deep-rts
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deep-rts

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A Real-Time-Strategy game for Deep Learning research

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221 stars
37 forks

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This repository has been starred 221 times and forked 37 times, showing its popularity in the developer community.

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<img src ="./docs/logo.png" width="50%" height="50%"/>

## Description [![Build Status](https://travis-ci.org/cair/deep-rts.svg?branch=master)](https://travis-ci.org/cair/deep-rts) [![Documentation](https://img.shields.io/badge/docs-readme-blue.svg)](https://cair.github.io/deep-rts) [![GitHub license](https://img.shields.io/badge/license-MIT-blue.svg)](https://raw.githubusercontent.com/cair/DeepRTS/c%2B%2B/LICENCE.MIT)
DeepRTS is a high-performance Real-TIme strategy game for Reinforcement Learning research. 
It is written in C++ for performance, 
but provides an python interface to better interface with machine-learning toolkits. 
Deep RTS can process the game with over **6 000 000** steps per second and **2 000 000** steps when rendering graphics.
In comparison to other solutions, such as StarCraft, this is over **15 000% faster simulation** time running on Intel i7-8700k with Nvidia RTX 2080 TI.

The aim of Deep RTS is to bring a more affordable and sustainable solution to RTS AI re

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