators and they create a viral video showcasing your app. Depending on the app it's not that easy, luckily some of my apps can be viral so I will need to find the right content creators. Second way is to try tiktok/meta ads, I can check (have checked) all the ads that have been made by my competitors (thank you EU), so what I would do is copy their ad concept and create similar ads than them. Some of them have millions in ad budget so I know they create high converting ads, so you don't need to try to create an ad creative from scratch. My only big fear is to get banned by Apple (for no reason of mine). In just a snap of a finger they can just ban you from the platform, that shit scares me. And you pretty much can't do anything. So that's about it for me. I'm quite proud of myself not going to lie. Have been battling so many health issues these past years where I just stay in bed all day I'm surprised to be able to make it work. Anyways feel free to ask questions. I hope it was interesting for some of you at least. PS: My new app was just approved by app review, let the app gods favor me and bring me many downloads ! Also forgot to talk about a potential $100k+ acquisition of one of my apps, but if that ever happens I'll make a post on it.

I Watched My Startup Slowly Dying Over Two Years: Mistakes and Lessons Learned
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Personal-Expression3This week

I Watched My Startup Slowly Dying Over Two Years: Mistakes and Lessons Learned

If you are tired of reading successful stories, you may want to listen to my almost failure story. Last year in April, I went full-time on my startup. Nearly two years later, I’ve seen my product gradually dying. I want to share some of the key mistakes I made and the lessons I’ve taken from them so you don't have to go through them. Some mistakes were very obvious in hindsight; others, I’m still not sure if they were mistakes or just bad luck. I’d love to hear your thoughts and advice as well. Background I built an English-learning app, with both web and mobile versions. The idea came from recognizing how expensive it is to hire an English tutor in most countries, especially for practicing speaking skills. With the rise of AI, I saw an opportunity in the education space. My target market was Japan, though I later added support for multiple languages and picked up some users from Indonesia and some Latin American countries too. Most of my users came from influencer marketing on Twitter. The MVP for the web version launched in Japan and got great feedback. People were reposting it on Twitter, and growth was at its peak in the first few weeks. After verifying the requirement with the MVP, I decided to focus on the mobile app to boost user retention, but for various reasons, the mobile version didn’t launch until December 2023— 8 months after the web version. Most of this year has been spent iterating on the mobile app, but it didn’t make much of an impact in the end. Key Events and Lessons Learned Here are some takeaways: Find co-founders as committed as you are I started with two co-founders—both were tech people and working Part-Time. After the web version launched, one dropped out due to family issues. Unfortunately, we didn’t set clear rules for equity allocation, so even after leaving, they still retained part of the equity. The other co-founder also effectively dropped out this year, contributing only minor fixes here and there. So If you’re starting a company with co-founders, make sure they’re as committed as you are. Otherwise, you might be better off going solo. I ended up teaching myself programming with AI tools, starting with Flutter and eventually handling both front-end and back-end work using Windsurf. With dev tools getting more advanced, being a solo developer is becoming a more viable option. Also, have crystal-clear rules for equity—especially around what happens if someone leaves. Outsourcing Pitfalls Outsourcing development was one of my biggest mistakes. I initially hired a former colleague from India to build the app. He dragged the project on for two months with endless excuses, and the final output was unusable. Then I hired a company, but they didn’t have enough skilled Flutter developers. The company’s owner scrambled to find people, which led to rushed work and poor-quality code which took a lot of time revising myself. Outsourcing is a minefield. If you must do it, break the project into small tasks, set clear milestones, and review progress frequently. Catching issues early can save you time and money. Otherwise, you’re often better off learning the tools yourself—modern dev tools are surprisingly beginner-friendly. Trust, but Verify I have a bad habit of trusting people too easily. I don’t like spending time double-checking things, so I tend to assume people will do what they say they’ll do. This mindset is dangerous in a startup. For example, if I had set up milestones and regularly verified the progress of my first outsourced project, I would’ve realized something was wrong within two weeks instead of two months. That would’ve saved me a lot of time and frustration. Like what I mentioned above, set up systems to verify their work—milestones, deliverables, etc.—to minimize risk. Avoid red ocean if you are small My team was tiny (or non-existent, depending on how you see it), with no technical edge. Yet, I chose to enter Japan’s English-learning market, which is incredibly competitive. It’s a red ocean, dominated by big players who’ve been in the game for years. Initially, my product’s AI-powered speaking practice and automatic grammar correction stood out, but within months, competitors rolled out similar features. Looking back, I should’ve gone all-in on marketing during the initial hype and focused on rapidly launching the mobile app. But hindsight is 20/20. 'Understanding your user' helps but what if it's not what you want? I thought I was pretty good at collecting user feedback. I added feedback buttons everywhere in the app and made changes based on what users said. But most of these changes were incremental improvements—not the kind of big updates that spark excitement. Also, my primary users were from Japan and Indonesia, but I’m neither Japanese nor Indonesian. That made it hard to connect with users on social media in an authentic way. And in my opinion, AI translations can only go so far—they lack the human touch and cultural nuance that builds trust. But honestly I'm not sure if the thought is correct to assume that they will not get touched if they recognize you are a foreigner...... Many of my Japanese users were working professionals preparing for the TOEIC exam. I didn’t design any features specifically for that; instead, I aimed to build a general-purpose English-learning tool since I dream to expand it to other markets someday. While there’s nothing wrong with this idealistic approach, it didn’t give users enough reasons to pay for the app. Should You Go Full-Time? From what I read, a lot of successful indie developers started part-time, building traction before quitting their jobs. But for me, I jumped straight into full-time mode, which worked for my lifestyle but might’ve hurt my productivity. I value work-life balance and refused to sacrifice everything for the startup. The reason I chose to leave the corp is I want to escape the 996 toxic working environment in China's internet companies. So even during my most stressful periods, I made time to watch TV with my partner and take weekends off. Anyways, if you’re also building something or thinking about starting a business, I hope my story helps. If I have other thoughts later, I will add them too. Appreciate any advice.

I realized that AI will create equal footing for non-technical / non-coders compared to coders
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MatanNahmaniThis week

I realized that AI will create equal footing for non-technical / non-coders compared to coders

Hey fellow entrepreneurs, I started my current entrepreneurial journey following the advice to “build something that solves a problem you have.” As a coder, I wanted to code faster/better/stronger/etc. So I tried out dozens of AI coding tools to see the state of the market.  I took the best components I saw and started making my own flavor of tool, but sort of shelved it because as a coder I felt that the results were a bit alien (such as getting the AI to follow my code style, write idiomatic code, or refactor the same way I would.) I concluded that building AI coding tools for coders is tricky because as coders we’re so particular about the specifics of our code. Meanwhile, my absolutely non-technical friend was hitting me up to help him build a website for a new real-estate company that he’s launching, and he wanted my help. I really respect his hustle, but I was swamped trying to figure out my own product/market, so I told him he could use my AI coder and I would try to help out when he got stuck. He didn’t get stuck though, not once, and he launched his site over the weekend. I was truly shocked he did it all on his own, so I asked him to share his logs. It was wild – he managed to code a more or less state of the art website (good design, SEO, well-structured source code, Google Analytics, mailing lists. etc.) with absolutely no help. It cost him less than $100 in AI credits, instead of the price quotes of $20,000 - $50,000 from freelancers and agencies. Now I’m seriously pursuing AI coding tools again, but this time with a new passion: AI for non-coder / non-technical people is a 100x game changer. I think 2025 is going to be the year of the entrepreneur, where there will be a hundred times the businesses started because what held people back before was the lack of a technical co-founder or the cash to compensate engineers. Now it costs next to nothing to get started. I’m curious if anyone else has had a similar realization? Anyway, I’ve put the link below to my GitHub if you want to try it (open source, you pay for AI credits). But the main reason for my post is that I feel like I’m living in this new world of realization that being a human on earth is going to get a LOT more interesting in the coming years. There’s literally no excuse to take a job you hate, and nothing stopping people from launching a business. For anyone interested in checking it out or providing feedback you can search for kodu ai on github or kodu ai on google Best of luck to everyone on your entrepreneurial journey! P.s not sure if this is the right flair

Made $19.2k this month, and just surpassed $1000 the last 24 hours. What I did and what's next.
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dams96This week

Made $19.2k this month, and just surpassed $1000 the last 24 hours. What I did and what's next.

It's the first time I hit $1000+ in 24 hours and I had no one to share it with (except you guys). I'm quite proud of my journey, and I would have thought that making $1000 in a day would make me ecstatic, but actually it's not the case. Not sure if it's because my revenue has grown by increment step so I had time to "prepare" myself to achieve this at one point, or just that I'm nowhere near my goal of 100k/month so that I'm not that affected by it. But it's crazy to think that my goal was to make 100$ daily at the end of 2024. So for those who don't know me (I guess most of you), I build mobile apps and ship them as fast as I can. Most of them are in the AI space. I already made a post here on how I become a mobile app developer so you can check it for more details, but essentially here's what I did : Always loved creating my own things and solve problems Built multiple YouTube channels since I was 15 (mobile gaming actually) that all worked great (but it was too niche so not that scalable, didn't like that) Did a few businesses here and there (drop shopping, selling merch to school, etc) Finished my master's degree in engineering about 2 years ago Worked a moment in a famous watch industry company and saw my potential. The combo of health issues, fixed salary (although it was quite a lot), and me wanting to be an entrepreneur made me leave the company. Created a TikTok account in mobile tech (got 10+ million views the 1st 3 days), manage to grow it to 200k subs in about 3 months Got plenty of collabs for promoting mobile apps (between $500 - $2000 for a collab) Said fuck it I should do my own apps and market them on my TikTok instead of doing collabs Me wanting to build my own apps happened around May-June 2023. Started my TikTok in Feb 2023. At this point I had already 150k+ subs on TikTok. You guys need to know that I suck at coding big time. During my studies I tried to limit as much as I could coding because I was a lazy bast*rd, even though I knew it would come to bite me in the ass one day. But an angel appeared to me in broad daylight, that angel was called GPT-4. I subscribed for 20$/month to get access, and instantly I saw the potential of AI and how much it could help me. Last year GPT-4 was ahead of its time and could already code me basic apps. I had already a mac so I just downloaded Xcode and that was it. My 1st app was a wallpaper app, and I kid you not 90% of it was made by AI. Yes sometimes I had to try again and again with different prompts but it was still so much faster compared to if I had to learn coding from scratch and write code with my own hands. The only thing I didn't do was implement the in app purchase, from which I find a guy on Fiverr to do it for me for 50$. After about 2 months of on-off coding, my first app was ready to be launched. So it was launched, had a great successful launch without doing any videos at that point (iOS 17 was released and my app was the first one alongside another one to offer live wallpapers for iOS 17. I knew that there was a huge app potential there when iOS 17 was released in beta as Apple changed their live wallpaper feature). I Then made a video a few weeks after on my mobile tiktok channel, made about 1 million views in 48 hours, brought me around 40k additional users. Was top 1 chart in graphism and design category for a few weeks (in France, as I'm French so my TikTok videos are in French). And was top 100 in that same category in 120+ countries. Made about 500$ ? Okay that was trash, but I had no idea to monetize the app correctly at that point. It was still a huge W to me and proved me that I could successfully launch apps. Then I learned ASO (App Store Optimization) in depth, searched on internet, followed mobile app developers on Twitter, checked YouTube videos, you name it. I was eager to learn more. I needed more. Then I just iterated, build my 2nd app in less than a month, my 3rd in 3 weeks and so on. I just build my 14th app in 3 days and is now in review. Everytime I manage to reuse some of my other app's code in my new one, which is why I can build them so much faster now. I know how to monetize my app better by checking out my competitors. I learn so much by just "spying" other apps. Funnily enough, I only made this one Tiktok video on my main account to promote my app. For all my other apps, I didn't do a single video where I showcase it, the downloads has only been thanks to ASO. I still use AI everyday. I'm still not good at coding (a bit better than when I started). I use AI to create my app icons (midjourney or the new AI model Flux which is great). I use figma + midjourney to create my App Store screenshots (and they actually look quite good). I use GPT-4o and Claude 3.5 Sonnet to code most of my apps features. I use gpt-4o to localize my app (if you want to optimize the number of downloads I strongly suggest localizing your app, it takes me about 10 minutes thanks to AI). Now what are my next goals ? To achieve the 100k/month I need to change my strategy a little. Right now the $20k/month comes from purely organic downloads, I didn't do any paid advertising. It will be hard for me to keep on launching new apps and rely on ASO to reach the 100k mark. The best bet to reach 100k is to collab with content creators and they create a viral video showcasing your app. Depending on the app it's not that easy, luckily some of my apps can be viral so I will need to find the right content creators. Second way is to try tiktok/meta ads, I can check (have checked) all the ads that have been made by my competitors (thank you EU), so what I would do is copy their ad concept and create similar ads than them. Some of them have millions in ad budget so I know they create high converting ads, so you don't need to try to create an ad creative from scratch. My only big fear is to get banned by Apple (for no reason of mine). In just a snap of a finger they can just ban you from the platform, that shit scares me. And you pretty much can't do anything. So that's about it for me. I'm quite proud of myself not going to lie. Have been battling so many health issues these past years where I just stay in bed all day I'm surprised to be able to make it work. Anyways feel free to ask questions. I hope it was interesting for some of you at least. PS: My new app was just approved by app review, let the app gods favor me and bring me many downloads ! Also forgot to talk about a potential $100k+ acquisition of one of my apps, but if that ever happens I'll make a post on it.

I sold my AI tool for $35,000
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marclouvThis week

I sold my AI tool for $35,000

Hey Entrepreneurs, Marc here. Last month I wrote here about how sold a habit tracker for $10,000 in October. Earlier this month, I got $35,000 in my bank account after selling a landing page maker with AI. Here's the story: &#x200B; April 2023: Just like everyone, I get massive FOMO with AI. I played with GPT and decided to build a landing page generator with AI: Input text and the AI prefills a template with copy and AI-generated images. I'm working on it with a good friend of mine named Martin. May: The product is called LandingAI. It's an MVP but we launched and made \~$8,000. Unfortunately, Martin and I had different visions for the project so we forked. &#x200B; June: LandingAI is the name of a big corp (bummer) so I rebranded it to MakeLanding. I ditch 90% of the code because users want a very different product: So here I am, building an entire website builder powered with AI... &#x200B; July: I launched again, but made a BIG mistake: I swapped the one-time payment for a monthly subscription and got $20 MRR for 15k visitors... If you can avoid subscriptions, do it New pricing means new positioning—users compared the app to Framer & Webflow August: I removed the subscription and sales came back: \~$7,000 in 3 months. But I realized this was going nowhere... September: I don't use the product The market is gigantic and crowded As a solopreneur, nothing is more important for me than building cool stuff for people I care about. And I didn't really care about this big market so... October: I called my friend Dan and he said: SELL. He was right. I bought my shares of LandingAI from Martin and listed MakeLanding on Acquire: Asking $38,000 for $14,000 TTM (3x profit) Within hours, I received dozens of NDAs and a buyer started the process 🤯 After a few weeks of NDA, LOI, Escrow, etc. the buyer sent the money but... Only a fraction of the transaction. Then he ghosted me. So I canceled the transition. Back to Acquire... Luckily, in 24 hours I got another buyer! &#x200B; November: Within weeks, the money was in my bank account. The buyer and I never called, just a few messages. It's mind-blowing. &#x200B; My takeaways: Don't build AI products just because Don't go on a massive market you don't care Sell if you don't know how to grow the product It's my 3rd acquisition this year. I love the freedom of build, sell, repeat.

Detailed Guide - How I've Been Self Employed for 2 Years Selling Posters
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tommo278This week

Detailed Guide - How I've Been Self Employed for 2 Years Selling Posters

Hey everyone, bit of context before you read through this. I have been selling POD posters full time for over 2 years now. My next venture is that I have started my own Print on Demand company for posters, PrintShrimp. As one way of creating customers for our service, we are teaching people for free how to also sell posters. Here is a guide I have written on how to sell posters on Etsy. Feel free to have a read through and then check out PrintShrimp, hopefully can help some of you guys out (and get us some more customers!) All of this is also available in video format on our website too, if you prefer to learn that way. Thanks guys! And as some people asked in other subs, no this isn't written with AI 😅 This took a couple of weeks to put together! Through this guide, we will teach you everything you need to know about starting to sell posters and generate some income. We will also show you why PrintShrimp is the best POD supplier for all of your poster needs. Trust me, you won’t need much convincing.  So, why are posters the best product to sell? Also, just thought I’d quickly answer the question - why posters? If you’ve been researching Print on Demand you’ve probably come across the infinite options of t-shirts, mugs, hats, phone cases, and more. All of these are viable options, however we think posters are the perfect place to start. You can always expand into other areas further down the line! So a brief summary of why posters are the perfect product for Print on Demand: \-They are very easy to design! Posters are a very easy shape to deal with - can’t go wrong with a rectangle. This makes designing products very easy. \-Similarly to this, what you see is what you get with a poster. You can literally see your finished product as you design it in either canva or photoshop. With T-Shirts for example, you have to make your design, and then place it on a t-shirt. Then you have to coordinate with your printers the size you would like the design on the tshirt and many other variables like that. There is no messing about with posters - what you see is what you get. \-The same high quality, everywhere. With other products, if you want to reap the benefits of a printing in various countries, you need to ensure each of your global suppliers stocks the same t-shirts, is able to print in the same way, carries the same sizes etc. Again with posters you avoid all of this hassle- your products will come out the same, no matter which of our global locations are used. \-They have a very favorable profit margin. As you will see later, the cost price of posters is very low. And people are prepared to pay quite a lot for a decent bit of wall art! I have tried out other products, and the profit margin combined with the order quantity of posters makes them my most profitable product, every single time. Using PrintShrimp, you can be sure to enjoy profits of anywhere between £6 - £40 pure profit per sale.  \-They are one of the easiest to print white label. This makes them perfect for Print on Demand. Your posters are simply put in a tube, and off they go. There are no extras you need to faff around with, compared to the extra elements other products come with, such as clothing labels on t-shirts.  Picking your poster niche So, you are ready to start selling posters. Great! Now, the blessing and curse with selling posters is that there are infinite possibilities regarding what you can sell. So, it can easily be quite overwhelming at first.  The first thing I would recommend doing is having a look at what others are selling. Etsy is a wonderful place for this (and will likely be a key part of your poster selling journey). So, log on to Etsy and simply type in ‘poster’ in the search bar. Get ready to write a massive list of the broad categories and type of posters that people are selling.  If you do not have more than 50 categories written down by the end, you are doing something wrong. There are seriously an infinite amount of posters! For example, here are some popular ones to get you started: Star sign posters, Kitchen posters, World map posters, Custom Dog Portrait posters, Music posters, Movie posters, Fine art posters, Skiing posters, Girl Power posters and Football posters.  Now, you have a huge list of potential products to sell. What next? There are a few important things you need to bear in mind when picking your niche: \-Does this interest me?  Don’t make the mistake of going down a niche that didn’t actually interest you just because it would probably be a money maker. Before you know it, what can be a very fun process of making designs can become incredibly \\\monotonous, and feel like a chore\\\. You need to bear in mind that you will be spending a lot of time creating designs - if it is something you are interested in you are much less likely to get burnt out! As well, \\\creativity will flow\\\ far better if it is something you are interested in, which at the end of the day will lead to better designs that are more likely to be purchased by customers.  \-Is this within my design range? Don’t let this put you off too much. We will go through how to get started on design later on in this guide. However, it is important to note that the plain truth of it is that some niches and designs are a hell of a lot more complicated than others. For example, quote posters can essentially be designed by anyone when you learn about how to put nice fonts together in a good color scheme. On the other hand, some posters you see may have been designed with complex illustrations in a program like Illustrator. To start with, it may be better to pick a niche that seems a bit more simple to get into, as you can always expand your range with other stores further down the line. A good way of evaluating the design complexity is by identifying if this poster is \\\a lot of elements put together\\\ or is \\\a lot of elements created by the designer themselves\\\\\.\\ Design can in a lot of cases be like a jigsaw - putting colours, shapes and text together to create an image. This will be a lot easier to start with and can be learnt by anyone, compared to complex drawings and illustrations.  \-Is this niche subject to copyright issues? Time to delve deep into good old copyright. Now, when you go through Etsy, you will without a doubt see hundreds of sellers selling music album posters, car posters, movie posters and more. Obviously, these posters contain the property of musicians, companies and more and are therefore copyrighted. The annoying thing is - these are \\\a complete cash cow.\\\ If you go down the music poster route, I will honestly be surprised if you \\don’t\\ make thousands. However it is only a matter of time before the copyright strikes start rolling in and you eventually get banned from Etsy.  So I would highly recommend \\\not making this mistake\\\. Etsy is an incredible platform for selling posters, and it is a hell of a lot easier to make sales on there compared to advertising your own website. And, you \\\only get one chance on Etsy.\\\ Once you have been banned once, you are not allowed to sign up again (and they do ID checks - so you won’t be able to rejoin again under your own name).  So, don’t be shortsighted when it comes to entering Print on Demand. If you keep your designs legitimate, they will last you a lifetime and you will then later be able to crosspost them to other platforms, again without the worry of ever getting shut down.  So, how do I actually design posters? Now you have an idea of what kind of posters you want to be making, it’s time to get creative and make some designs! Photoshop (and the creative cloud in general) is probably the best for this. However, when starting out it can be a scary investment (it costs about £30 a month unless you can get a student rate!).  So, while Photoshop is preferable in the long term, when starting out you can learn the ropes of design and get going with Canva. This can be great at the start as they have a load of templates that you can use to get used to designing and experimenting (while it might be tempting to slightly modify these and sell them - this will be quite saturated on places like Etsy so we would recommend doing something new).  What size format should I use? The best design format to start with is arguably the A sizes - as all the A sizes (A5, A4, A3, A2, A1, A0) are scalable. This means that you can make all of your designs in one size, for example A3, and these designs will be ready to fit to all other A sizes. For example, if you design an A3 poster and someone orders A1, you can just upload this A3 file to PrintShrimp and it will be ready to print. There is a wide range of other sizes you should consider offering on your shop, especially as these sizes are very popular with the American market. They have a wide range of popular options, which unfortunately aren’t all scalable with each other. This does mean that you will therefore have to make some slight modifications to your design in order to be able to offer them in American sizing, in a few different aspect ratios. What you can do however is design all of your products in UK sizing, and simply redesign to fit American sizing once you have had an order. Essentially: design in UK sizing, but list in both UK and US sizing. Then when you get a non-A size order, you can quickly redesign it on demand. This means that you don’t have to make a few different versions of each poster when first designing, and can simply do a quick redesign for US sizing when you need to. Below is PrintShrimps standard size offering. We can also offer any custom sizing too, so please get in touch if you are looking for anything else. With these sizes, your poster orders will be dispatched domestically in whatever country your customer orders from. Our recommendations for starting design One thing that will not be featured in this guide is a written out explanation or guide on how to design. Honestly, I can’t think of a more boring, or frankly worse, way to learn design. When it comes to getting started, experimenting is your best friend! Just have a play around and see what you can do. It is a really fun thing to get started with, and the satisfaction of when a poster design comes together is like no other. A good way to start is honestly by straight up copying a poster you see for sale online. And we don’t mean copying to sell! But just trying to replicate other designs is a great way to get a feel for it and what you can do. We really think you will be surprised at how easy it is to pull together a lot of designs that at first can appear quite complicated! Your best friend throughout this whole process will be google. At the start you will not really know how to do anything - but learning how to look into things you want to know about design is all part of the process. At first, it can be quite hard to even know how to search for what you are trying to do, but this will come with time (we promise). Learning how to google is a skill that you will learn throughout this process.  Above all, what we think is most important is this golden rule: take inspiration but do not steal. You want to be selling similar products in your niche, but not copies. You need to see what is selling in your niche and get ideas from that, but if you make designs too similar to ones already available, you won’t have much luck. At the end of the day, if two very similar posters are for sale and one shop has 1000 reviews and your newer one has 2, which one is the customer going to buy? You need to make yours offer something different and stand out enough to attract customers. Etsy SEO and maximizing your sales You may have noticed in this guide we have mentioned Etsy quite a few times! That is because we think it is hands down the best place to start selling posters. Why? Etsy is a go to place for many looking to decorate their homes and also to buy gifts. It might be tempting to start selling with your own website straight away, however we recommend Etsy as it brings the customers to you. For example, say you start selling Bathroom Posters. It is going to be a hell of a lot easier to convert sales when you already have customers being shown your page after searching ‘bathroom decor’, compared to advertising your own website. This is especially true as it can be hard to identify your ideal target audience to then advertise to via Meta (Facebook/Instagram) for example. Websites are a great avenue to explore eventually like I now have, but we recommend starting with Etsy and going from there. What costs do I need to be aware of? So, setting up an Etsy sellers account is currently costs £15. The only other upfront cost you will have is the cost of listing a product - this is 20 cents per listing. From then on, every time you make a sale you will be charged a transaction fee of 6.5%, a small payment processing fee, plus another 20 cents for a renewed listing fee. It normally works out to about 10% of each order, a small price to pay for all the benefits Etsy brings. No matter what platform you sell on, you will be faced with some form of transaction fee. Etsy is actually quite reasonable especially as they do not charge you to use their platform on a monthly basis.  What do I need to get selling? Getting your shop looking pretty \-Think of a shop name and design (now you are a professional designer) a logo \-Design a banner for the top of your shop \-Add in some about me info/shop announcement \-I recommend running a sale wherein orders of 3+ items get a 20% of discount. Another big benefit of PrintShrimp is that you receive large discounts when ordering multiple posters. This is great for attracting buyers and larger orders.  Making your products look attractive That is the bulk of the ‘decor’ you will need to do. Next up is placing your posters in mock ups! As you may notice on Etsy, most shops show their posters framed and hanging on walls. These are 99% of the time not real photos, but digital mock ups. This is where Photoshop comes in really handy, as you can automate this process through a plug in called Bulk Mock Up. If you don’t have photoshop, you can do this on Canva, you will just have to do it manually which can be rather time consuming.  Now, where can you get the actual Mock Ups? One platform we highly recommend for design in general is platforms like Envato Elements. These are design marketplaces where you have access to millions of design resources that you are fully licensed to use!  Titles, tags, and descriptions  Now for the slightly more nitty gritty part. You could have the world's most amazing looking poster, however, if you do not get the Etsy SEO right, no one is going to see it! We will take you through creating a new Etsy listing field by field so you can know how to best list your products.  The key to Etsy listing optimisation is to maximise. Literally cram in as many key words as you possibly can! Before you start this process, create a word map of anything you can think of relating to your listing. And come at this from the point of view of, if I was looking for a poster like mine, what would I search? Titles \-Here you are blessed with 140 characters to title your listing. Essentially, start off with a concise way of properly describing your poster. And then afterwards, add in as many key words as you can! Here is an example of the title of a well selling Skiing poster: Les Arcs Skiing Poster, Les Arcs Print, Les Alpes, France Ski Poster, Skiing Poster, Snowboarding Poster, Ski Resort Poster Holiday, French This is 139 characters out of 140 - you should try and maximise this as much as possible! As you can see, this crams in a lot of key words and search terms both related to Skiing as a whole, the poster category, and then the specifics of the poster itself (Les Arcs resort in France). Bear in mind that if you are listing a lot of listings that are of the same theme, you won’t have to spend time creating an entirely new title. For example if your next poster was of a ski resort in Italy, you can copy this one over and just swap out the specifics. For example change “France ski poster” to “Italy ski poster”, change “Les Arcs” to “The Dolomites”, etc.  Description \-Same logic applies for descriptions - try and cram in as many key words as you can! Here is an example for a Formula One poster: George Russell, Mercedes Formula One Poster  - item specific keywords Bright, modern and vibrant poster to liven up your home.  - Describes the style of the poster All posters are printed on high quality, museum grade 200gsm poster paper. Suitable for framing and frames. - Shows the quality of the print. Mentions frames whilst showing it comes unframed Experience the thrill of the racetrack with this stunning Formula One poster. Printed on high-quality paper, this racing car wall art print features a dynamic image of a Formula One car in action, perfect for adding a touch of speed and excitement to any motorsports room or man cave. Whether you're a die-hard fan or simply appreciate the adrenaline of high-speed racing, this poster is sure to impress. Available in a range of sizes, it makes a great addition to your home or office, or as a gift for a fellow Formula One enthusiast. Each poster is carefully packaged to ensure safe delivery, so you can enjoy your new piece of art as soon as possible. - A nice bit of text really highlighting a lot of key words such as gift, motorsports, racetrack etc.  You could go further with this too, by adding in extra things related to the poster such as ‘Perfect gift for a Mercedes F1 fan’ etc.  Tags Now, these are actually probably the most important part of your listing! You get 13 tags (20 character limit for each) and there are essentially search terms that will match your listing with what customers search for when shopping.  You really need to maximize these - whilst Title and Description play a part, these are the main things that will bring buyers to your listing. Once again, it is important to think about what customers are likely to be searching when looking for a poster similar to yours. Life hack alert! You can actually see what tags other sellers are using. All you need to do is go to a listing similar to yours that is selling well, scroll down and you can actually see them listed out at the bottom of the page! Here is an example of what this may look like: So, go through a few listings of competitors and make notes on common denominators that you can integrate into your listing. As you can see here, this seller uses tags such as ‘Birthday Gift’ and ‘Poster Print’. When you first start out, you may be better off swapping these out for more listing specific tags. This seller has been on Etsy for a few years however and has 15,000+ sales, so are more likely to see success from these tags.  If it’s not clear why, think about it this way. If you searched ‘poster print’ on Etsy today, there will be 10s of thousands of results. However, if you searched ‘Russell Mercedes Poster’, you will (as of writing) get 336 results. Etsy is far more likely to push your product to the top of the latter tag, against 300 other listings, rather than the top of ‘Poster Print’ where it is incredibly competitive. It is only when you are a more successful shop pulling in a high quantity of orders that these larger and more generic tags will work for you, as Etsy has more trust in your shop and will be more likely to push you to the front.  SKUs \-One important thing you need to do is add SKUs to all of your products! This is worth doing at the start as it will make your life so much easier when it comes to making sales and using PrintShrimp further down the line. What is an SKU? It is a ‘stock keeping unit’, and is essentially just a product identifier. Your SKUs need to match your file name that you upload to PrintShrimp. For example, if you made a poster about the eiffel tower, you can literally name the SKU eiffel-tower. There is no need to complicate things! As long as your file name (as in the image name of your poster on your computer) matches your SKU, you will be good to go.  \-It may be more beneficial to set up a system with unique identifiers, to make organising your files a lot easier further down the line. Say you get to 1000 posters eventually, you’ll want to be able to quickly search a code, and also ensure every SKU is always unique, so you won’t run into accidentally using the same SKU twice further down the line. For example, you can set it up so at the start of each file name, you have \[unique id\]\[info\], so your files will look like -  A1eiffeltower A2france And further down the line: A99aperolspritz B1potatoart This not only removes the potential issue of duplicating SKUs accidentally (for example if you made a few posters of the same subject), but also keeps your files well organised. If you need to find a file, you can search your files according to the code, so just by searching ‘a1’ for example, rather than having to trawl through a load of different files until you find the correct one. \-If your poster has variations, for example color variations, you can set a different SKU for each variation. Just click the little box when setting up variations that says ‘SKUs vary for each (variation)’. So if you have a poster available either in a white or black background, you can name each file, and therefore each SKU, a1eiffel-tower-black and a1eiffel-tower-white for example. \-The same goes for different sizes. As different American sizes have different aspect ratios, as mentioned above you may have to reformat some posters if you get a sale for one of these sizes. You can then add in the SKU to your listing once you have reformatted your poster. So for example if you sell a 16x20” version of the eiffel tower poster, you can name this file eiffel-tower-white-1620. Whilst this involves a little bit of set up, the time it saves you overall is massive!  Variations and Prices \-So, when selling posters there is a huge variety of sizes that you can offer, as mentioned previously. Non-negotiable is that you should be offering A5-A1. These will likely be your main sellers! Especially in the UK. It is also a good idea to offer inch sizing to appeal to a global audience (as bear in mind with PrintShrimp you will be able to print in multiple countries around the world!).  Below is a recommended pricing structure of what to charge on Etsy. Feel free to mess around with these! You may notice on Etsy that many shops charge a whole lot more for sizes such as A1, 24x36” etc. In my experience I prefer charging a lower rate to attract more sales, but there is validity in going for a lower amount of sales with higher profits. As mentioned above, you can also offer different variations on items - for example different colour schemes on posters. This is always a decent idea (if it suits the design) as it provides the customer with more options, which might help to convert the sale. You can always add this in later however if you want to keep it simple while you start! Setting up shipping profiles Etsy makes it very easy to set up different shipping rates for different countries. However, luckily with PrintShrimp you can offer free shipping to the majority of the major countries that are active on Etsy!  Using PrintShrimp means that your production costs are low enough in each domestic market to justify this. If you look on Etsy you can see there are many shops that post internationally to countries such as the US or Australia. Therefore, they often charge £8-10 in postage, and have a delivery time of 1-2 weeks. This really limits their customer base to their domestic market.  Using PrintShrimp avoids this and means you can offer free shipping (as we absorb the shipping cost in our prices) to the major markets of the UK, Australia, and USA (Europe coming soon!).  We also offer a 1 day processing time, unlike many POD poster suppliers. This means you can set your Etsy processing time to just one day, which combined with our quick shipping, means you will be one of the quickest on Etsy at sending out orders. This is obviously very attractive for customers, who are often very impatient with wanting their orders!  Getting the sales and extra tips \-Don’t list an insane amount of listings when you first get started. Etsy will be like ‘hang on a second’ if a brand new shop suddenly has 200 items in the first week. Warm up your account, and take things slow as you get going. We recommend 5 a day for the first week or so, and then you can start uploading more. You don’t want Etsy to flag your account for suspicious bot-like activity when you first get going.  \-It is very easy to copy listings when creating a new one. Simply select an old listing and press copy, and then you can just change the listing specific details to create a new one, rather than having to start from scratch. It can feel like a bit of a ball-ache setting up your first ever listing, but from then on you can just copy it over and just change the specifics.  \-Try and organize your listings into sections! This really helps the customer journey. Sometimes a customer will click onto your shop after seeing one of your listings, so it really helps if they can easily navigate your shop for what they are looking for. So, you now have a fully fledged Etsy shop. Well done! Time to start making £3,000 a month straight away right? Not quite. Please bear in mind, patience is key when starting out. If you started doing this because you are £10,000 in debt to the Albanian mafia and need to pay it off next week, you have come into this in the wrong frame of mind. If you have however started this to slowly build up a side hustle which hopefully one day become your full time gig, then winner winner chicken dinner.  Starting out on Etsy isn’t always easy. It takes time for your shop to build up trust! As I’ve said before, a buyer is far more likely to purchase from a shop with 1000s of reviews, than a brand new one with 0. But before you know it, you can become one of these shops! One thing you can do at the very start is to encourage your friends and family to buy your posters! This is a slightly naughty way of getting a few sales at the start, of course followed by a few glowing 5\* reviews. It really helps to give your shop this little boost at the start, so if this is something you can do then I recommend it.  Okay, so once you have a fully fledged shop with a decent amount of listings, you might be expecting the sales to start rolling in. And, if you are lucky, they indeed might. However, in my experience, you need to give your listings a little boost. So let us introduce you to: The wonderful world of Etsy ads Ads!! Oh no, that means money!! We imagine some of you more risk averse people are saying to yourself right now. And yes, it indeed does. But more often than not unfortunately you do have to spend money to make money.  Fortunately, in my experience anyway, Etsy ads do tend to work. This does however only apply if your products are actually good however, so if you’re back here after paying for ads for 2 months and are losing money at the same rate as your motivation, maybe go back to the start of this guide and pick another niche.  When you first start out, there are two main strategies.  Number 1: The Safer Option So, with PrintShrimp, you will essentially be making a minimum of £6 profit per order. With this in mind, I normally start a new shop with a safer strategy of advertising my products with a budget of $3-5 dollars a day. This then means that at the start, you only need to make 1 sale to break even, and anything above that is pure profit! This might not seem like the most dazzling proposition right now, but again please bear in mind that growth will be slow at the start. This means that you can gradually grow your shop, and therefore the trust that customers have in your shop, over time with a very small risk of ever actually losing money. Number 2: The Billy Big Balls Option If you were yawning while reading the first option, then this strategy may be for you. This will be better suited to those of you that are a bit more risk prone, and it also helps if you have a bit more cash to invest at the start. Through this strategy, you can essentially pay your way to the top of Etsy's rankings. For this, you’ll probably be looking at spending $20 a day on ads. So, this can really add up quickly and is definitely the riskier option. In my experience, the level of sales with this may not always match up to your spend every day. You may find that some days you rake in about 10 sales, and other days only one. But what this does mean is that as your listings get seen and purchased more, they will begin to rank higher in Etsy’s organic search rankings, at a much quicker rate than option one. This is the beauty of Etsy’s ads. You can pay to boost your products, but then results from this paid promotion feed into the organic ranking of your products. So you may find that you can splash the cash for a while at the start in order to race to the top, and then drop your ad spending later on when your products are already ranking well.  Sending your poster orders So, you’ve now done the hard bit. You have a running Etsy store, and essentially all you need to now on a daily basis is send out your orders and reply to customer messages! This is where it really becomes passive income.  \-Check out the PrintShrimp order portal. Simply sign up, and you can place individual orders through there. \-Bulk upload: We have an option to bulk upload your Esty orders via csv.  Seriously, when you are up and running with your first store, it is really as easy as that.  Once you have your first Etsy store up and running, you can think about expanding. There are many ways to expand your income. You can set up other Etsy stores, as long as the type of posters you are selling varies. You can look into setting up your own Shopify stores, and advertise them through Facebook, Instagram etc. Through this guide, we will teach you everything you need to know about starting to sell posters and generate some income. We will also show you why PrintShrimp is the best POD supplier for all of your poster needs. Trust me, you won’t need much convincing.

[CASE STUDY] From 217/m to $2,836/m in 9 months - Sold for $59,000; I grow and monetise web traffic of 5, 6, 7 figures USD valued passive income content sites [AMA]
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[CASE STUDY] From 217/m to $2,836/m in 9 months - Sold for $59,000; I grow and monetise web traffic of 5, 6, 7 figures USD valued passive income content sites [AMA]

Hello Everyone (VERY LONG CASE STUDY AHEAD) - 355% return in 9 months Note: I own a 7-figures USD valued portfolio of 41+ content sites that generates 5-6 figures USD a month in passive income. This is my first time posting in this sub and my goal is to NOT share generic advice but precise numbers, data and highly refined processes so you can also get started with this business yourself or if you already have an existing business, drive huge traffic to it and scale it substantially (get more customers). I will use a case study to explain the whole process. As most of us are entrepreneurs here, explaining an actual project would be more meaningful. In this case study I used AI assisted content to grow an existing site from $217/m to $2,836/m in 9 months (NO BACKLINKS) and sold it for $59,000. ROI of 3 months: 355% Previous case studies (before I give an overview of the model) Amazon Affiliate Content Site: $371/m to $19,263/m in 14 MONTHS - $900K CASE STUDY \[AMA\] Affiliate Website from $267/m to $21,853/m in 19 months (CASE STUDY - Amazon?) \[AMA\] Amazon Affiliate Website from $0 to $7,786/month in 11 months Amazon Affiliate Site from $118/m to $3,103/m in 8 MONTHS (SOLD it for $62,000+) Note: You can check pinned posts on my profile. Do go through the comments as well as a lot of questions are answered in those. However, if you still have any questions, feel free to reach out. This is an \[AMA\]. Quick Overview of the Model Approach: High traffic, niche specific, informative content websites that monetise its traffic through highly automated methods like display ads and affiliate. The same model can be applied to existing businesses to drive traffic and get customers. Main idea: Make passive income in a highly automated way Easy to understand analogy You have real estate (here you have digital asset like a website) You get rental income (here you get ads and affiliate income with no physical hassle, in case you have a business like service, product etc. then you can get customers for that too but if not, it's alright) Real estate has value (this digital asset also has value that can be appreciated with less effort) Real estate can be sold (this can be sold too but faster) IMPORTANT NOTE: Search traffic is the BEST way to reach HUGE target audience and it's important when it comes to scaling. This essentially means that you can either monetise that via affiliate, display etc. or if you have a business then you can reach a bigger audience to scale. Overview of this website's valuation (then and now: Oct. 2022 and June 2023) Oct 2022: $217/m Valuation: $5,750.5 (26.5x) - set it the same as the multiple it was sold for June 2023: $2,836/m Traffic and revenue trend: growing fast Last 3 months avg: $2,223 Valuation now: $59,000 (26.5x) Description: The domain was registered in 2016, it grew and then the project was left unattended. I decided to grow it again using properly planned AI assisted content. Backlink profile: 500+ Referring domains (Ahrefs). Backlinks mean the sites linking back to you. This is important when it comes to ranking. Summary of Results of This Website - Before and After Note: If the terms seem technical, do not worry. I will explain them in detail later. Still if you have any questions. Feel free to comment or reach out. |Metric|Oct 2022|June 2023|Difference|Comments| |:-|:-|:-|:-|:-| |Articles|314|804|\+490|AI Assisted content published in 3 months| |Traffic|9,394|31,972|\+22,578|Organic| |Revenue|$217|$2,836|\+$2,619|Multiple sources| |RPM (revenue/1000 web traffic)|23.09|$88.7|\+$65.61|Result of Conversion rate optimisation (CRO). You make changes to the site for better conversions| |EEAT (expertise, experience, authority and trust of website)|2 main authors|8 authors|6|Tables, video ads and 11 other fixations| |CRO|Nothing|Tables, video ads |Tables, video ads and 11 other fixations || &#x200B; Month by Month Growth |Month|Revenue|Steps| |:-|:-|:-| |Sept 2022|NA|Content Plan| |Oct 2022|$217|Content Production| |Nov 2022|$243|Content production + EEAT authors| |Dec 2022|$320|Content production + EEAT authors| |Jan 2023|$400|Monitoring| |Feb 2023|$223|Content production + EEAT authors| |Mar 2023|$2,128|CRO & Fixations| |April 2023|$1,609|CRO & Fixations| |May 2023|$2,223|Content production + EEAT authors| |June 2023|$2,836|CRO and Fixations| |Total|$10,199|| &#x200B; What will I share Content plan and Website structure Content Writing Content Uploading, formatting and onsite SEO Faster indexing Conversion rate optimisation Guest Posting EEAT (Experience, Expertise, Authority, Trust) Costing ROI The plans moving forward with these sites &#x200B; Website Structure and Content Plan This is probably the most important important part of the whole process. The team spends around a month just to get this right. It's like defining the direction of the project. Description: Complete blueprint of the site's structure in terms of organisation of categories, subcategories and sorting of articles in each one of them. It also includes the essential pages. The sorted articles target main keyword, relevant entities and similar keywords. This has to be highly data driven and we look at over 100 variables just to get it right. It's like beating Google's algorithm to ensure you have a blueprint for a site that will rank. It needs to be done right. If there is a mistake, then even if you do everything right - it's not going to work out and after 8-16 months you will realise that everything went to waste. Process For this project, we had a niche selected already so we didn't need to do a lot of research pertaining to that. We also knew the topic since the website was already getting good traffic on that. We just validated from Ahrefs, SEMRUSH and manual analysis if it would be worth it to move forward with that topic. &#x200B; Find entities related to the topic: We used Ahrefs and InLinks to get an idea about the related entities (topics) to create a proper topical relevance. In order to be certain and have a better idea, we used ChatGPT to find relevant entities as well \> Ahrefs (tool): Enter main keyword in keywords explorer. Check the left pain for popular topics \> Inlinks (tool): Enter the main keyword, check the entity maps \> ChatGPT (tool): Ask it to list down the most important and relevant entities in order of their priority Based on this info, you can map out the most relevant topics that are semantically associated to your main topic Sorting the entities in topics (categories) and subtopics (subcategories): Based on the information above, cluster them properly. The most relevant ones must be grouped together. Each group must be sorted into its relevant category. \> Example: Site about cycling. \> Categories/entities: bicycles, gear and equipment, techniques, safety, routes etc. \> The subcategories/subentities for let's say "techniques" would be: Bike handling, pedaling, drafting etc. Extract keywords for each subcategory/subentity: You can do this using Ahrefs or Semrush. Each keyword would be an article. Ensure that you target the similar keywords in one article. For example: how to ride a bicycle and how can I ride a bicycle will be targeted by one article. Make the more important keyword in terms of volume and difficulty as the main keyword and the other one(s) as secondary Define main focus vs secondary focus: Out of all these categories/entities - there will be one that you would want to dominate in every way. So, focus on just that in the start. This will be your main focus. Try to answer ALL the questions pertaining to that. You can extract the questions using Ahrefs. \> Ahrefs > keywords explorer \> enter keyword \> Questions \> Download the list and cluster the similar ones. This will populate your main focus category/entity and will drive most of the traffic. Now, you need to write in other categories/subentities as well. This is not just important, but crucial to complete the topical map loop. In simple words, if you do this Google sees you as a comprehensive source on the topic - otherwise, it ignores you and you don't get ranked Define the URLs End result: List of all the entities and sub-entities about the main site topic in the form of categories and subcategories respectively. A complete list of ALL the questions about the main focus and at around 10 questions for each one of the subcategories/subentities that are the secondary focus Content Writing So, now that there's a plan. Content needs to be produced. Pick out a keyword (which is going to be a question) and... Answer the question Write about 5 relevant entities Answer 10 relevant questions Write a conclusion Keep the format the same for all the articles. Content Uploading, formatting and onsite SEO Ensure the following is taken care of: H1 Permalink H2s H3s Lists Tables Meta description Socials description Featured image 2 images in text \\Schema Relevant YouTube video (if there is) Note: There are other pointers link internal linking in a semantically relevant way but this should be good to start with. Faster Indexing Indexing means Google has read your page. Ranking only after this step has been done. Otherwise, you can't rank if Google hasn't read the page. Naturally, this is a slow process. But, we expedite it in multiple ways. You can use RankMath to quickly index the content. Since, there are a lot of bulk pages you need a reliable method. Now, this method isn't perfect. But, it's better than most. Use Google Indexing API and developers tools to get indexed. Rank Math plugin is used. I don't want to bore you and write the process here. But, a simple Google search can help you set everything up. Additionally, whenever you post something - there will be an option to INDEX NOW. Just press that and it would be indexed quite fast. Conversion rate optimisation Once you get traffic, try adding tables right after the introduction of an article. These tables would feature a relevant product on Amazon. This step alone increased our earnings significantly. Even though the content is informational and NOT review. This still worked like a charm. Try checking out the top pages every single day in Google analytics and add the table to each one of them. Moreover, we used EZOIC video ads as well. That increased the RPM significantly as well. Both of these steps are highly recommended. Overall, we implemented over 11 fixations but these two contribute the most towards increasing the RPM so I would suggest you stick to these two in the start. Guest Posting We made additional income by selling links on the site as well. However, we were VERY careful about who we offered a backlink to. We didn't entertain any objectionable links. Moreover, we didn't actively reach out to anyone. We had a professional email clearly stated on the website and a particularly designated page for "editorial guidelines" A lot of people reached out to us because of that. As a matter of fact, the guy who bought the website is in the link selling business and plans to use the site primarily for selling links. According to him, he can easily make $4000+ from that alone. Just by replying to the prospects who reached out to us. We didn't allow a lot of people to be published on the site due to strict quality control. However, the new owner is willing to be lenient and cash it out. EEAT (Experience, Expertise, Authority, Trust) This is an important ranking factor. You need to prove on the site that your site has authors that are experienced, have expertise, authority and trust. A lot of people were reaching out to publish on our site and among them were a few established authors as well. We let them publish on our site for free, added them on our official team, connected their socials and shared them on all our socials. In return, we wanted them to write 3 articles each for us and share everything on all the social profiles. You can refer to the tables I shared above to check out the months it was implemented. We added a total of 6 writers (credible authors). Their articles were featured on the homepage and so were their profiles. Costing Well, we already had the site and the backlinks on it. Referring domains (backlinks) were already 500+. We just needed to focus on smart content and content. Here is the summary of the costs involved. Articles: 490 Avg word count per article: 1500 Total words: 735,000 (approximately) Cost per word: 2 cents (includes research, entities, production, quality assurance, uploading, formatting, adding images, featured image, alt texts, onsite SEO, publishing/scheduling etc.) Total: $14,700 ROI (Return on investment) Earning: Oct 22 - June 23 Earnings: $10,199 Sold for: $59,000 Total: $69,199 Expenses: Content: $14,700 Misc (hosting and others): $500 Total: $15,200 ROI over a 9 months period: 355.25% The plans moving forward This website was a part of a research and development experiment we did. With AI, we wanted to test new waters and transition more towards automation. Ideally, we want to use ChatGPT or some other API to produce these articles and bulk publish on the site. The costs with this approach are going to be much lower and the ROI is much more impressive. It's not the the 7-figures projects I created earlier (as you may have checked the older case studies on my profile), but it's highly scalable. We plan to refine this model even further, test more and automate everything completely to bring down our costs significantly. Once we have a model, we are going to scale it to 100s of sites. The process of my existing 7-figures websites portfolio was quite similar. I tested out a few sites, refined the model and scaled it to over 41 sites. Now, the fundamentals are the same however, we are using AI in a smarter way to do the same but at a lower cost, with a smaller team and much better returns. The best thing in my opinion is to run numerous experiments now. Our experimentation was slowed down a lot in the past since we couldn't write using AI but now it's much faster. The costs are 3-6 times lower so when it used to take $50-100k to start, grow and sell a site. Now you can pump 3-6 more sites for the same budget. This is a good news for existing business owners as well who want to grow their brand. Anyway, I am excited to see the results of more sites. In the meantime, if you have any questions - feel free to let me know. Best of luck for everything. Feel free to ask questions. I'd be happy to help. This is an AMA.

I’ve professionalized the family business. Now I feel stuck
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2LobstersThis week

I’ve professionalized the family business. Now I feel stuck

I wrote the post below in my own words and then sent to ChatGPT for refinement/clarity. So if it reads like AI, it's because it is, but it's conveying the message from my own words a bit better than my original with a few of my own lines written back in. Hope that's not an issue here. I’m 33, married with two young kids. I have a bachelor’s from a well-regarded public university (though in an underwhelming field—economics adjacent). I used that degree to land a job at a mid-sized distribution company (\~$1B annual revenue), where I rose quickly to a project management role and performed well. In 2018, after four years there, I returned to my family's $3M/yr residential service and repair plumbing business. I saw my father withdrawing from leadership, responsibilities being handed to underqualified middle managers, and overall employee morale declining. I’d worked in the business from a young age, had all the necessary licenses, and earned a degree of respect from the team—not just as “the boss’s kid,” but as someone who had done the work. I spent my first year back in the field, knocking off the rust. From there, I started chipping away at process issues and inefficiencies, without any formal title. In 2020, I became General Manager. Since then, we’ve grown to over $5M in revenue, improved profitability, and automated many of the old pain points. The business runs much smoother and requires less day-to-day oversight from me. That said—I’m running out of motivation. I have no equity in the business. And realistically, I won’t for a long time. The family dynamic is... complicated. There are relatives collecting large salaries despite zero involvement in the business. Profits that should fuel growth get drained, and we can’t make real accountability stick because we rely too heavily on high-producing employees—even when they underperform in every other respect. I want to be clear—this isn’t a sob story. I know how lucky I am. The business supports my family, and for that I’m grateful. But I’ve gone from showing up every day with fresh ideas and energy to slowly becoming the guy who upholds the status quo. I’ve hit most of the goals I set for myself, but I’m stagnating—and that scares me. The safe move is to keep riding this out. My wife also works and has strong earning potential. We’re financially secure, and with two small kids, I’m not eager to gamble that away. But I’m too young to coast for the next decade while I wait for a possible ownership shakeup. At this point, the job isn’t mentally stimulating. One hour I’m building dynamic pricing models; the next, I’m literally dealing with whether a plumber is wiping his ass properly because I've had multiple complaints about his aroma. I enjoy the challenging, high-level work—marketing, systems, strategy—but I’m worn down by the drama, the legacy egos I can’t fire, and the petty dysfunction I’m forced to manage. I'm working on building a middle management gap, but there's something lost in not being as hands-on in a small business like this. I fear that by isolating myself from the bullshit, I'll also be isolating myself from some of the crucial day-to-day that keep us who we are. Hope that makes sense. (To be fair, most of our team is great. We have an outstanding market reputation and loyal employees—but the garbage still hits my desk when it shows up.) I’ve toyed with starting a complementary business or launching a consulting gig for similar-sized companies outside our market. I’ve taken some Udemy and Maven Analytics courses (digital marketing, advanced Excel/Power BI, etc.) to keep learning, but I rarely get to apply that knowledge here. So here I am. Is this burnout? A premature midlife crisis? A motivation slump? I’m not sure what I’m looking for—but if you’ve been here, or have any hard-earned advice, I’d be grateful to hear it.

Roast my resume + suggestions for my portfolio
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saasypThis week

Roast my resume + suggestions for my portfolio

Hi everyone, I'm a European (I don't know if it's important to mention) Master's AI student, and as many out there, I'm trying to break into the ML (Deep Learning more specifically) world and I am aware of the current market crisis we're going through. Therefore, I ask you to rate/roast my resume as much as you can, since I'm trying to land an internship alongside the studies. The only project I’ve worked on so far was a research project conducted as part of my university studies. Since it was primarily research-oriented, there weren’t significant opportunities to benchmark the results using standard metrics for comparison. (maybe you can suggest me how to leverage it on the resume - yes it says Jan 2024 because the deadline is in January but it’s done already) I am deeply passionate about ML/DL , and I understand the importance of having a strong portfolio to showcase my skills. However, I struggle with finding creative and impactful project ideas to put into practice. While I consider myself a beginner, my Master’s program has provided me with a solid foundation (including the maths/algebra/statistics from my bachelor) in ML and unluckily I haven't had the opportunity to land a decent internship where I could learn and apply such things yet. As far as I read from multiple posts here, I should start to work on solving a "problem" that I might face or something that I'm interested in, but as I said I've completely no idea, thus I'd highly appreciate your help also with this. Is contributing to open source project valid as well? Could you suggest any websites where I can find some? Thanks for your precious time and attention :)

I built an OCR powered by Mistral AI that extracts text, tables, formulas from docs (20+ languages & JSON output!)
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hhe_kkmThis week

I built an OCR powered by Mistral AI that extracts text, tables, formulas from docs (20+ languages & JSON output!)

Hi everyone 👋 Most OCR tools struggle with complex documents—crumbling tables, garbled formulas, or unstructured text. Need clean data for RAG or apps? Good luck. So I built Mistral OCR (https://www.mistralocr.app/) using Mistral AI’s document understanding models. It doesn’t just scan—it understands the document’s structure, and extracts: ✅ Text (plain/formatted) ✅ Tables (pixel-perfect JSON with headers 🧮) ✅ Math formulas (LaTeX-ready via Mistral’s ML pipeline) ✅ Images (preserved or extracted) Why Mistral AI? Their models nail context-aware parsing—unlike rigid OCRs, Mistral’s tech handles: Cursed PDFs(scanned/watermarked/warped text) Mixed layouts (research papers with tables + formulas) 20+ languages (English, Japanese, Mandarin, Spanish...) Structured JSON output (directly feeds into RAG/APIs) See examples → https://www.mistralocr.app/ Why build this? I needed an OCR that could extract RAG-ready data without regex nightmares. Mistral AI’s models finally made this possible—they preserve relationships between text, tables, and formulas, something traditional OCRs butcher. Who’s using it? Devs automating document workflows Researchers digitizing datasets from papers Teams processing multilingual forms/contracts Anyone frustrated by copying tables from PDFs Challenge me: Send your worst documents (scanned receipts? handwritten tables?) and I’ll run them through Mistral OCR live. Try it here → https://www.mistralocr.app/ Let me know what you think! 🙏 Let me know if bugs🐛!🙏

machine-learning-blackjack-solution
github
LLM Vibe Score0.42
Human Vibe Score0.022610872675250356
GregSommervilleMar 27, 2025

machine-learning-blackjack-solution

machine-learning-blackjack-solution Introduction A genetic algorithm is a type of artificial intelligence programming that uses ideas from evolution to solve complex problems. It works by creating a population of (initially random) candidate solutions, then repeatedly selecting pairs of candidates and combining their solutions using a process similar to genetic crossover. Sometimes candidate solutions even go through mutation, just to introduce new possibilities into the population. After a large number of generations, the best solution found up to that point is often the optimal, best solution possible. Genetic algorithms are particularly well-suited for combinatorial problems, where there are huge numbers of potential solutions to a problem. The evolutionary process they go through is, in essence, a search through a huge solution space. A solution space so large that you simply could never use a brute force approach. This project is a demonstration of using a genetic algorithm to find an optimal strategy for playing the casino game Blackjack. Please see this article for a story about how this program was used, and what the results were. The article describes some of the available settings, and shows how different values for those settings affect the final result. The source code is for a Windows application written in Cthat allows you to play with different settings like population size, selection style and mutation rate. Each generation's best solution is displayed, so you can watch the program literally evolve a solution. !blackjack strategy tester screenshot The property grid located at the upper left of the screen is where you adjust settings. There's an informational area below that, and the right side of the screen is the display area for the three tables that represent a strategy for playing Blackjack. The tall table on the left is for hard hands, the table in the upper right is for soft hands, and the table in the lower right is for pairs. We'll talk more about how to interpret this strategy in a bit. The columns along the tops of the three tables are for the dealer upcard. When you play Blackjack the dealer has one of his two cards initially turned face up, and the rank of that card has a big impact on recommended strategy. Notice that the upcard ranks don't include Jack, Queen or King. That's because those cards all count 10, so we group them and the Ten together and simplify the tables. To use the tables, first, determine if you have a pair, soft hand, or hard hand. Then look in the appropriate table, with the correct dealer upcard column. The cell in the table will be "H" when the correct strategy is to hit, "S" when the correct strategy is to stand, "D" for double-down, and (in the pairs table only) "P" for split. A Word About This "Optimal" Strategy Before we go any further, it needs to be stated that this problem of finding an optimal Blackjack strategy has already been solved. Back in the 1960s, a mathematician named Edward O. Thorp authored a book called Beat the Dealer, which included charts showing the optimal "Basic" strategy. That strategy looks like this: !optimal blackjack strategy So we're solving a problem that has already been solved, but that's actually good. That means we can compare our results to the known best solution. For example, if our result strategy tells us to do anything but stand when holding a pair of Tens, Jacks, Queens or Kings, we know there's a problem. There's one other thing to get out of the way before we go any further, and that's the idea of nondeterministic code. That means that if we run the same code twice in a row, we're likely to get two different results. That's something that happens with genetic algorithms due to their inherent randomness. There's no guarantee you'll find the absolute optimal solution, but it is assured that you will find an optimal or near-optimal solution. It's something that isn't typical when writing code, so it takes some adjustment for most programmers. Genetic Algorithms Now let's talk about the details of a genetic algorithm. Fitness Scores First of all, we need a way to evaluate candidates so we can compare them to each other. That means a numeric fitness score, which in this case is quite simple: you simulate playing a certain number of hands using the strategy, and then count the number of chips you have at the end. The big question is, how many hands should we test with? The challenge of trying to test a strategy is that due to the innate randomness of Blackjack, you could use the same strategy ten times and get ten completely different results. Obviously, the more hands you play, the more the randomness gets smoothed out, and the quality of the underlying strategy starts to emerge. If you doubt this, just think about flipping a coin. If you only flip it five times, there's certainly a possibility that it'll come up heads all five times (in fact, that happens just over 3% of the time). However, if you flip it 500 times, there's no way it's going to end up all heads - the odds of it happening are 0.5500, which works out to be roughly once every 3 x 10150 times you try it. After some testing and analysis, it was determined that a minimum of 100,000 hands per test is needed for a reasonable level of accuracy. There's still variance even at that number, but in order to cut the variance in half, you'd need to bump the number of hands to 500,000. One reason this accuracy is important is that in the later generations, the differences between candidates are very small. Evolution has caused the main parts of the strategy to converge on a particular approach, and towards the end all it's doing is refining the minor details. In those cases it's important to accurately determine the difference between two similar candidates. Representation Representation is simply the idea that we need to use a data structure for a candidate solution that can be combined via crossover, and possibly mutated. In this case, that's also quite simple because the way that human beings represent a Blackjack strategy is to use three tables, as we've seen. Representing those in code with three two-dimensional arrays is the obvious approach. Each cell in those three tables will have "Hit", "Stand", "Double-Down", or (only for pairs) "Split". By the way, since there are 160 cells in the hard hands table, and 80 cells in the soft hands table, and 100 cells in the pairs table, we can calculate exactly how many possible distinct strategies there are for Blackjack: 4100 x 380 x 3160 = 5 x 10174 possible Blackjack strategies That's a big number, which is obviously impossible to search using brute force. Genetic algorithms (GAs) are extremely helpful when trying to find an optimal solution from a very large set of possible solutions like this. Blackjack Rules and Strategies The rules of Blackjack are fairly simple. The dealer and the player both are dealt two cards. The player sees both of their cards (they are usually dealt face up), and one of the dealer's cards is dealt face up. Each card has a value - for cards between 2 and 10, the value is the same as the card's rank (so an Eight of Spades counts as 8, for example). All face cards count as 10, and an Ace can either be 1 or 11 (it counts as 11 only when that does not result in a hand that exceeds 21). The suit of a card does not matter. After the cards are dealt, if the player has Blackjack (a total of 21) and the dealer does not, the player is immediately paid 1.5 times their original bet, and a new hand is dealt. If the player has 21 and the dealer does also, then it's a tie and the player gets their original bet back, and a new hand is dealt. If the player wasn't dealt a Blackjack, then play continues with the player deciding whether to Stand (not get any more cards), Hit (receive an additional card), Double-down (place an additional bet, and receive one and only one more card), or, in the case of holding a pair, splitting the hand, which means placing an additional bet and receiving two new cards, so the end result is that the player is now playing two (or, in the case of multiple splits, more than two) hands simultaneously. If the player hits or double-downs and has a resulting hand that exceeds 21, then they lose and play continues with the next hand. If not, then the dealer draws until their hand totals at least 17. If the dealer exceeds 21 at this point, the player receives a payment equal to twice their original bet. If the dealer doesn't exceed 21, then the hands are compared and the player with the highest total that doesn't exceed 21 wins. Because of these rules, certain effective strategies emerge. One common strategy is that if you hold a hard hand with a value of 20, 19 or 18, you should Stand, since you avoid busting by going over 21, and you have a nice hand total that might win in a showdown with the dealer. Another common strategy is to split a pair of Aces, since Aces are so powerful (due to the fact that count as 11 or 1, you can often Hit a hand with a soft Ace with no risk of busting). Likewise, splitting a pair of 8s is a good idea because with a hard total of 16, it's likely you will bust if you take a Hit (since so many cards count as 10). As a human being, all it takes is a little knowledge about the rules in order to construct a strategy. The GA program doesn't have that advantage, and operates completely without any pre-programmed knowledge of Blackjack. It simply uses the relative fitness scores and the mechanism of evolution to find the solution. GA Settings There are many variables or settings for a GA. You can adjust population size, how parent candidates are selected, how the resulting children may be mutated, and several other items. The following sections describe some of these settings: Setting: Selection Style Once we've solved representation and have a fitness function, the next step is to select two candidates for crossover during the process of building a new generation. There are three common styles for selection, and this program supports all of them. First, you can choose Roulette Wheel selection. It's named for a Roulette wheel because you can imagine each candidate's fitness score being a wedge in a pie chart, with a size proportionate to its relative fitness compared to the other candidates. (Of course, this assumes that all fitness scores are positive, which we will talk about shortly). The main benefit of Roulette Wheel selection is that selection is fitness-proportionate. Imagine if you had only three candidates, with fitness scores of 1, 3, and 8. The relative selection probabilities for those candidates will be 1/12, 3/12, and 8/12. The downside of Roulette Wheel selection is that it tends to be somewhat slow in terms of processing. The selection process is done by iterating through the candidates until a particular condition is matched - in other words, O(N) performance. Another potential problem with Roulette Wheel selection is that there may be situations where fitness scores vary widely, to such an extent that only certain candidates have any reasonable chance of being selected. This happens frequently in early generations, since the majority of candidates are mostly random. Although this might sound like a positive (since you ultimately want to select candidates with high fitness scores), it also results in a loss of genetic diversity. In other words, even though a particular candidate may have a low fitness score in an early generation, it may contain elements that are needed to find the ultimate solution in later generations. Ranked Selection is the solution to this problem. Instead of using raw fitness scores during the selection process, the candidates are sorted by fitness, with the worst candidate receiving a score of 0, the second worse receiving 1, and so forth, all the way to the best candidate, which has a score equal to the population size - 1. Ranked Selection is quite slow, since it combines the O(N) performance of Roulette Wheel, with the additional requirement that the candidates be sorted before selection. However, there may be circumstances where it performs better than other selection approaches. Finally, the fastest selection method of all is called Tournament Selection. This method simply selects N random candidates from the current generation, and then uses the one with the best fitness score. A tournament size of 2 means two random candidates are selected, and the best of those two is used. If you have a large tournament size (like 10), then 10 different candidates will be selected, with the best of those being the ultimate selection. That obviously tilts the balance between randomness and quality. Tournament selection works well in most cases, but it does require some experimentation to find the best tourney size. Setting: Elitism Elitism is a technique that helps ensure that the best candidates are always maintained. Since all selection methods are random to some degree, it is possible to completely lose the best candidates from one generation to another. By using Elitism, we automatically advance a certain percentage of the best candidates to the next generation. Elitism does have a negative impact on performance since all of the candidates must be sorted by fitness score. Typically Elitism is done before filling the rest of a new generation with new candidates created by crossover. Crossover Details Once two candidate solutions have been selected, the next step in building a new generation is to combine those two into a single new candidate, hopefully using the best of both parent strategies. There are a number of ways to do crossover, but the method used in this program is quite straightforward - the two fitness scores are compared, and crossover happens in a relatively proportionate way. If one candidate has a fitness of 10, and the other has a fitness of 5, then the one with fitness 10 contributes twice as much to the child as the parent with a fitness of 5. Since the fitness scores in this program are based on how much the strategy would win over thousands of hands, almost all fitness scores will be negative. (This is obviously because the rules are set up so the house always wins.) This makes it difficult to calculate relative fitnesses (how do you compare a positive number with a negative, and find relative proportions?), and also causes problems with selection methods like Roulette Wheel or Ranked. To solve this, we find the lowest fitness score of the generation and add that value to each candidate. This results in an adjusted fitness score of 0 for the very worse candidate, so it never gets selected. Mutation As has been mentioned a few times, maintaining genetic diversity in our population of candidate solutions is a good thing. It helps the GA ultimately find the very best solution, by occasionally altering a candidate in a positive direction. There are two settings for mutation. MutationRate controls what percentage of new candidates have mutation done on them. MutationImpact controls what percentage of their strategy is randomized. Population Size Population size has a significant impact on performance. The smaller the population size, the faster the GA will execute. On the other hand, if the size is too low the population may not have enough genetic diversity to find the ultimate solution. During testing, it looks like 700 to 1000 is a good balance between speed and correctness. Performance Notes This program consumes a lot of processing power. Running tests of hundreds of thousands of hands of Blackjack for hundreds or thousands of candidates consumes a lot of time. It's really imperative to write the code so that it works as efficiently as possible. If your CPU isn't consistently at or above 95% usage, there's still room for improvement. Multi-threading is a natural fit for genetic algorithms because we often want to perform the same action on each candidate. The best example of this is when we calculate fitness scores. This is often an operation that takes quite a bit of time. In our case, we're dealing out 100,000 hands, and each hand has to be played until the end. If we're single-threading that code, it's going to take a long time. Multi-threading is really the way to go. Luckily, there's a ridiculously simple way to efficiently use all of your processors for an operation like this. This code loops over all of the candidates in the currentGeneration list, calls the fitness function and sets the fitness property for each: Regardless of the number of items in the list or the number of processors on your machine, the code will efficiently run the code in a multi-threaded manner, and continue only when all of the threads are complete. One of the side effects of making this code multi-threaded is that all of the code relating to evaluating a candidate must be thread-safe, including any Singleton objects. When making code thread-safe, pay attention that you don't accidentally introduce code that will slow your program down unintentionally, because sometimes it can be quite subtle. Random numbers are central to how genetic algorithms work, so it's critical that they can be used correctly from a multithreaded environment. That means that each random number generator must be separate from the others, and it also means that each must produce a distinct series of random numbers. Random number generators use seed values which are usually time-based, like the number of milliseconds the computer has been turned on. Starting with that seed, subsequent calls will return a series of numbers that look random, but really aren't. If you start with the same seed, you get the same sequence. And that's a problem because if you create multiple random number generator objects in a loop using the default time-based seed, several of them will have the same time-based initial seed value, which will result in the same sequence of "random" numbers. That's a bug, because it can reduce the true randomness of the program a great deal, and that's vital to a genetic algorithm. There are a couple of ways to solve this problem. First, you can make the random object truly a singleton, and restrict access to it by using a Clock statement. The makes all access serialized for any random number need, which reduces performance. Another approach is to make the variable static per thread. By declaring the variable as static and also marking it with the [ThreadStatic] attribute, the .NET runtime allocates one static variable per thread. That eliminates the locking/serialization, but also has performance issues. The approach used in this application is to use a non-default seed value. In this case we call Guid.NewGuid().GetHashCode(), which generates a new, unique GUID, then gets an integer hashcode value that should be unique, depending on how GetHashCode is implemented. While multithreading really helps performance, there are also other things we can do to improve performance. For example, when dealing with large populations, the hundreds or thousands of objects that will be generated each generation can quickly turn into a huge problem related to garbage collection. In the end, the easiest way to solve that is to look through the code and find objects being allocate inside a loop. It's better to declare the variable outside of the loop, and then clear it in the loop, rather than reallocate it. In a program like this one where you could be looping hundreds of thousands of times, this can result in a very significant performance boost. For example, in an early version of this code, a Deck object was created for each hand. Since there are hundreds of candidate solutions running hundreds of thousands of trial hands, this was a huge inefficiency. The code was changed to allocate one deck per test sequence. The deck was shuffled as needed, so it never needs to be reallocated. Beyond the cards in the deck, another object type that was repeatedly created and destroyed were the candidate strategies. To mitigate this problem, a StrategyPool class was created that handles allocation and deallocation. This means that strategy objects are reused, rather than dynamically created when needed. The pool class has to be thread-safe, so it does serialize access to its methods via a Clock statement, but overall using the pool approach produced a good performance increase. Finally, a subtle form of object allocation is conversion. In an early version of the code, a utility card function used Convert.ToInt32(rankEnum). Obviously, the easiest way to convert from an enum to an int is simply to cast it, like (int)rankEnum. But it's hard to know exactly what the difference is between that approach, int.Parse(), int.TryParse(), or Convert.ToInt32(), since they can all be used and are roughly equivalent. Perhaps the compiler was boxing the enum value before passing it to Convert.ToInt32(), because the profiler identified this as a function that had large amounts of thread contention waiting - and the problem got much, much worse as the generations passed. By rewriting the conversion to use a simple cast, the program performance increased threefold (3x). Contributing Please read CONTRIBUTING.md for details on our code of conduct, and the process for submitting pull requests to us. Author Greg Sommerville - Initial work* License This project is licensed under the Apache 2.0 License - see the LICENSE.md file for details

AI Created My Game in 6 Hours... Vibe Coding so you don't have to
youtube
LLM Vibe Score0.384
Human Vibe Score0.57
Mos NassarMar 20, 2025

AI Created My Game in 6 Hours... Vibe Coding so you don't have to

Vibe Coding with AI promised to revolutionize game development, so I tested it for 6 hours straight. I let AI build my entire Game from scratch. I'm sacrificing my time so you don't have to Steam Page: https://store.steampowered.com/app/3161930/DuckNorrisTales/ Duck Norris Tales demo : https://octomos.itch.io/duck-norris-cluckys-nightmare Live Da Life discord : https://discord.gg/RfSFtBHy3z Website : https://livedalife.io/ Twitter : https://twitter.com/livedalifeacad Main Twitter: https://twitter.com/MosNassar_ My Gear: Sony a7iii: https://amzn.to/3nJNALH Sony 24-105mm f/4.0 : https://amzn.to/38L7Lo2 Sony FE 28 mm f/2-22: https://amzn.to/35MBviF SONY FE 55mm F1.8 Z: https://amzn.to/3nNsOdW Aputure AL-MC : https://amzn.to/38PlREQ Learn how I edit my videos from this FREE ONLINE COURSE (14 days free trial link) : https://skl.sh/2W9aBMK Color grading Course : https://skl.sh/2QQijM6 Get 30 Days free trial of Epidemic Sound: https://epidemicsound.com/referral/xkr7og/ GET IN TOUCH : Instagram - https://www.instagram.com/mosnassar_ Twitter - https://twitter.com/MosNassar_ My Merch : https://teespring.com/stores/uncover If you enjoyed this video don't forget to LIKE, COMMENT, and smash that SUBSCRIBE button! DISCLAIMER: Links above include affiliate commission or referrals. I'm part of an affiliate network and I receive small compensation from partnering websites (at no extra cost to you!) and keep this channel going. Thanks for your support!

10 Must-Try AI Tools For Your Business (2025)
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LLM Vibe Score0.368
Human Vibe Score0.48
Hostinger AcademyNov 7, 2024

10 Must-Try AI Tools For Your Business (2025)

Unlock the power of AI with these 10 must-try tools that can transform your business in 2024! 👉 https://bit.ly/4ffsvUV 💥 Use the discount code WB10 for 10% OFF! Whether you're looking to boost productivity, automate tasks, or improve decision-making, this video covers the top AI tools that will give your business a competitive edge. Watch to find out how each tool works and which one suits your business needs the best! 📌 Handy Links 10 Powerful Prompts to Elevate Your ChatGPT Experience https://www.youtube.com/watch?v=W7aPrXlVRO8 BEST AI Content Generation Tools for Content Creators (2024) https://www.youtube.com/watch?v=bUB5JEJEvI8&t=347s Join the Hostinger Referral Program: https://www.hostinger.com/referral-program Join the Hostinger Affiliate Program: https://www.hostinger.com/affiliates Join our team at Hostinger: https://www.hostinger.com/career ⭐Follow Us⭐ TikTok: https://www.tiktok.com/@hostingeracademy Instagram: https://www.instagram.com/hostingeracademy/ Twitter: https://twitter.com/Hostinger Facebook: https://www.facebook.com/Hostinger/ Reddit: https://www.reddit.com/r/Hostinger Hostinger Tutorials: https://www.hostinger.com/tutorials Subscribe to our channel: https://www.youtube.com/c/HostingerAcademy/?sub_confirmation=1 🕒 Timestamps 00:00 - Introduction 00:50 - Presentations.ai 01:51 - CoralAI 02:37 - Hostinger Website Builder 04:28 - Zapier 05:22 - Do not pay (AI lawyer) 06:08 - Adobe Firefly 07:05 - Twain 07:46 - ChatGPT 09:05 - ocean.io 09:58 - Autopod _ 🚀10 Must-Try AI Tools For Your Business (2024) Discover the top AI tools that can transform the way you work, boost productivity, and streamline your business operations! 📌 Why These Tools Matter These tools can help you: 👉 Automate time-consuming tasks 👉 Enhance your creative output 👉 Streamline communication and operations 👉 Improve business decision-making 📌 Featured AI Tools Here’s a quick look at the must-try AI tools for 2024: 👉 Gamma – Create stunning presentations with ease. 👉 ChatPDF – Ask questions and get insights from PDFs. 👉 Hostinger Website Builder – Build websites with AI-powered ease. 👉 Zapier – Automate your workflows seamlessly. 👉 Do Not Pay (AI Lawyer) – Get legal advice with AI support. 👉 Adobe Firefly – Create incredible visuals using generative AI. 👉 Twain – AI-driven insights for business decisions. 👉 ChatGPT – Revolutionize how you interact with AI chat. 👉 Ocean.io – Discover leads and grow your business. 👉 Autopod – Automate your podcast editing effortlessly. Watch the full video to dive deeper into how these AI tools can elevate your business in 2024! _ ▶ Want to see more awesome tutorials like this in the future? Consider subscribing 😁 https://www.youtube.com/c/HostingerAcademy/?sub_confirmation=1 Thank you for watching! Let us know in the comments below if you have any questions. Good luck on your online journey. 🚀 #AItoolsforbusiness #AIwebsiteBuilder #HostingerAcademy