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Godot4ThirdPersonCombatPrototype
github
LLM Vibe Score0.424
Human Vibe Score0.04749392650546089
SnaielMar 27, 2025

Godot4ThirdPersonCombatPrototype

Godot4ThirdPersonCombatPrototype https://github.com/user-attachments/assets/a080634b-b9f3-4a6d-abf5-c0003fe16b34 A base project for third person combat. Feature-filled setup with core systems implemented for player character, combat, and enemies. Downloading the Project Using Godot 4.3 You must have Blender installed and have Blender imports (https://docs.godotengine.org/en/stable/tutorials/assetspipeline/importingscenes.html#importing-blend-files-directly-within-godot) configured in your Godot editor. If not, you will get an error saying Scene file 'Main.tcsn' appears to be invalid/corrupt or Error while loading file 'Main.tcsn' caused by the broken dependencies from the blender files not being imported. Please have a look at https://github.com/Snaiel/Godot4ThirdPersonCombatPrototype/issues/3. Acknowledgements Sekiro: Shadows Die Twice for being the game with the best combat mechanics General Development https://www.youtube.com/watch?v=UpF7wm0186Q provided the base movement and camera controller https://www.youtube.com/watch?v=74y6zWZfQKk as an introduction to composition https://kenney.nl/assets/prototype-textures for the grid texture Models and Animation https://www.mixamo.com/ for the character models and animation https://www.youtube.com/watch?v=2gx1lfhqnFM as an introduction to blend trees https://www.youtube.com/watch?v=fq0hR2tIsRk showed how to enable root motion https://github.com/finepointcgi/Mixamo-Root blender addon for adding root bone to animations https://www.youtube.com/watch?v=A2JMYQBWeig for showing how to attach weapons to a character AI Behaviour https://www.youtube.com/watch?v=6VBCXvfNlCM behaviour tree introduction https://www.gamedeveloper.com/programming/behavior-trees-for-ai-how-they-work in depth behaviour tree introduction https://github.com/bitbrain/beehave behaviour tree library for Godot https://www.youtube.com/watch?v=EOocBMBbL-E&t=4s for navmesh basics State Machines https://www.youtube.com/watch?v=ow_Lum-Agbs introduction into state machines https://medium.com/dotcrossdot/hierarchical-finite-state-machine-c9e3f4ce0d9e introduction into hierarchical finite state machines Audio https://www.audacityteam.org/ Audacity free audio editor https://www.kenney.nl/assets/category:Audio?sort=update sound packs from Kenney https://opengameart.org/content/crystal-cave-song18 ambient background music from Cynic Music https://opengameart.org/content/hyper-ultra-racing fast paced music from Cynic Music Custom Resources https://docs.godotengine.org/en/stable/tutorials/scripting/resources.html wonderful documentation https://www.youtube.com/watch?v=vzRZjM9MTGw great explanation Attribution Giving credit is not necessary but much appreciated!